
Kvit the Ruin Delver |

Kvit spends the time refocusing and keeping watch with Sneakers.
"Nothing down here is pleasant and it continues to be so..."

Cherry Berry |

"At least you can technically eat the food down here. I'm not a mushroom."

Dorianna Menhemes |

"At least you can technically eat the food down here. I'm not a mushroom."
"Hmm, does generating light aid you?" asks the girl looking at Cherry
"Trust me eating around here is no fun for us ... but doable "

Cherry Berry |

Cherry smiles at Dorianna. "It's okay Dorianna. I have special sun-bottles rations, expensive rations which can keep me full if I need it."
Cherry gestures at the little light circling their head. "Not being able to see without a light source is really a bigger deal. This really hasn't be the greatest of trips for me. Once we have protected Orthi, I am intending to stary out of caves for a good long while."

Kvit the Ruin Delver |

Kvit looks at Dorianna with a strange expression but doesn't say anything. He kicks at Lough laying on the floor. "If you're done laying around, let's get back to that shuln and try to recover those claws. Adamantine is hard to get, even defused like that. We can either get it refined or sell it to some very lucky farmers to get other equipment."
Kvit gets ready to head back out and back to the two corpses to inspect.

GM Kwinten |

You go back to the shuln. It's still there, and it's still dead. You think you can harvest the claws and teeth to be reworked into adamantine equipment, but it's going to be a bit of an issue to get everything home. A single claw is about as big as a human person, so taking everything back isn't really an option. You'll have to chip off the most promising-looking stuff.
Everyone who wants can make me a Crafting or Survival check to see how well you do at harvesting the material.

Kvit the Ruin Delver |

crafting: 1d20 + 15 ⇒ (15) + 15 = 30
Kvit uses some leftover acid from his alchemy days to dissolve some of the bone from the surrounding adamantine chunks.

Cherry Berry |

Cherry helps Kvit with guidance, then joins in with their own Survival skills.
Survival: 1d20 + 15 ⇒ (13) + 15 = 28

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Lough uses his own claws to rip off those of the fallen rodent.
Crafting (T): 1d20 + 13 ⇒ (6) + 13 = 19

GM Kwinten |
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Lough starts ripping chunks of bone apart with brute force, more hurting his own fingers in the process than making any meaningful impact on the workload. Kvit and Cherry Berry take a more methodical approach, melting away the organic material with acid and collecting the metallic remains.
It's quite big, 1 Bulk in total, but you think you have the equivalent of a chunk of adamantine capable of being worked into an item, as well as a few chips of metal for Needle Darts.

Kvit the Ruin Delver |

Kvit looks around where the lizard corpse was found, but doesn't expect to see much. "Let's move on before these corpses draw anything else to us." He points down the east hallway.

Cherry Berry |

"No worried Dorianna, that's why people team up; so they can work together."

GM Kwinten |

You keep exploring. You head further east.
A rocky depression at the south end of this chamber contains a thick stalagmite toppled over in a pool of dark ichor.
A bit more to the east, the stench of the ofalth hits you again. It's turned around now to keep an eye on you, but doesn't seem immediately hostile.
More eastward, you come to an entirely spotless room, except for a big patch of black gloop in the middle.

Kvit the Ruin Delver |

Dc29 with scholarly recollection and pocket library
occultism roll1: 1d20 + 20 + 2 ⇒ (19) + 20 + 2 = 41
occultism roll2: 1d20 + 20 + 2 ⇒ (9) + 20 + 2 = 31
DC23 with scholarly recollection
occultism roll1: 1d20 + 20 ⇒ (2) + 20 = 22
occultism roll2: 1d20 + 20 ⇒ (15) + 20 = 35
"Dead roper, an aberration if you can believe it. seems everything down here is just as dangerous to the denizens as us."
"And... A dried up black pudding if I had to guess. I don't know why it didn't just leave this room to find something else to digest..."

Cherry Berry |

"Magic maybe? Do we need to check to see if either of these creatures have something like a key on them."

Kvit the Ruin Delver |

"I suppose that's a reasonable question, but I don't think black puddings have pockets. We could tear into them, but the black pudding is very likely still acidic."
Kvit pokes the poo pudding's remains with one of the extracted talons.

