Ærde: Lost and Found in the City of Wonders

Game Master Jibril Johan Sameh

On the north western edge of Al Aimtidad, the anvil desert, sits the jewel of the world, the city of Zhayalammar. It is the ancient city of invention, horror, passion, and sorcery.

The Narrative * City Map * Character Status * Lands Around Zhayalahmar * Known Power Groups * Gossamer House * Current Map * The Scoreboard


1,601 to 1,630 of 1,630 << first < prev | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | next > last >>

male (he/him)

In my post I mention a 1' space between blocks - that's corner to coner and on each side.


male (he/him)
Tymythy-son-of-Stywyrt wrote:
Will the damage force a concentration check? Also, shouldn’t you lose the spell if you fail a defensive cast attempt? Or is this just some special naga tomfoolery ;^)

Oh boy, are you ever right - failed concentration means the spell if ruined.

"Casting on the Defensive

Casting a spell while on the defensive does not provoke an attack of opportunity. It does, however, require a concentration check (DC 15 + double the spell’s level) to successfully cast the spell. Failure means that you lose the spell."

So, the way that reads is. I gave you AoO when I shouldn't have but the spell is lost.


Human Ranger 2 / Fighter 1 | HP: 13/29 (2 nonlethal)| AC (temp): 19 (13 Tch, 16 Fl) | CMD: 16 | F: +7 R: +5 W: +1 | Init: +3 | Perc: +7 SM: +1 | SMB: +3, SMD: 14 | bull str: 11

Yeah... no AoO but action is wasted. Tymythy's AoO could count as his regular attack this round, and Dounia's double AoO could be her full attack this round, unless she wants to do something else?

That might have been the end of the naga, considering it was on critical before both our attacks?


Human Ranger 2 / Fighter 1 | HP: 13/29 (2 nonlethal)| AC (temp): 19 (13 Tch, 16 Fl) | CMD: 16 | F: +7 R: +5 W: +1 | Init: +3 | Perc: +7 SM: +1 | SMB: +3, SMD: 14 | bull str: 11

And holy cow how a melee rogue who has a flanking buddy puts pretty much every other melee character to shame ;^)


male (he/him)
Tymythy-son-of-Stywyrt wrote:
And assuming the naga ends up invisible… it didn’t move, so we know the square it is in and can try to attack albeit with the usual miss chance, right? ...

Your AoOs were, in this case, immediate actions. The Naga's turn isn't finished. I've also created a little mess here. I shouldn't have given you AoOs for the spell casting but she is going to move so AoOs would be triggered anyway. Tymythy and Dounia's rolls stand. However, before Tymythy can take his turn, she is going to take her move action. 40' move into her cell.


male (he/him)

Current Map

Tymythy - sorry, you're very busy but please repost your round. Everyone up!


Human Ranger 2 / Fighter 1 | HP: 13/29 (2 nonlethal)| AC (temp): 19 (13 Tch, 16 Fl) | CMD: 16 | F: +7 R: +5 W: +1 | Init: +3 | Perc: +7 SM: +1 | SMB: +3, SMD: 14 | bull str: 11

40' eh... enough of a straight line to charge? If not, just double move to get just in range and help box it in the corner.


male (he/him)

The X's on the current map mark how far a single move is. I'll give you a double move just outside of her striking range. Sorry - no straight line.


Human Ranger 2 / Fighter 1 | HP: 13/29 (2 nonlethal)| AC (temp): 19 (13 Tch, 16 Fl) | CMD: 16 | F: +7 R: +5 W: +1 | Init: +3 | Perc: +7 SM: +1 | SMB: +3, SMD: 14 | bull str: 11

Single move for someone who still has 30' movement speed, I presume? In that case it's just a double move to get in position for next round's attacks... will write a few lines between some meetings.


Human Draconic Sorcerer/3 | HP 20/20 | Init +2 | AC14/F12/T13 | Mage armor AC18 | F+2 R+3 W+3 | Perc +4 SM +0 | Active Conditions: Mage Armor | Spells per day: 1st 4/6 | Claws: 7/7rounds | SMB 7; SMD 17

I was hoping that she could cast magic missile at the naga through the gap but there was no need :) But it's good to know we can see through the gaps even if we can't squeeze through them.


Is Dounia still poisoned? Or did she take some poison damage but is no longer actively poisoned? Does this question make sense?


male (he/him)

This is the sort of information that would be revealed by a Heal check


(-3 Con, -1 Wis) HP 18/18(24) | AC 16/14/12 | F+3/R+6/W+2 | CMB +1, CMD 15 | Acro 10, climb 5, DD 13, EA 10, Init 6, Perc 7, SoH 8, SM 1, Stealth 10, Surv 8

That second roll of mine was meant to be acrobatics but i posted and forgot to change it


Corey wrote:
I'll wait for Cairee to post then advance so the slabs will have a chance to change before you get to act again

Didn't Cairee go first this round, pulling Dounia towards the door labeled 1?


male (he/him)

You did but you won't get very far without climbing - please give me a climb roll.


Ah, sorry I misunderstood what blocks were up!


male (he/him)

Sorry, I added to an already confusing map


male (he/him)

I’ve set up a confusing dynamic here.

I have the floor slabs raising and lowering.

I also have five bricks slide out of the wall above the entrance door you came to the arena through. They came out when you pulled the chain to open the Naga’s gate. They have one-by-one slid back flush with the wall.

