Coldwater's Abomination Vaults

Game Master Quentin Coldwater

Maps
Loot sheet

Initiatives:

[dice=Cherry Berry]1d20+15[/dice]
[dice=Fuìn]1d20+17[/dice]
[dice=Kka]1d20+16[/dice]
[dice=Kvit]1d20+11[/dice]
[dice=Lough]1d20+14[/dice]

Cherry Berry 78/78
Fuìn 106/106
Kka 83/83
Kvit 48/48
Lough 92/92


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Verdant Wheel

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Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions

Wait.

Is Mandoo here?


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NG Kayal Fighter/Blessed One 7 | HP 56/106 (Neg Res 3)| AC 25 (26 w/Shield) | F +14 | R +15 | W +12 | Per +14 (Darkvision) | Stealth +17 | Focus Pts 2/2 | Spd 25 ft | Exploration: Avoid Notice| Hero Pts 0/3 | Adjustments: None | Reactions: Blade Brake, Reactive Strike, Shield Block | Class DC: 23

I am having a difficult week. My posting will be spotty for a while. Please bot me as needed.


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Slides Loot sheet

I did not forget about the campaign. I'm just waiting for Fuìn to post so we can continue. Or I can roll his Will save for him and continue from there.

His "difficult week" implies he should be back by now, but it's been quiet lately. I'll update tomorrow. Do people want an update post in the meanwhile?

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions

I’m happy either way through the ebb and flow!


N Male Ratfolk (Longsnout) Wizard 7 | HP 48/48 | AC 24 | F +9 R +15 W +13 | Perc +11 (scent 30ft, imprecise) | Stealth +13| Speed 25ft | Focus 2/2 | Exploration: Search | Hero Points: 3

I don't like the guy for some mysterious reason, but we can wait a bit longer.


N Male Ratfolk (Longsnout) Wizard 7 | HP 48/48 | AC 24 | F +9 R +15 W +13 | Perc +11 (scent 30ft, imprecise) | Stealth +13| Speed 25ft | Focus 2/2 | Exploration: Search | Hero Points: 3

Since we're failing amazingly at the ritual research front, I'm kind of at a loss on what to do next. Other than trying the more physical route of making Fuìn walk in one direction long enough that the denizen has to follow.


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Slides Loot sheet

Though I like the narrative tension, I think you're overcomplicating things. I'll try to nudge you in the right direction this evening, once I'm back at my computer.


Slides Loot sheet

Quick question: with Fuìn AFK for the moment, what do people want to do with him in combat? Should I just leave him out until he rejoins? I think that's the cleanest option.
On the other hand, the curse makes it so that people's attitudes against him are worse than they would be against the rest of the party, making him get targeted more often. Leaving him out kinda defeats the purpose of him being cursed.

And if some is botting him, should I do that? Or does anyone want to control him for me? I don't mind doing so, but I'm already keeping track of several things. Plus, I might not be entirely impartial. I'll try my best not to play him suboptimally (or play into my own hand), but I can't guarantee it.

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions

I say we leave him.

Then, if player is ready, he comes back.

=)


CN Female Tengu (Nephilim) Rogue/Medic 7 | ♥️ 83/83 | ➕ fire 5 | AC 25 (27 Nimble Dodge) | Speed 35' | Avoid Notice (Init +16) | F+11 R+17 W+14 | Perc +16 (Darkvision) | Hero 2 | ✋+1 Striking Wounding Silver Shortsword, +1 Striking Ghost Touch Shortsword | Status:
rainzax wrote:

I say we leave him.

Then, if player is ready, he comes back.

=)

Sounds good to me.


N Male Ratfolk (Longsnout) Wizard 7 | HP 48/48 | AC 24 | F +9 R +15 W +13 | Perc +11 (scent 30ft, imprecise) | Stealth +13| Speed 25ft | Focus 2/2 | Exploration: Search | Hero Points: 3

It doesn't seem super fair to target him more while they are AFK. Though story/curse-wise it makes sense for that to happen.

