
Kaliban the Wayward |

Kaliban sizes up the shambling threat, moves slightly and tries to bring it low. Then, as the thing falls... he kicks it hard.
atk, improved trip, drums, bless: 1d20 + 10 + 2 + 1 ⇒ (15) + 10 + 2 + 1 = 28
atk, vicious stomp, unarmed, drums, bless: 1d20 + 8 + 2 + 1 ⇒ (20) + 8 + 2 + 1 = 31
dmg, unarmed, drums: 1d6 + 3 + 2 ⇒ (4) + 3 + 2 = 9
crit?: 1d20 + 8 + 2 + 1 ⇒ (9) + 8 + 2 + 1 = 20
crit dmg, unarmed, drums: 1d6 + 3 + 2 ⇒ (3) + 3 + 2 = 8
Kaliban doesn't seem movable in Roll20. Just 1 square to the left, please.

Emerald Delta Waters |

Cast spider climb and climb the mast for some range support

brvheart |

One Zombie moves accross to threaten Nico.
Another attacks Kalaban
cutlas: 1d20 + 5 ⇒ (10) + 5 = 15 damage: 1d6 + 2 ⇒ (1) + 2 = 3
One attacks Capricia
cutlas: 1d20 + 5 ⇒ (3) + 5 = 8 damage: 1d6 + 2 ⇒ (5) + 2 = 7
Two move and attack Manny
cutlas: 1d20 + 5 ⇒ (19) + 5 = 24 damage: 1d6 + 2 ⇒ (2) + 2 = 4
cutlas: 1d20 + 5 ⇒ (6) + 5 = 11 damage: 1d6 + 2 ⇒ (6) + 2 = 8
Whalebone Pilk double moves across to your ship.

Cerise "Ci Ci" Barchetta |

"Die again, Scurvy Dog!" Ci Ci cries, as she calls down another bolt of lightning on Pilk.
Call Lightning on Captain Pilk: 3d6 ⇒ (1, 5, 3) = 9 DC 16 Reflex for half, Spell Resistance: Yes
Greater Hide from Undead, Inspire Courage, and Bless in effect.

Kaliban the Wayward |

The half-orc kicks and hammer-fist strikes at the fallen zombie then takes a step.
atk1, flurry, unarmed, drums, bless vs -4 AC: 1d20 + 6 + 2 + 1 ⇒ (18) + 6 + 2 + 1 = 27
dmg1, unarmed, drums: 1d6 + 3 + 2 ⇒ (2) + 3 + 2 = 7
atk2, flurry, unarmed, drums, bless vs -4 AC: 1d20 + 6 + 2 + 1 ⇒ (17) + 6 + 2 + 1 = 26
dmg2, unarmed, drums: 1d6 + 3 + 2 ⇒ (1) + 3 + 2 = 6

brvheart |

Initiative Order Round Three
Manny
Capricia
Emerald
brine zombies
Kaliban
Cici
Nico

Capricia the Pirate |

Capricia's frown deepens; then she hacks at the zombie interposed between herself and Cap'n Pilk. As good as her last hack was, this one is horrendously bad.
Capricia the Pirate falcata (IC): 1d20 + 11 + 2 ⇒ (1) + 11 + 2 = 14 for slashing damage plus 4 precision damage (IC): 1d8 + 7 + 4 + 2 ⇒ (7) + 7 + 4 + 2 = 20 (17-20/x3)
As Coach Scooby Reid might say, "Ruh-roh! Fumblerooski!"

brvheart |

Emmy supposedly has taken her turn,
One zombie moves 5' and attacks Nico
cutlas: 1d20 + 5 ⇒ (6) + 5 = 11 damage: 1d6 + 2 ⇒ (5) + 2 = 7
Two move across
One attacks Manny
cutlas: 1d20 + 5 ⇒ (5) + 5 = 10 damage: 1d6 + 2 ⇒ (4) + 2 = 6
Two attack Capricia
cutlas: 1d20 + 5 ⇒ (11) + 5 = 16 damage: 1d6 + 2 ⇒ (6) + 2 = 8
cutlas: 1d20 + 5 ⇒ (2) + 5 = 7 damage: 1d6 + 2 ⇒ (5) + 2 = 7
Pilk throws his harpoon at Kaliban
harpoon: 1d20 + 12 ⇒ (1) + 12 = 13 damage: 1d8 + 4 ⇒ (6) + 4 = 10

