Rise of the Runelords
Game Master
Veniir
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Female Catfolk Bloodrager (Urban Bloodrager) 1/Fighter 2 | HP 31/31 | AC 17 | touch 13 | ff 14 | Fort +7 | Ref +3 | Will +0 (+1 vs fear) | Init +5 | Perception +10 | Bloodrage 12/12 | Hero Points: 2 | Current Conditions: N/A
She is and I am living for it. You know that she’ll need a nap by the time they’re done.
Female Human (Shoanti) [Transmuter 3, AC12, T12, FF10 | HP 23/23, F+3 R+3 W+3 | CMB +3, CMD 13 | Init +3, Perc. +3 | Telekinetic Fist 6/6, Acid Ray 4/4 | Hero Points 1]
Female Kitsune Trickster 3 | hp 21/21 | Init +5; Perc +4 | AC16 (T13 FF13) | CMD 20 CMB +5 | Fort +1 Ref +7 Will -1 (+2 v. Disease and Poison) | Evasion, Bombs (7, +4/day) | [Human]
Only have to wait until level 5 then Juriya knows not to step on people's toes ;P
Female Catfolk Bloodrager (Urban Bloodrager) 1/Fighter 2 | HP 31/31 | AC 17 | touch 13 | ff 14 | Fort +7 | Ref +3 | Will +0 (+1 vs fear) | Init +5 | Perception +10 | Bloodrage 12/12 | Hero Points: 2 | Current Conditions: N/A
Wanted to clarify that Ano’s sudden swing into friendliness is more her being tired of being in the catacombs and wanting to get out of there asap
Female Human (Shoanti) [Transmuter 3, AC12, T12, FF10 | HP 23/23, F+3 R+3 W+3 | CMB +3, CMD 13 | Init +3, Perc. +3 | Telekinetic Fist 6/6, Acid Ray 4/4 | Hero Points 1]
Will post tomorrow after I've gotten some sleep.
Female Kitsune Trickster 3 | hp 21/21 | Init +5; Perc +4 | AC16 (T13 FF13) | CMD 20 CMB +5 | Fort +1 Ref +7 Will -1 (+2 v. Disease and Poison) | Evasion, Bombs (7, +4/day) | [Human]
Who's allowed to take shots at the thing?
Female Human (Shoanti) [Transmuter 3, AC12, T12, FF10 | HP 23/23, F+3 R+3 W+3 | CMB +3, CMD 13 | Init +3, Perc. +3 | Telekinetic Fist 6/6, Acid Ray 4/4 | Hero Points 1]
Donimah's still gonna shoot and waste her bolt anyway. She's out of offensive magic so she's a tad jumpy. :P
Female Catfolk Bloodrager (Urban Bloodrager) 1/Fighter 2 | HP 31/31 | AC 17 | touch 13 | ff 14 | Fort +7 | Ref +3 | Will +0 (+1 vs fear) | Init +5 | Perception +10 | Bloodrage 12/12 | Hero Points: 2 | Current Conditions: N/A
I wonder if Ano could make an Acrobatics check to jump high enough to attack.
Female Catfolk Bloodrager (Urban Bloodrager) 1/Fighter 2 | HP 31/31 | AC 17 | touch 13 | ff 14 | Fort +7 | Ref +3 | Will +0 (+1 vs fear) | Init +5 | Perception +10 | Bloodrage 12/12 | Hero Points: 2 | Current Conditions: N/A
So I can make an Acrobatics check to jump but I don’t think I can make an attack roll at the same time.
Male NG Male Half-Orc Inquisitor 3 | HP 28/28 | AC 18 / 12 T / 16 FF | CMD 15 | Fort + 7 (+ 2 vs. disease and poison), Ref + 4, Will + 7 | Init + 4 | Perception + 8 (Darkvision 60') | Speed 40 ft. | Hero Points = 4 | Conditions = None| Effects = Bless | Judgement: 1/1 | Spells: 1st Level (0/4) |
A leaping cat attack? I've gotta see this!
I'm going to rule that you can for the epicness of it. Also, I'd call this Acrobatics part of a move action. As Arrian said, let's say it's in the kitty kit.
