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I feared as much.
Thanks for checking though.


Ah what a shame.
With the new firefox 4 android, the add-on is no longer available.
@Oladon: Do you see any chance for a return on that new platform?


I don't find the time to do this game justice... so I'd rather withdraw and resort to lurking the game as it develops.
Have fun everyone and thanks for considering @GM.


Wow, I've read through a couple backstories of other people and ...
I think I need to add quite a bit more horror and mystery in mine.
I lowballed the mystery pretty much.

@GM: how much exposure to the strange would you think our characters should have had yet?


Presenting Degataga Gibson, half blood native american hunter.
I could have unrolled the backstory by several more paragraphs but decided to somewhat cut it short and moved some of it into the 10min background part to shorten it down.

Crunch:

Degataga Gibson, Hunter 3
Init +3; Senses Perception +5
--------------------
Defense
--------------------
AC 18(20), touch 13, flat-footed 15 (3 Dex, 4 Armor, 1 Enhancement, 2 Shield)
DR: 2
HP 19 (3d8+3)
--------------------
Offense
--------------------
Speed 30 ft.
Melee Kukri +6 (d4+1, 18-20x2) OR Kukri +4 (d4+1), Kukri +3 (d4) OR Tomahawk +5 (d6, x2)
Ranged Army Revolver +5 (d8, x4, 20ft, 6 shots) OR Army Revolver +3 and Army Revolver +3 OR Tomahawk +5 (d6, x2, 10ft)
Space 5 ft.; Reach 5 ft.
--------------------
Statistics
--------------------
STR 11 DEX 17 CON 13 INT 11 WIS 15 CHA 13
F +5, R +7, W 4
BAB +3; CMB +3; CMD 16
--------------------
Features
--------------------
Background (Emissary): +2 CHA, -2 INT, Diplomacy, Sense Motive class skills.

Feats: Toughness (Human Bonus Feat, Retrained into Shield Focus at Level 2), Two-Weapon Fighting (1st), Outflank (Hunter Bonus), Pack Flanking (Hunter Bonus Teamwork), Deflect Arrows (3rd Feat)

Traits: Dirty Fighter (+1 dmg when flanking, multiplied on crit), Indomitable Faith (+1 Will Save, reword it slightly to: "you've spent a lot of time with followers of foreign religions but nothing you heard or saw was able to break your faith, in fact it did boost it.")
Drawback: Entomophobe (terrified of vermin after falling into a termite nest as a young boy, -2 Atk vs Vermin, -2 Saving Throw vs Vermin's Distract Ability)

Skills (5/level): R/A/S/B=Total
- Perception: 3/2/3/0=8
- Stealth: 2/3/3/0=8
- Survival: 1/2/3/1=7 (+1/2 lvl to track)
- Ride: 1/3/3/0=7
- Diplomacy: 2/1/3/0=6
- Heal: 1/2/3/0=6
- Sense Motive: 1/2/3/0=7
- Knowledge [Nat]: 1/0/3/0=4
- Handle Animals: 3/1/3/0=7
- Linguistics: 3/1/0/0=4

Spells: 3+1 (per Day), 6/4 (known)
-- Cantrips: Create Water, Guidance, Purify Food&Water, Spark, Detect Poison, Grasp
-- 1st: Cheetah's Sprint (swift, charge/run 10xbase), CLW, Keep Watch, Speak with Animals

Animal Focus: (3min/day, 1min intervals), AC has one effect permanently, switching it as a swift action

Languages: Cherokee, English, French, Spanish, Hindi

Gear (preliminary):
- 2 US Army Revolvers
- 2 Nepalese Kukris
- 1 "Star Stone" Buckler
- 2 Tomahawks (Throwing Axe)
- 1 Lamellar cuirass (+2DR, +4Dex-AC-Limit, 0 Armor Penalty)
- Leather Backpack (typical adventuring stuff: rope, lean-to, mess kit (wood), fire stone, knife, ...)
- Medicine Man's Pouch (Healing Kit)


Animal Companion:

