Ironperenti's Rise of the Runelords Campaign

Game Master Ironperenti

The Roll20 maps link is HERE

Treasure tracker is HERE

Player notes: Player Notes

Calendar is HERE

Market Bargains:

Market Bargain Hunting (you may search for a bargain once per week) d20 Roll
1–6 A piece of adventuring gear, clothing, food or drink, or trade good of your choice (chosen from any in Pathfinder RPG Ultimate Equipment) at 10% its normal price.
7–12 An alchemical item of your choice (chosen from any in Ultimate Equipment) at 10% its normal price.
13–16 A weapon of your choice (to include expert or masterwork) at 10% its normal price.
17–19 A potion or scroll of your choice (chosen from any in Ultimate Equipment) at 10% its normal price.
20 A magic item of your choice at 10% its normal price.


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DM / GM / The man behind the curtain

That’s fine. It is a very small town so no real impact resource wise and will give a potential safe space in the area should you need it.


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Female Aasimar Cleric of Reymenda 8 | 56/62 HP | AC 15 T 11 FF 14 | Fort +9 Ref +4 Will +12 | Initiative +1 | Perception +7 | Channel Energy 4/6 | Holy Lance 0/1 | Rebuke Death 8/8 | Touch of Good 8/8

FINALLY did my level up.

Level 7 - cleric 7

+1 BAB
+7 hit points

Skills: +1 each of: Diplomacy, Heal, Knowledge (religion), Spellcraft; Knowledge (history), Linguistics

New language learned: Giant

New feat: Craft Wondrous Item

So yeah, now I can make boots and bags and all sorts of things for the team, given time and money.


DM / GM / The man behind the curtain

Excellent


F Human Varisian Bard 8 hp 56|56 AC 16 | touch 11 | flat-footed 15 | F +3 R +7 W +8 | 30' |Init +1 | Perc +13

Isabella; Kizzy will be happy to cast any spells she knows to help crafting; it is a small list, but Kizzy would be happy to help!


Female Aasimar Cleric of Reymenda 8 | 56/62 HP | AC 15 T 11 FF 14 | Fort +9 Ref +4 Will +12 | Initiative +1 | Perception +7 | Channel Energy 4/6 | Holy Lance 0/1 | Rebuke Death 8/8 | Touch of Good 8/8

With a high Spellcraft (which I have been pushing) you can usually get away without needing the spells, but Isabella sure would love to have the company while working! (And having the right spells does reduce the chances of a terrible mishap...)


Female C/N Human Inquisitor (Monster Tactician)/8 | HP: 78/78| AC Norm/Tch/FF 27/15/25 24/12/23 | CMD: 23 21 | F/R/W: +10/5/12 +10+4/+12 +?[SiOff] | Init: +5 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +13, Intimidate +14, Knowledge Arc/Dung/Nat/Pla/Rel +5, Perception +16, Sense Motive +20, SCraft +10 | Active Conditions: shadowfade, heigh aware, light on shield (if dark), false life (8/8 HP), tongues, heroism, divine favor +3, clayskin (40/40), haste, battle cry, mgc crcl, IC+1
Ironperenti wrote:
Camil has the right idea. Don't drift too far ahead though the answers given on questions are still valid. We still have the group around the ferry or dock area with voiced concern about the poleman. How do you intend to deal with it? Kizzy obviously thinks it something to consider. Runt and Camil are keeping an eye on the man but have left it at that. Are you going to let the fellow pole away after he gets some sleep? Or will you behead him at the first opportunity? Or something in the middle?

Ah. I thought we made it to the town and were checking things out there. Are we at the town but still on the docks by the ferry? I think following the agent of evil to see where he goes is a great idea. Not Runt of course. She is OK at stealth but she sticks out like a sore thumb.


DM / GM / The man behind the curtain

Normally, I'd let you roll directly into to town but we had two differing opinions, Forest who seemed willing to overlook the sihedron and move onto ogre smashing and Kizzy who said "No", obviously not wanting to just bypass the sihedron implication. So, I feel like we need to resolve the disagreement before barreling ahead.


Female Aasimar Cleric of Reymenda 8 | 56/62 HP | AC 15 T 11 FF 14 | Fort +9 Ref +4 Will +12 | Initiative +1 | Perception +7 | Channel Energy 4/6 | Holy Lance 0/1 | Rebuke Death 8/8 | Touch of Good 8/8

I think the sihedron bears investigating. It's been a unifying theme so far in our other problems. Seems like a hint that says "This always shows up with trouble, so pay attention."


