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I can jump in either tier.

A dwarf if high (level 9 barbarian or perhaps a level 8 ranger).
If low, have two 7's, 2 sixes, and a five (rogue, cleric, brawler, summoner, and magus respectively)... so lots of options... though only two of those are dwarves.


Do we have to sign up for all 3 scenarios ahead of time?
Or can we register with one or two... and use the same link to add a third later, filling in all the GM info again?

Hmm... don't have much in the low tier for social scenarios.

But could bring a level 2 slayer, who happens to at least be from the country in question! =)

If it ends up high tier, have an lvl 5 investigator with a few skills, and a grippli magus in a pinch.

The scenario is a level 3-7 one, Mahuffma.
If you've only just did your first, you might not be sufficiently leveled yet.

I have a level 6 rogue that would work well for this.

Or, a level 6 cleric, with 1 level of rogue, who might work less well =)

Or a level 5 investigator, who's not a dwarf, so kinda boring.


Does anyone have any suggestions or advice, on doing the Mass Combat portion of this scenario in a PbP environment?

That's 4... now to find the other 2. =)

My three level 12's are a bard (with a rifle), a summoner (old school) with the finest ship in the Andoran Navy, and an early entry Mystic Theurge.

If we need healing, the MT seems appropriate... but still lots of folks to check in with their PC choices.

So far all we have are a paladin and the grenadier.

I have a few chars I can bring, depending on need.

A level 5 Inquisitor, if we need some skills.
A level 5 Kineticist, if we need some ranged damage or an emergency heal.
And a level 5 grippli magus.

Not sure which I'd prefer.

Sweet. Now to figure out with of my three level 12's to take along!

GM Z..D.. wrote:

I have been planning running Eyes of the Ten as well. Pretty much everyone in my local area has either played it or ran it. I am willing to run it via PBP as soon as two of the three tables I am GMing end.

Chaoserbit and Zinou have first dibs. The others may sign up HERE.

Put my name in said hat.

I am interested, though hoping for a high tier, as I don't have many low tier PC options =)

Have a level 5 Magus, Kineticist and Investigator.

Mako Senako wrote:
Well the problem is is that the Hunger curse that grants the bite attack, states that you're sickened until you manage to successfully bite someone in the present combat. If I remember correctly you have a -2 to attack rolls, weapon damage rolls, and saves and skill checks, ability checks while sickened.. also the bite is specifically stated to be a 2ndary attack.. thats a -7 to hit on a class with medium BAB and likely a measely 14 str. Lessening that -7 to minus -4 is still pretty helpful.

You are not forced to use your non-bite attacks. If you just bite them, without the other attacks, the bite becomes primary.

So bite them, then go to the full on melee stuff.

This looks a bigger deal than usual.

'Starting in Firefox version 57, only extensions built using WebExtensions APIs will work. '

Dunno if the Paizo Campaign Tools are built with these already, but it seems a far bigger thing to fix if not.

Here's hoping.

Well, ya... missed out! =)
c'est la guerre!

Characters are OK with the decks because invariably, the GM usually has to cave, and allow them to avoid/get past the negative effects if they want to continue playing.

So basically, they only really get good things, and all the bad stuff eventually gets hand-waved away, or becomes level-appropriate plot hooks to more xp and still eventually goes away.

I agree with Claxon. Either they have to live with the negative effects (even if it means no more PC), or you should never allow the deck in the campaign.

Detect evil works the same way. You cast it on yourself, and scan the area in front of you.

It is no different from See Invisible in that regard. Trying to claim otherwise is a stretch.

Both are affected by non-detection.

Yes it does... because of the rider in the entangled condition itself (bolded by Serum above)

Pretty sure the ground is an immobile object in this context.

I'm still not sure how folks are using Greater Grapple for a second attack on the first round.

Greater grapple reduced the cost of maintaining a grapple to a move action... not making a grapple check in general.

You are not maintaining in the same round you grapple the guy.
That doesn't happen until the next (and following) round(s).

