Ironperenti's Rise of the Runelords Campaign

Game Master Ironperenti

The Roll20 maps link is HERE

Treasure tracker is HERE

Player notes: Player Notes

Calendar is HERE

Market Bargains:

Market Bargain Hunting (you may search for a bargain once per week) d20 Roll
1–6 A piece of adventuring gear, clothing, food or drink, or trade good of your choice (chosen from any in Pathfinder RPG Ultimate Equipment) at 10% its normal price.
7–12 An alchemical item of your choice (chosen from any in Ultimate Equipment) at 10% its normal price.
13–16 A weapon of your choice (to include expert or masterwork) at 10% its normal price.
17–19 A potion or scroll of your choice (chosen from any in Ultimate Equipment) at 10% its normal price.
20 A magic item of your choice at 10% its normal price.


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Ranger 9 | HP 33/104 Nonlethal 0/104 | AC 25** T 12** FF 21** | CMB +15**, CMD 31** (31* vs. disarm/grapple) | F: +09**, R: +07**, W: +6** (+2 vs Fear) | Init: +3 | Perc: +08** (low-light vision)| Equipped Weapon: +1 Adamantine Longsword +17**/+12** (2d6**+9/17-20 Slashing) ; Shield Bash +14**/+09** (1d8+7) Piercing ; Elven Longbow +12**/+7** 1d8+2P+1d6E | Speed 60/30ft (90 Fly**) | Stamina: 01/11 | Martial Flexibility: 3/5| Active Conditions: *Fly (9 Min), Enlarge Person (9 Min), Haste (4 RND), Flex>Bane 6/10, Grappled, -2 levels* |

Oh I missed one of the attacks that hit her. Well, she's not beyond saving just yet!


Female Aasimar Cleric of Reymenda 9 | 69/69 HP | AC 15 T 11 FF 14 | Fort +9 Ref +5 Will +12 | Initiative +1 | Perception +7 | Channel Energy 6/6 | Daylight 2/2 | Holy Lance 1/1 | Rebuke Death 8/8 | Touch of Good 8/8

Isa is killed outright because:

1. The negative levels (2) reduce her max & current hit points by 10, putting her at -17.
2. To add insult to injury, since she has communal water walk she takes falling damage when she is knocked out of the air and hits the water.

We did learn something interesting though: This is apparently a native local outsider, as if it were summoned, the magic circle against evil would prevent it from making physical contact until Isabella attacked it, which she hadn't yet. (It could penetrate the magic circle with SR, but it didn't make a roll. I suppose it could be immune to protection from evil.) So, nobody summoned it, which at least is a good thing.

Anyway, looking up some hyper-optimization guides for healbots now. I thought I could play a concept character, my bad.


Thought Thief 5 / Invest 4 | HP 90/90 | AC/T/FF 19/15/14 | FRW 6/12/8 | Speed 30' | Init +5 Perc +13 | Base Atk +5; CMB +5; CMD 20

Apologies, I have had some real life intrusion, I will catch up shortly. I am disinclined for Isabella to die ...


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Ranger 9 | HP 33/104 Nonlethal 0/104 | AC 25** T 12** FF 21** | CMB +15**, CMD 31** (31* vs. disarm/grapple) | F: +09**, R: +07**, W: +6** (+2 vs Fear) | Init: +3 | Perc: +08** (low-light vision)| Equipped Weapon: +1 Adamantine Longsword +17**/+12** (2d6**+9/17-20 Slashing) ; Shield Bash +14**/+09** (1d8+7) Piercing ; Elven Longbow +12**/+7** 1d8+2P+1d6E | Speed 60/30ft (90 Fly**) | Stamina: 01/11 | Martial Flexibility: 3/5| Active Conditions: *Fly (9 Min), Enlarge Person (9 Min), Haste (4 RND), Flex>Bane 6/10, Grappled, -2 levels* |

a scroll of raise dead is only 6125 GP we can afford it. Z can probably teleport to Magnimar to get one then teleport back once we're done with the snek, and Konrad can hit the DC 29 UMD check.


Ranger 9 | HP 33/104 Nonlethal 0/104 | AC 25** T 12** FF 21** | CMB +15**, CMD 31** (31* vs. disarm/grapple) | F: +09**, R: +07**, W: +6** (+2 vs Fear) | Init: +3 | Perc: +08** (low-light vision)| Equipped Weapon: +1 Adamantine Longsword +17**/+12** (2d6**+9/17-20 Slashing) ; Shield Bash +14**/+09** (1d8+7) Piercing ; Elven Longbow +12**/+7** 1d8+2P+1d6E | Speed 60/30ft (90 Fly**) | Stamina: 01/11 | Martial Flexibility: 3/5| Active Conditions: *Fly (9 Min), Enlarge Person (9 Min), Haste (4 RND), Flex>Bane 6/10, Grappled, -2 levels* |

Come to think of it we could have just had Z teleport to do our errands from the beginning it would have taken him two days to stop at Ilsurian and Magnimar lmao


Female Aasimar Cleric of Reymenda 9 | 69/69 HP | AC 15 T 11 FF 14 | Fort +9 Ref +5 Will +12 | Initiative +1 | Perception +7 | Channel Energy 6/6 | Daylight 2/2 | Holy Lance 1/1 | Rebuke Death 8/8 | Touch of Good 8/8
Forest Hunt‎‎‎er‎‎‎ wrote:
a scroll of raise dead is only 6125 GP we can afford it. Z can probably teleport to Magnimar to get one then teleport back once we're done with the snek, and Konrad can hit the DC 29 UMD check.