We could say he's in the area/combat but just vaguely, until they come back. That way they are around to jump back in and combat will be cleaner without the botting.


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NG Kayal Fighter/Blessed One 7 | HP 56/106 (Neg Res 3)| AC 25 (26 w/Shield) | F +14 | R +15 | W +12 | Per +14 (Darkvision) | Stealth +17 | Focus Pts 2/2 | Spd 25 ft | Exploration: Avoid Notice| Hero Pts 0/3 | Adjustments: None | Reactions: Blade Brake, Reactive Strike, Shield Block | Class DC: 23

I'm so sorry for the radio silence. The bad week turned into a bad month, but that doesn't excuse my lack of response. Honestly the longer time went on, the more ashamed I felt for not talking to you all, which turned into a nasty cycle. I'm really, really sorry for that.

I'm also sorry because I have to bow out. My mental health has taken a serious hit this month; not because of any one particular event or anything, but my brain never needed an excuse to spiral. For various reasons (none of which are any of you, don't worry) posting has become immensely stressful over the past few months. I have decided to take an indefinite hiatus from play-by-post.

Despite the stress, I enjoyed playing with all of you immensely, especially under the guidance of GM Kwinten. You're easily one of the best GM's I've ever had in pbp.

I wish you all the best, and happy gaming.

Verdant Wheel

1 person marked this as a favorite.
Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions

Wishing you the best Apoc Golem!

My own hiatus from the game was equally unexpected, and I feel you on the shame bit.

You have been one of my favorite posters to read, and your character’s brand of crazy will be missed.

My favorite post was when you started rocking out to that band a level up - such a fun time.

Best of luck to your and your mental!


N Male Ratfolk (Longsnout) Wizard 7 | HP 48/48 | AC 24 | F +9 R +15 W +13 | Perc +11 (scent 30ft, imprecise) | Stealth +13| Speed 25ft | Focus 2/2 | Exploration: Search | Hero Points: 3

Sorry to hear you're having a hard time. I know what you mean about noy posting, then feeling ashamed for not posting, and then it's even more difficult to post.

Good luck to you and your mental health. I enjoyed Fuìn as a character and how you played them. They and you will be missed. We still plan on saving him from the Denizen so don't worry!


CN Female Tengu (Nephilim) Rogue/Medic 7 | ♥️ 83/83 | ➕ fire 5 | AC 25 (27 Nimble Dodge) | Speed 35' | Avoid Notice (Init +16) | F+11 R+17 W+14 | Perc +16 (Darkvision) | Hero 2 | ✋+1 Striking Wounding Silver Shortsword, +1 Striking Ghost Touch Shortsword | Status:

It's unfortunate how real life sometimes comes out of nowhere and smacks you in the head. I'll be sorry to see you go, but it's quite understandable under the circumstances and should not be a source of shame. We'll power on without Fuìn, but it won't be as much fun. Take care and get better soon.


Slides Loot sheet
Drosil "Fuìn" Arimsyn wrote:

I'm so sorry for the radio silence. The bad week turned into a bad month, but that doesn't excuse my lack of response. Honestly the longer time went on, the more ashamed I felt for not talking to you all, which turned into a nasty cycle. I'm really, really sorry for that.

I'm also sorry because I have to bow out. My mental health has taken a serious hit this month; not because of any one particular event or anything, but my brain never needed an excuse to spiral. For various reasons (none of which are any of you, don't worry) posting has become immensely stressful over the past few months. I have decided to take an indefinite hiatus from play-by-post.

Despite the stress, I enjoyed playing with all of you immensely, especially under the guidance of GM Kwinten. You're easily one of the best GM's I've ever had in pbp.

I wish you all the best, and happy gaming.