Only on the 2nd+ rounds can you maintain as a move, then use your standard to make another grapple check to do whatever.

On the first round, not so much.


Resurrecting this thread... because I am really puzzled by how the scenario authors are calculating hp's.

This same problem occurred in the first and second scenarios in this series as well.

Part III: Crypt of Fools - 4th level ghoul cleric with 17 con ... hp's listed as 37 (6d8+10)

2 HD from ghoul, 4 from class levels (all d8s)
As undead, his charisma replaces his con for hp adjustment.
So should be 6d8+18(chr*6) = 45
Where that +10 is coming from is a total mystery to me.

Luscilia in Part I, the Teppish's in Part II, and Tashelia in Part III all have similar issues, though not as egregious.

Hell almost every creature these scenarios that doesn't come from a bestiary has the same thing going on.

Am I just missing something?

It no longer seems to be an occassional thing for me.

It happens every single time.

Nah, go for it Arie.
I've lots of games going, so not a big deal. =) All yours.

Saves me deciding which of the two to play.

As long as the ring was on them when they died, and was still sitting on the skeletal finger of their long-dead corpse, wherever it came to lay... the ring will still be on the ghost decades later, and usable.

Ghosts are easy to have equipment on, if you include it when they died. Its just adding new equipment afterwards that gets tricky.

And heaven forbid, beware ghost wizards. Once they lose that spellbook to the ravages of time, casting spells becomes a problem ... as would not having a spell component pouch anymore!

But, on-topic, ya, the deflection bonus would not stack.

Was thinking of signing up in the freed up slot.

But wasn't sure if I should do so with a level 8 (keeping you in the low tier) or a level 11 (pushing you to APL 9 ... which means high tier with the 4 player adjustment.

Both my PC options are melees with animal companions.


Question regarding one of the chronicle boons.

The Grand Lodge boon (Tempest Guardian) ... allows you to give an extra trait to a new character... which is fine...
But it also allows you to give the trait to yourself.

My question is, does this trait bypass typical trait requirements of only being able to select one from a category? So with the boon, could an existing PC have two social traits, for instance?


I'm still with Andrew on this one.

If you read the following blog, you will note that PC's are perfectly able to scribe non-core spells they come across in spellbooks, by design. Whether the spellbook appears on the chronicle or not.

What you're describing is not how its supposed to work.

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I don't get it.

Yes, he can't do non-lethal damage to a construct or undead with a sap...

But there is *nothing* preventing him from using a different weapon, and still getting sneak attack damage.

The claims he is useless vs X are not true at all. He just acts like every other rogue in the world vs those creatures.

(I know, not helpful, given what is being asked... but like many others, I seriously think one should rethink the original premise.)

Doompatrol wrote:
willuwontu wrote:

Total Cover

If you don’t have line of effect to your target (that is, you cannot draw any line from your square to your target’s square without crossing a solid barrier), he is considered to have total cover from you. You can’t make an attack against a target that has total cover.

None of this is true, you can activate lines in a direction and hit invisible foes, you can also attack the earth, or target squares with invisible creatures but in this case you have a pseudo sight with the tremor sense power.

As long as it does enough damage to pierce through the earth it will continue through and hit the target as normal.

Wait, you're saying a direct quote from the core rule book is not true?

You might want to rethink that position.

Tremorsense does not bypass line of effect.

Do not confuse concealment and cover, they are two distinctly different things.


As far as I knew, if you find a spellbook listed on a defeated wizard, in Core, and it actually specifically said what spells were in it... you were permitted to scribe spells out of it.

Recording all pertinent info on the chronicle of course.

The spellbook itself does not need to be listed on the chronicle... and never will be, outside of the oddball ritual one.

You know, that's a good question.
I signed up for both, not even pondering that they might not be actually be run one after the other.

Given the timing of Outpost II, its quite likely all of these happen concurrently, now that I think on it.

Huh... not every day you find this particular set of scenarios available to play.

Unfortunately, I'm assuming you need a decent party balance for this, and not sure either of the two PC's I have available with 33 xp (another bard, and an old school summoner) are what you need. Especially given you're going in with just 4.