Waya the Wolf
Str: 14, Dex: 16, Con: 15, Int: 2, Wis: 12, Cha: 6
Animal Focus (Standard): Tiger (+2 AG)
BaB+2
Speed: 50ft
AC: 10+4nat+4Dex=18/15/13
Saves: 5/6+Evasion/2
Feats: 2
- Deft Maneuvers (+2 Trip/Disarm, no AoO)
- Weapon Focus (Natural Attacks)
Skills: 3
- Survival: 1/1/3/0=5 (scent)
- Stealthy: 1/3/3/0=7
- Perception: 1/1/3/0=5 (scent)
Tricks: 2
Attacks: (single nat attack => 1.5 x Strength)
- Bite +7 1d6+3 (+Trip)

Backstory:

Born to the Cherokee tribeswoman Leotie and the american evangelist and community teacher Reverent Matthew Gibson. The Reverent upheld a close friendship with the then-chief of the tribe (and Leoties brother), offering to teach the tribe children about the ways and knowledge of the white men and mediate between his community and the tribe where needed.
It all ended when president Andrew Jackson signed the "Indian Removal Act", which called for the Cherokees to be forcefully moved into a reservate several hundred miles from their ancestral home, due to gold findings on their land. The Reverent was engaged and ashamed by this and helped the Chieftains to file a complaint to the Supreme Court, which accepted it and declared the Act to be illegal and revoked it. The president ignored this and soon the US Army appeared and forced the tribes to their long exodus soon to be known as the "Trail of Tears" seeing several thousand tribesman die of hunger, diseases and bandit attacks.
Reverent Gibson decided to join the tribe and accompanied them through their darkest hour, helping where he could and sharing their suffering. During this dark time, Leotie and the Reverent found a deep kinship which soon turned into love and towards the end of the trail it manifested in the form of Degataga, one of the few successful births of the trail.
Degataga was raised in a curious manner. He went hunting and foraging with the tribesmen early in the morning, went to classes given by his father and others in a close by village during the day and spent the evenings listening to the teaching of the medicine man. As he grew older, he went to a collage far from the tribe and studied the history of the white man and literature for a few years before briefly returning to the tribe as his mother died - soon to be followed by his father.
Gotaga, the now very old medicine man, took care of him afterwards. He often said that Degataga had [I]Yowa[\i] and would surely achieve great things in life and he wanted to make sure those things were to the good of man and nature. Degataga considers this period to be the most fulfilling five years of his life, as he learned to life off the land, revere animal, plant and rock but most importantly he met his soul guide in the form of a young and wounded wolf. Treating his near-fatal injuries by asking for the help of the Spirit of Life he managed to form a tight bound with him, much to the joy of his mentor.
His time with the tribe ended abruptly when Degataga was drafted into service for the American civil war. He was far from happy with joining forces with the same government that treated his people with such disregard - but the tribes elders had decided to lend their support to the Union in the hope to gain recognition and better treatment by doing so. The war changed Degataga only little and he was able to keep himself alive well enough, working mostly as a scout or guide for the 32th Regiment and kept clear of the frontline whenever possible.
Returning to his tribe with two army revolvers, a service medal and a dislike for loud sounds (especially cannon fire) and a secret fear of vermin (after a night spent in a huge underground termite nest unable to defend himself for a Confederate hunting party was searching for him) he found Gotaga having died in the time he was gone. The tribe was more and more falling apart, with the old dying and the young leaving to live with the white man, Degataga decided to finally follow the last wish of his father: going out into the world to experience its magnificent size and the myriad forms of life in it - be it in the form of plant and animal or the ways of men.
The next ten years, he and his trusty wolf traveled the world far and wide. Southern America, England, France, Spain, Italy, Egypt, Indonesia and finally Nepal and India. Looking back, he is thankful to his father for his wish and for his own decision to follow it through. He would never have learned so many new languages. Not would he have learned to get along with people as easily as he now is able to, ready to accepting any and all religions and custom without prejudice. He would never have encountered the Nepalese Gurka warriors who taught him many techniques he took to heart, nor would he have been gifted with two of their traditional blades. And he certainly would never have learned to run as fast in times of need as he could do now, after he was taught the secrets of the Cheetah's sprint by an ancient Egyptian priest.
Recently, Degataga has returned to London to visit an old acquaintance of his who wrote him a disturbing letter... (leaving this here as a card blanche for the GM)

10 Min Background:

1) Essentials:
Degataga is a half-blood of an american evangelist preacher and a native american tribeswoman of the Cherokee tribe. He was raised in a curious mixed way, spending time in the wild as well as in a classroom. Fought in the american civil war. After his homecoming he found his tribe starting to fall apart and left for foreign countries following the wish of his deceased father. Learned lots of foreign languages and foreign habits and customs. Returned to London after receiving a weird letter from an acquaintance (gm hook).