I’m afraid the floor slab and wall bricks are too similar and cause some confusion.

Oops


male (he/him)

Tymythy - the blocks only have two height settings up (10' off the arena floor) and down (level with the floor). They move about every six heartbeats (at the beginning of each round). So far: the red rose, green rose, green fell, blue rose, yellow rose, red fell.

Sorry everyone. I have the yellow blocks down in the current map. They are up. It doesn't effect anything. I'm adjusting the map.

This round:

Tymythy moved to the end of the slabs. He has a standard action left which can be converted into a move action.

Dounia made her save and has a standard and a move action left.

Zahra cast prestidigitation and then moved the gloves to her. She has no actions left. She plans to run back to the group next round.

Cairee stood up and then studied the text again. I'm going to say that, as she examined the symbols before, she is now taking a deeper look and that will use up her standard action. She has no actions left.

Tymythy - do you want to do anything else this round?

Dounia - what are you doing this round?


Human Ranger 2 / Fighter 1 | HP: 13/29 (2 nonlethal)| AC (temp): 19 (13 Tch, 16 Fl) | CMD: 16 | F: +7 R: +5 W: +1 | Init: +3 | Perc: +7 SM: +1 | SMB: +3, SMD: 14 | bull str: 11

Not much to do until the gate opens, so Tymythy will just wait. I doubt he can ready an action to jump down on an enemy with his spear leading, he doesn't really want to hide as he's there to take hits... actively observing their surroundings in case there's something vital we have overlooked or, when the gate opens, if this enemy is as sneaky as the naga was.


male (he/him)

With the Naga gate Dounia pulled the chain to open the gate. No one has pulled the chain for gate I. I assume you're waiting for Zahra to get to you but it will be a round too late. The machine is auto-selecting a gate.

I'm moving to the next round.


Corey wrote:

Above the entry door the bricks slid out again so that the protruded from the wall. This time only four drew forward.

So every time we have less rounds until a gate opens? Dang!


Human Draconic Sorcerer/3 | HP 20/20 | Init +2 | AC14/F12/T13 | Mage armor AC18 | F+2 R+3 W+3 | Perc +4 SM +0 | Active Conditions: Mage Armor | Spells per day: 1st 4/6 | Claws: 7/7rounds | SMB 7; SMD 17

Does it help that Zahra has immunity to polyester? :)


male (he/him)

You really should have reminded me of her polyester immunity earlier. I'm not sure if I can ret con the game through all the points it would have alter... waitaminute ... nevermind


male (he/him)

Interesting, looking up initiative ties on the forums says either:

Ties go to the adversary

or

Refer to highest Dexderity statistic (the average dexderity of the elementals is 15, Tymythy is 17)

I've always preferred the later (ha, preferred/later, put first the last - english is funny). Tymythy has initiative. The elementals go second. Then everyone else goes. Then the arena changes. Repeat.


Tymythy wrote:
perhaps one of the ladies can provide us with some information.

Sadly Cairee has no ranks in know. planes.


Human Draconic Sorcerer/3 | HP 20/20 | Init +2 | AC14/F12/T13 | Mage armor AC18 | F+2 R+3 W+3 | Perc +4 SM +0 | Active Conditions: Mage Armor | Spells per day: 1st 4/6 | Claws: 7/7rounds | SMB 7; SMD 17

I think we know by now that Zahra will never be of help with a knowledge roll :P


male (he/him)
Dounia Mehar Mehek Ghali wrote:

Dounia gasped as the wind creature swirls out of the opening, too fast for her to lunge at it. Then there's a fire creature in the doorway! Hoping that the creature hadn't noticed her yet, (and hoping that it's hot body wouldn't burn up her daggers), she stepped to get a clear shot, pulled two daggers from her magic belt, and threw them in quick succession.

Can I ready a move action to jump past the stone that Cairee's on to the one south of it if her stone goes up?

Sorry but I think there might be some Pathfinder/D&D confusion here.

Surprise will only give your first attack sneak attack damage bonus.

You are at an extreme angle and if you don't move out of the corner I will impose a 30% miss chance at hitting the fire elemental. <EDIT - just checked the map. Dounia has a corner of her square that can reach the entire fire elemental. No cover. No miss penalty!>

If you're throwing at an enemy who is fighting an ally in base-to-base (as the fire is with both Cairee and Tymythy) there is a -4 to hit penalty unless you have the feat 'precise shot'.

What would you like to do?


Human Ranger 2 / Fighter 1 | HP: 13/29 (2 nonlethal)| AC (temp): 19 (13 Tch, 16 Fl) | CMD: 16 | F: +7 R: +5 W: +1 | Init: +3 | Perc: +7 SM: +1 | SMB: +3, SMD: 14 | bull str: 11

Would it be more smooth for Tymythy to take his next turn before the arena shifts?

Right now, the flow of battle is Tymythy, pause, enemies, pause, ladies, pause, arena shifts, reset.

Moving Tymythy's next action before the arena shift would get us enemies and arena shift, pause, all of us, reset. Less time spent waiting for someone else to act ;^)

And as Tymythy is inside the cell, the arena shift is unlikely to affect his actions, as he has the earth elemental right in front of him to fight ;^)


male (he/him)

Works for me

1,601 to 1,630 of 1,630 << first < prev | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Aerde: Lost and found in the City of Wonders All Messageboards

Want to post a reply? Sign in.