| .Arrian |
@GM: In case it helps?
Survival Aid: 1d20 + 7 ⇒ (4) + 7 = 11
Arrian nods at Ethan, "Point the way; Ano and I will charge ahead!"
As soon as he receives confirmation of the direction they need to travel Arrian hurries.
Are we going double moves? If you want to use the 'Run' action make sure you read the rules on making Con checks.
| Ano Clovermark |
The second Ano hears that a family is in danger, she bolts out the door, immediately trying to find the moth.
Survival Aid: 1d20 + 9 ⇒ (11) + 9 = 20
| "Alicia" |
Lets hustle Alicia proposes
A simple channel from me or ethan would heal most of the incurred damage, and by moving fast...
They have that "lord" who probably calls the shots, but he may be slow in deciding, doesnt strike me as the equivalent of a Sarkorian warchief in terms of how quickly he makes good decisions, so that may slow them
Gurnak, we are going into battle. This is one that is above your abilities. She quickly addresses the tiefling
I charge you to assist Corporal Redmane and his group in defending this place as well as you can, and to follow his orders.
Here She hands him her Falchion, holding the blade with both hands, and with a certain degree of flair and almost ceremony.
Use it well if you are attacked, but dont overextend yourself.
She then quickly hugs
Dont die
| "Alicia" |
Hmmm, do I take leadership at level 7 to have actual "squires on the path of redemption" so to speak? Would that be a an ok thing for you?
Perhaps use the weaponry you are familiar with for now, but if we both survive this I will teach you how to properly wield martial weapons.
Although short swords, such as the one you used before, are Lady Kelinahats favored weapon. I just prefer larger weaponry, as it gives me more opportunity to use my physical strength.
Lets be off then!
| Juriya Arima |
"Or I could suggest a rapier," Juriya says as she shows her less-than-effective muscle as she shows off her weapon and the fact that her poor 7 STR self can lift it. "With knowledge and dexterity, you can overcome pretty much any limitation your muscle mass places on you... in case my frame didn't make that clear."
| Ethan Sower |
Assuming the Survival Check and two successful Assists generates a sufficient result...
Ethan doesn't wait for the rest of the group, his moral imperative is to reach the mother and child before the ghouls slaughter and devour them.
He calls upon Erastil to light his way, and the upper end of his bow bursts into cool white radiance (casting light).
Steeling himself against the impending stress of a long, fast march, Ethan sets his stride with purpose. He moves with as much speed as he can manage without dropping from exhaustion.
"Dead-Eye, let me make it there in time!"
| Juriya Arima |
Juriya is going to follow whoever heads out after Ethan... possibly hustling if she can? But also, 10 CON.
In a shaky Thassilonian, as if she's only recently began learning, Juriya turns to Donimah and says as she starts heading out after whoever follows Ethan (she is NOT trusting her survival instincts)
| Ano Clovermark |
Ano takes off with Ethan, pacing herself, not only to keep herself as exhaustion free as possible, but to not get ahead of Ethan and get lost.
| .Arrian |
Arrian will take the lead since he can see in the dark but he doesn't get more than ten feet ahead of Ano and Ethan.
| "Alicia" |
Alicia takes the rear. In her full plate she, inspite of her impressive constitution, is slower then some of the others, and it is prudent to have someone with dark vision and toughness on the other side of the formation.
| Donimah Southlander |
Donimah nods and rushes to keep pace with Juriya, relying on her long stride to match what she can't make up in speed.
| I like runes |
The way is peaceful in the dead of night. The group meets nobody on the road and they're already very tired as they hustle out of the Lost Coast road.
Everyone take 7 non-lethal damage
The road that goes next to the Foxglove river is also well maintained and the group makes good time. Nearby there's a piece of woodland known as Whisperwood.
This forest is known for being home to capricious gnomes, pixies and other fey.
