Welcome to the Guard!

Game Master Swordwhale

Warhammer 40k - Only War game. Tribute game to the famous 'All Guardsmen Party'.
Tactical-Map|| Shared notebook


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Male Brawler WS 47, BS 34, S 41, T 52, Ag 32, Int 30, Per 26, WP 38, Fel 39, Wounds 16/16, FP 2/4

I've currently aquired Mechanicus on Steam.
Only played the Tutorial so far, and yet I can't help but feel like these Tech priests are about to really balls things up...


Male Human Operator 2250/2300

@Choon Kill team seems a good gateway drug for 40k. Similar rules, but you only need about 5-20 models (depending on faction). Not that I get much opportunity for table top games, but I have switched to Bolt Action (WW2) as I prefer the mechanics. I still love the lore (hence games like this), but I just got fed up of GW's constant money grab approach. That being said I sti have my old models and am slowly painting them up, so maybe one day I will return.


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

Huh. Ok. I've not heard of kill teams. I'll look at them. I'm only getting into painting just as a hobby that doesn't involve a screen. But if a chance to play prevents itself I probably won't say no.


Yeah, I too, never played TT, beside one time in a game shop with no idea about the rules and with a borrowed army^^
My 40k time started with the Dawn of War game series... and then they got me ;-)


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

Mine started with the youtuber Arch and his Warhammer video on Orks


Male Brawler WS 47, BS 34, S 41, T 52, Ag 32, Int 30, Per 26, WP 38, Fel 39, Wounds 16/16, FP 2/4

I remember Tabeletop, I had a Tyranid army, the bane of most of the other guys I played with, haha.


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

If I were to make one I'd choose AdMech. I really like those guys.


Leni Tivnan Medic BS32 WS25 S29 A28 T25 I63 Will32 Fel30 Per26 Hp15/15 Fate2/2+1 Ins0 Cor7 30/30 4spare

I played TT shortly before the 2nd edition transitioned to 3rd. Mostly against my brothers chaos army which mostly consisted of Kharn, Cypher and a few schmucks to fill out the numbers. The games pretty much ended when his minis got into melee range.
I still have my Ultramarine army collecting dust and occasionally screaming at me to thin my paints(I was 12 back then)

Anyone remember when the Ultramarine were neither 'TEH GREATEST OF THEM ALL' nor 'Romans ins Space' but a newly founded chapter which got the name and colors from the original Ultramarines after they got banished into the eye of terror for turning traitor?


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

As I am a relatively new convert to the lore... no, I don't. :)


Male Brawler WS 47, BS 34, S 41, T 52, Ag 32, Int 30, Per 26, WP 38, Fel 39, Wounds 16/16, FP 2/4

You mean basically when the Ultramarines were Ultramarines rather than Ultrasmurfs?
Yeah, I remember that, I knew a guy who had an Ultramarine army.
For some strange reason, when Matt Ward stepped into the equation, he switched to a home made GREEN army.
Go figure...


Male Human Operator 2250/2300
Leni wrote:
"Anyone remember when the Ultramarine were neither 'TEH GREATEST OF THEM ALL' nor 'Romans ins Space' but a newly founded chapter which got the name and colors from the original Ultramarines after they got banished into the eye of terror for turning traitor?"

Wow, that goes back a way! I never paid much attention to the Ultramarines, I was always more interested in the Space Wolf/Dark Angel rivalry. My first models were DA and yeah thin paint wasn't something I knew about either! (No YouTube videos to help back then). Slowly painting up a few Space Wolves and my old Imperial Guard. Might use them one day!

Slightly gutted! There used to be a function on this forum, that if you wrote Smurf or ultrasmurf, it changed your image to a random Smurf image!

Edit:- Ha it still works (it didn't in preview!) Must just be the word Smurf!


Work is chewing hard on me atm.
It did not help that as I reviewed the map I prepared for this, I noticed it being ... not as I remembered it.
Either my imagination kept working on it or I lost progress on it at some point. Either way: I have some work to do on it before I feel comfortable running it.
***
Bootom line: please bear with me, I hope things will get more calm towards the end of the week.


We got a map.
Not as fancy as I hoped it would turn out, but at least, its a map.
Not sure if I find the time to move us forward this weekend or if it will have to wait for my usual train rides to the office on monday.


