Coldwater's Abomination Vaults

Game Master Quentin Coldwater

Maps
Loot sheet

Initiatives:

[dice=Cherry Berry]1d20+19[/dice]
[dice=Dorianna]1d20+19[/dice]
[dice=Kvit]1d20+17[/dice]
[dice=Lough]1d20+18[/dice]

[dice=Dorianna's Battle Cry]1d20+22[/dice]

Cherry Berry 118/118
Dorianna 158/158
Kvit 76/76
Lough 118/118


5,001 to 5,038 of 5,038 << first < prev | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | next > last >>

- LG Fruit Leshy | Cleric 10 | HP 118/118 | AC 24 | F +18 R +18 W +22 | speed 25 ft | Perc +19(lowlight) | Hero Point 1/3 | Focus: 2/2 | Spells: 1: 5/6 2: 4/4 3: 3/4 4: 3/3 5: 3/3 | Heals: 3/5 | Berry: 1 | Spell DC 29 | active condition: | Exploration activity: Search

Will save vs Fear: 1d20 + 22 ⇒ (13) + 22 = 35 +1 if versus a spell effect, success is consider a crit success.

"Lough, Carmen, Aesphna let this boost your attacks!"

◆◆◆Infuse Vitality
This spell grants these three both the Holy trait and 1d4 Vitality damage to all their unarmed and weapon based attacks. Last 1 minute.


Lough, King of Mitflits, Cunning Bastard Child of Lamashtu, of Verse Unbroken | CG Changeling (Human) Fogfen Tale-Teller Exemplar / Witch / Sterling Dynamo 10 | ◆◇↺ | ⛨ 29 w/ +2c (shield) w/ +2s vs ranged (gaze) | ♥️ 118 + 88 shield (hard 9) | Saves (16**/16**/20***) | Perception (17**) w/ Lowlight ☘️ 24☑, 3□ | ✋✋ Spellguard Shield | ☀️ □ |⚕ none | Exemplar DC 29, Witch DC 25 | Explore: Defend

"Oh yeah!"


Slides Loot sheet

Cherry Berry, Infuse Vitality has a range of 30 feet. You can't hit Lough and Aesephna with it. Do you wanna re-do?

Despite the horrific visions of Otari and Absalom burning, Aesephna and Lough resist the images with no harm to themselves.

Aesephna, I forgot, your strikes were Ghost Touch, right?

Kvit recalls lots of information about ghosts in general and what he's gleaned from Belcorra's previous visits. Her lowest save is Fortitude, but she has spell resistance, meaning she gets a small bonus on all saves from magical sources.
Being a ghost, she has loads of immunities related to having a physical body:
Immunities death effects, disease, paralyzed, poison, precision, unconscious
Resistances all damage 10 (except force, ghost touch, or positive; double resistance vs. non-magical)

Belcorra also has the following ability:
Corrupting Gaze [two-actions] Belcorra stares at a creature she can see within 30 feet. The target takes 9d6 mental damage (DC 33 basic Will save). A creature that fails its save is also stupefied 1 for 1 minute.

Dread Wisp
Kvit 76/76, Fly, Haste
Carman 115/115, Fatigued, Sickened 2, Air Walk
Lough 95/118, Fly, Resist Energy Cold, Death Ward, Blur, Frightened 1
Dorianna 144/158, Hasted, Spirit Link from Cherry Berry
Aesephna, Sickened 1, huge, Fly, Resist Energy Cold, Heroism
Belcorra, 85 damage
Cherry Berry 99/118, Resist Energy Cold, Spirit Link with Dorianna (4 HP/turn), Shining Symbol

Lough still has a Reactive Strike he can make, but Belcorra's looking pretty ragged already (almost at 50% HP). Beating her down is not your ultimate goal here...

Waiting for Cherry Berry to signal whether they want to do something else.


- LG Fruit Leshy | Cleric 10 | HP 118/118 | AC 24 | F +18 R +18 W +22 | speed 25 ft | Perc +19(lowlight) | Hero Point 1/3 | Focus: 2/2 | Spells: 1: 5/6 2: 4/4 3: 3/4 4: 3/3 5: 3/3 | Heals: 3/5 | Berry: 1 | Spell DC 29 | active condition: | Exploration activity: Search

I need to catch our two big hitters, so I will go with plan two.

