Ærde: Lost and Found in the City of Wonders
Game Master
Jibril Johan Sameh
On the north western edge of Al Aimtidad, the anvil desert, sits the jewel of the world, the city of Zhayalammar. It is the ancient city of invention, horror, passion, and sorcery.
The Narrative * City Map * Character Status * Lands Around Zhayalahmar * Known Power Groups * Gossamer House * Gossamer Rooms * Current Map * The Scoreboard
male (he/him)
I've updated the map and status but it doesn't seem to have made it to Paizo yet - when it shows the remaining whisperer having taken 44hpd; or shows Tymythy base-to-base with Wynowen, then it should be the new ones
Human Ranger 2 / Fighter 2 | HP: 35/37| AC (temp): 19 (14 Tch, 16 Fl) | CMD: 15 | F: +8 R: +6 W: +1 | Init: +4 | Perc: +8 SM: +1 | SMB: +4, SMD: 15 |
Damn, this is getting down to the wire! Only a few HPs left on all of us combined.
male (he/him)
!!!!
I'm sweating for you all!
male (he/him)
Zahra - make sure you read your spoiler
HP 31/31/Wis -1| AC 16/14/12 | F+3/R+7/W+2 | CMB +2, CMD 16 | Acro 11, climb 5, DD 14, EA 10, Init 6, Perc 8, SoH 9, SM 5, Stealth 11, Surv 9
Is Cairee still voiceless? Do we know how to get her voice back? Can she cast voiceless? She has stabilize as an orison. I think I'll have her join the others, should be 25' of movement to get her next to Zahra. Not sure what she can do without a voice.
male (he/him)
All of her spells have a verbal component so no spell casting
Channeling energy doesn’t say it has a verbal component but she’s used up all her channeling
What can she do? Drink or deliver a potion
Yes, she’s still voiceless
No, you need to make a kn religion roll to know how to get her voice back and Cairee has already had her roll
Human Draconic Sorcerer/4 | HP 25/26 | Init +2 | AC14/F12/T13 | Mage armor AC18 | F+2 R+3 W+4 | Perc +4 SM +0 | Active Conditions: Mage Armor | Spells per day: 1st 4/7 2nd 4/4 | Claws: 7/7rounds | SMB 7; SMD 17
GM Corey Homebrew wrote: Zahra - make sure you read your spoiler Sorry! I read the ooc in the spoiler and thought that was it. My brain didn’t keep reading. I’ve seen it now and will respond in a spoiler :)
male (he/him)
Human Ranger 2 / Fighter 2 | HP: 35/37| AC (temp): 19 (14 Tch, 16 Fl) | CMD: 15 | F: +8 R: +6 W: +1 | Init: +4 | Perc: +8 SM: +1 | SMB: +4, SMD: 15 |
GM Corey Homebrew wrote: What can she do? Drink or deliver a potion Does her domain ability require speech? A couple Storm Bursts could go a long way, since at least the female prisoner leader is on her last legs as well. Anything we can do to reduce the dice rolled against us would help.
male (he/him)
Her 'Storm Burst' does not require speech. She only needs to present her holy symbol and use a standard action.
male (he/him)
Cairee will get to Zahra with a move action but finding and producing the potion will be her second action. She won't be able to feed it to Zahra until next round.
male (he/him)
The whisperer was falling to pieces before E'gama but, even then, it bit out at him. The nick it left on his right forearm produced another wave of tiredness but the huge elf fought it off once again.
Tymythy up!
male (he/him)
Dounia - Gorigan was prone so you were at +4 to both attacks. The second attack would be 11 but still misses.
male (he/him)
Tymythy - Wynowen is on her last 2hps. If you (or anyone else) manage to hit her please write up a fitting end
male (he/him)
Holy Crap!!! What a sequence!!!
Human Ranger 2 / Fighter 2 | HP: 35/37| AC (temp): 19 (14 Tch, 16 Fl) | CMD: 15 | F: +8 R: +6 W: +1 | Init: +4 | Perc: +8 SM: +1 | SMB: +4, SMD: 15 |
Hooray for clutch critical!
Human Draconic Sorcerer/4 | HP 25/26 | Init +2 | AC14/F12/T13 | Mage armor AC18 | F+2 R+3 W+4 | Perc +4 SM +0 | Active Conditions: Mage Armor | Spells per day: 1st 4/7 2nd 4/4 | Claws: 7/7rounds | SMB 7; SMD 17
If Zahra was privy to everything that had transpired then she’d make this suggestion. Since she isn’t, maybe someone else can. Can we make the two that helped us Blackbirds???if they’re part of our team then we don’t have to fight them. But they’d have to join in any following challenges. Other teams have more people so that shouldn’t be a constraint.