About half an hour before you reach the manor, you walk towards a crossroad with a tree. I'm assuming you're carrying some sort of light for the non-night seeing PCs. A woman shrieks and runs towards the group. She seems to be pregnant. Behind her are 3 creatures, two of which are feasting on a body near the tree. The third seems to get up from feasting in order to follow her as she runs toward the light source. She is clearly panicking.
| Juriya Arima |
K Local: 1d20 + 1d6 + 12 ⇒ (2) + (2) + 12 = 16
While travelling through the woods, and in case combat arises, Juriya switches to her natural form, claws glistening... granted they're nowhere near as capable as her rapier.
"Hey, aren't fey in these woods?"
| Ethan Sower |
”This way! We’ll protect you!” Ethan shouts to the woman, as he nocks an arrow and looses it at the pursuing ghoul.
Ranged Attack, Precise Shot: 1d20 + 6 ⇒ (5) + 6 = 11
Damage: 1d8 ⇒ 2
| "Alicia" |
Nobody kills a pregnant woman in my presence
Alicia snarls, her eyes flashing red with anger for a moment.
QUICK, GET BEHIND US LADY!
Alicia shouts in her Soprano voice, as she seeks to get in front of the party, her polearm in hand.
| .Arrian |
Knowledge (Local): 1d20 + 5 ⇒ (1) + 5 = 6
Arrian draws a blank and tells Juriya, "I don't know. I must've missed class that day. Fey eh? I'll see what I can recall.
Knowledge (Nature): 1d20 + 10 ⇒ (11) + 10 = 21
@GM: Any basic knowledge on special defenses of fey? And Arrian would cast the Light orison on whomever's weapon/shield/armor who needs to see. Are we going into initiative?
Arrian moves forward and casts a spell while getting behind the pregnant woman and in front of the ghoul.
@GM: Single move of 40' but I don't see grid lines on the map? So move me what looks like 40' please and Arrian is casting Divine Favor.
Knowledge (Religion): 1d20 + 9 ⇒ (20) + 9 = 29
He needed the roll to identify them so he can use Bane next round. Also any special defenses, DR, SR, etc. If the roll is high enough then special attacks.
| Ano Clovermark |
Ano may be tired, but she’s not going to let an innocent woman be ghoul food. She unsheathes her rapier and readies for the rest to charge.
| Juriya Arima |
"Hey, who's this seventh!?" Juriya prepares a holy water rocket if necessary.
This a surprise round? What Knowledge do we use to identify both #7 and the three beasties ahead.
| Donimah Southlander |
Donimah, despite her exhaustion, chants the words of a spell.
"This should give you the fleetness you need."
Casting haste. I think I can only cast it on one person at this level (Arrian will get the boost either way, just wondering if I can get it to Ano as well)?
| I like runes |
You know that fey are typically chaotic and like to play pranks. How harmful the pranks are depend on where they are on the good/evil axis. They often have spell-like abilities and typically of the illusion and enchantment schools. They are weak to cold iron weapons.
I'll reward your nat20 on religion with full information. These are ghouls. Like any undead, they can see in the dark, are immune to:
death effects, disease, mind-affecting effects (charms, compulsions, morale effects, phantasms, and patterns), paralysis, poison, sleep, stun, and any effect that requires a Fortitude save (unless the effect also works on objects or is harmless). Undead are not subject to ability drain, energy drain, or nonlethal damage. Undead are immune to damage or penalties to their physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects.
Ghouls in particular have channel resistance (bonus on saves vs channel energy) and 3 attacks. All attacks have a save vs paralysis (elves are immune), and the bite has a save vs disease. The disease is what you saw from Grayst. Strongest save is will. They are pretty easy to hit and don't have many HPs. They can jump, climb, hide and swim.
Funny, you all noticed Cherry only now...
I didn't write down, unfortunately. Did your patients have names?
Ethan shoots an arrow that flies wide. Donimah casts a spell that makes the groups fast.
@Doni: The spell is 1 target/level, so that's 5 targets. You only have to pick one player to exclude.