But, will make them available if needed.

Feh, its always a toss up =)

So, monk 9 or paladin(ish) type 7?

I might be convinced to join in... though would prefer to have a full party for something like this. =)

Have two core pc's... both of whom are in the level range.

Monk 9
Paladin 4/Bard 1/Dragon Disciple 2

Think of it more as tossing a little pebble to the right, to get him looking that way, while you sneak in and stab him from the left.

Feinting with just sound should be within the spirit of the ability.

"Hey, what's that!?" Is a time honored tradition to get someone to look a different direction. =)

It doesn't, because it is no longer conjuration.

It seems to have gotten worse, to be honest.


I am not, am just a player.
Khaoz is the GM. (Its a level 5-6 table)

I sent a pm to the two players unaccounted for. Too early to tell if that helps. =)


So with the official start today, I notice that our table of the Stonelords is only at 4 folks.

I think the table was created from people off of the wait list, so its possible they don't realize they're signed up and missed the GM's call.

Any chance to fill in those empty spots?

hmm... not a lot of activity considering we start in a day and a bit...

So have a few PC options for this, unsure what will suit things best.

Including a rogue, investigator, brawler, an unchained summer, a telekineticist, a magus and a poor-healing cleric.

Do we have a lineup card yet? Only see a wizard, a monk, and an oracle to date.


How would one fill out the form, if you just wanted to Gm for the special (or backup GM for the same).

I've a particular thing about GMing things I've not played before... and I've played nothing at all from season 10 =)

Aye, this is definitely still happening.

Cover and Attacks of Opportunity: You can't execute an attack of opportunity against an opponent with cover relative to you.

This should include soft cover... so if you have someone between you and the bad guy.

This is a 1-7 right, so tiers are 1-2, 3-4, and 6-7?

1-2 is usually the worst place to be on these, so hopefully we'll get into the 3-4 range at least.

Hmm... I haven't got a lot to choose from... so it's either an out of tier level 5, or I finally bring a level 2 undefined pregen/GM credit pc to life! =)

Will ponder what I might want to make him into, and get back to everyone!


Sent you an email.
Have received one player boon to date (just this morning).
Still missing the GM boon, and 2 other player boons.

Been trying to check that one off the play list for some time.

I have to agree with an earlier poster that some of this might just be in the GM's tactical awareness.

npc's can use acrobatics to approach a PC without provoking just as well as a pc can, and should always at least try, if they're aware of the danger.

You can't make an AoO vs a creature that has *any* kind of cover. This includes soft cover.

A common low level npc tactic might include obscuring mist (which means he can't see anyone not adjacent to him... and thus making his reach weapon more a hindrance... and certainly unable to make AoO's with it.)

Flying npc's... or creatures with no legs (like snakes) can not be tripped.

As others have mentioned, other critters with reach negate his advantage.

Also, make sure to pay attention to what result he gets, especially vs more str-based critters. Don't ignore that 'fail by more then 10' result.

OK then... (I didn't mention which weekend it would be, did I? =))

So, after some thought, I've decided to go with those folks who've played none of them, and haven't tried this sort of thing with me before.


Eamon Valda who can't decide on a class via lucklesshero
Floria Avernathus the Psychic via TomG
Huni the warpriest of Irori as himself
Caro Cogitatus

(Woodenman, will keep you as a backup, in case one of the others drops out before start time!)

For those who didn't submit a particular character (the last 3) ... you can try to sort that out in the Discussion thread, though keep the Worldwound setting in mind! As well as the various party rolls you might need filled.

Would ask that cwethan keep that diabolist at home (I tend not to ignore that sort of thing, and a city full of paladins is not where he'd want to be for an extended stay).
Also, how is it that Sangkip is size small? (vanaran are medium sized!)

Thanks everyone!

Heh. Was working it out this afternoon. =)
Then got distracted!

I'm a slacker at heart. Hard to feel the press of urgency when its not til January!

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