Female C/N Human Inquisitor (Monster Tactician)/8 | HP: 78/78| AC Norm/Tch/FF 27/15/25 24/12/23 | CMD: 23 21 | F/R/W: +10/5/12 +10+4/+12 +?[SiOff] | Init: +5 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +13, Intimidate +14, Knowledge Arc/Dung/Nat/Pla/Rel +5, Perception +16, Sense Motive +20, SCraft +10 | Active Conditions: shadowfade, heigh aware, light on shield (if dark), false life (8/8 HP), tongues, heroism, divine favor +3, clayskin (40/40), haste, battle cry, mgc crcl, IC+1

Agreed. We should follow him.


F Human Varisian Bard 8 hp 56|56 AC 16 | touch 11 | flat-footed 15 | F +3 R +7 W +8 | 30' |Init +1 | Perc +13

I will be on vacation, and likely not have any or only intermittent internet. I will be back on the 12th.

Kizzy would agree to the follow and observe and question. She believes he is a cultist or spy; and would inquire along those lines, who is he, who does he work for, what is his/their goal or mission, how many others…

She would prefer to charm, Charm/Compulsion, harm (if needed) in that order to get info.


Female C/N Human Inquisitor (Monster Tactician)/8 | HP: 78/78| AC Norm/Tch/FF 27/15/25 24/12/23 | CMD: 23 21 | F/R/W: +10/5/12 +10+4/+12 +?[SiOff] | Init: +5 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +13, Intimidate +14, Knowledge Arc/Dung/Nat/Pla/Rel +5, Perception +16, Sense Motive +20, SCraft +10 | Active Conditions: shadowfade, heigh aware, light on shield (if dark), false life (8/8 HP), tongues, heroism, divine favor +3, clayskin (40/40), haste, battle cry, mgc crcl, IC+1

You could try to charm him, but if you fail it will tip him off that we know and make following him harder. If it works, on the other hand, we are golden.


DM / GM / The man behind the curtain

So, confront and question perhaps with a charm spell or follow and observe?


F Human Varisian Bard 8 hp 56|56 AC 16 | touch 11 | flat-footed 15 | F +3 R +7 W +8 | 30' |Init +1 | Perc +13

Follow, observe, grab


Female C/N Human Inquisitor (Monster Tactician)/8 | HP: 78/78| AC Norm/Tch/FF 27/15/25 24/12/23 | CMD: 23 21 | F/R/W: +10/5/12 +10+4/+12 +?[SiOff] | Init: +5 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +13, Intimidate +14, Knowledge Arc/Dung/Nat/Pla/Rel +5, Perception +16, Sense Motive +20, SCraft +10 | Active Conditions: shadowfade, heigh aware, light on shield (if dark), false life (8/8 HP), tongues, heroism, divine favor +3, clayskin (40/40), haste, battle cry, mgc crcl, IC+1

So, in the interest of moving this along, Camil is a stealth monster if that is the skill required.


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DM / GM / The man behind the curtain

Out camping this weekend will be back Monday


Male Human Investigator (Empiricist) 8; HP 60 AC 17(19) T14(F15) F13 (14); F+4, R+11, W+7; Init+3, Perc +12 Active effect: NONE

Sorry my computer died over the weekend. Working on getting back online.


F Human Varisian Bard 8 hp 56|56 AC 16 | touch 11 | flat-footed 15 | F +3 R +7 W +8 | 30' |Init +1 | Perc +13

My apologies- I think I opened the site when the post was up, but waited to reply, and did so without refreshing my browser; so the deletion wasn’t reflected on my thread when I posted…

Clearly Kizzy says random things and should be ignored at times.


DM / GM / The man behind the curtain

@Runt: I missed the sting but since he didn't run there was no AOO so I used the two claws. My apologies for overlooking the sting but it was over anyway.