Added a couple of auspex contacts to the map (white diamonds).


Some more self-prmotion you may find helpful, this time for PC rather than Android


Currently looking into Dark Heresy 2 skills (which is very similar to OW) a bit more (due to some thought experiments of mine) when I noticed one (well in fact two) of these small sentences that seem to litter the FFG rulebooks.
Under scholastic lore:
"... as well as all skills listed under Common Lore, as any topic can be studied to a greater depth."
Under forbidden lore:
"... as well as all skills listed under Scholastic Lore and Common Lore."
There I was, thinking: wow, OW has a lot of lore skills and the next moment you notice that it in fact has three to four times less than the very similar brethren-game o.o


Male Human Operator 2250/2300

Sorry, was camping at the weekend and had no signal (or battery!). Post coming up imminently!


Shame on you.
Did you at least had a bonfire with some burning heretics-on-stakes?

(obviously: no problem, I am lots of busy recently too, so we are far from the 1/day+ we once were able to pull off)


Male Human Operator 2250/2300

I had burning marshmallows on skewers over a campfire, that is almost the same right!


Male Brawler WS 47, BS 34, S 41, T 52, Ag 32, Int 30, Per 26, WP 38, Fel 39, Wounds 16/16, FP 2/4

...HERETIC marshmallows?


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

Chaotic Marshmallows brought to the burning, golden light of the Emperor.


Male Brawler WS 47, BS 34, S 41, T 52, Ag 32, Int 30, Per 26, WP 38, Fel 39, Wounds 16/16, FP 2/4

Guardsman, you have sullied your innards with filthy marshmallows of heresy!
How do you please?
*Blam*
Too late heretic!


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

MacGuyver:
I planted remote phosphor rounds inside. I don't even have to use a round. Just push a button and they'll by purified from the inside out!


Male Human Operator 2250/2300

But, but they were just so tempting and decadent!!!


Male Human Operator 2250/2300

Sorry crazy holiday packing, and flying tomorrow. Should be able to post Monday.


Gonna force the gameplay forward in a couple of hours if neither of Thud'dr / Lucky reacted on the approaching Gretchin until that point.

@Future:
- Work will remain crazy until mid-September-ish. I hope it will cool down afterwards again so we can pick up a greater speed again.
- I am on holiday from 04.08 to 18.08. depending on wether and motivation, post rate may either drop or raise considerably :-)


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

Sorry. I wasn't sure if it was my turn or not.


@Choon: yes


Back from no-internet holiday location.
Made it back to civilization after all *lol*
Will move us ahead asap.


Guardsman / Heavy Gunner Wounds 14/17; WS 30;BS 48;S 42;T 51; Agi 33; Int 26; Per 36;WP 38;Fel 38; Fate 1/2; Insanity 10

Glad to hear you survived being unplugged.


Guardsman / Heavy Gunner Wounds 14/17; WS 30;BS 48;S 42;T 51; Agi 33; Int 26; Per 36;WP 38;Fel 38; Fate 1/2; Insanity 10

Are kraks strictly better than frags?


Leni Tivnan Medic BS32 WS25 S29 A28 T25 I63 Will32 Fel30 Per26 Hp15/15 Fate2/2+1 Ins0 Cor7 30/30 4spare

Nah. Bigger punch but smaller radius
Kraks are for breaking single(or very few) armored targets
Fraks are for introducing shrapnel to as many people as possible.

Or in other words:
Lots of enemies: Frak
Heavily armored enemies: Krak. And hope there are not too many of them


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

Or you could just throw all of them at once and automatically win, like Pete!

We do still know where that Melta is, right?


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Leni Tivnan Medic BS32 WS25 S29 A28 T25 I63 Will32 Fel30 Per26 Hp15/15 Fate2/2+1 Ins0 Cor7 30/30 4spare

From way back then:

Special Reward:
- Commissar Lind: Good Reputation [Imperial Guard]
- Anatoly Dashkov: Forb. Knowledge [Xeno-Tech]
- Operator MacVyger: Forb. Lore [Xeno-Tech]
- Medic Liam: Scrutiny (increase by one step)
- Storm Trooper Aurius: Increase your wounds by 2 permanently
- Father Bolus: Personal wargear: Pete's Sacrifice, Weapon Training: Melta

Looking at the last one I'd say we know exactly where it is.