Alicia initiative: 1d20 + 1 ⇒ (11) + 1 = 12
Ano initiative: 1d20 + 5 ⇒ (19) + 5 = 24
Arrian initiative: 1d20 + 2 ⇒ (17) + 2 = 19
Donimah initiative: 1d20 + 3 ⇒ (16) + 3 = 19
Ethan initiative: 1d20 + 2 ⇒ (6) + 2 = 8
Juriya initiative: 1d20 + 5 ⇒ (18) + 5 = 23
Ghouls initiative: 1d20 + 2 ⇒ (4) + 2 = 6
Mother initiative: 1d20 ⇒ 16
The woman continues running towards the group. She is in complete panic and cannot muster a word, let alone a sentence. The creatures are taken by surprise at the group's appearance.
You all win initiative. Some of you went before the pregnant woman, but I just moved her anyway because this is what she would do regardless.
| Juriya Arima |
"Next discovery is holy water in a bolt. That'd be so useful." Juriya says as she fires a bolt at the nearest ghoul, catching it off guard. "At the very least, ghouls are sapient. Unlike skeletons, I can be of use here... if I get over the fear."
Attack: 1d20 + 8 ⇒ (15) + 8 = 23
Damage: 1d8 + 3d6 ⇒ (1) + (1, 1, 1) = 4 WHAT. WHAT. WHAT. WHAT.
She then drops her crossbow and pulls out her horrible creation should the creatures ever get too close to her.
| Juriya Arima |
80ft.
| "Alicia" |
Assuming Alicia is hasted (she would very much like to)
Alica, her speed increased by the haste moves forward 40 feet, past the woman (who may be momentarily calmed by Alicias aura of courage, although Alicia does move past her).
Come at me you undead scum, I will send your broken bones back to Kabriri, and the same fate awaits your piece of carrion eating trash-lord!
She snarls as she readies an action to strike with her polearm.
power attack haste masterwork: 1d20 + 5 + 4 - 2 + 1 + 1 ⇒ (16) + 5 + 4 - 2 + 1 + 1 = 25
damage: 1d12 + 6 + 6 ⇒ (10) + 6 + 6 = 22
Lucerne hammers have brace, so if the first unlucky ghoul is charging her the damage is doubled for a cool 44 total
power attack haste masterwork: 1d20 + 5 + 4 - 2 + 1 + 1 ⇒ (6) + 5 + 4 - 2 + 1 + 1 = 15
damage: 1d12 + 6 + 6 ⇒ (7) + 6 + 6 = 19
If things work as *expected*, the readied attack likely hits, the AoO probably misses
Alicia braces, allowing the ghoul to rush her, before kicking up some dirt in its face and striking upwards with all of her considerable strength. In her fury, she rams the Lucerne hammer through the ghouls midsection, likely utterly killing it, but the ghoul torso stuck to her polearm probably causes her to miss with her attack of opportunity.
Alicia is useing a 2 handed weapon, not her shield, but she is hasted. As a result, her AC is 22 rather then her base 23
| .Arrian |
@GM: Then Arrian will use his move action and spell casting since we were not in initiative. I moved his token by Alicia's.
| Ano Clovermark |
Ano stands alongside Alicia and Arrian, striking at the first ghoul to come at her...but misses badly.
Rapier Damage, Power Attack: 1d6 + 3 + 4 ⇒ (3) + 3 + 4 = 10
| Ethan Sower |
Mrs. Charleston was the pregnant woman who lived outside of town who I visited initially.
There were a few others, but I don't think they were specifically named.
| Donimah Southlander |
@Doni: The spell is 1 target/level, so that's 5 targets. You only have to pick one player to exclude.
YUSS! Can Donimah exclude herself? I feel I'd benefit the least from haste...
| .Arrian |
I like runes wrote:@Doni: The spell is 1 target/level, so that's 5 targets. You only have to pick one player to exclude.YUSS! Can Donimah exclude herself? I feel I'd benefit the least from haste...
Yes she can exclude herself.
| Juriya Arima |
Juriya currently benefits the second least. Feinting only covers the next ATTACK.
| .Arrian |
Well now I know that the bad roll is attack #1
That stinks. :(
| I like runes |
@Doni: Yes, you can exclude yourself.
@Juri: Haste at least gives you bonus to hit.
The three ghouls charge the group. Two of them get their heads bashed in by Alicia's hammer. The third one, however, gets close. Ano tries attacking it, but the thought of fey distracts her and her thrust is wild. The ghoul tries biting Arrian.