Dorianna Menhemes |

Dorianna checks for any signs of magic
"Yeah I guess sometimes the monsters fight among themselves... luck break for us ..." she says looking at the bits and pieces
Then she begins to search the room Perception +15 if there is anything to be found

GM Kwinten |

You poke around the black sludge, but find nothing of value. No magic, no treasure, nothing. You find some mostly-digested chunks of flesh, so it doesn't look like it starved to death, either. You think Dorianna might be on to something. Some other denizen stumbled upon the ooze and tore it to pieces.
As you're discussing how this pudding met its end, a chill runs down your spines. You look around, and you see that further ahead, Belcorra has appeared!
"I warned you! I told you that you could still go back! But no, you're looking for the lenses and making pacts with my former allies." She looks at you with a combination of smugness and absolute loathing. "Yes, I know what you've been up to. I see all, I know all that happens down here! That drow thinks she can escape from our agreement, just because she wasn't the one who made it. Bah, I'll teach her, just after I've made short work of you all!"
Cherry Berry: 1d20 + 17 ⇒ (7) + 17 = 24
Dorianna: 1d20 + 17 ⇒ (4) + 17 = 21
Kvit: 1d20 + 15 ⇒ (17) + 15 = 32
Lough: 1d20 + 15 ⇒ (20) + 15 = 35
Belcorra: 1d20 + 22 ⇒ (7) + 22 = 29
Lough 107/107
Kvit 60/60
Belcorra
Cherry Berry 98/98
Dorianna 134/134
Lough and Kvit win initiative!
The squares with the black pudding are difficult terrain.

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Lough pounces on Belcorra "We'll get the Lens. And Otari will see piece. You, bub, are gonna have to move out!"
His eyes shift, and suddenly Lough becomes becomingly handsome to Belcorra, such that, her very strikes are deflected away!
◇) Shift Immanence
☀️) Eye-Catching Spot (Belcorra -1 to melee Strikes vs Lough)
◇) Flow of War
◆) Raise Shield (to AC 29, +2 saves vs magic)
◆◆) Stride x2
◆) Quickened Strike
↺) Reactive Strike
↺) Shield Block
Slag Claw (cold iron slashing) vs Belcorra: 1d20 + 18 ⇒ (6) + 18 = 242d6 + 6 ⇒ (3, 4) + 6 = 13
☘️ Slag Claw (cold iron slashing) vs Belcorra: 1d20 + 18 ⇒ (15) + 18 = 332d6 + 6 ⇒ (3, 4) + 6 = 13
Racing forward with inhuman speed, Lough raises his shield against her magic, and slashes for her ghostly throat!
Slag Claw (cold iron slashing) vs Belcorra: 1d20 + 18 ⇒ (18) + 18 = 362d6 + 6 ⇒ (1, 2) + 6 = 9

Kvit the Ruin Delver |

Kvit touches Aesephena causing her, and Dorianna, to quicken their motion and thinking. Haste on Aesephena
"Well, garbage. I was not expecting Belcorra so soon again."
He moves a little closer, hugging the wall.
◆◆ Haste ◆ stride

GM Kwinten |

Lough, your unarmed strikes aren't ghost touch, right?
Lough rushes forward and manages to hit Belcorra. His arm goes straight through her ectoplasmic form, but Belcorra winces in pain anyways. She seems to resist most of Lough's damage.
Kvit casts a spell that speeds up Aesephna's movements, then moves forward.
"Ha! You think you can defeat me with your pitiful attacks? How long have you been roaming my halls, defeating my minions, and you've never even thought of equipping yourselves with weapons weapons that hurt my spiritual essence? This shall be your undoing!"
She casts a spell, triggering Lough's reaction. The strike hits, but she seems completely unbothered by it. She finishes casting the spell, and Lough's mind suddenly fills with thick brain fog.
Lough, please make me a DC 33 Will save versus Never Mind.
She then casts a quick spell and a shield of force appears around her.
Lough 107/107, DC 33 Will save vs Never Mind
Kvit 60/60
Belcorra, 3 damage
Cherry Berry 98/98
Dorianna 134/134
Aesephna, hasted
Everyone is up! Lough needs to make a DC 33 Will save versus Never Mind.