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

Your search-fu is clearly stronger than mine


Sorry for not responding yesterday.
Had to stock up food supplies at home after the holidays and still struggle to get into work rythm after those two nice weeks of calm lazyness :-)

@Grenades: Keen's right, grenades have a base range of STB*3.
A quick look at the map and some pythagoras' to somewhat measure in the height difference, I'd say that to reach the burnaboyz, it will take the equivalent of a 42 meter throw.
I like the idea of requiring a special test for long/extreme range throws.
Feels like an aathletic skill test for me.
If you succeed, you can reach that far. DoFs mean the 'nade will fall short.


Guardsman / Heavy Gunner Wounds 14/17; WS 30;BS 48;S 42;T 51; Agi 33; Int 26; Per 36;WP 38;Fel 38; Fate 1/2; Insanity 10

Oooh,, Simmins is usually really good with thinking things through. As is he's probably going to get jumped by the two NE orks!


@Krish: No problem, I'll wait for you.
Just wanted to leave a heads-up, as discussion posts have an increased tendency to not getting noticed ^^


Male Sanctioned Psyker | Wounds: 13/13 | Armor rating: 4 | Fate: 4/4 |

What is the difficulty of the athletics test to throw to just a little into long range? My long range (currently) begins at 36m, so I am throwing 6m into my long range.


I'd say go with a +20 then.


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

*Oh my Darlin', Clementine starts up*
"Kill the Greenskins. Kill the Greenskins. Kill them allllll with 'nade and shot! They be ugly. They be grumpy. Kill them all, for Emprah's sake!"


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

I would like to state again my opinion that this room is literally going to pieces, and in a good way! Hopefully we get a nice secondary explosion out of either Krish's 'nade or Leni's shooting.


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

How sturdy are these tables? Do they look like they'd stand up to a shot or two from the big boys? Aka: can Thud improvise a shield here, even if it only lasts for a round or two?


Guardsman / Heavy Gunner Wounds 14/17; WS 30;BS 48;S 42;T 51; Agi 33; Int 26; Per 36;WP 38;Fel 38; Fate 1/2; Insanity 10

Oh, I forgot about R0, Can Simmins get a Cone Fire half action to fire on the NE Orks?

Basically

Cort:R0 Move
Simmins: R0 Toss Frag
Cort: R1 Setup Stubber
Simmins: R1 Move to Stubber and Cone Fire to hit NE orks.

If so could you include that in your resolution GM?


Mhh...
Interesting case...
No hard ruling yet, but I feel that you probably should spend at least a half action to get into a braced firing position, even if Court did prepare and set up the weapon for you already.
On the other hand, it makes for a cool move, to sprint over to your buddy who just set up the gun and you start firing the moment you hit ground...
Mh...
Maybe an acrobatic/agility test to pull off such a stunt? If you don't make it, you have to spend a half action to get into firing position, if you pass, you can move&fire without stopping?


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Guardsman / Heavy Gunner Wounds 14/17; WS 30;BS 48;S 42;T 51; Agi 33; Int 26; Per 36;WP 38;Fel 38; Fate 1/2; Insanity 10

1d100 ⇒ 4

Simmins sprints and does a duck and roll to come up into firing position just as Cort finishes slapping the barrel on, ready to dakka dakka


Cool!
Will resolve all this hell tomorrow.
***
There I was thinking: Oh what a nasty fight this is going to be, harrharr.
***


@Choon: Actually, the tables differ on each level. The higher up you get, the more ornate and pristine (read: sturdy) they get.
First: basic desks of old wood with some polished metal features. It will provide decent cover, but probably won't (fully) stop anything powerful.
Second: Appear to be wood with stone surface. More sturdy but certainly heavier
Beyond you can only guess ATM.


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Not sure whether I can make the big post come today.
I hole-heartedly blame MisterLurch for showing me an awesome GM/Worldbuilder/Writer web-based tool, which is sucking away time like crazy.
I call that investment for a better future of course :-)


Oh, wait, ...
I think Lucky is still missing to join in on the inferno, right?
Then it is totally his fault that I might not be able to update today *cough* ;-)
...
@Lucky: is everthing allright on your side? It has been nearly a month since your last post, I start to worry O_O

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