2) Goals:
- Make actual lasting friends after spending his entire life roaming from place to place and living in between worlds. Finding a new home and settling down.
- Learn more about the supernatural. He has seen many things on his travels and his ancestral faith teaches a lot about the spirits of the world - which is at odds with the typical teachings of the white man...

3) Secrets:
- (Known) He has killed an Irish sailor during a lengthy voyage in self-defense (he was convinced that the calm was due to having an 'Indian' aboard and tried to throw him overboard). He carries the burden buried deep within his heart and the sheer prejudice the man showed against him deeply saddens him.
- (Unknown) The killed sailor has a brother who has later found out about what happened aboard the ship and is since then searching for him.

4) Persons:
- Professor Sinàn Lengton (friendly): Professor of Egyptology of Dale. Degataga accompanied him on a lengthy expedition into depths of old Egyptian ruins and tombs and has upheld irregular letter contact with the professor.
- Captain John Smith (friendly): Captain of the Going Maid, a merchant vessel traveling between the New and the Old world as well as India and Africa. Degataga has traveled frequently aboard his vessel and came to good terms with the Englishman. He is to be thanked that Degataga was not lynched following the incident with the dead sailor.
- Alious DeMark (unfriendly): French author of a series of books about the native american tribes and the crimes of the english settler. Has asked Degataga for a review of his books from the perspective of a "real tribesman". Was far from pleased that Degataga disagreed in several places with him and said so when asked by a reporter of the Times, who promptly wrote a slating review of DeMarks work.

5) Memories:
- Speaking to the spirits of different animals during a trance lead by Gotaga (the tribes medicine man)
- A night in a termite nest
- Getting floored by a Gurka warrior
- The moment Waya (his wolf) woke after getting healed by Degataga from a near fatal trap wound
- A mob of sailors trying to shove him overboard with one dead at his feet.


I thought it would be a stretch but asking doesn't hurt :-)
How about retraining?
Would allow me to grab shield focus and go deflecting stuff with the tribes ancient buckler made from star stone that way.

Also sorry for a long backstory in advance.
Reading up on all that history kinda ensured it isn't going to be a short one, lol.
I'll add a to:Dr version and the 20 mom background bullet points.


@GM: would you allow me to use Two-Weapon Defence in place of Shield Focus to qualify for the Elephant-variant of Deflect Arrows? Rushing someone while swirling about two melee weapons and deflect gun shots (once per round) is a pretty badass image imo :-)
Failing that, could I retrain my lvl 1 feat at level 3 (to qualify for feats requiring a BaB+1).


Wah, I'm a moron, sorry GM.
Somehow I managed to over read it.
Two times.
Also thanks for the big clarify post about magic, I thought it was more a no-no, maybe later in the story deal, thus my offer to drop casting.

Good, to the drawing bench then!
As for ethnecy, would a native American fellow (maybe a half-blood) work out? I feel that could well explain the supernatural bound to his AC and maybe even some 'spell casting' on top.


YoricksRequiem wrote:


Just chiming in to say that Sacred Huntsmaster does go that route, but is Inquisitor, not Paladin, so it is rare rather than unique. (And Inquisitors are certainly a bit easier to get to be rogue-adjacent than Paladins.)

I'd also say that Cavalier might be worth considering, depending on what kind of companion you're looking to go with. There's also a Brawler archetype called "Wild Child" that could be fitting, though it's less attuned to teamwork feats. Both Cavalier and Brawler are common in this setting.

Thanks for the correction and options!

Thing is the Inquisitor has the same 'problem' as the base hunter (albeit hunter didn't appear in GMs initial write-up, but I'd put that down for oversight): spells.
And neither class has archetypes removing them completely.
That's why my proposal was to just remove the spells from the hunter (or other 4th/6th lvl hybrids) - which should bring him close to a ranger (common) but with a closer connection/focus on his AC and teamwork.


Understandable.
How about just removing spellcasting without adding anything in return?
I really like the combination of teamwork feats and animal companion the hunter gets and know of nothing else that goes the same route - unless for maybe that paladin archetype (sacred huntsmen I think).
But that is a paladin and they are unique in this setting and does not fit my concept anyway.