Female C/N Human Inquisitor (Monster Tactician)/8 | HP: 78/78| AC Norm/Tch/FF 27/15/25 24/12/23 | CMD: 23 21 | F/R/W: +10/5/12 +10+4/+12 +?[SiOff] | Init: +5 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +13, Intimidate +14, Knowledge Arc/Dung/Nat/Pla/Rel +5, Perception +16, Sense Motive +20, SCraft +10 | Active Conditions: shadowfade, heigh aware, light on shield (if dark), false life (8/8 HP), tongues, heroism, divine favor +3, clayskin (40/40), haste, battle cry, mgc crcl, IC+1

That wasn't your fault. I posted it wrong. I should have posted the additional attacks as a sting and a claw since I already did the claw attack. That is why you were so confused with the four claw attacks. Had you seen me post 2 claw attacks and one sting attack and the extra claw posted as an optional AoO you probably would not have been so confused. Instead you saw 4 claw attacks.

Bottom line is we are good to go and I apologize for spawning confusion.


DM / GM / The man behind the curtain

No worries, I spend half my day confused, reduces stress.


Ranger 8 | HP 92/92 Nonlethal 0/92 | AC 28 T 15 FF 23 | CMB +15, CMD 28 (30 vs. disarm/grapple) | F: +10, R: +10**, W: +6 (+2 vs Fear) | Init: +3 | Perc: +10 (low-light vision)| Equipped Weapon: +1 Adamantine Longsword +17/+12 (1d8+8/19-20 Slashing) ; Shield Bash +14/+9 (1d6+6) Piercing ; Elven Longbow +13/+8 1d8+2P+1d6E | Speed 30/30ft | Stamina: 05/10 ; Push the Limits: 2/2 | Martial Flexibility: 3/5| Active Conditions: *Haste (07/08); Flex > Dedicated Adversary (10/10)* |
Ironperenti wrote:
The half-ogre's spear and belt glow in Runt's vision. (spear +1 and belt of giant strength +2)

Picturing smol Runt wearing a giant belt with a buckle as large as her torso.


Female C/N Human Inquisitor (Monster Tactician)/8 | HP: 78/78| AC Norm/Tch/FF 27/15/25 24/12/23 | CMD: 23 21 | F/R/W: +10/5/12 +10+4/+12 +?[SiOff] | Init: +5 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +13, Intimidate +14, Knowledge Arc/Dung/Nat/Pla/Rel +5, Perception +16, Sense Motive +20, SCraft +10 | Active Conditions: shadowfade, heigh aware, light on shield (if dark), false life (8/8 HP), tongues, heroism, divine favor +3, clayskin (40/40), haste, battle cry, mgc crcl, IC+1

Hey, maybe it is a spandex belt!

Forest, do you have a belt yet? I'm thinking you would be the best person to use it. If not you, then a number of us could benefit. I know Runt would be a good choice, but perhaps a dex fighter like Camil that does not have a bonus from dex to damage could really use it. With all the stuff she has already commandeered (such as that overpriced dog figurine), I think it should go to someone other than Runt.

I added the items to the loot sheet. If you want one of the items, claim it.


F Human Varisian Bard 8 hp 56|56 AC 16 | touch 11 | flat-footed 15 | F +3 R +7 W +8 | 30' |Init +1 | Perc +13

The belt clashes with Kizzy’s skirt, and spears are not her thing. So the combatants are welcome to these spoils.


Female C/N Human Inquisitor (Monster Tactician)/8 | HP: 78/78| AC Norm/Tch/FF 27/15/25 24/12/23 | CMD: 23 21 | F/R/W: +10/5/12 +10+4/+12 +?[SiOff] | Init: +5 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +13, Intimidate +14, Knowledge Arc/Dung/Nat/Pla/Rel +5, Perception +16, Sense Motive +20, SCraft +10 | Active Conditions: shadowfade, heigh aware, light on shield (if dark), false life (8/8 HP), tongues, heroism, divine favor +3, clayskin (40/40), haste, battle cry, mgc crcl, IC+1

I moved the scorpion. Runt has a range of 40' on the spell so I put it as far as I could to make room for the PCs and provide flanking.


DM / GM / The man behind the curtain

rgr


F Human Varisian Bard 8 hp 56|56 AC 16 | touch 11 | flat-footed 15 | F +3 R +7 W +8 | 30' |Init +1 | Perc +13

So - just to be clear...

The original map legend says One Square = 30 Feet... meaning 30' on a side..
The adjusted Roll 20 map has 3 squares per side within the original squares
This would be 15' if the Roll20 squares are 5' squares.
Or 10' to scale to the original map.

Based on token size and standard Roll20 measuring - is the map going to be scaled from 30' cubes to 15' cubes and will this impact the buildings and combat (spell AoE) as the larger area actually benefits our foes - unless this is the only ogre in which case the question is relatively moot.