Cherry moves forward and gestures to throw a blast of holy light at Belcorra.

◆Stride
◆◆Holy Light attack: 1d20 + 19 ⇒ (20) + 19 = 39
Basic Fire Damage: 5d6 ⇒ (2, 5, 1, 1, 2) = 11
Spirit Damage: 5d6 ⇒ (5, 1, 3, 4, 1) = 14 --- Assuming Belcorra is unholy at least. :P


Slides Loot sheet

Cherry Berry closes the distance and brings the holy light of Erastil down onto Belcorra. And that's a crit!

The dread wisp ignores Carman as he's not much of a threat to it and instead focuses on Cherry Berry, who just dropped a bomb on its boss.

Draining touch: 1d20 + 17 ⇒ (1) + 17 = 18
Draining touch, MAP: 1d20 + 17 - 5 ⇒ (4) + 17 - 5 = 16

Erastil's holy light protects Cherry Berry from harm.

Dread Wisp
Kvit 76/76, Fly, Haste
Carman 115/115, Fatigued, Sickened 2, Air Walk
Lough 95/118, Fly, Resist Energy Cold, Death Ward, Blur, Frightened 1
Dorianna 144/158, Hasted, Spirit Link from Cherry Berry
Aesephna, Sickened 1, huge, Fly, Resist Energy Cold, Heroism

Belcorra, 135 damage
Cherry Berry 99/118, Resist Energy Cold, Spirit Link with Dorianna (4 HP/turn), Shining Symbol

Kvit, Carman, Lough, and Dorianna are up! After that crit from Cherry Berry, Belcorra is looking quite damaged.


Lough, King of Mitflits, Cunning Bastard Child of Lamashtu, of Verse Unbroken | CG Changeling (Human) Fogfen Tale-Teller Exemplar / Witch / Sterling Dynamo 10 | ◆◇↺ | ⛨ 29 w/ +2c (shield) w/ +2s vs ranged (gaze) | ♥️ 118 + 88 shield (hard 9) | Saves (16**/16**/20***) | Perception (17**) w/ Lowlight ☘️ 24☑, 3□ | ✋✋ Spellguard Shield | ☀️ □ |⚕ none | Exemplar DC 29, Witch DC 25 | Explore: Defend

Lough approaches her slowly, on guard, and using his mechanical tendrils with enchanted ghost touch rune, tries to hold her fast.

"Hug me"

~) Frightened 1
~) Blur, Deathward, Fly, Resist Energy [cold 5?]
◆) Interact Dynamo: Entangling Barbs
◆) Stride
◆) Grapple
~) Frightened 0

Grapple w/ Athletics (T) w/ Entangling Barbs (+2) w/ Fright (-1) vs Belcorra (Fort DC): 1d20 + 19 + 2 - 1 ⇒ (18) + 19 + 2 - 1 = 38


N Male Ratfolk (Longsnout) Wizard 10 | HP 76/76 | AC 26 | F +16 R +19 W +18| Perc +15 (+2 Init, scent 30ft, imprecise) | Stealth +16| Speed 25ft | Focus 2/2 | Exploration: Search | Hero Points: 2

I think we need to do something about the dread wisp
But I/Kvit can't. Apparently Carman can't either. @cherry fo you think you could use the summon celestial scroll?

Kvit moves up towards Belcorra and the main fighting, leaving the wisp behind. He moves as close to Belcorra as he dares to wait for an opportunity to strike.

◆◆◆ 3x stride ◆ shield


N Female Human Summoner 10 | HP 158/158 | AC 28 | F +19 R +19 W +18 | Perc +17 (+2 Init) | Stealth +17 | Speed 25ft | Focus 2/2 | Exploration: Search | Hero Points: 2

I think we have hit Belcorra enough, we need to do somethign with those lenses => Cherry needs to have actions to do it. So I will go after will-o-wisp

Dorianna yells

"Aesephna, leave her alone, focus on the will-o-wisp"

"No! She is mine, I waited years for this!"