Otherwise, I'll probably settle for an UC rogue


Alright, I am still intrigued and would throw my hat in anyway. I am working from home luckily, so I should usually be able to do a 1/day but cannot guarantee anything in that regard, so if that is a downer say so upfront (no problem if you do) and I'll just add the game to my list of games I lurk :-)

What would be your take be on the Hunter class? Its a hybrid class of ranger and druid but I usually play it as a rogue with animal companion anyway, so how about we just take the hunter, rip out its 6th spell casting and throw in SA, Debilitating Injury and some rogue talents or something along the line?
Concept would be some classic adventurer. Crossing deserts, jungles, mountains and other white-areas on the map to expand the Empires bounders ever further.

Dice:

#1
2d6 + 6 ⇒ (5, 4) + 6 = 15
2d6 + 6 ⇒ (2, 5) + 6 = 13
2d6 + 6 ⇒ (5, 4) + 6 = 15
2d6 + 6 ⇒ (4, 3) + 6 = 13
2d6 + 6 ⇒ (2, 3) + 6 = 11
2d6 + 6 ⇒ (3, 2) + 6 = 11

#2
2d6 + 6 ⇒ (1, 6) + 6 = 13
2d6 + 6 ⇒ (2, 6) + 6 = 14
2d6 + 6 ⇒ (3, 1) + 6 = 10
2d6 + 6 ⇒ (1, 1) + 6 = 8
2d6 + 6 ⇒ (5, 4) + 6 = 15
2d6 + 6 ⇒ (1, 2) + 6 = 9


Neat concept!
@GM: what is the intended speed of the game? I've got a newborn home so I cannot guarantee 1/day posting (at least not lengthy ones), so that would be a rather interesting question for me :-)


Jup, seeing it on my end as well.
Hope the tech team is going to slay that particular goblin tribe soon.
I kinda relied on my RSS notifications to stop myself from manically refreshing the site instead of doing other stuff xD


Just as a note, the message notifier doesn't work on my mobile android (top-notch update) either.


Fine by me :-)
So ...
Am I just coming down from the office and have a seat with the badgers then?


Cool! I like it.
Hey GM, couldn't that be a cool reason to come late too.
The birth of his little brother?


@timeline: Mhhh, yeah, newt would be 87 now, so like 77 as Francis was born... Sounds a bit old.
Couldn't find any information about when newt married but assuming following soon after the end of the Grindelwald issue (1945) there's room for a complete generation in between.
On the other hand, James potter's dad was at least 70 at the point of his birth, so ...


Mhhh what do people think about 'Fracis Scamander'.
A highly regarded name - it somewhat calmed the family.
Of course, it comes from Frank, the Thunderbird Newt saved and that later was set free at the time Newt and Tina got to know each other.


Pureblood: 3 credits in 2/3 skills

Mastery: Flawed Master
+ Defense Against the Dark Arts Master (both parents survived active battles with followers of the greater good ...)
+ Creature Expert (Newt's son - nuff said)
- Dark Arts Flaw (mother would turn him into scarab should he try something like that for sure!)

Attributes:
.. Finesse: 1
.. Intelligence: 3
.. Spirit: 1
.. Power: 2

Perks: 1/Spirit = 1
.. Home Study -> Reparo, Lumos/Nox

Skills:
.. Charms 1
.. DADA 1+1
.. Dark Arts 0-1
.. Magical Creatures 1+1

Wand:
.. Ash (Counter-Curses) and Dragon Heartstring (Stunning), 1d10 ⇒ 10 of whooping 13"

... that's the machanics I guess?
As for my house ... I think I'll follow my dad then ... Badger's den it is!

GM:

How about he missed the first day because he was bitten by ... some Scamander-research-subject (should probably search the wiki for a fitting beast) and had to sleep off some strange side-effects as he should have boarded the Hogwarts Express.
So he joins just now at breakfast?

Just tossing in an idea why he wasn't called out during the sorting.


Cool. 2/week should work even at busy times.
I'll have a look at the crunch and throw together a little Newt for now, assuming it fits in.
Another question: Who of the players is still active? Asking because of house selection. Being torn between three houses (I always thought Newt would have been a good fit for Ravenclaw rather than Hufflepuff) I'm likey going wherever I am 'needed' aka some of the PC is 'lonely'.


