Essential Society Stories


Pathfinder Society


Pathfinder Roleplaying Game Superscriber

I have been a fan of Pathfinder since near launch and know a lot of general world lore and lore from all the AP's however I never really played Society. I know there are a lot of cool stories and lore in Society but wouldn't know where to start or even how to sift through that massive backlog of scenarios.

So does anyone one here have a list of what they feel are essential Pathfinder lore as it comes from Society scenarios?

Wayfinders 4/5 5/55/55/55/5 **** Contributor

Nicholas, there are many amazing stories, but I think you'd get more traction on this question if it were asked in the Society's forum.

One of my favorite moments? Watching all of Absalom's slaves get freed during a massive siege of Absalom. That was an epic moment. But there are lots of small events as well. The Society has had numerous entanglements with the Blakros Museum, a museum run by a family whose bright idea was: "Let's put all the CURSED artifacts in one place and see what happens..."

But you should not just hear from me, so I am going to suggest to the mods that this discussion be moved to the Society's forums.

Hmm


Pathfinder Roleplaying Game Superscriber

You are probably right given how it took to get your reply and than for me to come back and check up since it didn't initially get traction.

Wayfinders 4/5 5/55/55/55/5 **** Contributor

Or just ask this question in the Organized Play forum. I promise you that you will get stories there.

Hmm

Paizo Employee Customer Service Representative

Moved this over to the Pathfinder Society forum so it can get more eyes on it! Apologies that it took so long to do so!

Grand Archive 4/5 ****

A lot of the stories, or at least their outcomes, has been codified in Lost Omens Pathfinder Society Guide.

Grand Archive 4/5 ****

Hilary Moon Murphy wrote:

The Society has had numerous entanglements with the Blakros Museum, a museum run by a family whose bright idea was: "Let's put all the cursed artifacts in one place and see what happens..."

Technically, the bright idea was "Lets put all the interesting artifacts in one area and make a lot of money from people who will pay to come look."

The fact that cursed items are so very, very, interesting and have long and storied histories and so lots of them wound up in the collection was an "unintended outcome."

1/5 5/5

Pathfinder Starfinder Roleplaying Game Subscriber

To give you a *very* brief nutshell, there is the Guide to Organized Play (Season 10) for PFS1.

In one of the sections it goes in very brief discussion about what each of the Seasons was about, as the story grew from the humble beginnings of an inwardly conflicted exploration organization to a world-changing power that then... became inwardly conflicted due to choices that were made along the way.

As Jared said above, the 'outcomes' of the stories are generally listed in the book mentioned in his post.

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