Cherry Berry |

Cherry moves forward to get the ghost in their light spell.
"Please don't raid the surface Belcorra. There's nothing for you there and more powerful entities have tried and failed."
They then lash out with beams of holy light
◆Stride
◆◆Holy Light
Attack Roll: 1d20 + 17 ⇒ (2) + 17 = 19
Hero Point
Attack Roll: 1d20 + 17 ⇒ (2) + 17 = 19
Sigh
↺Unity If you are forced to make a save against a spell or ability you can use Cherry's mods instead of your own. If it is an AOE, eveyone within 30ft get that choice.
Lough I am coming up to buff you some and maybe turn on my Light Cloak.

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Will (M) vs Nevermind (DC 33) w/ Spellguard Shield (+2) w/ Unassailable Soul (S to CS): 1d20 + 18 + 2 ⇒ (13) + 18 + 2 = 33 @ no effect
”You can’t use sanity magic on one without” Lough’s eyes flash wild as Belcorra’s spell washes harmlessly over him.

Dorianna Menhemes |

Dorianna yells at Belcorra "YOU!"
Intimidating cry at init: 1d20 + 20 ⇒ (11) + 20 = 31
The she lowers her staff and casts a spell to befuddle her
Than she boost Aesephna
Reinforce eidolon +1 to AC and +1 to saves

Aesephna Menhemes |

Aespehna runs forwards and feints and attack with a hook just to dash forwards and run through the spirit to the other side Double move to flank running through her as incorporeal and corporeal can run through each other ;)
"I will take you down for good this time!"

GM Kwinten |
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Dorianna, Battle Cry has a range of 30 feet, Belcorra's just out of range. Unless the feat overrides that, let me do a search if that's the case.
Similarly, Stupefy is also 30 feet. She's 40 feet away.
(I did not consciously place her just out of reach, I just put her in a place that made sense. >_>)
EDIT: The thread is about something else, but Battle Cry range is mentioned here. Seems like by RAW, Battle Cry still has the 30 ft range.

Dorianna Menhemes |
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I am so use to having small maps, that i actually did not check the range
Dorianna moves closer and yells at Belcorras CHanging Battle cry to regular intimidate, demoralizing glare + terryfing resistance, she would not cast Stupefy, so move + demoralize and then Reinforce Eidolon

Kvit the Ruin Delver |

Looks like the map got shifted in the slides, I fixed it but now our token positions are a little wonky. I'll leave it up to GM Kwiten to adjust those.
Not enough actions to get ghost touch on Lough this turn, setting it up for next turn.
Kvit turns away from Cherry and Dorianna as he fishes around in his mouth discreetly for a scroll. Satisfied, he moves up towards Lough and summons a protective array of runes to cover himself and Lough.
◆ Prescient Consumable - scroll of Rank 3 Ghostly Weapon -30gp ◆ stride ◆ Spell Protection Array

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Holding his shield over himself like a blanket, Lough sings a lullaby to Belcorra, his musical notes infusing Kvit's protection spell with ethereal bolstering energy.
"Hush little ghost and don't say a word"
◇) Delay to after Kvit
☀️) Eye-Catching Spot (Belcorra -1 to melee Strikes vs Lough)
◆) Raise Shield (to AC 29, +2 saves vs magic; +3 w/ Kvit's spell)
◆◆) Transcendence — Captivating Charm (Will Save vs Exemplar DC 27 or fascinated)
◇) Of Verse Unbroken (Kvit free Sustain when Transcending)
☀️) Gaze Sharp as Steel (+1s Perception, +2 AC vs ranged)
↺) Reactive Strike
↺) Shield Block
Slag Claw (cold iron slashing) vs Belcorra: 1d20 + 18 ⇒ (17) + 18 = 352d6 + 6 ⇒ (3, 5) + 6 = 14