Mhhh, I am quite a HP fan and I was looking at the rulebooks for my own f2f group but my game list is quite large as of now...
What is the post speed you are looking at?
I am not sure that I can catch up with another 1/day game ...

Otherwise, count me interested.
I have actually sneaked along and read the IC and was waiting for it to continue as I noticed you are actually recruiting just now!

Thinking .........
Option 1: The son of Newt Scamander. The wiki knows to tell that he has (at least) one child (obviously with 'Tina' Goldstein) but no name or details are given - but for a grandson of Newt to marry Luna Loovegood at some point after the books. The timeframe might fit, but maybe not. While I know the books very well, I am not too deep in the non-book lore. He would obviously be 'spoiled' (from the point of view of the larger family) by his dad and dig deep into Care for Magical Beasts and probably dabbling in DADA due to his mother being an auror. Houses would be (in likely order): Hufflepuff, Ravenclaw, Gryffindor

Option 2: Full-Stranger from the wider Commonwealth. Down-Under, Gibraltar, New Zealand, or something like that. Guessing half-blood and wizard part insisted to send me to Hogwarts. That's a very sketchy idea at best currently ...


Not that I am aware of.
Well, I am forced to use an slightly outdated firefox at work (v52.7.4)


Nice work!
A major thanks go to the changes to the mobile site.
At least, posts now correctly scale so they are fully readable - several planes towards lawful good compared to chaotic evil from before!
We're now thoroughly in neutral/chaotic good terrain.

There is still areas which are wonky, e.g. the edit field does not scale, so once you type longer texts, your typed text & cursor vanish from screen and you can do nothing about it. No chance (but to turn horizontal and pray that the resolution is big enough now) to edit your text that is out of screen.
The submit button is also out of sight if you work in vertical mode - changing to horizontal works for me though.

Once again, thanks for this major update!


I had a weird bug today with the PM indicator with removed page header.
The red dot, that should be inside the neat post-icon, was somewhere towards the middle of my screen (such a tiny dot!) and so I didn't noticed until for two days, despite looking at the PM indicator a couple of times.

Maybe you want to check that out, maybe a goblin is sleeping in there...


It depends. as everything else, really :-)
...
It depend on your group's posting rate.
--> If you are very fast (like 3+ posts per day per person) you go with the raw way.
--> For anything slower, I'd recommend to split the group and enemies into two blocks each: the fast-ones, the slow-ones

Imagine the following rolls: (PCs first)
- Speedster#1: 8+14=22
- CC-Mage: 12+12=24
- Cleric: 6+2=8
- Babarian: 10+3=13
- BBEG: 17+10=27
- BBEG-right-hand: 12+7=19
- Evil-Minions-Group #1 (four undead goblins): 4+1=5
- Evil-Minions-Group #2 (three mind-controlled Orks): 7-1:6

Grouping them into blocks:
Fast-PC: Speedster & CC-Mage
Fast-NPC: BBEG & BBEG-right-hand
Slow-PC: Cleric & Babarian
Slow-NPC: Evil Minions #1#2

Now in which order you let the groups act depends on your preference.
You could build the average score of each group and let them act according to that number.
Or use the highest init modifier of each group for ordering.
Go player blocks first if you are generous.
Or players blocks last if you want to kill them.

Either way, grouping helps to keep waiting in check (at any time, a couple of people can act, not only one guy) and still allows high-init chars to out-wit the ork-fighter with his -1


Ohhh, I was in the camp of people thinking it was closed already.
Let's see what the dice think...

5d6 - 1 ⇒ (3, 1, 1, 4, 6) - 1 = 14
5d6 - 1 ⇒ (3, 6, 2, 3, 1) - 1 = 14
5d6 - 1 ⇒ (1, 2, 5, 3, 4) - 1 = 14
5d6 - 2 ⇒ (2, 3, 5, 5, 4) - 2 = 17
5d6 - 3 ⇒ (6, 3, 4, 3, 4) - 3 = 17
5d6 - 1 ⇒ (3, 1, 6, 6, 2) - 1 = 17

reroll one of the 14's
5d6 - 2 ⇒ (6, 3, 2, 6, 2) - 2 = 17

That's a uniform set if I ever saw one ^^
Maybe something mad ... a monk maybe?
Definitely some kind of martial-focused with those stats.

