Merisiel is ready ish Did you know my first PFS character was Merisiel the bold until she entered bonekeep and died in the pit in the first room* Then she became Merisiel the Risen Spending her down time as bodyguard for the Ruby Prince Pharaoh of Osirion *Not a spoiler as: The pit was created by the party wizard
1st levels have always been squishy and vulnerable to crits (see victims of Ledford on the wall of names) There are some tactics you can use to offset the risk but I prefer sticking to boosting the con a little higher and generally sticking close to the concept I wish to play rather than barbarian to second level then retrain option. I just like to find the kinks in a build before second level if I can
I always thought the elemental gems were a bit pricey for a single use item. However having seen one in action I have to say the price point is about right! In other news I can now reveal on the previous playthrough the last fight is where pregen Kyra died. Classic error tried to do something funky rather than stay in healing spam mode
This is ivy but not posting as ivy as I have to ask Sorry what on Triaxus is going on here Sorry if I totally got the wrong end of the stick with my Wakanda style virtual space ship posts but where’s our ship on the map. Are we actually in some fake ship combat that’s actually skill challenge or what? A very confused player
Sorry dm I was trying to work out the backstory and was having a brief read of the blood of the city novel to try get a feel of the derexhi and found I now know too much and I'm struggling to see where my character would fit given the set up described therein. Should I stick to the loose bones of magnimar city of monuments splat book and ignore the novel or do I just go with my first plan of half elf bastard with another city family and ignore the derexhi story.
Given its 1st of May or May day had me thinking of the classic (slightly garbled) sci fi message This is Star Finder Beowulf,
Trying to think of a Starfinder scenario of the recovery / rescue that could use the above as an alternative intro Into the unknown is as far as I got but would prefer a rescue if possible
It is the hour of Nethys Ramexes explores the caver and finds a salamander Salamander meet mythic empowered soulshear what aramour were you working on Black dragon hide Armour 4 Discard Imp drawing 2 cards Crocodile skin armour and cure Dicard reveeler encountering weapon 5 (Annoyingly dex based) Discard wayfarer to find arboreal blight Bury reveller to avoid Discard harbinger to explore again 1d8 + 2 ⇒ (7) + 2 = 9
I believe it is now Lems turn and it is the factions favour The first four cards at the quarry are gone thereis a conflagration there and Athnul has acquired a curse (just checking whether curse die is a d6) Edit I think the scourge die is actually 1d6+1 as we are on chapter 3 which makes Athnuls curse daybane
I can see 12-15 posts being a requirement for a special coordinator but for a gm 2-3 is plenty (certainly in terms of the game whether there is more gms to cordinator posting going on in the background I am not aware of) Where a special differs from a normal pbp game is the pace is relentless and as a gm you have to keep up to date.
My apologies if I denied people their opportunity to contribute to defeating lotsolegs. Also may I apologise if I am straying into playing other people’s hands. I will slow down and ask people’s ideas certainly before fighting a boss. I am going to think some more over what else I can do as a player to help this game run smoother. I will say I am enjoying the game.
Selvaxri Yes pathfinder tales deck characters are legal for organised play Donny There is an organised play program for the adventure card game called the pathfinder society adventure card guild The rules for organised play are in the guild guide and the adventures sanctioned for organised play are played at some conventions and some game stores The guide and adventures can be found Here
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