GM Kwinten |

I think I fixed the shift. If you're now in a place you weren't before, feel free to put yourself back or take advantage of your new location. :)
Cherry Berry fires a ray of holy energy at Belcorra, but misses.
Dorianna yells at Belcorra, somehow managing to scare her. Then Aesephna runs through her incorporeal form to flank with Lough.
Kvit coughs up a scroll, walks forward, then casts a circle of runes on the floor.
Lough shakes off the effect of Never Mind with ease. He then raises his shield and entrances Belcorra with a lullaby.
Wills save, Frightened: 1d20 + 20 - 1 ⇒ (15) + 20 - 1 = 34
Belcorra is confused, but is not fooled by Lough's strange tactics.
Belcorra laughs at Cherry Berry's plea to stop. "Hahahaha! Groveling already? I like you, little one. No one has tried to ask kindly before. It won't help, of course, but I appreciate the attempt."
She turns to Aesephna. "I might have failed at killing you before, but this time I shall prevail! Go attack your new 'master.'"
Belcorra casts a spell, and Lough lashes out once more. It hurts Belcorra somewhat, but doesn't interrupt her spellcasting.
Didn't Aesephna have a reactive strike as well? Feel free to roll.
Aesephna, please make me a DC 32 Will save versus Confusion!
She then conjures up a new shield of force to protect her.
Lough 107/107
Kvit 60/60
Belcorra, 7 damage
Cherry Berry 98/98
Dorianna 134/134
Aesephna, hasted, DC 32 Will save vs Confusion
Everyone is up!
Kvit has a free Sustain.
Aesephna needs to make a DC 32 Will save vs Confusion.

Aesephna Menhemes |
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Reactive strike on confusion, flanked: 1d20 + 18 ⇒ (11) + 18 = 29
Damage, b: 2d8 + 6 ⇒ (6, 2) + 6 = 14
Will save, reinforce, steadfast devotion, DC32: 1d20 + 15 + 1 + 2 ⇒ (17) + 15 + 1 + 2 = 35 Aesephna has Steadfast devotion agaist mental effects she gets +2 to save and success becomes crit success
"My mind is impenetrable! Your tricks will not work on me!" Yells the spirit
Dorianna casts spells
Aespehna keeps striking at the spirit!
Strike@belcorra, flanked: 1d20 + 18 ⇒ (12) + 18 = 30
Damage, b: 2d8 + 6 + 4 ⇒ (6, 8) + 6 + 4 = 24
Strike@belcorra, flanked: 1d20 + 18 - 4 ⇒ (16) + 18 - 4 = 30
Damage, sonic: 2d6 + 6 + 4 ⇒ (3, 5) + 6 + 4 = 18

Dorianna Menhemes |

"My mind is impenetrable! Your tricks will not work on me!"
It worked! It worked the girl thinks to herself and tries to confuse the mind of the spirit before strengthening strikes of Aesephana
Dorianna casts spells Casting Stupefy DC27 and Boost Eidolon

Kvit the Ruin Delver |

Kvit sustains the protective wards. He touches Lough's weapon. "Now you should really be able to tear into her."
Then he tries to determine if this is a projection or her actual form.
occultism: 1d20 + 20 ⇒ (8) + 20 = 28
◇ sustain spell protection array ◆◆ Ghostly Weapon on Lough ◆ Recall knowledge

Cherry Berry |

Cherry strides forward and touches Lough.
"Here's a spell to sustain you."
◆Stide
◆◆Death Ward on Lough.
Resist 10 Void damage, +4 status bonus to saves against death and negative effects, and technically you cannot be Doomed until the spell ends.

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Lough reaches his mechanoid arm down low as Kvit approaches "Alright Borbo, take the magic" he relaxes back as a 2nd spell is cast upon him "That feels good, Cherry" then lays into the evil sorceror ghost.
Cunning Feint (Deception, Master) vs Belcorra (Perception DC): 1d20 + 17 ⇒ (19) + 17 = 36
☀️) Gaze Sharp as Steel (+1s Perception, +2 AC vs ranged)
◆) Raise Shield (to AC 29, +2 saves vs magic; +3 w/ Kvit's spell)
◆) Transcendence - A Moment Unending (+1d6 precision once before end next turn)
◇) Cunning to Feint
☀️) Hands of the Wildling (Unarmed strikes +2 spirit Splash damage; Lough immune)
◆) Strike
↺) Reactive Strike
↺) Shield Block
Automatic Power Driver (blunt silver, ghost weapon) vs Belcorra (Feinted?): 1d20 + 18 ⇒ (8) + 18 = 262d6 + 6 ⇒ (3, 4) + 6 = 13
A Moment Unending (precision): 1d6 ⇒ 1
Hand of the Wildling (blunt splash): 2 = 2
Automatic Power Driver (blunt silver, ghost weapon) vs Belcorra (Feinted?): 1d20 + 18 ⇒ (4) + 18 = 222d6 + 6 ⇒ (4, 1) + 6 = 11
A Moment Unending (precision): 1d6 ⇒ 6
Hand of the Wildling (blunt splash): 2 = 2