Thank you for posting and communicating your needs. I know the shame-spiral, I've been there before. You miss a few posts, sure, but then they start to hit the double digits and each one starts to feel like an accusation. But don't worry, it happens. And as I said, thanks for mustering up the courage to post anyway and communicating your needs. I hope things get better for you soon! You're of course free to rejoin whenever you feel like, but there's absolutely no shame in taking time off for yourself. I really enjoyed GMing for you, Fuìn is a fun character and you played him well.

---

To the others: This is actually a pretty good spot for Fuìn to disappear. The Denizen cursed him and he's too ashamed to show himself in public again.
Fuìn has some wealth on him. He dropped in with some amount of "free" money, but I don't think that unbalances things three levels later. Should Fuìn return before the end of the level, he obviously gets to keep all his equipment, but if not, I say you get to sell all his gear at 100% of the price and distribute that over the four of you. Does that sound good?

Alternatively, there's the option of adding another PC to the game, so a dropout won't result in a three-person party (though I'd suggest adding them after this level). They can get all of Fuìn's money for their character. But it'll be difficult to find someone willing to join for the final book in the story. What do you think?

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions

I say we go through this level with what we got, then see where we are on the other side, if we survive.


N Male Ratfolk (Longsnout) Wizard 7 | HP 48/48 | AC 24 | F +9 R +15 W +13 | Perc +11 (scent 30ft, imprecise) | Stealth +13| Speed 25ft | Focus 2/2 | Exploration: Search | Hero Points: 3

I say we continue on as 4.

Like you said, it'll be hard to find someone to have a fifth player again.


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- LG Fruit Leshy | Cleric 7 | HP 78/78 | AC 22 | F +13 R +13 W +15 | speed 25 ft | Perc +14(lowlight) | Hero Point 1/3 | Focus: 1/1 | Spells: 1: 1/3 2: 3/3 3: 2/3 4: 2/2 | Heals: 1/5 | Berry: 1 | Spell DC 25 | active condition: | Exploration activity: Search

I agreem four is okay for now, Cherry will just have to pull out some more offense.


1 person marked this as a favorite.
CN Female Tengu (Nephilim) Rogue/Medic 7 | ♥️ 83/83 | ➕ fire 5 | AC 25 (27 Nimble Dodge) | Speed 35' | Avoid Notice (Init +16) | F+11 R+17 W+14 | Perc +16 (Darkvision) | Hero 2 | ✋+1 Striking Wounding Silver Shortsword, +1 Striking Ghost Touch Shortsword | Status:

I'll ditto the going on with just the four of us for the rest of this level. It'll be just like the good (bad?) old days. Who knows, Kka might get to visit with Libitina again soon; something to look forward to.

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions

Hey gang,
(Posting this in all my PbP games)
Going to be travelling tomorrow and through the weekend, meaning my posting should slow and be "lower tech" than usual, and following that, I will be attending Gencon in person (end of July through early August), slowing again. But yeah, gunna do my best to keep up.

Cheers.


N Male Ratfolk (Longsnout) Wizard 7 | HP 48/48 | AC 24 | F +9 R +15 W +13 | Perc +11 (scent 30ft, imprecise) | Stealth +13| Speed 25ft | Focus 2/2 | Exploration: Search | Hero Points: 3

I need to get needle darts stat! I thought I already had that, that's why I grabbed those chunks.


N Male Ratfolk (Longsnout) Wizard 7 | HP 48/48 | AC 24 | F +9 R +15 W +13 | Perc +11 (scent 30ft, imprecise) | Stealth +13| Speed 25ft | Focus 2/2 | Exploration: Search | Hero Points: 3

3x Spellstrike Arrow Type III
Assume these are empty and ready to cast a spell into.

1x Explosive Ammunition? (Arrow) Its a level 9 item, so not sure this is the correct item.

3x Young red dragon's breath potion AKA Lesser Energy Breath Potion (Fire). 15ft cone, 4d6 fire, DC23 (Basic Reflex)

10x Moderate Alchemist's Fire

[Edit] - Also added them to the loot sheet.