@Wolf: how open are you for GM-ruling stuff for things with ... discussable writing?
I have a char concept (with a lot of story written for it already!) lying around that needs a bit of GM fiat to make it work as I want it to.


@gm: sent you a PM. Afaik the pm notifier is broken arm, so consider this this as your notifier ;-)


@Oladon: I pm'ed you a gdrive link to four screens showing off those features I use and enjoy most.
Give me a heads-up what you think.
-> They are all done on a (slightly outdated) firefox.


Huh, this one sounds like a very interesting game, indeed!
Never played the AP before - actually I just downloaded the player's guide ^^
And the ruleset is nearly equivalent to my own f2f ruleset, so I very much appreciate that too.
I have to pounder on a concept.
***
Although there is that old, weird dwarf concept lying around deep down in my heap of char concepts.
He is based on one of the most poorly written archetypes ever, but I really love the idea of it ...
@GM: How ... ready ... are you to discuss/make a GM fiat for poor mechanics on flavourful archetypes? If you rather not want to consider it, I'll come up with another character, but I am really interesting to give that old geezer some playtime after all xD


Nice one lads!
You made the PMs working again!
Also: Hello & Thank you Wikwocket!

@Oladon: What exactly do you need?
Ah you mean a screen showing off the new layout of the site with some addon 'actions'?


A another glitch.
Anyone else noticing that new posts are not shown after you pressed submit and the page reloaded?
Usually you would see that new post appear after the submit-induced reload of the page.
But from time to time, this isn't happening at all.
It just shows me the old content, leaving me wondering if it actually sent my post or if it was eaten (again).
If you refresh the page manually, hoping for the best, it is indeed alright and the post appears.


GM DarkLightHitomi wrote:
The screen width issue is now worse, cutting more off than before.

Yup, that's right.

Before, you could switch to horizontal and read everything, now something like one or two words are cut off and there's no way to zoom them into view.


Awesome.
It's back!
Thanks a ton, Oladon.


Wei Ji the Learner wrote:


I'm using Firefox 60.2.2esr (64-bit) and it is broken here.

Nothing works on the extension/add-on as far as I have been able to tell with my research.

+1

Guess the whole HTTTPS rework did throw the site layout off-course heavily.
Not even the addon-setting overlay appears in the campaign tab.

EDIT: It is defiantly the https rework. Manually going on http version will restore some of the functionality (alias sorting, campaign arrangement). Switching to its https version, removes everything.
- Default Alias Selector is broken in both versions.
- Setting Icon is missing in both.
- 'new' highlighting -> can't tell without new posts in my games.
- Need-to-Post -> symbol still there, can manually toggle and it gets the color, cannot tell if it works as intended due to missing posts in my games atm


1 person marked this as a favorite.

It is ... if you come from a HTTPS page.
But if you go to http:\\paizo and then to the sign-in, you're right - which is bad.
But that's why I pointed out default http->https redirect.


Hey there, Paizo-Technomancers!

First of all, a big thanks for the latest big chunk of work.
Going for a full HTTPS change is a big step - and an overdue one at that.
Thanks for that.
You may want to fiddle around with the defaults though, such that old bookmarks/open tabs are auto-redirected to the https one.
Plus, there is still the issue about mixed-site content (images, ...). Moderns browsers rightfully warn of such approaches, so you wanna keep that in your mental backlogs.

Then, another BIG one (at least for me as active PbP-GM):
THANK YOU for fixing the alias selection! That was a real pain the last weeks.

Finally a sad thing: Mobile view still does not work out-of-the-box.
It is still cut-off at the right side after opening any thread-page.
BUT, what looks like it works reliably as a temporary workaround is to quickly hit the review button ... the review-site is neatly aligned and perfectly usable in vertical mode (Android 8, Firefox).
You may want to look into the differences between default-view and preview-view to (finally) fix the default view.
It works, but is a bit annoying to first scroll down to the bottom, hit preview, then get back up top and start reading - not to mention the unnecessary traffic generated by loading every site twice...

Bottom Line: Thanks again for the hard work you invest for us all.
It is greatly appreciated.


This is still an issue, months after the update...
Sometimes I get a (likely) working site during slow internet connection, when my phone starts preloading the page.
It looks neatly aligned and all ... and then, all of a sudden the site changes and cuts off the side *as usual*.
I have no idea how that is happening and I cant reliably make it happen either.

