Ærde: Lost and Found in the City of Wonders

Game Master Jibril Johan Sameh

On the north western edge of Al Aimtidad, the anvil desert, sits the jewel of the world, the city of Zhayalammar. It is the ancient city of invention, horror, passion, and sorcery.

The Narrative * City Map * Character Status * Lands Around Zhayalahmar * Known Power Groups * Gossamer House * Gossamer Rooms * Current Map * The Scoreboard


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@corey, is there any drawback to doing the door second (or third or whatever) on the final day? Are there points for finishing everything first? or if someone takes forever, is there a hard cut off where we wouldn't be able to try it?


Human Draconic Sorcerer/4 | HP 25/26 | Init +2 | AC14/F12/T13 | Mage armor AC18 | F+2 R+3 W+4 | Perc +4 SM +0 | Active Conditions: Mage Armor | Spells per day: 1st 4/7 2nd 4/4 | Claws: 7/7rounds | SMB 7; SMD 17

I'm back :)

Although I'm not sure if there's anything for Zahra to add at the moment as currently she's having a nap.


male (he/him)

I'm going to move the forward to the Song of Two as soon as I get a little collateral ready.

Dounia - is there anything you want to do concerning Jacote and Vertbaton?


I'm off camping tomorrow until Sunday, someplace I've never been before, and I've heard there's no reception there. So I may be afk until Sunday evening.


Human Ranger 2 / Fighter 2 | HP: 35/37| AC (temp): 19 (14 Tch, 16 Fl) | CMD: 15 | F: +8 R: +6 W: +1 | Init: +4 | Perc: +8 SM: +1 | SMB: +4, SMD: 15 |

Have fun. And hope the weather will treat your well.


male (he/him)

Sorry - another bought of writers block
Please stay tuned


male (he/him)

Sorry, I should have posted an update sooner.

A lot is happening and it’s keeping me from the game. There is a serious issue with my immediate family and I need to attend to it.

I am also in the middle of some important house renos and my step-parents are visiting.

The game is a great place to get away from the serious stuff and hard work. The family will be here for a little while.

I’ll post when I can.


Human Draconic Sorcerer/4 | HP 25/26 | Init +2 | AC14/F12/T13 | Mage armor AC18 | F+2 R+3 W+4 | Perc +4 SM +0 | Active Conditions: Mage Armor | Spells per day: 1st 4/7 2nd 4/4 | Claws: 7/7rounds | SMB 7; SMD 17

No worries at all. Real life always comes first, especially when it’s family.

One step at a time and keep looking up :)


Human Ranger 2 / Fighter 2 | HP: 35/37| AC (temp): 19 (14 Tch, 16 Fl) | CMD: 15 | F: +8 R: +6 W: +1 | Init: +4 | Perc: +8 SM: +1 | SMB: +4, SMD: 15 |

Take the time you need, we'll wait for you.


male (he/him)

I will be posting in the next 24hrs. Please, join in when you can.


Human Ranger 2 / Fighter 2 | HP: 35/37| AC (temp): 19 (14 Tch, 16 Fl) | CMD: 15 | F: +8 R: +6 W: +1 | Init: +4 | Perc: +8 SM: +1 | SMB: +4, SMD: 15 |

Woohoo!


male (he/him)

I've posted a map in the Gameplay section.

Your apartment is number 33. The meeting place between Dounia, Candor, and Mahri is in the bath house next to apartment 52 in the SSE. The hall is stone on one side and painted doors on the other. There is no place to conceal oneself in the hallway. If any of the other members of The Black Birds is seen near the meeting place the entire caper will be called off.

The hall from your apartment to the bath house is 300' long. At a full run it would take three rounds to get there.


Nice map! That makes it so much easier to visualize. (Obviously).

What rooms are our friends in? Jacote and the ladies? I'm blanking on his name, but the elephant wing man? Cyn and Egama? Have we seen who is on either side of us?


