I mentioned in another thread that I at least want to try converting my current 1e RotR game to 2e. With that info I want to brainstorm on how to best convert each party member.
1a. Endria Aasimar Chosen One Paladin of Shelyn. Uses a Glaive one handed with shield brace and drops the shield to switch to two handed and gain reach when needed. Has a rabbit familiar granted by chisen one.
1b. Likely conversion Champion(Redeemer of Shelyn) maybe Wizard dedication to pick up a familiar and get the shield cantrip? Main issues not sure if there is a way to use a two hander with a shield in 2e yet. Also familiar won't have the same access to divine abilities as in 1e.
2a. Cassisus Human Transmuter Wizard(Thassilonion Specialist)/Eldrich Knight/Arcane archer. Focused on ysing his spells to buff himself and mess up the battlefield while supplementsing with archery.
2b. No big worries here Trandmuter school wizard with fighter dedication should cover this build pretty well. Also the groups main crafter.
3a. Rufus Half-Elf Cleric of Calistra(Evangilist archetype and Evangelist Prestige Class). Mostly functions as the face of the party. Has leadership with human oracle cohort acting as party healer.
3b. Cleric with Bard dedication would cover everything but leadership which is a big part of his build. I know 2e doesn't currently have an equivalent but I don't see any reason leadership can't just function without the need for feats. Bad guys don't need feats to get henchmen so why should players?
4a. Llib Human Unchaine Monk. Focused on dragon style and a few ki and quignog powers to boost his murder fisting like acid ki strike and barkskin.
4b. 2e monk seems to be unchained monk from the get go. Straight 1 to 1 conversion swapping maybe a ki power or 2 seems easy.
5a. Arcadia Human Ranger(Guide) dual wielder.
5b. 2e Base ranger is closer to the guide archetype than a normal ranger anyway seems like an easy conversion.
And last but most problematic my powergamer.
6a Hubert Human Investigator(empiricist)/Master of Many Styles/Fighter. Uses empiricist to use int for most skills. Uses master of many styles to stack crane style and kirin style. He also has a homunculus and a wood golem from promethean alchemist(subbed 2 of his early empiricist discoveries and all posion lore and use to get an alchemist archetype at my approval.)
6b. Alchemist with Rogue dedication can work for a lot of what he does. but being able to make constructs and be either a tank or burst damage dealer depending on his stance would be hard to emulate.
Thoughts?
Edit: Forgive grammar and spelling. Typed on phone at work.