Ærde: Lost and Found in the City of Wonders

Game Master Jibril Johan Sameh

On the north western edge of Al Aimtidad, the anvil desert, sits the jewel of the world, the city of Zhayalammar. It is the ancient city of invention, horror, passion, and sorcery.

The Narrative * City Map * Character Status * Lands Around Zhayalahmar * Known Power Groups * Gossamer House * Current Map * The Scoreboard


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Human Ranger 2 / Fighter 2 | HP: 24/37| AC (temp): 19 (14 Tch, 16 Fl) | CMD: 15 | F: +8 R: +6 W: +1 | Init: +4 | Perc: +8 SM: +1 | SMB: +4, SMD: 15 |

”Shame,” Tymythy said as the trek down the path he chose proved uneventful. ”But with all the magic around, we can’t just assume the exit from the maze will be at its outer edges. Besides, there are bound to be those two secrets to ferret out as well, likely on a path that doesn’t lead to the way out.”

Too much ground to cover to search everything everywhere unless we want to move in here to live, but I assume there hasn’t been any signs at crossroads to indicate one way might lead forward?


male (he/him)

No signs at crossroads that you've noticed


HP 24nl/31| AC 16/14/12 | F+3/R+7/W+2 | CMB +2, CMD 16 | Acro 11, climb 5, DD 14, EA 10, Init 6, Perc 8, SoH 9, SM 5, Stealth 11, Surv 9

Dounia stomped her foot in anger at hitting the dead end, nearly breaking her chalk. It was getting pretty short, so she swapped it out for a fresh stick. "I think people must go crazy in here from sheer frustration! I guess we head back and take the other direction?"


Human Draconic Sorcerer/4 | HP 26/26 | Init +2 | AC14/F12/T13 | Mage armor AC18 | F+2 R+3 W+4 | Perc +4 SM +0 | Active Conditions: Mage Armor | Spells per day: 1st 7/7 2nd 4/4 | Claws: 7/7rounds | SMB 7; SMD 17

Zahra nodded, "That would be my suggestion as we do seem to be running out of options. Hopefully we just haven't found the key area yet and not having missed doing something, like interacting more with the visions in the mirrors."

The sorceress motioned at Cairee, "Lead on, fearless leader."

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