"If you kill her she will come back, give Cherry some space!" yells Dorianna without any room

Than she empowers Aesephna

Boost Eidolon


N Female Eidolon Stalwart Guardian 10 | HP 158/158 | AC 29 | F +19 R +19 W +17 (+2 vs mental) | Perc +16 (+2 Init, darkvision) | Stealth +15| Speed 25ft | Exploration: Stealth

Aesephna eyes Belcorra as she tries to escape, 'You are mine' she thinks and then she hears

"Aesephna, leave her alone, focus on the will-o-wisp"

The anger is boiling in her "No! She is mine, I waited years for this!" there is no way that this kid will take this away from her

"If you kill her she will come back, give Cherry some space!"

Darn, the kid was right, She curses and spits and flies towards Will-o-wisp which is punches

Punch, flanking@will-o-wisp: 1d20 + 20 ⇒ (12) + 20 = 32
Damage, bludgeoning, boos eidolon, fire: 2d8 + 7 + 4 + 1d6 ⇒ (4, 6) + 7 + 4 + (1) = 22
Sneak: 1d6 ⇒ 6

Grab vs fort dc: 1d20 + 22 ⇒ (1) + 22 = 23

Move, strike, grab which is crit fail so either it holds her, or she falls prone.


Slides Loot sheet

Prone would make more sense for the wisp, I think. I think it's so small it wouldn't even hinder Aesephna. :P

Lough moves to catch up with Belcorra, then grapples her with his magical arm.

"NO! You have no idea what'll happen when the mad goddess turns her eye here! It'll ruin you as well," Belcorra yells.

Kvit moves up and stays at a safe distance from Belcorra, but in reach for the lattice to do its thing.

Aesephna goes for the dread wisp, against her own instincts, and gives it a solid wallop. She tries to catch it in her giant fist but overreaches, and falls to the ground.

Carman, now in flanking position with Aesephna, tries to stike it three times.

Carman light hammer, sickened 2: 1d20 + 18 - 2 ⇒ (4) + 18 - 2 = 20

Carman light hammer, sickened 2, MAP: 1d20 + 18 - 2 - 4 ⇒ (18) + 18 - 2 - 4 = 30
Bludgeoning damage, sneak attack: 1d6 + 6 + 2d6 ⇒ (6) + 6 + (6, 6) = 24

Carman light hammer, sickened 2, MAP: 1d20 + 18 - 2 - 8 ⇒ (7) + 18 - 2 - 8 = 15

Carman finally connects! And it does max damage as well. Looks like the wisp doesn't need much more to kill it.

Belcorra tries to free herself from Lough's grip.
Unarmed attack to break grapple: 1d20 + 24 ⇒ (9) + 24 = 33

Belcorra breaks free, flies away from Lough wielding the lattice Would provoke, if you want to, and casts a Shield spell to protect herself.
That grapple really messes with her action economy, well done!

Dread Wisp, 76 damage
Kvit 76/76, Fly, Haste
Carman 115/115, Fatigued, Sickened 2, Air Walk
Lough 95/118, Fly, Resist Energy Cold, Death Ward, Blur, Frightened 1
Dorianna 148/158, Hasted, Spirit Link from Cherry Berry
Aesephna, Sickened 1, huge, Fly, Resist Energy Cold, Heroism, prone
Belcorra, 135 damage
Cherry Berry 95/118, Resist Energy Cold, Spirit Link with Dorianna (4 HP/turn), Shining Symbol

Cherry Berry is up! More energy flows from Cherry Berry to Dorianna.


N Male Ratfolk (Longsnout) Wizard 10 | HP 76/76 | AC 26 | F +16 R +19 W +18| Perc +15 (+2 Init, scent 30ft, imprecise) | Stealth +16| Speed 25ft | Focus 2/2 | Exploration: Search | Hero Points: 2

Does the lattice need to be activated at melee range? Or does it have a range? I thought the former.


Lough, King of Mitflits, Cunning Bastard Child of Lamashtu, of Verse Unbroken | CG Changeling (Human) Fogfen Tale-Teller Exemplar / Witch / Sterling Dynamo 10 | ◆◇↺ | ⛨ 29 w/ +2c (shield) w/ +2s vs ranged (gaze) | ♥️ 118 + 88 shield (hard 9) | Saves (16**/16**/20***) | Perception (17**) w/ Lowlight ☘️ 24☑, 3□ | ✋✋ Spellguard Shield | ☀️ □ |⚕ none | Exemplar DC 29, Witch DC 25 | Explore: Defend

Lough lets Belcorra go - seeing a perfect opening, he lets it pass.