Kaliban the Wayward |

The ship lurches and as Pilk's harpoon flies wide of the half-orc, Kaliban steps up. Pushing his luck, he attempts to trip the zombie between himself and his own captain.
atk, improved trip, drums, bless: 1d20 + 10 + 2 + 1 ⇒ (11) + 10 + 2 + 1 = 24 Success?
As it falls, Kaliban roughly grabs and tosses it between himself and Pilk. Kicking it for good measure.
atk, vicious stomp, unarmed, drums, bless: 1d20 + 8 + 2 + 1 ⇒ (9) + 8 + 2 + 1 = 20
dmg, unarmed, drums: 1d6 + 3 + 2 ⇒ (4) + 3 + 2 = 9
Not flanking. Trip attack hopefully into Ki Throw and Vicious Stomp. I can't move the zombie. Please move.

brvheart |

The ship lurches and as Pilk's harpoon flies wide of the half-orc, Kaliban steps up. Pushing his luck, he attempts to trip the zombie between himself and his own captain.
[dice=atk, improved trip, drums, bless]1d20+10+2+1 Success?
As it falls, Kaliban roughly grabs and tosses it between himself and Pilk. Kicking it for good measure.
[dice=atk, vicious stomp, unarmed, drums, bless]1d20+8+2+1
[dice=dmg, unarmed, drums]1d6+3+2Not flanking. Trip attack hopefully into Ki Throw and Vicious Stomp. I can't move the zombie. Please move.
you hit alright. And it ia now prone?

Emerald Delta Waters |

scorching ray Admixture sonic +1 cl, 1 point arcane pool to CL, casterlevel 7, 40 ft range, intense spell at the captain +3 dam, 2 rays: 1d20 + 6 ⇒ (13) + 6 = 191d20 + 6 ⇒ (18) + 6 = 24
scorching ray, 2 rays damage: 4d6 + 3 ⇒ (3, 4, 1, 3) + 3 = 144d6 + 3 ⇒ (3, 6, 2, 6) + 3 = 20

Cerise "Ci Ci" Barchetta |

Ci Ci calls down another lightning bolt on Captain Pilk.
Call Lightning, DC 16 Reflex for half: 3d6 ⇒ (4, 6, 1) = 11

brvheart |

Ci Ci calls down another lightning bolt on Captain Pilk.
reflex: 1d20 + 6 ⇒ (15) + 6 = 21

brvheart |

With that Pilk and the zombies dissolve into the mist.
I will do xp in the morning.

Capricia the Pirate |

Capricia recovers her balance--and composure--after her terrible sword swipe and raises her weapon to the sky. "Well done, brothers and sisters of the sea! This day we not only saved our own necks, but we also made the Fever Sea a bit less dangerous for all the other ships that traverse these waters, be they our brethren or our prey!"
After a bit of a dramatic pause, the captain adds, "Let's loot and plunder this vessel before she takes after her old captain and crew and just dissipates into the night, eh?"
Capricia's hit by a sudden doubt and quickly turns to her most knowledgeable advisors (likely CiCi, Emerald, and Nico) and quietly asks them, "That'll be safe, right? Seems to me I recall a story--perhaps nothing more than a tall tale--about a band of pirates who stole some cursed treasure and became undead at night. I believe that tale was called 'Curse of the Purple Amethyst' or something like that...."
Unless someone warns her off the idea, Capricia will head off in search of the ship's hold.

brvheart |

XP=800 each.
The ship is filled with skulls of condemned souls. You dind 4 points of plunder in the ships hoard.