Human Draconic Sorcerer/4 | HP 25/26 | Init +2 | AC14/F12/T13 | Mage armor AC18 | F+2 R+3 W+4 | Perc +4 SM +0 | Active Conditions: Mage Armor | Spells per day: 1st 4/7 2nd 4/4 | Claws: 7/7rounds | SMB 7; SMD 17

WOOT! The band's back together :)

I was curious about the rooms that are coloured differently. Anything we should know about this cool map?


Reporting for duty!


male (he/him)

Here is the MAP again with a room key


Corey, I'm trying to find the info you provided on resting this evening. I think we could rest a little before the meeting and finish up after?

I looked back and the last thing Cairee posted was going to bed, so she's sleeping fitfully until Dounia wakes her to get Ousel.


Human Draconic Sorcerer/4 | HP 25/26 | Init +2 | AC14/F12/T13 | Mage armor AC18 | F+2 R+3 W+4 | Perc +4 SM +0 | Active Conditions: Mage Armor | Spells per day: 1st 4/7 2nd 4/4 | Claws: 7/7rounds | SMB 7; SMD 17

I assume perception to figure out if any noise is coming from inside Prem's? I guess he could be passed out because he was pretty drunk last time Zahra spoke with him.

So are we hearing the voices from the foyer area?

Is it perception to try to figure out if we recognize the voices?


male (he/him)

The voices are coming from the foyer area. You can take time to listen and figure out who's coming but they are coming fast.

You can certainly listen at Prem's door - but, again, time is of the essence.

Both would be perception rolls.
To hear if someone is sleeping behind a door DC23
To hear the voices in the foyer enough to have a chance of identifying them DC15


Tymythy wrote:
Also, +2 if human's are making said noises.

I read that as 'sad' noises :)

Corey has confirmed that we got 4 hours of rest before this interaction and will need 4 hours after - unless we exert ourselves. Then we'll need a full 8 hours.


male (he/him)

I'm adding the guest rooms to the top menu. It will be called 'Gossamer rooms'


Human Draconic Sorcerer/4 | HP 25/26 | Init +2 | AC14/F12/T13 | Mage armor AC18 | F+2 R+3 W+4 | Perc +4 SM +0 | Active Conditions: Mage Armor | Spells per day: 1st 4/7 2nd 4/4 | Claws: 7/7rounds | SMB 7; SMD 17

I really want this door open so that I can read the spoilers! I agree with Cairee in that it’s really hard to not read them


male (he/him)

I'm going to resolve this round in the order everyone posts.

Zahra

Zahra al Asmar wrote:
I'm hoping you will allow a non-lethal use of Ray of Frost to use the ice to help quench the fire that Zahra sees

You didn't give me a location that you moved to. I'm going to mark the map with letters for everyone's ease. People can say they move to 1A for example. I'm moving you to a location in range of Dounia where you won't get an AoO for casting.

Also, Wow! Very creative use of your magic! I'm rolling your spellcraft vs DC16. If you succeed I will let frost damage cancel fire damage. If the remainder is fire damage then she will still be on-fire. If the remainder is frost damage then the fire is out.

Zahra's spell craft: 1d20 + 5 ⇒ (20) + 5 = 25

Well … a crit … no frost damage and the fire is out.

Dounia
You failed your save so you take the full 9hpd and you remain on fire before Zahra got to you. Zahra put the fire out so you don't need to make a reflex save (which would have used up your standard action and prevented you from attacking this round).


HP 31/31/Wis -1| AC 16/14/12 | F+3/R+7/W+2 | CMB +2, CMD 16 | Acro 11, climb 5, DD 14, EA 10, Init 6, Perc 8, SoH 9, SM 5, Stealth 11, Surv 9

Right, you even told me the Dex save was my action, then I wrote half the post, went to work, forgot what I was doing, and then gave myself two actions. So thanks to Zahra for the save, and then my action can stand.


male (he/him)

Tymythy's acrobatics to get to Dounia: 1d20 + 6 ⇒ (14) + 6 = 20

A 30' move to get close then 1/2 move (15') with acrobatics to avoid AoO will get Tymythy standing over Dounia.

Tymythy is providing soft cover to Dounia (+4ac) but Dounia can't stand up in this square.


male (he/him)

Sorry Tymythy. You said you invited AoOs. Here they come.