"By the Power vested in me, I hereby Banish you!"


Slides Loot sheet
Kvit the Ruin Delver wrote:
Does the lattice need to be activated at melee range? Or does it have a range? I thought the former.

They're a two-action melee spell attack, yes. I should've moved Belcorra so that you can get there within two Strides. She could've moved more, but let's not make the combat too annoying.


1 person marked this as a favorite.
- LG Fruit Leshy | Cleric 10 | HP 118/118 | AC 24 | F +18 R +18 W +22 | speed 25 ft | Perc +19(lowlight) | Hero Point 1/3 | Focus: 2/2 | Spells: 1: 5/6 2: 4/4 3: 3/4 4: 3/3 5: 3/3 | Heals: 3/5 | Berry: 1 | Spell DC 29 | active condition: | Exploration activity: Search

Goodie, :) I've been waiting on this spell for levels.

Menaced in melee, Cherry calls upon Erastile and covers themselves in a cloak of light.

◆Shield
◆◆Cloak of Light
TLDR, the cloak means anyone who starts their turn adjacent to Cherry heal 4d6, and any undead who starts the turn adjacent to Cherry have to roll at DC 29 Basic Fort save or take 4d6 vitality damage. Also, Cherry glows bright light out to 30 and dim light to an additional 30.


1 person marked this as a favorite.
Slides Loot sheet

The dread wisp isn't an undead, but a creature with void healing. It doesn't take damage from the cloak, but neither is it healed.
Also note that it's a sustain spell.

Cherry Berry casts a cloak of brilliant light into being, which radiates warm, comforting energy.

The dread wisp decides to attack the opponent who hurt it most recently, which is Carman.

Draining Touch vs Carman: 1d20 + 17 ⇒ (5) + 17 = 22

Draining Touch vs Carman, MAP: 1d20 + 17 - 5 ⇒ (19) + 17 - 5 = 31
Void damage: 3d8 + 8 ⇒ (6, 3, 6) + 8 = 23

Draining Touch vs Carman, MAP: 1d20 + 17 - 5 - 5 ⇒ (13) + 17 - 5 - 5 = 20

Despite Carman feeling under the weather from the disease, he manages to avoid two of the blows.

Dread Wisp, 76 damage
Kvit 76/76, Fly, Haste
Carman 92/115, Fatigued, Sickened 2, Air Walk
Lough 95/118, Fly, Resist Energy Cold, Death Ward, Blur, Frightened 1
Dorianna 158/158, Hasted, Spirit Link from Cherry Berry
Aesephna, Sickened 1, huge, Fly, Resist Energy Cold, Heroism, prone

Belcorra, 135 damage
Cherry Berry 95/118, Resist Energy Cold, Spirit Link with Dorianna (4 HP/turn), Shining Symbol, Cloak of Light

Kvit, Carman, Lough, and Dorianna are up!
Aesephna is prone, but because she starts next to Charry Berry, she is healed for 4d6 ⇒ (3, 3, 3, 6) = 15 hit points. Dorianna is back to full HP.


Lough, King of Mitflits, Cunning Bastard Child of Lamashtu, of Verse Unbroken | CG Changeling (Human) Fogfen Tale-Teller Exemplar / Witch / Sterling Dynamo 10 | ◆◇↺ | ⛨ 29 w/ +2c (shield) w/ +2s vs ranged (gaze) | ♥️ 118 + 88 shield (hard 9) | Saves (16**/16**/20***) | Perception (17**) w/ Lowlight ☘️ 24☑, 3□ | ✋✋ Spellguard Shield | ☀️ □ |⚕ none | Exemplar DC 29, Witch DC 25 | Explore: Defend

Lough follows pursuit, trying to maintain his hold, but also hiding behind his magical shield, trying to pin her to it's surface.