Human Ranger 2 / Fighter 2 | HP: 35/37| AC (temp): 19 (14 Tch, 16 Fl) | CMD: 15 | F: +8 R: +6 W: +1 | Init: +4 | Perc: +8 SM: +1 | SMB: +4, SMD: 15 |
I like the idea ;-) And did every member of a team have to run a challenge, as long as the team is represented?
male (he/him)
HP 31/31/Wis -1| AC 16/14/12 | F+3/R+7/W+2 | CMB +2, CMD 16 | Acro 11, climb 5, DD 14, EA 10, Init 6, Perc 8, SoH 9, SM 5, Stealth 11, Surv 9
Zahra al Asmar wrote: If Zahra was privy to everything that had transpired then she’d make this suggestion. Since she isn’t, maybe someone else can. Can we make the two that helped us Blackbirds???if they’re part of our team then we don’t have to fight them. But they’d have to join in any following challenges. Other teams have more people so that shouldn’t be a constraint. Zahra beat me to it, I had the same thought!
male (he/him)
Dounia Mehar Mehek Ghali wrote: Are we still waiting on Cairee's turn?
Cairee gasped in relief as Zahra woke up. She immediately called upon Saiph to heal her, as the potion wasn't enough.
Can she do a CMW? If so that's what she'll do. Hopefully that's before the slabs fall.
Yes, Cairee still has her turn.
She can't reach Zahra without climbing up. Zahra is on a raised slab and Cairee is on the arena floor.
She has one level 2 spell she can convert to a cure moderate wounds.
<edit>
Your diplomacy roll is just good enough for a +2 to someone else's roll
HP 31/31/Wis -1| AC 16/14/12 | F+3/R+7/W+2 | CMB +2, CMD 16 | Acro 11, climb 5, DD 14, EA 10, Init 6, Perc 8, SoH 9, SM 5, Stealth 11, Surv 9
I thought her turn was before the slabs fell. I was too slow. She'll use her movement to climb up.
Cairee climb: 1d20 ⇒ 19
CMW: 2d8 + 3 ⇒ (7, 7) + 3 = 17

male (he/him)
Dounia Mehar Mehek Ghali wrote: I thought her turn was before the slabs fell. I was too slow. She'll use her movement to climb up.
[dice=Cairee climb]1d20
[dice=CMW]2d8+3
Her turn is before the yellow slabs fell. She fell the round before standing on a green slab adjacent to Zahra. She's climbing up onto a slab that is about to fall.
2 rounds ago:
Cairee feeds Zahra the healing potion. Cairee is on a green slab. Zahra is on a yellow slab.
1round ago:
Cairees slab falls. She succeeds her reflex save (which cuts the fall damage in half and turns it into non-lethal). The damage rolled was 1, halved-non-lethal I rounded down to 0. Cairee is on the Arena floor 10' below Zahra who is now conscious.
In the interest of keeping things moving I'm going to have Cairee wait and then cast heal moderate wounds - Zahra's HP total wont be effected.
My apologies everyone. I posted Cairee's initiative was 'up' and kept posting in order to keep things moving. I don't love holding things up for bot'ed characters but it has only created confusion. I'll be more patient.
male (he/him)
Also - Dounia is on a raised red slab. Tymythy is on a lowered yellow slab. You are not strictly back-to-back anymore.
male (he/him)
The current map and character status are updated to top of round 37
You haven't been in the challenge for four minutes yet
Human Ranger 2 / Fighter 2 | HP: 35/37| AC (temp): 19 (14 Tch, 16 Fl) | CMD: 15 | F: +8 R: +6 W: +1 | Init: +4 | Perc: +8 SM: +1 | SMB: +4, SMD: 15 |
Sweet! Now let's hope the judges let this one rule twist pass...
Human Ranger 2 / Fighter 2 | HP: 35/37| AC (temp): 19 (14 Tch, 16 Fl) | CMD: 15 | F: +8 R: +6 W: +1 | Init: +4 | Perc: +8 SM: +1 | SMB: +4, SMD: 15 |
Damn... should have readied an action to throw the usriev instead...
male (he/him)
Well done Dounia - he was about to channel negative energy and do 2d6 hpd to everyone there. Initiative rounds are over. Everyone can post freely.
This, however, is still being timed.
edit - incidentally, you collectively did about 375 hit points damage, vanquished 10 foes, and Zahra almost died twice ;)
You also claimed 'magical gloves' and maybe noticed the peppering of long term game clues, and made two new friends >:]
Also, I bet Zahra can't wait and talk to you all in private!
Human Ranger 2 / Fighter 2 | HP: 35/37| AC (temp): 19 (14 Tch, 16 Fl) | CMD: 15 | F: +8 R: +6 W: +1 | Init: +4 | Perc: +8 SM: +1 | SMB: +4, SMD: 15 |
Well done! And now with the immediate danger past, time to go read the naga's and the AWs's lines again...
male (he/him)
Cell IV and cell II have been searched, as well as the bodies of the people from cell IV and the Attic Whisper remains.
