So as of now, we have just the GM early signup stuff, and we can only sign up for a single table.
When it opens up to everyone, what will the limit be then? Not sure if I've seen the table limitations mentioned anywhere, thus far.
There used to be a page on the signup worksheet that had the info, but not there at the moment.
altar self and other polymorph effects will get rid of the wings altogether. So they wouldn't be able to use them.
Not sure if that's the desire here.
Illusions are the way to go, I'd guess... though perhaps something higher up than disguise self to avoid the limitations.
Permanent Illusion maybe?
(though I totally agree with the previous poster... such things are far too common, imo.)
I've plenty of PC's to play, and would like to play both for sure... though there seem to be a great number of folks here.
Don't even know where to start with all that. (Though would probably avoid the brawler, if only cause the Haiku takes a lot of work, and this is 2 scenarios long!)
The important question is... where does it say what direction your telikinetic attack comes from?
In fact, telikinesis seems to imply the force can be from wherever within range, and travel in any direction within range, in its description of the violent thrust usage. So the force can come from the left, the right, in front, behind, under, over, et al.
If you assume it can be from any direction, then you can push them from behind (like drag) or the side (like reposition)... so bull rush alone covers them.
People are confusing Possessed (the oracle archetype) and Haunted (the oracle curse), methinks.
The possessed oracle has to pick the Two Minds revelation at first level.
That Crazy Alchemist wrote:
Force Ward would not protect against grapples since grapples aren't "attacks" in the technical sense, since an attack requires an attack roll, which grapples do not make, they make CMB rolls.
Combat maneuvers are indeed attacks.
And they do indeed require an attack roll.
CRB: Combat wrote:
When you attempt to perform a combat maneuver, make an attack roll and add your CMB in place of your normal attack bonus. Add any bonuses you currently have on attack rolls due to spells, feats, and other effects. These bonuses must be applicable to the weapon or attack used to perform the maneuver. The DC of this maneuver is your target's Combat Maneuver Defense. Combat maneuvers are attack rolls, so you must roll for concealment and take any other penalties that would normally apply to an attack roll.
So a question... if someone just isn't responding during a pbp... then its typically considered fine to 'Bot' them for a bit. (like they went to the bathroom in a tabletop game)
But, if someone pulls out of everything, much like Noral did... that's different right... more akin to them picking up their stuff, and going home.
In the later case, I'm not allowed to 'bot' them anymore, as they are no longer considered present, right? Heaven forbid you manage to kill a PC who's technically no longer at the table.
Just want to clarify.
Alright, so I know there are a bunch of Season 0 scenarios that have been retired from Organized play...
But I also know that over the past few Paizocons, they've had a special lottery event, where they took one of these retired scenarios, revamped it to upgrade to the PF1 edition, and played those for credit at said conventions.
So my question is, since someone went through the effort to revamp them, and PF1 is going on the backburner... is there any chance those affected retired scenarios might get officially updated and unretired?
Christian Dragos wrote:
The few scenarios I ran that contained mythic rules had them listed in the creatures' stat blocks. So, no Mythic Rulebook needed.
This is not my experience.
Quite often you'll run across a monster with a mythic template, and you might not even immediately realize it is one. Stuff like Agile or Savage or the like... its easy to assume it was just part of the critters name... not a template.
Very few of them do I recall seeing a description of said templates.