~) Frightened 0
~) Blur, Deathward, Fly, Resist Energy [cold 5?]
◆) Raise Shield (to AC 31; +2 vs targeted magic)
◆) Stride
◆) Grapple

Grapple w/ Athletics (T) w/ Entangling Barbs (+2) w/ Fright (-0) vs Belcorra (Fort DC): 1d20 + 19 + 2 - 0 ⇒ (20) + 19 + 2 - 0 = 41

"Gotcha!"


N Male Ratfolk (Longsnout) Wizard 10 | HP 76/76 | AC 26 | F +16 R +19 W +18| Perc +15 (+2 Init, scent 30ft, imprecise) | Stealth +16| Speed 25ft | Focus 2/2 | Exploration: Search | Hero Points: 2

With Belcorra pinned in place, Kvit makes his move. He flies and runs towards the ghost.

crimson fulcrum lens: 1d20 + 18 ⇒ (1) + 18 = 19

not a great start

◆ stride, ◆ fly, ◆◆ crimson fulcrum lens


1 person marked this as a favorite.
Slides Loot sheet

Hero Point time?


N Male Ratfolk (Longsnout) Wizard 10 | HP 76/76 | AC 26 | F +16 R +19 W +18| Perc +15 (+2 Init, scent 30ft, imprecise) | Stealth +16| Speed 25ft | Focus 2/2 | Exploration: Search | Hero Points: 2

.... Ehhhhhh.... I wanted to save it for a more crucial tipping point. But I we gotta do something.

crimsons fulcrum lens hero point: 1d20 + 18 ⇒ (20) + 18 = 38

... Speechless ...


N Female Eidolon Stalwart Guardian 10 | HP 158/158 | AC 29 | F +19 R +19 W +17 (+2 vs mental) | Perc +16 (+2 Init, darkvision) | Stealth +15| Speed 25ft | Exploration: Stealth

Aesephna gets up, giving a side look to Belcorra and she is punching the will-o-wisp.

Punch, flanking@will-o-wisp: 1d20 + 20 ⇒ (1) + 20 = 21
Damage, bludgeoning, boos eidolon, fire: 2d8 + 7 + 4 + 1d6 ⇒ (4, 4) + 7 + 4 + (5) = 24
Sneak: 1d6 ⇒ 1

Slap, flanking@will-o-wisp: 1d20 + 20 - 4 ⇒ (1) + 20 - 4 = 17
Damage, sonic, boos eidolon, fire: 2d8 + 7 + 4 + 1d6 ⇒ (6, 6) + 7 + 4 + (6) = 29
Sneak: 1d6 ⇒ 6

But she lacks focus.

get up, punch, slap


N Female Human Summoner 10 | HP 158/158 | AC 28 | F +19 R +19 W +18 | Perc +17 (+2 Init) | Stealth +17 | Speed 25ft | Focus 2/2 | Exploration: Search | Hero Points: 2

Dorianna keeps on boosting Aesephna

I guess the luck run out of me ;)


Lough, King of Mitflits, Cunning Bastard Child of Lamashtu, of Verse Unbroken | CG Changeling (Human) Fogfen Tale-Teller Exemplar / Witch / Sterling Dynamo 10 | ◆◇↺ | ⛨ 29 w/ +2c (shield) w/ +2s vs ranged (gaze) | ♥️ 118 + 88 shield (hard 9) | Saves (16**/16**/20***) | Perception (17**) w/ Lowlight ☘️ 24☑, 3□ | ✋✋ Spellguard Shield | ☀️ □ |⚕ none | Exemplar DC 29, Witch DC 25 | Explore: Defend

As Kvit's needles inject her, Lough whirls the modular barbs about his body; they tighten around Belcorra's ghostly frame.

"You see, mother?" his eyes maniacal "Even now you feel the tearing of the lattuce which I have integrated into my body! Do you feel the fear!?"

He will begin trying to use Deception to cover Kvit's actual possession of the real lattuce!


Slides Loot sheet

Lough runs forward, and with his ghost touch-enhanced silver fist, holds Belcorra in a chokehold!
Kvit moves up, the green rivulet flaring with energy as he passes over it, and rubs the invisible lattice against Belcorra. Two sparks jump from the lattice into Belcorra, mingling with the black glimmer she's already possessing.

Belcorra notices the feeling of the slivers of Nhimbaloth possessing her and struggles greatly in Lough's grasp. "NO! You idiots! You're undoing half a millenia's worth of work! She'll take you down with me! History will forget you've ever existed!"