You still have Cell I (the lunar naga) and Cell III (Attic Whisperer)
Human Ranger 2 / Fighter 2 | HP: 35/37| AC (temp): 19 (14 Tch, 16 Fl) | CMD: 15 | F: +8 R: +6 W: +1 | Init: +4 | Perc: +8 SM: +1 | SMB: +4, SMD: 15 |
Naga's cell had that astronomy-themed painting on the wall:
Quote: It seems to record the position of the stars and track the movement of the two moons If other cells have something similar we might have a puzzle for the third silver key-thingey piece in our hands. If not... perhaps the naga made it for her own pleasure and there is no deeper meaning ;^)
Human Ranger 2 / Fighter 2 | HP: 35/37| AC (temp): 19 (14 Tch, 16 Fl) | CMD: 15 | F: +8 R: +6 W: +1 | Init: +4 | Perc: +8 SM: +1 | SMB: +4, SMD: 15 |
Considering how well we need to roll to pass (50-4, the best combined STR bonus we can put together means 46 before rolls, so at the very mininum, 15, 15 and 16 rolled together), should we just bounce sets of ten rolls or so and see how long it takes for us to get a string of good rolls on the same round?
male (he/him)
Human Ranger 2 / Fighter 2 | HP: 35/37| AC (temp): 19 (14 Tch, 16 Fl) | CMD: 15 | F: +8 R: +6 W: +1 | Init: +4 | Perc: +8 SM: +1 | SMB: +4, SMD: 15 |
*chuckle* None of those rolls was enough for even a nat 20 from one of us to cut it ;^) Might as well roll for 50 more sets while you are at it!
male (he/him)
You have a good chance on round 50, 56, and 57 - 50% or better each time.
Human Ranger 2 / Fighter 2 | HP: 35/37| AC (temp): 19 (14 Tch, 16 Fl) | CMD: 15 | F: +8 R: +6 W: +1 | Init: +4 | Perc: +8 SM: +1 | SMB: +4, SMD: 15 |
Oh, I thought you meant 3 people total, not in addition to E'gama. Right. Let's make a couple rolls, then.
HP 31/31/Wis -1| AC 16/14/12 | F+3/R+7/W+2 | CMB +2, CMD 16 | Acro 11, climb 5, DD 14, EA 10, Init 6, Perc 8, SoH 9, SM 5, Stealth 11, Surv 9
Come on Zahra! You can do it! This is surprisingly stressful. Especially since, with her STR of 8, Dounia can do absolutely nothing except hinder the efforts.
male (he/him)
I need to concentrate on some home renovations and put this game on the back burner for a couple of weeks. It's a good time for a pause and when we start up again I'll lay out the arean and put a reminder out of open plot threads.
Everyone have a good break. I'll check back on the 26th.
Human Ranger 2 / Fighter 2 | HP: 35/37| AC (temp): 19 (14 Tch, 16 Fl) | CMD: 15 | F: +8 R: +6 W: +1 | Init: +4 | Perc: +8 SM: +1 | SMB: +4, SMD: 15 |
Right, try to have some fun with that ;^)
Human Draconic Sorcerer/4 | HP 25/26 | Init +2 | AC14/F12/T13 | Mage armor AC18 | F+2 R+3 W+4 | Perc +4 SM +0 | Active Conditions: Mage Armor | Spells per day: 1st 4/7 2nd 4/4 | Claws: 7/7rounds | SMB 7; SMD 17
Totally on board with the pause. I hope things go well with the renos!
male (he/him)
Thank you everyone for your patience. Please sound off so I know you’re here and I’ll get things started with a post of what you see in the arena
Human Ranger 2 / Fighter 2 | HP: 35/37| AC (temp): 19 (14 Tch, 16 Fl) | CMD: 15 | F: +8 R: +6 W: +1 | Init: +4 | Perc: +8 SM: +1 | SMB: +4, SMD: 15 |
Present and ready! I trust your home improvement project went well?
male (he/him)
Thank you. Im far enough along to start the game back up.
Human Draconic Sorcerer/4 | HP 25/26 | Init +2 | AC14/F12/T13 | Mage armor AC18 | F+2 R+3 W+4 | Perc +4 SM +0 | Active Conditions: Mage Armor | Spells per day: 1st 4/7 2nd 4/4 | Claws: 7/7rounds | SMB 7; SMD 17
Sounding off :) Although I will be camping next week so my posting will be slower so bot me if needed.
HP 31/31/Wis -1| AC 16/14/12 | F+3/R+7/W+2 | CMB +2, CMD 16 | Acro 11, climb 5, DD 14, EA 10, Init 6, Perc 8, SoH 9, SM 5, Stealth 11, Surv 9
I'm here too! Though I have 143 game posts and 101 discussions to catch up on :)
HP 31/31/Wis -1| AC 16/14/12 | F+3/R+7/W+2 | CMB +2, CMD 16 | Acro 11, climb 5, DD 14, EA 10, Init 6, Perc 8, SoH 9, SM 5, Stealth 11, Surv 9
Yikes! Skip the discussions.
Oh good! Just got through the game posts. DUDES! That was intense! Well done all of you. And very cool that you talked the elves into joining us. Dounia, does Cairee have any spells left for the day?
Human Ranger 2 / Fighter 2 | HP: 35/37| AC (temp): 19 (14 Tch, 16 Fl) | CMD: 15 | F: +8 R: +6 W: +1 | Init: +4 | Perc: +8 SM: +1 | SMB: +4, SMD: 15 |
Nice to have you back too, Cairee!
Thank you! It's great to be back :)
|