Coldwater's Abomination Vaults

Game Master Quentin Coldwater

Maps
Loot sheet

Initiatives:

[dice=Cherry Berry]1d20+16[/dice]
[dice=Kka]1d20+17[/dice]
[dice=Kvit]1d20+14[/dice]
[dice=Lough]1d20+14[/dice]

[dice=Kka's Battle Cry]1d20+16[/dice]

Cherry Berry 88/88
Kka 94/94
Kvit 54/54
Lough 96/96


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Slides Loot sheet
Kka Magwi wrote:
How high up is the spider?

The cavern ceiling is 50 feet high. The spider is 20 foot tall, so if you stood right under it, you'd need to have 30 foot reach.

Rough side view (each character is 5 feet):

SSSS------------ Ceiling (50 foot from the floor)
SSSS
SSSS
SSSS
.
.
.
.
.
X
------------- Floor

X is your position, right below the spider S. Since you measure distance from the corner of your square, even though the spider is exactly 30 feet from the ground, the edge of your square is 5 feet high, meaning if you're directly below (or one square adjacent) it, you could reach it with a spell that has 30 foot reach. If you'd want to hit it from a distance though, you'd need a spell with 60 foot reach at least (60 feet is the next increment from 30, right?).


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CN Female Tengu (Nephilim) Rogue/Medic 8 | ♥️ 94/94 | ➕ fire 5 | AC 26 (28 Nimble Dodge) | Speed 40' | Avoid Notice (Init +17) | F+13T R+20M (Ev. Ref., Raise the Walls) W+16E | Perc +17 (Darkvision) | Hero 1 | ✋Gloom Blade, +1 Striking Wounding Shortsword | Status:

In a few short hours, I will be getting on a flight to Spain and quite likely won't be able to post anything until later tomorrow CET (UTC/GMT+1). I will remain in Europe until mid-April, so you may find that during that time, the times of the day that I post will change accordingly.

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions

Oh!

That is a long trip!

;)

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions

Posting tonite for sure

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions
GM Kwinten wrote:
Cherry Berry, Forbidding Ward is two actions. Do you want to do something else instead?

His staff has a one action +1 AC I think - perhaps that is what he meant

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions

His AC is 32 or higher - anyone have anything to soften him up?


- LG Fruit Leshy | Cleric 8 | HP 88/88 | AC 23 | F +15 R +15 W +17 | speed 25 ft | Perc +16(lowlight) | Hero Point 1/3 | Focus: 2/2 | Spells: 1: 5/5 2: 4/4 3: 4/4 4: 3/3 | Heals: 5/5 | Berry: 1 | Spell DC 25 | active condition: | Exploration activity: Search

Cherry has a couple of big booms, but just one of each.

Verdant Wheel

Action Symbols ➤ (◆), (◆◆), (◆◆◆), (◇), (↺) | Status Symbols: ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status conditions

Quick note: Fast healing +8 (4 rounds) is for Kka!


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Slides Loot sheet

Thanks for the correction! Read too quickly, assumed it was on self. Edited post.


CN Female Tengu (Nephilim) Rogue/Medic 8 | ♥️ 94/94 | ➕ fire 5 | AC 26 (28 Nimble Dodge) | Speed 40' | Avoid Notice (Init +17) | F+13T R+20M (Ev. Ref., Raise the Walls) W+16E | Perc +17 (Darkvision) | Hero 1 | ✋Gloom Blade, +1 Striking Wounding Shortsword | Status:
GM Kwinten wrote:

When an odd number of damage is divided, I usually give the leftover to the original target. If you disagree, feel free to say so. And thanks for the reminder to heal Kka. -5 from the stare, +8 form the heal, so effectively +3 HP.

Also, escaping takes MAP, so your shortsword attacks would be at -4. That makes the first attack still hit, but the second misses.

According to the Doubling and Halving Damage rules, partial HP damage gets rounded down. So the original 19 HP should have been halved and rounded-down to 9 HP. The only question then is what happens when it gets halved again due to Shield Other (thus the ? in my comment). RAW it would seem that half of 9 should be rounded down to 4, but I agree that that seems a little off in this case, so I'm fine with the principal recipient getting the rounded-off point of HP in these cases.

Good catch on the Escape triggering MAP. It's been a long time since I last tried an Escape, so I forgot about that aspect.


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Slides Loot sheet

Ah, sorry, poor phrasing on my part. I agree that half of 19 is 9. I was just wondering how that 9 is split. But upon reading the spell, it clearly says this:
The target takes half damage from all effects that deal Hit Point damage, and you take the remainder of the damage.

Half of 9 rounded down is 4. Ths remainder is 5, which goes to Cherry Berry. So technically you get 1 HP back, but I'll leave it as is for now.

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