Dorianna boost's Aesephna's physical prowess, but the wisp ducks below her giant swings.

Carman swings twice more, trying to put an end to the miserable wisp.

Light hammer vs wisp, Sickened: 1d20 + 18 - 2 ⇒ (13) + 18 - 2 = 29
Bludgeoning: 1d6 + 6 + 2d6 ⇒ (3) + 6 + (6, 4) = 19

Carman hits the AC exactly, and deals exactly enough damage to kill the wisp. He then goes stand next to Cherry Berry to benefit from their Cloak of Light.

Belcorra struggles madly to escape Lough's grasp.

Break grapple attempt: 1d20 + 24 ⇒ (2) + 24 = 26

Break grapple attempt, MAP: 1d20 + 24 - 5 ⇒ (15) + 24 - 5 = 34

It takes two tries, but she breaks free. She spends her last action flying away.

Kvit 76/76, Fly, Haste
Carman 92/115, Fatigued, Sickened 2, Air Walk
Lough 95/118, Fly, Resist Energy Cold, Death Ward, Blur, Frightened 1
Dorianna 158/158, Hasted, Spirit Link from Cherry Berry
Aesephna, Sickened 1, huge, Fly, Resist Energy Cold, Heroism

Belcorra, 135 damage
Cherry Berry 95/118, Resist Energy Cold, Spirit Link with Dorianna (4 HP/turn), Shining Symbol, Cloak of Light

Everyone is up!
Kvit needs to make a DC 22 Fortitude save or become Doomed 1.
Lough, you can try to convince her, but it's gonna be difficult. You do get a bonus for the invisible lattice.


1 person marked this as a favorite.
Lough, King of Mitflits, Cunning Bastard Child of Lamashtu, of Verse Unbroken | CG Changeling (Human) Fogfen Tale-Teller Exemplar / Witch / Sterling Dynamo 10 | ◆◇↺ | ⛨ 29 w/ +2c (shield) w/ +2s vs ranged (gaze) | ♥️ 118 + 88 shield (hard 9) | Saves (16**/16**/20***) | Perception (17**) w/ Lowlight ☘️ 24☑, 3□ | ✋✋ Spellguard Shield | ☀️ □ |⚕ none | Exemplar DC 29, Witch DC 25 | Explore: Defend

"My life is already inconsequential. You are but a plague over Otari, and we have come to cleanse it of sickness"

Grapple w/ Athletics (T) w/ Entangling Barbs (+2) w/ Fright (-0) vs Belcorra (Fort DC): 1d20 + 19 + 2 ⇒ (14) + 19 + 2 = 35

~) Blur, Deathward, Fly, Resist Energy [cold 5?]
◆) Fly
◆) Grapple
+
◆) Grapple again (if first attempt failed)
or
◆) Lie

Deception (M) w/ GM Bonus (+??) vs Belcorra (Perception DC): 1d20 + 21 ⇒ (19) + 21 = 40

"♪♪♪Know that this little lattuce of mine, I'm gunna let it shine!♪♪♪" he sings her back a lullaby - but not one of to sleep, but of to Oblivion...


1 person marked this as a favorite.
- LG Fruit Leshy | Cleric 10 | HP 118/118 | AC 24 | F +18 R +18 W +22 | speed 25 ft | Perc +19(lowlight) | Hero Point 1/3 | Focus: 2/2 | Spells: 1: 5/6 2: 4/4 3: 3/4 4: 3/3 5: 3/3 | Heals: 3/5 | Berry: 1 | Spell DC 29 | active condition: | Exploration activity: Search

"Maybe we'll be forgotten, but our communities would be safe from you."

Cherry stalks forward to closer to the ghost.

◆Sustain
◆Stride
◆Stride


N Male Ratfolk (Longsnout) Wizard 10 | HP 76/76 | AC 26 | F +16 R +19 W +18| Perc +15 (+2 Init, scent 30ft, imprecise) | Stealth +16| Speed 25ft | Focus 2/2 | Exploration: Search | Hero Points: 2

fort save from last round: 1d20 + 16 ⇒ (14) + 16 = 30

"Don't let her get away Lough! Use the lattice! I'll keep her pinned in!"