DM / GM / The man behind the curtain

I meant to cover the scale, it is s broken. The map grid should have been 15’ squares. The he house is about 80’ long. I expanded the map to have a 5’ grid.


Male Tiefling Evoker 8 HP 54/54| AC 19 T 14 FF 16 | F +5 R +7 W +9 | CMB +4 CMD 20/16 | Speed 20' Init +4 Perc +7 Dark vision 60' | ER (cold, electricity, fire) 5 | SR 12

I'll be on my annual trip to GenCon from August 2nd through August 6th.

Feel free to bot me, etc, etc. or play for me if I'm unresponsive during this time.


F Human Varisian Bard 8 hp 56|56 AC 16 | touch 11 | flat-footed 15 | F +3 R +7 W +8 | 30' |Init +1 | Perc +13

Cool! Thanks Iron!
That makes perfect sense.


Male Human Investigator (Empiricist) 8; HP 60 AC 17(19) T14(F15) F13 (14); F+4, R+11, W+7; Init+3, Perc +12 Active effect: NONE

Hi I'm leaving for Pennsic in 2 days and won't be able to really have internet access. Cya when I'm back! :D


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Female Aasimar Cleric of Reymenda 8 | 56/62 HP | AC 15 T 11 FF 14 | Fort +9 Ref +4 Will +12 | Initiative +1 | Perception +7 | Channel Energy 4/6 | Holy Lance 0/1 | Rebuke Death 8/8 | Touch of Good 8/8

Back from out of town trip on the heels of a week of crushing work.


DM / GM / The man behind the curtain

Excellent. Now do your job and smite some half-ogres. :)


Ranger 8 | HP 92/92 Nonlethal 0/92 | AC 28 T 15 FF 23 | CMB +15, CMD 28 (30 vs. disarm/grapple) | F: +10, R: +10**, W: +6 (+2 vs Fear) | Init: +3 | Perc: +10 (low-light vision)| Equipped Weapon: +1 Adamantine Longsword +17/+12 (1d8+8/19-20 Slashing) ; Shield Bash +14/+9 (1d6+6) Piercing ; Elven Longbow +13/+8 1d8+2P+1d6E | Speed 30/30ft | Stamina: 05/10 ; Push the Limits: 2/2 | Martial Flexibility: 3/5| Active Conditions: *Haste (07/08); Flex > Dedicated Adversary (10/10)* |

Sorry I been quite. Hurt my back and been too tired to post. RE the Belt: Forest indeed does not have a belt yet, so he could use it, but his attacks have seen a significant accuracy boost in the past two levels, so he doesn't have much trouble hitting things anymore. I'll take it for now since Camil is potentially away for a while, but if Camil wants it to add a little more damage to his attacks he can have it.


Male Human Investigator (Empiricist) 8; HP 60 AC 17(19) T14(F15) F13 (14); F+4, R+11, W+7; Init+3, Perc +12 Active effect: NONE

HI all, I'm back. No interest in the belt - it'd be a minimal boost for camil in combat.


Female C/N Human Inquisitor (Monster Tactician)/8 | HP: 78/78| AC Norm/Tch/FF 27/15/25 24/12/23 | CMD: 23 21 | F/R/W: +10/5/12 +10+4/+12 +?[SiOff] | Init: +5 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +13, Intimidate +14, Knowledge Arc/Dung/Nat/Pla/Rel +5, Perception +16, Sense Motive +20, SCraft +10 | Active Conditions: shadowfade, heigh aware, light on shield (if dark), false life (8/8 HP), tongues, heroism, divine favor +3, clayskin (40/40), haste, battle cry, mgc crcl, IC+1

Runt could summon a Dretch (demon) to open doors. Would any of the PCs have a problem with that?


Female C/N Human Inquisitor (Monster Tactician)/8 | HP: 78/78| AC Norm/Tch/FF 27/15/25 24/12/23 | CMD: 23 21 | F/R/W: +10/5/12 +10+4/+12 +?[SiOff] | Init: +5 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +13, Intimidate +14, Knowledge Arc/Dung/Nat/Pla/Rel +5, Perception +16, Sense Motive +20, SCraft +10 | Active Conditions: shadowfade, heigh aware, light on shield (if dark), false life (8/8 HP), tongues, heroism, divine favor +3, clayskin (40/40), haste, battle cry, mgc crcl, IC+1
Ironperenti wrote:
There are two additional dretch icons hanging out in the main room. Several of the others were following the dretch and can hear the voice from across the dining room.