@OP: Thanks for pointing out the 'enable it on every site again'. Didn't catched that. At least there is a workaround beside swapping to landscape mode every time, although loading every side twice is still ... meh.


@Turt:
The best Jackyl/Hyde char I ever had on a table, was a Ragechemyst-Master Chemist.
You actually get the alternate character build in the master chemist class.
You could fluff your 'alien' to trigger the mutagen at will (and against yours) and taking control (= the mutagen personality).


@Face: my character will have a cha of ~24, will certainly take diplomacy and intimidate skills and with the honey tongue Paladin spell can reroll any diplomacy rolls for 10 minutes/lvl basis ... So he should be a beast as a face as well as a tanky area defender with lots of buff spells on top of a nasty series of natural attacks.

@GM references: don't feel down at that question but every old rabbit of this site has been in many, many recruitments that died before the first roll or even the end of recruitment because of disappearing GMs, that's why they're asking for something like that.
Plus there is a lot of variety in GM styles out there - not everyone likes every style. E.g. do you intend to handle maps and if so how (platform in use, ...)


@Gosor: I have the feeling that I am on the other camp with #Groot. My AC will usually be in the area of 36 with only mage armor up and a total of 172hp, while my attacks hit with +17ish for 2d6/1d8 +12.
Basically, fighting myself would take forever, because I can only hit myself on a 19/20 *lol*
--> Being that tanky, I guess I#ll aim for Broken Wing Gambit Teamwork feat, which gives enemies boni to hit me ... which 'generates' AoO from everyone with that feat. I can certainly take the hits, but can the enemy take potentially multiple AoOs? *like it*


@Gosor: Ah, another Teamwork-Feat user! Awesome. If we both get selected, we should compare and coordinate which feats to take. I should be able to share one feat all-day-long with allies plus get several more over time (plus can switch the shared feat as a swift action).
Your defence looks a bit low, but wow that offence is scary.


Wheew, nearly 3 weeks time, well poor GM, prepare yourself to get a truckload of characters to choose from ^^

@Concept:
Name: Quercus Thousandgrown
Race: Ghoran
Classes: Synthesist (Summoner) 8 / Oracle 1 / Holy Tactician (Paladin) 7
Battle Capabilities: Frontline (with reach & dangerous grab), tank, buff-machine, bit-of-healing, Teamwork-Feat Aura & Partner
Out-of-Combat: The old, wise and charismatic talker, Diplomacy, Intimidate, (maybe bluff), story telling from ages past

@GM: Does those Animal Companion rules apply to Eidolons as well? I should add a fairness-note that this will send my scores through the atmosphere ... but well, this is mythic-gestalt-30p so that's probably calculated for ^^

@Flying: I could be flying all day long by growing twig'n'leaf-wings (eidolon evolution). If that would be disruptive, I'll leave it be for now. I could still fly for min/lvl by using evolution surge spell and get the wings that way for short-time-flight if need be, so maybe that is a better alternative anyway.

@Style: Are you okay if I describe many of his spells/evolutions as nature-themed as opposed to their default description? E.g. Black Tentacles being instead roots breaking ground and ensnaring folk, or the above mentioned twig'n'leaf-wings, etc


@GM: How do you want to do recruitment? Do you expect full characters, then choose, or do you just want to hear (more or less detailed) concepts and let the players build their chars after selecting.
I am in favor of the latter for this one, as building a lvl 8 gestalt char (with additional optional rules) and shopping is quite a lot of work. It is already bad enough to not get selected, if you 'wasted' (well I like char building in itself, but others not exactly so) a lot of time as well, it just makes things worse...
Also putting up a deadline (couple days/one/two weeks) helps.
Or just state that you will end recruitment once you saw enough interesting concepts you want to try out and start with those.


@GM: Wow, feat tax rules - awesome I love them, would be my third game using them!
And yes, Sploradin (or would that be Sporeadin for Ghorans?) sounds about right. The combo can get a ridiculous amount of AC, Saves and HP (due to shared HP pool of the summoner) plus the usual options of the eidolon to dish out some pain - double that if the enemy happens to be evil and he can start smiting stuff with tentacles (or whatever).