GM Kwinten |

Aesephna's reactive strike hits, and she resists the confusion spell cast upon her as well.
Aesephna lashes out twice, hitting both times. Dorianna boosts her friend and tries to weaken Belcorra's faculties.
Will save: 1d20 + 20 + 1 ⇒ (20) + 20 + 1 = 41
But Belcorra's having none of it.
Kvit determines that this is the actual real Belcorra, not an astral projection or anything. But he also knows that ghosts tend to re-form in a matter of days unless you solve their unresolved business, or through very powerful interference. He sustains his magic, then provides Lough with the means to properly hurt Belcorra.
Cherry Berry walks forward and wards Lough against void magic.
Lough feints Belcorra successfully, but his strike misses the mark anyway. Still, a little bit of the attack manages to hurt her.
Belcorra turns to Kvit. "You, annoying little rat. You keep casting spells to hinder me. Stop that."
She casts a spell, provoking from Lough and Aesephna. Lough misses, but she still takes the splash damage. And Aesephna may roll her attack.
Kvit, please make me a DC 33 Will save versus Stupefy!
Lough 107/107
Kvit 60/60, DC 33 Will save vs Stupefy
Belcorra, 37 damage
Cherry Berry 98/98
Dorianna 130/134
Aesephna, hasted
Everyone is up! Kvit needs to make a DC 33 Will save versus Stupefy, and Aesephna gets a reactive strike.

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Fealing ignored, Lough lashes out with full strength, leaving himself exposed and his guard open!
Automatic Power Driver (blunt silver, ghost strike) vs Belcorra: 1d20 + 18 ⇒ (18) + 18 = 362d6 + 6 ⇒ (3, 3) + 6 = 12
Hand of the Wildling (blunt splash): 2 = 2
☀️) Hands of the Wildling (Unarmed strikes +2 spirit Splash damage; Lough immune)
◆) Strike
◆◆) Transcendence - Feral Swing (Basic Reflex vs Strike damage)
~) Feral Swing w/ Abandon (Lough AC 25 for Belcorra -2 Reflex Save)
☀️) Gaze Sharp as Steel (+1s Perception, +2 AC vs ranged)
↺) Reactive Strike
Feral Swing (blunt) w/ Splash (+2) w/ Abandon (DC 27 Basic Reflex w/ -2 penalty) vs Belcorra: 2d6 + 6 + 2 ⇒ (3, 1) + 6 + 2 = 12

Aesephna Menhemes |

Reactive strike on confusion, flanked: 1d20 + 18 ⇒ (9) + 18 = 27
Damage, b, boost: 2d8 + 6 + 4 ⇒ (8, 2) + 6 + 4 = 20
Aespehna keeps striking at the spirit! Still being empowered by Dorianna
Strike@belcorra, flanked: 1d20 + 18 ⇒ (19) + 18 = 37
Damage, b: 2d8 + 6 + 4 ⇒ (2, 3) + 6 + 4 = 15
Strike@belcorra, flanked: 1d20 + 18 - 4 ⇒ (11) + 18 - 4 = 25
Damage, sonic: 2d6 + 6 + 4 ⇒ (3, 5) + 6 + 4 = 18
"This will be the end of you!"

Dorianna Menhemes |

Dorianna decides to blast Belcorra directly
Daze, mental: 3d6 ⇒ (5, 2, 5) = 12 Will save DC27 Daze
Than she empowers Aesephna
"This will be the end of you!"
2-Action: Daze, 1-action: Boost Eidolon, 1-action (hasted): Aesepha stirke, 1-action: strike

Kvit the Ruin Delver |

"That's Belcorra alright, well, her actual ghost. She seems to be getting stronger the deeper we delve. We've run into her once before."
"She's a real-"
DC33 will save: 1d20 + 16 + 1 ⇒ (7) + 16 + 1 = 24 DC reduced by 1 if the RK was a crit success
Kvit's expression suddenly glazes over momentarily. "Where was I? Uh, right"
He sustains the wards and raises his staff to fire off a bolt of fire.
stupefy DC7: 1d20 ⇒ 11
ignition: 1d20 + 17 ⇒ (8) + 17 = 25
fire: 6d4 ⇒ (2, 3, 1, 4, 4, 3) = 17
◆ sustain ◆ ◆ Ignition

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"She's a real-"
"Bub!"