They’d be before Cairee’s move I think so if he takes damage he’ll get some healing…


male (he/him)

Yup, he will ;)


male (he/him)

Why is Tymythy's AC19? It's listed as Temporary. If it is 19 then Kingsworthy's rapier gets through.


male (he/him)

Tymythy still had 3hpd from the day's challenge = hp34
He just had the crap cut out of him by Candor and Simone (-29) = hp5
If Kingsworthy hits (-6) = -1
Tymythy falls prone and drops Kisugina
Cairee heals him (+6) = hp5

Sorry, that was the luckiest the foes have ever been in this entire game.


Not to nitpick but Cairee heals 7


male (he/him)

She does heal 7, sorry, bad math. Tymythy was possibly at -1. I'm waiting to find out why his AC was 19. His current total would be 6, not 5.

If his AC is 19 then Kingsworthy misses, Tymythy remains standing and doesn't drop Kisugina, and his current hp become 11.


Human Ranger 2 / Fighter 2 | HP: 35/37| AC (temp): 19 (14 Tch, 16 Fl) | CMD: 15 | F: +8 R: +6 W: +1 | Init: +4 | Perc: +8 SM: +1 | SMB: +4, SMD: 15 |

The "temp" AC is because of the heavier armor bought by the funds from our fans - he can't take it with him out of this party, so it is only temporary.

Also, ouch.

Also also, agree that Zahra's use of the spell was pretty darn clever!


male (he/him)

Excellent, AC19 means - HPs 12 (some more of my bad math there), Weapon is in-hand, and Tymythy is standing but at -2 to hit next round.


Human Ranger 2 / Fighter 2 | HP: 35/37| AC (temp): 19 (14 Tch, 16 Fl) | CMD: 15 | F: +8 R: +6 W: +1 | Init: +4 | Perc: +8 SM: +1 | SMB: +4, SMD: 15 |

Well, that was only AoOs. The enemies get a chance to finish the job before Tymythy gets to fight back. Gotta admit it, didn't expect so much hurt coming in from so many directions ;-)


Do we all die in a bathroom today?


Human Draconic Sorcerer/4 | HP 25/26 | Init +2 | AC14/F12/T13 | Mage armor AC18 | F+2 R+3 W+4 | Perc +4 SM +0 | Active Conditions: Mage Armor | Spells per day: 1st 4/7 2nd 4/4 | Claws: 7/7rounds | SMB 7; SMD 17

I was so excited to read the spoilers. So many gasps. I had no idea there was so much treachery afoot. They will pay.

We may die in a bathroom one day, but today is not that day!

At least the porters are there as witness to the bat-crap craziness of the others.

I just wish that allies weren't mixed in with those Zahra wants to hurt for hurting her friends. She really wants to try out her Flurry of Snowballs but it would hurt everyone...


Human Draconic Sorcerer/4 | HP 25/26 | Init +2 | AC14/F12/T13 | Mage armor AC18 | F+2 R+3 W+4 | Perc +4 SM +0 | Active Conditions: Mage Armor | Spells per day: 1st 4/7 2nd 4/4 | Claws: 7/7rounds | SMB 7; SMD 17

I want to thank our GM for rolling really nicely for Zahra's spellcraft. I don't think it would have worked as well as it did without that critical roll :)

It is my mission to give a good name to the Ray of Frost spell. It always had a bad rap for being mainly used for chilling drinks.


Human Ranger 2 / Fighter 2 | HP: 35/37| AC (temp): 19 (14 Tch, 16 Fl) | CMD: 15 | F: +8 R: +6 W: +1 | Init: +4 | Perc: +8 SM: +1 | SMB: +4, SMD: 15 |

Tymythy's one hit from going down... are any of the nearby enemies (Simone, Kingsworthy, Candor) wounded? Would like to try and even out the numbers a little bit before Tymythy takes a nap himself.

**Edit**

Nevermind, you had already updated the character status sheet.


male (he/him)

I had the door on sprung hinges and it closed automatically. I din't think to post it.

Retcon-ing Cairee's direction to Ousel.