Bite: 1d20 + 3 ⇒ (2) + 3 = 51d6 + 1 ⇒ (4) + 1 = 5
Seeing its fellow ghouls be cut down distracts the last one, and it nearly faceplants.
Party's up. Wrap it up!
| "Alicia" |
Lets flank it! Alicia shows as she moves into a position from which she could provide flanking to others.[/b]
5 foot step, then reading an action to strike the ghoul after Ano and Arrian went
| Ethan Sower |
Seeing that his companions have the ghouls well in-hand, Ethan moves an interposes himself between the woman and one still standing.
"We're here! You're safe! Have you been bitten or clawed?" Ethan asks the woman. He begins examining her for signs of ghoul fever.
Heal Check: 1d20 + 13 ⇒ (13) + 13 = 26
| Juriya Arima |
"If it's still alive, I'll flank it opposite of one of you," Juriya says as she hurls a bomb at the creature... licking everyone, but luckily she hasn't implemented her improvements, or that would even hurt the tiefling. However, she misses, and only splashes the ghoul (and the tiefling, who takes no damage from her unimproved bombs)
Bomb: 1d20 + 7 ⇒ (5) + 7 = 12
MISS CHART:
1 2 3
4 - 5
6 7 8
PLEASE UP PLEASE UP: 1d8 ⇒ 2
Damage (Splash - 3): 3d6 ⇒ (3, 3, 3) = 9
| .Arrian |
Arrian moves to flank the last ghoul and attacks.
Combat modifiers:
Masterwork: +1 to hit
Divine Favor: +2 to hit, +2 to damage; luck bonus
Haste: +1 to hit
Ferocious Loyalty: +1 to hit; morale bonus
Power Attack: -1 to hit, +3 to damage
Furious Focus: Negate Power Attack penalty on first attack
MW Falchion: 1d20 + 7 + 2 + 1 + 1 ⇒ (7) + 7 + 2 + 1 + 1 = 182d4 + 4 + 2 + 3 ⇒ (1, 1) + 4 + 2 + 3 = 11
In case that doesn't hit or doesn't finish the ghoul:
Hasted by Donimah's magic he swings again.
MW Falchion, PA penalty: 1d20 + 7 + 2 + 1 + 1 - 1 ⇒ (1) + 7 + 2 + 1 + 1 - 1 = 112d4 + 4 + 2 + 3 ⇒ (1, 2) + 4 + 2 + 3 = 12
Ouch. :(
| I like runes |
Juriya's bomb and Arrian's attack hit the ghoul at the same time, removing any chance it has to continue biting.
The woman is regains her reason once she sees Ethan. She is still very shaken however.
The woman doesn't show any signs of ghoul fever. She's not even (physically) hurt in any way.
| Ethan Sower |
"Rest yourself, you are safe," Ethan says to her. He then moves to the fallen man the ghouls were feasting upon.
Heal Check: 1d20 + 11 ⇒ (12) + 11 = 23
He checks to see if the man still lives, calling upon Erastil to spare him, if he is alive, but near death.
(Casting stabilize if he's still alive.)
| Juriya Arima |
"Remind me to read through my mom's medical notes for more than just... combat," Juriya says as she sighs. In 1-2 levels she gets to use K Nature instead of heal... and she'd get an extra INT to it. I made a horrible monster lmao.
| "Alicia" |
Alicia,seeing that the last ghoul is down, rushes towards the man they were feasting on, having the same idea as Ethan, but being a bit closer to him.
channel: 2d6 ⇒ (2, 2) = 4
| .Arrian |
Turning to Ano and Juriya, Arrian asks, "Can you guys keep an eye on the lady? I want to see if I can find any tracks from those ghouls to discern where they're from."
Arrian goes near the fallen man to see if he can find any trace of the ghouls travel.
Survival, Track: 1d20 + 7 + 2 ⇒ (20) + 7 + 2 = 29
| Ano Clovermark |
Ano doesn’t put away her rapier, instead she keeps her eyes peeled for any danger coming.
Perception: 1d20 + 11 ⇒ (16) + 11 = 27