Slides Loot sheet
Kvit the Ruin Delver wrote:

3x Spellstrike Arrow Type III

Assume these are empty and ready to cast a spell into.

1x Explosive Ammunition? (Arrow) Its a level 9 item, so not sure this is the correct item.

Yep, the arrows are empty. And the level 9 item is correct. It's above your level, but a single consumable shouldn't break the game too much.

Thanks for linking!


N Male Ratfolk (Longsnout) Wizard 7 | HP 48/48 | AC 24 | F +9 R +15 W +13 | Perc +11 (scent 30ft, imprecise) | Stealth +13| Speed 25ft | Focus 2/2 | Exploration: Search | Hero Points: 3

In off topic news. I finally got around to setting up an RSS feed for the forum posts here. It turned out to be much easier than I thought. I used an app called "Feeder".

Then searched with the direct link to the gameplay tab and was able to add both the discussion tab and the gameplay tab.

It doesn't show me the content in the app (there might be another setting somewhere for that), but at least now I get a notification there's a new post.

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions

Headed to Gencon, and not bringing internet, so chances are thin I'll check in before Monday.

=)

Cheers!


N Male Ratfolk (Longsnout) Wizard 7 | HP 48/48 | AC 24 | F +9 R +15 W +13 | Perc +11 (scent 30ft, imprecise) | Stealth +13| Speed 25ft | Focus 2/2 | Exploration: Search | Hero Points: 3

I'm totally fine with escorting her out if that's what we want to do. No skin off Kvit's back if she gets in trouble again, lol. Kvit will just definitely be complaining about the stairs repeatedly.

Do we think she can help us or give us any other information? Or be useful later? Maybe we should go back just to warn Caarman and ask why he might be wanted by the underworld?


- LG Fruit Leshy | Cleric 7 | HP 78/78 | AC 22 | F +13 R +13 W +15 | speed 25 ft | Perc +14(lowlight) | Hero Point 1/3 | Focus: 1/1 | Spells: 1: 1/3 2: 3/3 3: 2/3 4: 2/2 | Heals: 1/5 | Berry: 1 | Spell DC 25 | active condition: | Exploration activity: Search

I'm heading out to vacation tomorrow for the next week. My access, and my ability to remember to access, the internet will be limited.

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions
GM wrote:
I'll make him Frightened 1 at the start of combat, including initiative. Also, Lough, I've usually let you get a free attack in, but since PF2 doesn't really do "surprise rounds," that seems maybe a bit overpowered. I'll let you use that 29 for initiative, does that sound good?

Yes.

"Going first" is the "surprise round"!


Slides Loot sheet

I was debating letting you roll with a decent bonus, but I thought, a guaranteed 29 on initiative sounds pretty good already. Sure, it could be higher, but the chance of that is slim.


CN Female Tengu (Nephilim) Rogue/Medic 7 | ♥️ 83/83 | ➕ fire 5 | AC 25 (27 Nimble Dodge) | Speed 35' | Avoid Notice (Init +16) | F+11 R+17 W+14 | Perc +16 (Darkvision) | Hero 2 | ✋+1 Striking Wounding Silver Shortsword, +1 Striking Ghost Touch Shortsword | Status:
GM Kwinten wrote:
Ysondkhelir easily dodges the attacks with barely any effort.

If Kka's 26 vs Off Guard (-2 circ to AC) and Frightened 1 (-1 status to AC) is a miss, that puts Ysondkhelir's AC at 30+. This is not looking good for us.

Cherry Berry wrote:

Cherry gestures, unleashing a blast of electricity at both the hand and Ysondkheiler before using their staff to shield Kka.

Kka gets a +1 circumstance bonus to AC.

Is that a Shield Other (now Share Life) spell that Cherry cast on Kka?

If so, then there is no +1 circ bonus to AC that I can see. The spell makes it so Cherry syphons off half of any damage inflicted on Kka for the next 10 minutes.

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions

I think it's his staff?