Male NG Male Half-Orc Inquisitor 3 | HP 28/28 | AC 18 / 12 T / 16 FF | CMD 15 | Fort + 7 (+ 2 vs. disease and poison), Ref + 4, Will + 7 | Init + 4 | Perception + 8 (Darkvision 60') | Speed 40 ft. | Hero Points = 4 | Conditions = None| Effects = Bless | Judgement: 1/1 | Spells: 1st Level (0/4) |
I like runes wrote: I'm going to rule that you can for the epicness of it. Also, I'd call this Acrobatics part of a move action. As Arrian said, let's say it's in the kitty kit. If Ano rolls two 20s I'm going to go berserk!
Female Kitsune Trickster 3 | hp 21/21 | Init +5; Perc +4 | AC16 (T13 FF13) | CMD 20 CMB +5 | Fort +1 Ref +7 Will -1 (+2 v. Disease and Poison) | Evasion, Bombs (7, +4/day) | [Human]
Okay. I have to ask this queestion since it appears like we're approaching level 3 and it might affect my feat choices: Are we okay letting Vanish be on the alchemist/investigator list?
Female Catfolk Bloodrager (Urban Bloodrager) 1/Fighter 2 | HP 31/31 | AC 17 | touch 13 | ff 14 | Fort +7 | Ref +3 | Will +0 (+1 vs fear) | Init +5 | Perception +10 | Bloodrage 12/12 | Hero Points: 2 | Current Conditions: N/A
If Ano wasn’t exhausted physically, emotionally and mentally she would’ve suggested to destroy the entire catacombs, Thassilon ruins and all.
Female Human (Shoanti) [Transmuter 3, AC12, T12, FF10 | HP 23/23, F+3 R+3 W+3 | CMB +3, CMD 13 | Init +3, Perc. +3 | Telekinetic Fist 6/6, Acid Ray 4/4 | Hero Points 1]
Oh, I know, I know! Donimah's been biting her tongue but she cannot contain the nerding-out any longer. :P
Female Catfolk Bloodrager (Urban Bloodrager) 1/Fighter 2 | HP 31/31 | AC 17 | touch 13 | ff 14 | Fort +7 | Ref +3 | Will +0 (+1 vs fear) | Init +5 | Perception +10 | Bloodrage 12/12 | Hero Points: 2 | Current Conditions: N/A
As someone who geeks out at dinosaurs in a museum, I feel that
Guys, let's move on to level 3.
@Juriya: I don't understand your question. I looked at the alchemist list and Vanish isn't there. Is there an argument for it to be there?
Female Kitsune Trickster 3 | hp 21/21 | Init +5; Perc +4 | AC16 (T13 FF13) | CMD 20 CMB +5 | Fort +1 Ref +7 Will -1 (+2 v. Disease and Poison) | Evasion, Bombs (7, +4/day) | [Human]
DEX to damage! Charm Person!
Well, I was going to argue that since it's just a weaker version of Invisibility, which seems to be on the Alchemist List, as well as Greater Invisibility also being on the Alchemist List, that it should be on the same list as well and might have been passed over.
... Then I realized Vanish and Alchemist are from the same sourcebook making an error unlikely. Obviously I'd still take it, but the reasoning for it being an Alchemist spell kind of falls apart with them being from the same book and all! I asked those questions before I realized my mistake. Magical Tail it is.
Female Catfolk Bloodrager (Urban Bloodrager) 1/Fighter 2 | HP 31/31 | AC 17 | touch 13 | ff 14 | Fort +7 | Ref +3 | Will +0 (+1 vs fear) | Init +5 | Perception +10 | Bloodrage 12/12 | Hero Points: 2 | Current Conditions: N/A
Taking the final level in fighter needed.
HP: 6 + 2 for a new total of 30
Feats: Fencing Grace (combat feat), Skill Focus (Acrobatics)
Skills: 2 ranks (in Acrobatics and Perception)
Abilities: Bravery (+1 Will saves on fear effects)
I forget how much gold we get upon leveling up, but if Ano can afford it she's gonna upgrade her rapier to be masterwork, and trade her leather armor for a chain shirt
You don't get any gold leveling up. You get gold by selling stuff you find in dungeons that you don't need, especially magic stuff that you should definitely check whether a quasit may or may not have.
Female Kitsune Trickster 3 | hp 21/21 | Init +5; Perc +4 | AC16 (T13 FF13) | CMD 20 CMB +5 | Fort +1 Ref +7 Will -1 (+2 v. Disease and Poison) | Evasion, Bombs (7, +4/day) | [Human]
Only time you ever get gold on levelling up is if the GM goofs and decides to get you up to WBL. Has happened a few times in my Tyrant's Grasp campaign.
If no one else is going to grab the loot, Juriya will :)
Please write so in the campaign tab.