Kvit summons a huge burst of etheric shards blocking her escape. Thousands of scintillating jagged pieces of ether phase in and out of visibility. 20ft burst, affects flying creatures too, so I assume it's in the air.

Kvit flies upward, hovering in place.

◆◆ Etheric Shards ◆ fly 20ft above ground


N Female Eidolon Stalwart Guardian 10 | HP 158/158 | AC 29 | F +19 R +19 W +17 (+2 vs mental) | Perc +16 (+2 Init, darkvision) | Stealth +15| Speed 25ft | Exploration: Stealth

Aesephna soars through the air and tries grabbing her

Athletics to grapple: 1d20 + 22 ⇒ (12) + 22 = 34

Double fly + grapple


N Female Human Summoner 10 | HP 158/158 | AC 28 | F +19 R +19 W +18 | Perc +17 (+2 Init) | Stealth +17 | Speed 25ft | Focus 2/2 | Exploration: Search | Hero Points: 2

Dorianna keeps on empowering Aesephna


Slides Loot sheet

The party moves closer to Belcorra, and Lough and Aesephna successfully grapple her. Lough even convinces her that he's the one with the actual lattice.

Then, Kvit conjures up near-invisible shards in the air, hindering Belcorra's escape.

Belcorra tries to break Lough's grapple first.
Unarmed strike vs Lough's Athletics DC: 1d20 + 24 ⇒ (11) + 24 = 35

She then tries to break free of Aesephna's grasp.
Unarmed strike vs Aesephna's Athletics DC, MAP: 1d20 + 24 - 5 ⇒ (19) + 24 - 5 = 38

She breaks free of the eidolon's grasp, and flies back towards Kvit. Black energy envelops her hand as she's summoning every last drop of magic from her being and she point at Kvit. "Leave this room, get out of my dungeon, and never come back. Do as I say, or I will blow this rat into such tiny pieces, not even a Miracle will be able to revive him."

Kvit 76/76, Fly, Haste
Carman 92/115, Fatigued, Sickened 2, Air Walk
Lough 95/118, Fly, Resist Energy Cold, Death Ward, Blur, Frightened 1
Dorianna 158/158, Hasted, Spirit Link from Cherry Berry
Aesephna, Sickened 1, huge, Fly, Resist Energy Cold, Heroism

Belcorra, 135 damage
Cherry Berry 95/118, Resist Energy Cold, Spirit Link with Dorianna (4 HP/turn), Shining Symbol, Cloak of Light

Etheric Shards in effect.

Everyone is up!


Lough, King of Mitflits, Cunning Bastard Child of Lamashtu, of Verse Unbroken | CG Changeling (Human) Fogfen Tale-Teller Exemplar / Witch / Sterling Dynamo 10 | ◆◇↺ | ⛨ 29 w/ +2c (shield) w/ +2s vs ranged (gaze) | ♥️ 118 + 88 shield (hard 9) | Saves (16**/16**/20***) | Perception (17**) w/ Lowlight ☘️ 24☑, 3□ | ✋✋ Spellguard Shield | ☀️ □ |⚕ none | Exemplar DC 29, Witch DC 25 | Explore: Defend

"If you had the power to do that, you would have already. The mighty sorcerer, they called you. All pulp, I say" he keeps her fast in his grasp, leaving room for the 'big girl' and flanking with the threatened rat.

Grapple w/ Athletics (T) w/ Entangling Barbs (+2) w/ Fright (-0) vs Belcorra (Fort DC): 1d20 + 19 + 2 ⇒ (15) + 19 + 2 = 36

~) Blur, Deathward, Fly, Resist Energy [cold 5?]
◆) Fly
◆) Grapple
+
◆) Grapple (if first attempt failed)
else
◆) Raise Shield


N Male Ratfolk (Longsnout) Wizard 10 | HP 76/76 | AC 26 | F +16 R +19 W +18| Perc +15 (+2 Init, scent 30ft, imprecise) | Stealth +16| Speed 25ft | Focus 2/2 | Exploration: Search | Hero Points: 2

"You would have had better luck continuing to tangle with the crazed fighter. Now you're done."

lattice attack: 1d20 + 21 ⇒ (2) + 21 = 23

last hero point

lattice attack: 1d20 + 21 ⇒ (3) + 21 = 24

Failing twice and faced with Belcorra's wrath head on, Kvit's confidence in the plan falters a little. He flies away back towards Cherry.

fort for green stream: 1d20 + 16 ⇒ (9) + 16 = 25

◆◆ lattice attack ◆ fly


Slides Loot sheet

I'm gonna say that with the invisible lattice, it's enough. You've got this combat figured out, anyway.