Slides Loot sheet

Herp, thank you for fact-checking me (I don't mind, please keep doing it!). Somehow I missed your first attack. That one definitely hits. The natural 1 obviously misses.

And yes, I think it's the Guardian Staff. It does not stack with Nimble Dodge, but it does work for all attacks, not just the first.


CN Female Tengu (Nephilim) Rogue/Medic 7 | ♥️ 83/83 | ➕ fire 5 | AC 25 (27 Nimble Dodge) | Speed 35' | Avoid Notice (Init +16) | F+11 R+17 W+14 | Perc +16 (Darkvision) | Hero 2 | ✋+1 Striking Wounding Silver Shortsword, +1 Striking Ghost Touch Shortsword | Status:
GM Kwinten wrote:

Herp, thank you for fact-checking me (I don't mind, please keep doing it!). Somehow I missed your first attack. That one definitely hits. The natural 1 obviously misses.

And yes, I think it's the Guardian Staff. It does not stack with Nimble Dodge, but it does work for all attacks, not just the first.

So it was a Forbidding Ward spell that Cherry cast from the staff, not Shield Other. Yeah; won't help on the Nimble Dodge, but I'll take it for the rest of the attacks.


Slides Loot sheet

No, it's the one-action ability of the staff itself. Forbidding Ward is 2 actions, that can't happen if Cherry also cast Electric Arc.


CN Female Tengu (Nephilim) Rogue/Medic 7 | ♥️ 83/83 | ➕ fire 5 | AC 25 (27 Nimble Dodge) | Speed 35' | Avoid Notice (Init +16) | F+11 R+17 W+14 | Perc +16 (Darkvision) | Hero 2 | ✋+1 Striking Wounding Silver Shortsword, +1 Striking Ghost Touch Shortsword | Status:
GM Kwinten wrote:
No, it's the one-action ability of the staff itself. Forbidding Ward is 2 actions, that can't happen if Cherry also cast Electric Arc.

Ah, gotcha. Missed that part of the description.

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions
GM Kwinten wrote:
Ergh, I wanted to say Lough couldn't move out of the cloud since he's fascinated, but I misread the spell. You still count as fascinated, but you can still do other things.

My take on reading the spell, which I did a couple times, was that it doesn't impose on my choice of action. I also noticed it lacks the incapacitation trait. So...


N Male Ratfolk (Longsnout) Wizard 7 | HP 48/48 | AC 24 | F +9 R +15 W +13 | Perc +11 (scent 30ft, imprecise) | Stealth +13| Speed 25ft | Focus 2/2 | Exploration: Search | Hero Points: 3

Yeah, fascinated seems not to do much except against a caster. I ran a scenario that had a whole PFS encounter around a big fascinating device. It was kinda disappointing to run since it was set up to be interesting.


Slides Loot sheet
rainzax wrote:
GM Kwinten wrote:
Ergh, I wanted to say Lough couldn't move out of the cloud since he's fascinated, but I misread the spell. You still count as fascinated, but you can still do other things.
My take on reading the spell, which I did a couple times, was that it doesn't impose on my choice of action. I also noticed it lacks the incapacitation trait. So...

Yeah, I think I was confusing things with PF1, where Fascinated was much stronger, and there was a spell that forced you to remain within the area of effect. But indeed, as is, Fascinated doesn't do much, even on a failed save (I mean, it blocks spells and Recall Knowledge, but that's it), and the spell just gives a miss chance.


- LG Fruit Leshy | Cleric 7 | HP 78/78 | AC 22 | F +13 R +13 W +15 | speed 25 ft | Perc +14(lowlight) | Hero Point 1/3 | Focus: 1/1 | Spells: 1: 1/3 2: 3/3 3: 2/3 4: 2/2 | Heals: 1/5 | Berry: 1 | Spell DC 25 | active condition: | Exploration activity: Search
Kka Magwi wrote:
GM Kwinten wrote:

Herp, thank you for fact-checking me (I don't mind, please keep doing it!). Somehow I missed your first attack. That one definitely hits. The natural 1 obviously misses.