Female Kitsune Trickster 3 | hp 21/21 | Init +5; Perc +4 | AC16 (T13 FF13) | CMD 20 CMB +5 | Fort +1 Ref +7 Will -1 (+2 v. Disease and Poison) | Evasion, Bombs (7, +4/day) | [Human]
Yeah, but this one had a big head and hips...
Female Kitsune Trickster 3 | hp 21/21 | Init +5; Perc +4 | AC16 (T13 FF13) | CMD 20 CMB +5 | Fort +1 Ref +7 Will -1 (+2 v. Disease and Poison) | Evasion, Bombs (7, +4/day) | [Human]
I'm mostly joking about putting the tiara on a fox, haha, but we should probably sell it since we seem relatively light on cash here.
Male NG Male Half-Orc Inquisitor 3 | HP 28/28 | AC 18 / 12 T / 16 FF | CMD 15 | Fort + 7 (+ 2 vs. disease and poison), Ref + 4, Will + 7 | Init + 4 | Perception + 8 (Darkvision 60') | Speed 40 ft. | Hero Points = 4 | Conditions = None| Effects = Bless | Judgement: 1/1 | Spells: 1st Level (0/4) |
Juriya Arima wrote: I'm mostly joking about putting the tiara on a fox, haha, but we should probably sell it since we seem relatively light on cash here. Agreed we should sell it - right after putting the tiara on Juriya in her fox form! ;)
Male NG Male Half-Orc Inquisitor 3 | HP 28/28 | AC 18 / 12 T / 16 FF | CMD 15 | Fort + 7 (+ 2 vs. disease and poison), Ref + 4, Will + 7 | Init + 4 | Perception + 8 (Darkvision 60') | Speed 40 ft. | Hero Points = 4 | Conditions = None| Effects = Bless | Judgement: 1/1 | Spells: 1st Level (0/4) |
Arrian goes Inquisitor for Level 3.
HP: 5+2=7, new max HP is 27.
Skills: 7 points, Knowledges (Arcana, Dungeoneering, Nature, Planes, Religion) each 1, Perception 1, and probably Sense Motive 1.
Abilities: Solo tactics, teamwork feat, one new orison, one new 1st level spell.
Feats: Trying to decide but it's difficult without knowing what we have access to. I'd like to take either Martial or Exotic Weapon Proficiency but that's contingent on having access to the weapon.
Teamwork feat: Leaning towards Ferocious Loyalty. Does any other PC besides Arrian use a shield?
Female Catfolk Bloodrager (Urban Bloodrager) 1/Fighter 2 | HP 31/31 | AC 17 | touch 13 | ff 14 | Fort +7 | Ref +3 | Will +0 (+1 vs fear) | Init +5 | Perception +10 | Bloodrage 12/12 | Hero Points: 2 | Current Conditions: N/A
Now that Ano can use Dex for damage she’s gonna go full Dex bonus for bloodrage to make the most out of it.
Female Human (Shoanti) [Transmuter 3, AC12, T12, FF10 | HP 23/23, F+3 R+3 W+3 | CMB +3, CMD 13 | Init +3, Perc. +3 | Telekinetic Fist 6/6, Acid Ray 4/4 | Hero Points 1]
Donimah's third level is, of course, Transmuter.
HP: 4+2=6, new max HP is 23.
Skills: 8 points, Knowledges (Arcana, Religion, Engineering, Geography and History) each 1, Perception 1, Spellcraft 1 and Linguistics 1 (adding Abyssal to my languages).
Abilities: 2nd level spells! Adding bull's strength and frigid touch to my spellbook.
Feats: Eldritch Heritage (Aberrant). I know can shoot an acid ray 4 times a day, so I have more damage I can do!
Female Catfolk Bloodrager (Urban Bloodrager) 1/Fighter 2 | HP 31/31 | AC 17 | touch 13 | ff 14 | Fort +7 | Ref +3 | Will +0 (+1 vs fear) | Init +5 | Perception +10 | Bloodrage 12/12 | Hero Points: 2 | Current Conditions: N/A
I will try to post as often as I can but starting today I shall be away from my apartment for holiday vacation.
Female Kitsune Trickster 3 | hp 21/21 | Init +5; Perc +4 | AC16 (T13 FF13) | CMD 20 CMB +5 | Fort +1 Ref +7 Will -1 (+2 v. Disease and Poison) | Evasion, Bombs (7, +4/day) | [Human]
Haha. Remind me to get a CON belt ASAP. This rogue is built more like an Arcanist, sad HP an all.