brvheart |

Arising from the skulls in the hull are 4 more zombies.
Two attack Capricia
cutlas: 1d20 + 5 ⇒ (11) + 5 = 16 damage: 1d6 + 2 ⇒ (5) + 2 = 7
cutlas: 1d20 + 5 ⇒ (15) + 5 = 20 damage: 1d6 + 2 ⇒ (6) + 2 = 8
One attacks Manny
cutlas: 1d20 + 5 ⇒ (11) + 5 = 16 damage: 1d6 + 2 ⇒ (1) + 2 = 3
One attacks kaliban
cutlas: 1d20 + 5 ⇒ (8) + 5 = 13 damage: 1d6 + 2 ⇒ (3) + 2 = 5

Nico Dalian |

"Zombies still attacking even if the Captain is dead?" Nico ponders.
Again wracking his brains for anything that might be keeping thing going?
Knowledge Religion for Undead: 1d20 + 6 ⇒ (19) + 6 = 25
Knowledge Arcana for magic: 1d20 + 7 ⇒ (6) + 7 = 13

Capricia the Pirate |

"It's never easy, is it?" the captain growls as she brings her falcata to bear against the new group of undead sailors.
If Manny didn't end the zombie he and Capricia were flanking, the captain will try to drop that one; otherwise, she'll get to work on the undead directly south of her.
Capricia the Pirate falcata: 1d20 + 11 ⇒ (19) + 11 = 30 for slashing damage plus 4 precision damage: 1d8 + 7 + 4 ⇒ (7) + 7 + 4 = 18 (17-20/x3)
Capricia the Pirate falcata (Confirm?): 1d20 + 11 ⇒ (3) + 11 = 14 for additional slashing damage: 2d8 + 14 ⇒ (3, 1) + 14 = 18
+2 bonus for flanking on the attack and crit confirm rolls if she's finishing off Manny's foe.

brvheart |

"Zombies still attacking even if the Captain is dead?" Nico ponders.
Again wracking his brains for anything that might be keeping thing going?
[dice=Knowledge Religion for Undead] 1d20 + 6;
[dice=Knowledge Arcana for magic] 1d20 + 7;
You might try a knowledge (local)

Kaliban the Wayward |

These things seem slow and mindless, perfect for Kaliban's preferred tactic.
He tries to trip the zombie before him and place it between himself and Manny, he himself taking its place.
Improved Trip: 1d20 + 10 ⇒ (20) + 10 = 30
Trip successful. Throw zombie down prone towards Manny.
atk, vicious stomp, vs -4 AC/prone: 1d20 + 8 ⇒ (10) + 8 = 18
dmg, unarmed: 1d6 + 3 ⇒ (2) + 3 = 5
5-foot Step to where the zombie just vacated, setting up a flank with Manny!

Cerise "Ci Ci" Barchetta |

"If it wasn't Pilk keeping the zombies going, it's gotta be the ship, or something on it!" Ci Ci cries out. "Get back aboard the Grace and let's burn the whole damn thing!"

Nico Dalian |

Perform (Sing): 1d20 + 10 ⇒ (4) + 10 = 14
knowledge (local}: 1d20 + 7 ⇒ (9) + 7 = 16
There have countless bar room shanties and songs regarding Whalebone Pilk and his cursed ship. Nico chops through them frantically, trying to find the weakness.
Maybe something Ci Ci shouted?

brvheart |

[dice=Perform (Sing)] 1d20 + 10;
[dice=knowledge (local}] 1d20 + 7;
There have countless bar room shanties and songs regarding Whalebone Pilk and his cursed ship. Nico chops through them frantically, trying to find the weakness.
Maybe something Ci Ci shouted?
sorry it is DC 20. maybe Manny?

brvheart |

Aid another can work, but not when you roll a 1. You need to roll a DC 15 to get a +2 add

brvheart |

You going to get your plunder first> 4 points is a LOT of plunder!

brvheart |

Reluctantly the entire crew will move the plunder over to your ship's hold.
No one going to try aid another besides Capricia?

brvheart |

A DC 20 Knowledge (local)
check allows the PCs to remember the history of the
unfortunate Whalebone Pilk and his obsession with his
ship’s bell