Another possible option floating in the back of my head for a while now is a White Hair Witch / Hexmagus Dwarf, delivering touch attack spells using his magical beard, which also happens to grapple and strangle foes - with growing reach.
The latter concept is a fine example why we all love Pathfinder, isn't it?

EDIT: Yeah, Greek Mythology rocks. So many crazy creatures and legends ... good stuff.


Okay this is probably the most High Fantasy Ruleset I've seen for a while ... count me interested!

To make sure ... you can multiclass, even in both gestalt sides, right? Not that I plan to, but I have a gestalt concept floating around that requires multi-classing on one side of the gestalt part.

Thinking on filling the tank-melee-defender/critter slot with a Synthesist-Paladin (plus a splash of oracle).

Maybe I'll go with a Ghoran ... Groot anyone?
I can easily see one of them taking refuge in such a large, well-educated town, where the risk of simply being eaten by some backwaterish people seems lower than elsewhere.

@GM: Thoughts?


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Hi there fellow PbPs,

wouldn't it be great if you could get push notifications on your phone if someone posted a new gameplay/discussion/recruitment post in one of your threads?
Well lucky you, there is a way to do this!
It requires a bit of work so I thought I would coble together a quick tutorial of how to get the various parts working.

1. Preparations/Requirements:
- A smartphone running Android/Applethingy that is compatible with the IFTTT App (search it in the respective play store and install)
- An IFTTT account (you can actually sign in with Google/facebook if you want to), just go to the IFTTT Homepage and sign up

2. Getting PbP-Rss-Feed link:
- Navigate to any page of the campaign you want to get notifications for
- In the upper right corner of the page, there should be 1-3 tiny orange icons with a wifi-like white symbol in it (the RSS icon)
- Each of those will bring you to a new page, one each for Discussion, Recruitment and Gameplay (if you hover over the symbol, it will tell you which one - or you could simply follow the links and figure it out there)
- Once you found the one you're interested in, copy its URL from the adress bar of your browser (it should look similar to this: paizo.com/community/forums/campaigns/general&xml=atom)

3. Set up Rss-Feed Notification Applet in IFTTT:
- Go to the IFTTT homepage and sign in (actually you can do this from the app as well)
- Create a new applet (e.g. by going to create page)
- As + this element select 'RSS Feed' (the list is long, but you can search for it) and as trigger use 'New Feed Item'
- On the next page, it asks for the Rss-Feed to monitor. Paste the URL from Step 2 here.
- IFTTT will check the URL (and warn you if you copied an invalid link) and then returns to the if-then screen
- As the + that element, search for 'Notification' and select it.
- It will ask you whether you want rich or small notifications. Choose whatever you like. I usually use small notifications, as I prefer to read the posts in my own browser.
- In the next screen you can adjust how the notification would look like. You can usually just skip this and use the defaults but if you want to, there is a lot of stuff you can change and add here.
- The final page will let you check your input and then you're done.

Once set up, you should receive Push-Notification on your phone within something like 10-30 minutes of a new post.
To add additional pages, simply repeat steps 2 and 3 for any thread you want to monitor and receive notifications for.

Disclaimer: I did this a while back, so the whole setup of IFTTT app and account is a bit lost in memory, so there may be one or two steps I missed there but I am sure it will be easy to figure out.
Let me know if it works for you and how you like it.
Enjoy and game on :-)


Is that all, or did you search for advice how to create&format your actual character to join a Play-by-Post game?
If so, make sure to check out Painlords legendary post for new PbPs.
You can find it as a sticky in the recruitment forum page.
Have a read. Its great help.


Same here but with android 8.1
Chrome works fine.

To emphasis on 'cut off': you cannot manually scroll to the right or zoom out at all, so it is unusable in vertical mode.
Horizontal mode works fine though.


Male Human - booh boring! Dreamer 5, Technomancer 4

Oh Boy, You did make it tense, didn't ya?
AHH, glad to be on board with this.
It's late here already, so ...
Hi everyone.
This is your all-new-and-turned-good Ogre and his emergency ration at your disposal (as long as Merry is fine with it).


Some more reports:
- Firefox (Android): Okay-ish. Maybe a little bit too big compared to normal text but survivable.
- Chrome (Android): Same.
- Firefox (PC): Ahhhhrghlll, my EYEZZZZ! Even worse if someone quotes something bold. The light grey and missing space between characters of the bold makes it next to unreadable.

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