Male NG Male Half-Orc Inquisitor 3 | HP 28/28 | AC 18 / 12 T / 16 FF | CMD 15 | Fort + 7 (+ 2 vs. disease and poison), Ref + 4, Will + 7 | Init + 4 | Perception + 8 (Darkvision 60') | Speed 40 ft. | Hero Points = 4 | Conditions = None| Effects = Bless | Judgement: 1/1 | Spells: 1st Level (0/4) |
Ano Clovermark wrote: I will try to post as often as I can but starting today I shall be away from my apartment for holiday vacation. Have fun and we won't sacrifice Ano or anything...
Female Human (Shoanti) [Transmuter 3, AC12, T12, FF10 | HP 23/23, F+3 R+3 W+3 | CMB +3, CMD 13 | Init +3, Perc. +3 | Telekinetic Fist 6/6, Acid Ray 4/4 | Hero Points 1]
I'm gonna need a CON belt too, I imagine. :P
Have fun with your vacation, Ano!
Female Kitsune Trickster 3 | hp 21/21 | Init +5; Perc +4 | AC16 (T13 FF13) | CMD 20 CMB +5 | Fort +1 Ref +7 Will -1 (+2 v. Disease and Poison) | Evasion, Bombs (7, +4/day) | [Human]
Thought I already posted this: have fun with your vacation!
M NG Tiefling (Pitborn) Magus (Eldritch Scion) 2 HP: 18/18 | AC: 17/11/16 | CMD: 16 | F: +3; R: +2; W: +2 | Resist: cold 5, fire 5, electricity 5 | Init: +1 | Perception: -1; Darkvision 60 ft | Eldritch Pool: 4/4 | 1-Lvl: 4/4 | Hero Points: 3
Zeldrith is now a 3rd level Eldritch Scion, with changes as marked below:
BAB: +1
Skill Ranks: 4 + 2 background (Diplomacy, Intimidate, Knowledge (history), Perform (Sing), Perform (Strings), Use Magic Device)
New Spells: Shocking Grasp, Arcane Mark
New Abilities: Magus Arcana (Close Range)
New Feat: Armor of the Pit
Male NG Male Half-Orc Inquisitor 3 | HP 28/28 | AC 18 / 12 T / 16 FF | CMD 15 | Fort + 7 (+ 2 vs. disease and poison), Ref + 4, Will + 7 | Init + 4 | Perception + 8 (Darkvision 60') | Speed 40 ft. | Hero Points = 4 | Conditions = None| Effects = Bless | Judgement: 1/1 | Spells: 1st Level (0/4) |
Bump: Any other shield users besides Arrian?
M NG Tiefling (Pitborn) Magus (Eldritch Scion) 2 HP: 18/18 | AC: 17/11/16 | CMD: 16 | F: +3; R: +2; W: +2 | Resist: cold 5, fire 5, electricity 5 | Init: +1 | Perception: -1; Darkvision 60 ft | Eldritch Pool: 4/4 | 1-Lvl: 4/4 | Hero Points: 3
.Arrian wrote: Bump: Any other shield users besides Arrian? Not Zeldrith - magi mostly use one-handed weapons because Spellstrike. From the looks of it, I think Arrian's the only one in the party who actually uses a shield - they're generally Str-based melee combatant things, and as we discussed with Enlarge Person, Arrian's really the only one (other than Zeldrith, who has a bunch of caveats and conditions as a native outsider magus) who can effectively use that sort of thing.
Female Catfolk Bloodrager (Urban Bloodrager) 1/Fighter 2 | HP 31/31 | AC 17 | touch 13 | ff 14 | Fort +7 | Ref +3 | Will +0 (+1 vs fear) | Init +5 | Perception +10 | Bloodrage 12/12 | Hero Points: 2 | Current Conditions: N/A
Hoping the new party member has a shield. If we get a new party member
I'm sorry to disappoint, but the reason I took in 6 players is to be able to afford to lose 1 or 2. I won't be recruiting for Persephone's spot. This is why Shalelu gifted you guys a wand of cure light wounds. Which I expect someone wrote in their sheet.