No, Isa has a total wealth of 4,392, and she should be at 46,000. Her equipment is way, way, way below what it should be at this level, which is a direct contributor to her inability to hang in there. Spending good money after bad to raise her and then pay to remove her negative levels is a bad decision because she will just wind up in a death spiral: unable to face challenges because her gear is so bad, then dying again, having to spend all the money on raising dead, thus unable to afford any upgrades, endlessly.

The correct strategy is to strip her for all of her valuables, then bring in a new healer with appropriate WBL/gear.

I haven't looked at the gear on the rest of the party, but if this is indicative of a more widespread problem of not getting the correct amounts of loot, then that should be addressed before moving on to the next book in the AP.


Ranger 9 | HP 33/104 Nonlethal 0/104 | AC 25** T 12** FF 21** | CMB +15**, CMD 31** (31* vs. disarm/grapple) | F: +09**, R: +07**, W: +6** (+2 vs Fear) | Init: +3 | Perc: +08** (low-light vision)| Equipped Weapon: +1 Adamantine Longsword +17**/+12** (2d6**+9/17-20 Slashing) ; Shield Bash +14**/+09** (1d8+7) Piercing ; Elven Longbow +12**/+7** 1d8+2P+1d6E | Speed 60/30ft (90 Fly**) | Stamina: 01/11 | Martial Flexibility: 3/5| Active Conditions: *Fly (9 Min), Enlarge Person (9 Min), Haste (4 RND), Flex>Bane 6/10, Grappled, -2 levels* |

I don't think we were actually supposed to fight this guy, Forest is just kind of stupid :P He didn't expect anyone else to charge in, if Forest survives he'll probably spend his golds to revive Isa whether she wants him to or not, obviously he would feel guilty. A grand tale to tell in the tavern, regardless if Isa and Forest survive.

Can't lie though, I'm excited for a trip to the city to sell and buy stuff! Gotta get Forest's Will Save up since we're in Dominate Person level range now.


DM / GM / The man behind the curtain

Isabella had 69, she took 64 and lost 10 for levels. That's 74 total taking her to -5. She is still alive.


Ranger 9 | HP 33/104 Nonlethal 0/104 | AC 25** T 12** FF 21** | CMB +15**, CMD 31** (31* vs. disarm/grapple) | F: +09**, R: +07**, W: +6** (+2 vs Fear) | Init: +3 | Perc: +08** (low-light vision)| Equipped Weapon: +1 Adamantine Longsword +17**/+12** (2d6**+9/17-20 Slashing) ; Shield Bash +14**/+09** (1d8+7) Piercing ; Elven Longbow +12**/+7** 1d8+2P+1d6E | Speed 60/30ft (90 Fly**) | Stamina: 01/11 | Martial Flexibility: 3/5| Active Conditions: *Fly (9 Min), Enlarge Person (9 Min), Haste (4 RND), Flex>Bane 6/10, Grappled, -2 levels* |

Fheew. Forest is not gonna take the snake getting away well...

Fun encounter though! Tense!


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 87/87| AC Norm/Tch/FF 30/16/29 28/14/27 | CMD: 23 23 | F/R/W: +11/6/13 +9/4/11 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +6, Kn Arc/Dung/Nat/Pla/Rel +8, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (11/11HP), heroism, water walking, clayskin, height aware, divine favor +4, weapon of awe, inspire +2

Also, raise dead is definitely a thing to be paid for using group funds.


DM / GM / The man behind the curtain

Zherxikas cannot accurately teleport to Ilsurian but he can return to Magnimar which gives a much greater access to resources and merchants to buy loot.


Ranger 9 | HP 33/104 Nonlethal 0/104 | AC 25** T 12** FF 21** | CMB +15**, CMD 31** (31* vs. disarm/grapple) | F: +09**, R: +07**, W: +6** (+2 vs Fear) | Init: +3 | Perc: +08** (low-light vision)| Equipped Weapon: +1 Adamantine Longsword +17**/+12** (2d6**+9/17-20 Slashing) ; Shield Bash +14**/+09** (1d8+7) Piercing ; Elven Longbow +12**/+7** 1d8+2P+1d6E | Speed 60/30ft (90 Fly**) | Stamina: 01/11 | Martial Flexibility: 3/5| Active Conditions: *Fly (9 Min), Enlarge Person (9 Min), Haste (4 RND), Flex>Bane 6/10, Grappled, -2 levels* |

Maybe we should go back and do some of the content we outleveled while we have all these negative levles lmao


Male Tiefling Evoker 9 HP 61/61| AC 19 T 14 FF 16 | F +6 R +8 W +9 | CMB +5 CMD 20/16 | Speed 20' Init +5 Perc +11 Dark vision 60' | ER (cold, electricity, fire) 5 | SR 14

I can do that the next day.


Ranger 9 | HP 33/104 Nonlethal 0/104 | AC 25** T 12** FF 21** | CMB +15**, CMD 31** (31* vs. disarm/grapple) | F: +09**, R: +07**, W: +6** (+2 vs Fear) | Init: +3 | Perc: +08** (low-light vision)| Equipped Weapon: +1 Adamantine Longsword +17**/+12** (2d6**+9/17-20 Slashing) ; Shield Bash +14**/+09** (1d8+7) Piercing ; Elven Longbow +12**/+7** 1d8+2P+1d6E | Speed 60/30ft (90 Fly**) | Stamina: 01/11 | Martial Flexibility: 3/5| Active Conditions: *Fly (9 Min), Enlarge Person (9 Min), Haste (4 RND), Flex>Bane 6/10, Grappled, -2 levels* |

We could have avoided all of this if we remembers Z is basically a god lolol

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