HP 31/31/Wis -1| AC 16/14/12 | F+3/R+7/W+2 | CMB +2, CMD 16 | Acro 11, climb 5, DD 14, EA 10, Init 6, Perc 8, SoH 9, SM 5, Stealth 11, Surv 9

With Tymythy standing over Dounia, what are her options for movement? If Kingsworthy is down, is his square considered free? Occupied? Rough terrain? I assume Dounia can't stand and fight in the same square she is now. I understand that I'll take an AoO unless I use my whole round action to avoid one. She will eat the AoO in order to be able to fight this round, assuming there's a place she can get to during her move action and still reach somebody.


male (he/him)

Dounia can crawl 5' as a move action to where Kingsworthy's body is but with two AoOs (Candor and Simone) possible.
She can fight from under Tymyhty as a prone fighter -4 to hit.
The only ranged weapon one can use from prone is a crossbow.
Confirm - she can't stand with Tymythy standing over her. You can pass through the space of an ally but you can't occupy the same space.

She isn't being flanked anymore so things begin to balance out:
prone ac -4 + cover from Tymythy ac+4
fighting from prone -4 to hit + Prems inspire courage +1 to hit


Human Ranger 2 / Fighter 2 | HP: 35/37| AC (temp): 19 (14 Tch, 16 Fl) | CMD: 15 | F: +8 R: +6 W: +1 | Init: +4 | Perc: +8 SM: +1 | SMB: +4, SMD: 15 |

If she makes it plain she needs room and not protection, perhaps Tymythy can 5' step out of her square at the end of his action?


HP 31/31/Wis -1| AC 16/14/12 | F+3/R+7/W+2 | CMB +2, CMD 16 | Acro 11, climb 5, DD 14, EA 10, Init 6, Perc 8, SoH 9, SM 5, Stealth 11, Surv 9

Since we're about to be questioned - this is what Dounia told you all:

Quote:
That reminded her of Candor's words. "Oh! Also, I talked to Candor! She's meeting up with Mahri, one of those Aureola competitors. They want to figure out a way to keep our memories after this is all over. She wants me to meet them in the middle of the night. I think I should."


Human Ranger 2 / Fighter 2 | HP: 35/37| AC (temp): 19 (14 Tch, 16 Fl) | CMD: 15 | F: +8 R: +6 W: +1 | Init: +4 | Perc: +8 SM: +1 | SMB: +4, SMD: 15 |

There goes my plausible deniability excuse as a player ;^)


male (he/him)

There are 5 1/2hrs before the next challenge.

Those of you who made a point of getting rest before the incident at the Baths. If you use the time to sleep, you will have the hour to pray or study and just make it to the challenge.

Those of you who didn't rest before the fight. You do not get spells back, perform healing (hp or ability damage), or renew abilities that have uses/day. Also, make a con check DC10 or be fatigued.

Fatigue - can neither run nor charge and takes a –2 penalty to Strength and Dexterity. Doing anything that would normally cause fatigue causes the fatigued character to become exhausted. After 8 hours of complete rest, fatigued characters are no longer fatigued.


HP 31/31/Wis -1| AC 16/14/12 | F+3/R+7/W+2 | CMB +2, CMD 16 | Acro 11, climb 5, DD 14, EA 10, Init 6, Perc 8, SoH 9, SM 5, Stealth 11, Surv 9

con check: 1d20 + 2 ⇒ (15) + 2 = 17


Human Ranger 2 / Fighter 2 | HP: 35/37| AC (temp): 19 (14 Tch, 16 Fl) | CMD: 15 | F: +8 R: +6 W: +1 | Init: +4 | Perc: +8 SM: +1 | SMB: +4, SMD: 15 |

Con check: 1d20 + 2 ⇒ (20) + 2 = 22


male (he/him)

That crit will mean Tymythy can perform the regular aspects of a full night's sleep.


Human Ranger 2 / Fighter 2 | HP: 35/37| AC (temp): 19 (14 Tch, 16 Fl) | CMD: 15 | F: +8 R: +6 W: +1 | Init: +4 | Perc: +8 SM: +1 | SMB: +4, SMD: 15 |

So, +4HP from a decent night's rest? I'll gladly accept.

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