Female Catfolk Bloodrager (Urban Bloodrager) 1/Fighter 2 | HP 31/31 | AC 17 | touch 13 | ff 14 | Fort +7 | Ref +3 | Will +0 (+1 vs fear) | Init +5 | Perception +10 | Bloodrage 12/12 | Hero Points: 2 | Current Conditions: N/A
That’s fair, it’s your choice in the end whether to keep it to 5 or to replace Persephone
I'll keep this in mind. If Arrian is not having fun because they feel they need to step into a healer position they never signed up to, I may review this. But the inquisitor's spell list includes many healing and condition removal spells, so you guys should be able to keep yourselves up, at least with items.
Scrolls are very useful for this.
Female Catfolk Bloodrager (Urban Bloodrager) 1/Fighter 2 | HP 31/31 | AC 17 | touch 13 | ff 14 | Fort +7 | Ref +3 | Will +0 (+1 vs fear) | Init +5 | Perception +10 | Bloodrage 12/12 | Hero Points: 2 | Current Conditions: N/A
If needed, Ano can take another Skill Focus feat for Use Magic Device for wands
Female Kitsune Trickster 3 | hp 21/21 | Init +5; Perc +4 | AC16 (T13 FF13) | CMD 20 CMB +5 | Fort +1 Ref +7 Will -1 (+2 v. Disease and Poison) | Evasion, Bombs (7, +4/day) | [Human]
Juriya can handle the wand without any UMD in a level. CLW is on the Alchemist list.
Female Human (Shoanti) [Transmuter 3, AC12, T12, FF10 | HP 23/23, F+3 R+3 W+3 | CMB +3, CMD 13 | Init +3, Perc. +3 | Telekinetic Fist 6/6, Acid Ray 4/4 | Hero Points 1]
I like runes wrote: I'll keep this in mind. If Arrian is not having fun because they feel they need to step into a healer position they never signed up to, I may review this. But the inquisitor's spell list includes many healing and condition removal spells, so you guys should be able to keep yourselves up, at least with items.
Scrolls are very useful for this.
Indeed, especially as I plan to be playing "Scrolls: the Prestige Class!"
...I should really start plugging points into UMD, shouldn't I?
Male NG Male Half-Orc Inquisitor 3 | HP 28/28 | AC 18 / 12 T / 16 FF | CMD 15 | Fort + 7 (+ 2 vs. disease and poison), Ref + 4, Will + 7 | Init + 4 | Perception + 8 (Darkvision 60') | Speed 40 ft. | Hero Points = 4 | Conditions = None| Effects = Bless | Judgement: 1/1 | Spells: 1st Level (0/4) |
On shields: There was a shield teamwork feat I was considering but I can drop that one from the list.
UMD: It's tough to rely on UMD for scrolls in combat since it's a DC 20 + spell level.
Enlarge: If Arrian can switch to a two-handed weapon (I was thinking either falchion or falcata) then Enlarge becomes a better possibility for him to increase reach and damage.
Female Catfolk Bloodrager (Urban Bloodrager) 1/Fighter 2 | HP 31/31 | AC 17 | touch 13 | ff 14 | Fort +7 | Ref +3 | Will +0 (+1 vs fear) | Init +5 | Perception +10 | Bloodrage 12/12 | Hero Points: 2 | Current Conditions: N/A
Juriya Arima wrote: Juriya can handle the wand without any UMD in a level. CLW is on the Alchemist list. I thought kitsune trickster is a rogue archetype?
EDIT: I thought you said that like you already had alchemist on the level. My bad. That means you plan to multiclass into alchemist?
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Female Kitsune Trickster 3 | hp 21/21 | Init +5; Perc +4 | AC16 (T13 FF13) | CMD 20 CMB +5 | Fort +1 Ref +7 Will -1 (+2 v. Disease and Poison) | Evasion, Bombs (7, +4/day) | [Human]
The plan is to multiclass two levels into Empiricist Investigator to make up for her... horrible Will in terms of skills, converting a few more skills to INT-based (Perception, mainly). After that the plan is to go into Vivisectionist Mindchemist Alchemist to keep her sneak attack up, and get her an extra INT to her knowledges.
Investigator has the Alchemist extract list, so she'll be able to use wands without UMD in a level.
Female Kitsune Trickster 3 | hp 21/21 | Init +5; Perc +4 | AC16 (T13 FF13) | CMD 20 CMB +5 | Fort +1 Ref +7 Will -1 (+2 v. Disease and Poison) | Evasion, Bombs (7, +4/day) | [Human]
Oh, and a level in Empiricist also gives her magical trap disabling back. Forgot to mention that.
I'll get you guys out of the dungeon tomorrow. Please be patient.
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