And yes, I think it's the Guardian Staff. It does not stack with Nimble Dodge, but it does work for all attacks, not just the first.

So it was a Forbidding Ward spell that Cherry cast from the staff, not Shield Other. Yeah; won't help on the Nimble Dodge, but I'll take it for the rest of the attacks.

Functionally it is Forbidding Ward, but only needing one action and having a third the range. Frankly they should have just given the staff that, but I understand that they wanted something a little faster to give the staff wielder something supportive to do with their third action.


N Male Ratfolk (Longsnout) Wizard 7 | HP 48/48 | AC 24 | F +9 R +15 W +13 | Perc +11 (scent 30ft, imprecise) | Stealth +13| Speed 25ft | Focus 2/2 | Exploration: Search | Hero Points: 3

I think per cover rules he would be visible since parts of their squares can be linked. But he'd have standard or even greater cover (up to you). But since it was a will/fort save spell it essentially ignores cover.

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions

Long day!

Will post by the end of it.

My work life just blew up scrambling to keep up…

Grand Lodge

Male Huamn Data Manager 5

Ditto, this day was silly busy and my refrigerator failed Sunday night.


Slides Loot sheet

No rush! Real life comes first. Take your time doing stuff that needs doing first. PbP can wait for a bit.
Thanks for keeping us updated, though.


- LG Fruit Leshy | Cleric 7 | HP 78/78 | AC 22 | F +13 R +13 W +15 | speed 25 ft | Perc +14(lowlight) | Hero Point 1/3 | Focus: 1/1 | Spells: 1: 1/3 2: 3/3 3: 2/3 4: 2/2 | Heals: 1/5 | Berry: 1 | Spell DC 25 | active condition: | Exploration activity: Search
GM Kwinten wrote:

Cherry, you can still roll a will save to see whether you are actually slowed or not. I'll roll for you.

[dice=Will save Cherry Berry]1d20+15
Nope, still slowed.

Didn't I roll will twice at the top of the first post? I even had to hero point it.


Slides Loot sheet

The spell calls for an initial roll (whether you're affected or not), then potentially a second roll to see if you resist the effect that turn. With your Hero Point you merely failed the check, but are still potentially slowed. That's what the second check is for.

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions
GM Kwinten wrote:

Lough: you seem to have forgotten to take Frighten into account. Also, there is no Bless, but you did get Guidance from Cherry Berry. Assuming you use Guidance on your first attack, it's effectively a 34. Which is still a hit, but I thought I'd mention it.

My bad, posted in haste.

=)


N Male Ratfolk (Longsnout) Wizard 7 | HP 48/48 | AC 24 | F +9 R +15 W +13 | Perc +11 (scent 30ft, imprecise) | Stealth +13| Speed 25ft | Focus 2/2 | Exploration: Search | Hero Points: 3

It would be effectively the same number of actions, but the updated interact action lets you swap items.

"...You can grab an unattended or stored object, draw a weapon, swap a held item for another, open a door, or achieve a similar effect..."

Though! While looking into it, the remastered battle medicine no longer says you need a free hand! battle medicine

"Requirements You're holding or wearing a healer's toolkit."

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions

Rules Q

Healer’s Tools


N Male Ratfolk (Longsnout) Wizard 7 | HP 48/48 | AC 24 | F +9 R +15 W +13 | Perc +11 (scent 30ft, imprecise) | Stealth +13| Speed 25ft | Focus 2/2 | Exploration: Search | Hero Points: 3

Ah, dang.

For a more direct link/answer.

The FAQ

"248: To reflect the clarification on healer's tools allowing you to draw them as part of the action if you're wearing them, change the Requirements to "You are holding healer's tools, or you are wearing them and have a hand free"

At least swapping still might be better than leaving things on the dirty floor.

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