Lough once again holds Belcorra in a head-lock, and Kvit fires the last sliver from point-blank range into Belcorra.

The very moment Belcorra's infused with all four splinters, something happens. A tremendous and hideous wail emanates from somewhere beyond this chamber—indeed, it seems, from somewhere beyond the Material Plane.

A terrible, blackish-gray mist seeps into the room. It stinks of a fetid bog and leaves a layer of cloying, slimy water upon everything it passes. The mist twists in shape and form, with seven-fingered tentacles appearing and disappearing in the fog.

The misty incarnation flows into Belcorra, who shrieks, “No! I deserve your power, not your attention! My death is full of rage and strength—it is not empty!”

Despite these protestations, Belcorra’s form is pulled apart into the mist, and the mist vanishes.


Slides Loot sheet

You're silent for a moment to process what just happened. Then, you feel a rumble going through the entire complex.

Thunk

Thunk

Thunk

Thunk

With each burst of sound, the tremors grow in intensity.

You figure out that you're standing in Gauntlight's footwell, and without Belcorra, it's finally collapsing, level by level. If you don't get out of here now, you'll be crushed beneath it!

You race out of the room, and not a moment too soon. As soon as the last person is out of the room, with an ear-splitting amount of noise and tremors that knock you to the ground, ten levels worth of debris crash into the room behind you.

Congratulations, Belcorra Haruvex is no more! You've survived the Abomination Vaults!


Lough, King of Mitflits, Cunning Bastard Child of Lamashtu, of Verse Unbroken | CG Changeling (Human) Fogfen Tale-Teller Exemplar / Witch / Sterling Dynamo 10 | ◆◇↺ | ⛨ 29 w/ +2c (shield) w/ +2s vs ranged (gaze) | ♥️ 118 + 88 shield (hard 9) | Saves (16**/16**/20***) | Perception (17**) w/ Lowlight ☘️ 24☑, 3□ | ✋✋ Spellguard Shield | ☀️ □ |⚕ none | Exemplar DC 29, Witch DC 25 | Explore: Defend

Lough looks around - and over and Kvit.

"I'm glad she didn't blow you into tiny pieces"


N Male Ratfolk (Longsnout) Wizard 10 | HP 76/76 | AC 26 | F +16 R +19 W +18| Perc +15 (+2 Init, scent 30ft, imprecise) | Stealth +16| Speed 25ft | Focus 2/2 | Exploration: Search | Hero Points: 2

Woooooooo!

For a minute, Kvit only nods, completely out of breath, leaning heavily on his staff.

.

Sneakers however, pops up from his hiding place among Kvit's robes. "Haha! Yeah! Take that! ... Though getting torn to shreds by a ghostly presence... Uh... That's going to haunt my dreams forever..." he falls silent for the moment.

.

Kvit catches his breath, mostly "We should keep running. wheeze. I doubt that the rest of wheeze the floors are particularly stable. wheeze did everyone make it out?" he looks around to count heads.


- LG Fruit Leshy | Cleric 10 | HP 118/118 | AC 24 | F +18 R +18 W +22 | speed 25 ft | Perc +19(lowlight) | Hero Point 1/3 | Focus: 2/2 | Spells: 1: 5/6 2: 4/4 3: 3/4 4: 3/3 5: 3/3 | Heals: 3/5 | Berry: 1 | Spell DC 29 | active condition: | Exploration activity: Search

"Well; we survived. So far at least. I really wasn't expecting that." Cheeey shakes their head slowly. "Hopefully that means that Otari is safe."

A tiny Leshy appears, and says "Cherry, Cherry, the whole area shook.

5,001 to 5,038 of 5,038 << first < prev | 91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 | 101 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Coldwater's Abomination Vaults All Messageboards

Want to post a reply? Sign in.