Rise of the Runelords

Game Master Veniir

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Female Catfolk Bloodrager (Urban Bloodrager) 1/Fighter 2 | HP 31/31 | AC 17 | touch 13 | ff 14 | Fort +7 | Ref +3 | Will +0 (+1 vs fear) | Init +5 | Perception +10 | Bloodrage 12/12 | Hero Points: 2 | Current Conditions: N/A

Guess we’re waiting for the gear updates on Zeldrith, Arrian and Donimah?


Female Kitsune Trickster 3 | hp 21/21 | Init +5; Perc +4 | AC16 (T13 FF13) | CMD 20 CMB +5 | Fort +1 Ref +7 Will -1 (+2 v. Disease and Poison) | Evasion, Bombs (7, +4/day) | [Human]

I think so? And I played a witch and am currently submitting one, both are fun.


Female Human (Shoanti) [Transmuter 3, AC12, T12, FF10 | HP 23/23, F+3 R+3 W+3 | CMB +3, CMD 13 | Init +3, Perc. +3 | Telekinetic Fist 6/6, Acid Ray 4/4 | Hero Points 1]

I'm sorry to keep you waiting, but I wound up stranded at the hotel I work at overnight due to a winter storm. May I please request a grace period so I'm not trying to write long complex posts on my phone? :(


Hey Donimah, no problem. Stay safe.


Male NG Male Half-Orc Inquisitor 3 | HP 28/28 | AC 18 / 12 T / 16 FF | CMD 15 | Fort + 7 (+ 2 vs. disease and poison), Ref + 4, Will + 7 | Init + 4 | Perception + 8 (Darkvision 60') | Speed 40 ft. | Hero Points = 4 | Conditions = None| Effects = Bless | Judgement: 1/1 | Spells: 1st Level (0/4) |

Having problems here as well but I'll try to get things completed as soon as I can.


Male NG Male Half-Orc Inquisitor 3 | HP 28/28 | AC 18 / 12 T / 16 FF | CMD 15 | Fort + 7 (+ 2 vs. disease and poison), Ref + 4, Will + 7 | Init + 4 | Perception + 8 (Darkvision 60') | Speed 40 ft. | Hero Points = 4 | Conditions = None| Effects = Bless | Judgement: 1/1 | Spells: 1st Level (0/4) |

Equipment Update for Arrian:

Mundane Gear

Masterwork falchion = 375 gold
Arrows, Cold Iron (20) = 2 gold
Morningstar, Cold Iron = 16 gold
Light mace, Alchemical silver = 25 gold
Bandolier = 5 silver
Wrist sheath (spring loaded) = 5 gold

Scrolls

Remove Fear = 25 gold
Bless = 25 gold
Protection from Evil = 25 gold
Comprehend Languages = 25 gold
Magic Weapon = 25 gold

Oils/Potions

Oil of Bless Weapon = 50 gold

Alchemical Items

Acid (flask) = 10 gold
Alchemist's Fire (flask) = 20 gold

Total gold spent = 628.5


Female Kitsune Trickster 3 | hp 21/21 | Init +5; Perc +4 | AC16 (T13 FF13) | CMD 20 CMB +5 | Fort +1 Ref +7 Will -1 (+2 v. Disease and Poison) | Evasion, Bombs (7, +4/day) | [Human]

... oh I should probably get cold iron bolts too.


Great breakdown Arrian! And good choices!


M NG Tiefling (Pitborn) Magus (Eldritch Scion) 2 HP: 18/18 | AC: 17/11/16 | CMD: 16 | F: +3; R: +2; W: +2 | Resist: cold 5, fire 5, electricity 5 | Init: +1 | Perception: -1; Darkvision 60 ft | Eldritch Pool: 4/4 | 1-Lvl: 4/4 | Hero Points: 3

Again, the +1 longsword is probably the bulk of what Zeldrith needs - I don't think much else would be necessary on him, especially given his low ranged attack modifier. The longsword is probably better than anything else he can use in melee, and he isn't built for range, so bombs and such are unnecessary.

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