About Jibril Johan SamehSize: Medium (6' tall, 150lbs)
HP: 51/51
Fortitude Save: +6 (+5 +1con)
Base attack bonus +6/+1 (+7/+1 melee, +10/+5 thrown, +10/+5 projectile)
Weapons
7 Durable Arrows damage 1d8+1 (+1 damage<30')
Warhammer attk +7/+2 . crit x3 . type B . damage 1d8+1 Dagger attk +7/+2 . crit 19-20/x2 . type P . damage 1d4+1 . range 10' SKILLS:
(C) Acrobatics rnks 4 bonus +11 Appraise rnks 0 bonus +1 Bluff rnks 0 bonus -1 (+3 vs undead) (C) Climb rnks 2 bonus +6 (C) Craft-Bowmaking (background skill) rnks 6 bonus +10 Diplomacy rnks 0 bonus -1 (+0 undead info gathering, +1 calming creatures) Disable Device rnks 0 bonus n/a Disguise rnks 0 bonus -1 Escape Artist rnks 0 bonus +4 Fly rnks 0 bonus +4 (C) Handle Animal rnks 2 bonus +7 (+9 when calming) (C) Heal rnks 3 bonus +8 (+10 w/ healing kit) (C) Intimidate rnks 0 bonus -1 Knowledge (arcana) rnks 0 bonus n/a (+3 magical creatures) (C) Knowledge (dungeon.) rnks 2 bonus +6 Knowledge (engin.) rnks 0 bonus n/a (C) Knowledge (geog.) rnks 2 bonus +6 (+8 in forests) (C) Knowledge (The Great Game) rnks 1 bonus +5 Knowledge (history) ranks 0 bonus n/a Knowledge (local) rnks 1 bonus (+1int) +2 (C) Knowledge (nature) rnks 2 bonus +6 (+8 forests) Knowledge (nobility) rnks 0 bonus n/a Knowledge (planes) ranks 0 bonus n/a (C) Knowledge (religion) rnks 2 bonus +7 (+12 undead) Linguistics rnks 0 bonus n/a (C) Perception rnks 6 bonus +13 (+15 forests/+15 magical beasts/+17 undead) Perform rnks 0 bonus -1 (C) Profession (mortician/enbalmer - background skill) rnks 5 bonus +10 (C) Ride rnks 1 bonus +8 (C) Sense Motive rnks 1 bonus +6 (+10 undead) (C) Spell Craft rnks 1 bonus +6 (C) Stealth rnks 5 bonus +12 (+14 forests) (C) Survival rnks 6 bonus +11 (+13 forests) - Tracking +14 (+16 forests/+19 undead/+21 undead in forests) (C) Swim rnks 3 bonus +7 Use Magic Device rnks 0 bonus n/a TRAITS
FEATS
SPECIAL ABILITIES
PREPARED SPELLS
EQUIPMENT:
Encumbrance: Light 43/50lbs . Moderate 51/100lbs . Heavy 130/150lbs Basic Outfit (n/albs) Elven Explorer's Outfit sturdy boots, cloth breeches with leather thigh pads, wide leather belt, long cloth shirt, leather vest, gloves, belt pouch (14gp, 3sp, 2cp) (n/albs) Small Copper Pendant Sub Total 0.5lbs - Total 0.5lbs - Encumbrance light Armour and Weapons
(19lbs)Masterwork backpack, Summer-kin emblazen, Avie (15lbs)
(36lbs) At Quinn's: bedroll (8 gems worth 50gp ea.), flint & steel, iron pot, messkit, fishing tackle
(90lbs) Total Encumbrance - 20' move
TEN MINUTE BACKGROUND:
Description Jibril Johan Sameh stands tall, maybe six feet, but is lithe with the muscles of a marathon runner. He has the presence of a boy waiting to be noticed dressed in a man’s clothes. There is some ancient rust coloured tattoo on his forehead barely legible. It’s as though someone made a full sized doll in the likeness of an elf and stuffed it sparingly with straw. His long beige hair is like straw. His eyes are too small and dark to show off the glamour of the elven people. This doesn’t so much make him look ugly as it offends people’s expectation of what an elf should be. He looks like an elf … with the magic turned off. He wears poor threads that are well fitted. Perhaps they were worth something once but now they are torn and unimpressive - isn’t it funny how that tear in his cloak is the size and shape of a bear’s claw? Over the torn cloak things are tied to his body … a clinking pouch, what looks like a curved rod ending in a sheath, a small leather roll, a large leather roll and a larger canvas roll. Two defining life events
2) Jibril had lived with the family tribe of elves for twelve years under the austere eye of his father, Hadthadalim. He discovered that his people are sun worshippers who are learned in the respectful rites of the dead. While out night-hunting with his father, Jibril was attacked by a ghostly elven rider. Hadthadalim saved his son and, after a lengthy battle, ‘becalmed’ the spirit he latter called a revenant. Within seven days Hadthadalim grew colder and colder until was gone.
Three quirks
Three people tied to Jibril
A secret known to Jibril
A secret unknown to Jibril
Jibril’s main goal in entering The Great Game
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