Speaking of which, I did not move Runt or the Dretches yet as we may be counting down rounds until there is a fight. Let me know when and if and how (i.e. how far) I am able to hustle Runt towards the action.


DM / GM / The man behind the curtain

right now we are not in rounds, it is mostly following the actions of the lead dretch. How far Runt gets is depended on what the others do. If no one else takes an action to trigger a situation then the dretch will just wait where he is and unless something comes to look at him, no round count.


Male Tiefling Evoker 8 HP 54/54| AC 19 T 14 FF 16 | F +5 R +7 W +9 | CMB +4 CMD 20/16 | Speed 20' Init +4 Perc +7 Dark vision 60' | ER (cold, electricity, fire) 5 | SR 12

Has the fiendish raven watch the door into the northern room (a6) and then steps into the room with the table.


Female C/N Human Inquisitor (Monster Tactician)/8 | HP: 78/78| AC Norm/Tch/FF 27/15/25 24/12/23 | CMD: 23 21 | F/R/W: +10/5/12 +10+4/+12 +?[SiOff] | Init: +5 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +13, Intimidate +14, Knowledge Arc/Dung/Nat/Pla/Rel +5, Perception +16, Sense Motive +20, SCraft +10 | Active Conditions: shadowfade, heigh aware, light on shield (if dark), false life (8/8 HP), tongues, heroism, divine favor +3, clayskin (40/40), haste, battle cry, mgc crcl, IC+1

Are all of the ogre-things down? There were two and two were taken down. Are we still in init?


F Human Varisian Bard 8 hp 56|56 AC 16 | touch 11 | flat-footed 15 | F +3 R +7 W +8 | 30' |Init +1 | Perc +13

Has anyone else had issues signing in - I could not click on My Account, Cart, or Help??


Female C/N Human Inquisitor (Monster Tactician)/8 | HP: 78/78| AC Norm/Tch/FF 27/15/25 24/12/23 | CMD: 23 21 | F/R/W: +10/5/12 +10+4/+12 +?[SiOff] | Init: +5 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +13, Intimidate +14, Knowledge Arc/Dung/Nat/Pla/Rel +5, Perception +16, Sense Motive +20, SCraft +10 | Active Conditions: shadowfade, heigh aware, light on shield (if dark), false life (8/8 HP), tongues, heroism, divine favor +3, clayskin (40/40), haste, battle cry, mgc crcl, IC+1

If I go to My Organized Play, I am able to sign in. The My Account/orders link seems broken though. You can sneak past it by using the URLs below
https://paizo.com/paizo/account/orders
https://paizo.com/organizedplay/myAccount/player


DM / GM / The man behind the curtain

No longer in initiative, they are down.


Ranger 8 | HP 92/92 Nonlethal 0/92 | AC 28 T 15 FF 23 | CMB +15, CMD 28 (30 vs. disarm/grapple) | F: +10, R: +10**, W: +6 (+2 vs Fear) | Init: +3 | Perc: +10 (low-light vision)| Equipped Weapon: +1 Adamantine Longsword +17/+12 (1d8+8/19-20 Slashing) ; Shield Bash +14/+9 (1d6+6) Piercing ; Elven Longbow +13/+8 1d8+2P+1d6E | Speed 30/30ft | Stamina: 05/10 ; Push the Limits: 2/2 | Martial Flexibility: 3/5| Active Conditions: *Haste (07/08); Flex > Dedicated Adversary (10/10)* |

I think Z used both his fireballs for the day. He could move into the hallway and cast Lightning Ball into the room. Also I think Forest was in range of Isa's heal so he gets +9 hp too.


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DM / GM / The man behind the curtain

Lightning bolt 18
Zombie AoO 10
Zombie atks 16 down 44 or 36 of 80
Heal 9 up to 45 of 80


Female C/N Human Inquisitor (Monster Tactician)/8 | HP: 78/78| AC Norm/Tch/FF 27/15/25 24/12/23 | CMD: 23 21 | F/R/W: +10/5/12 +10+4/+12 +?[SiOff] | Init: +5 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +13, Intimidate +14, Knowledge Arc/Dung/Nat/Pla/Rel +5, Perception +16, Sense Motive +20, SCraft +10 | Active Conditions: shadowfade, heigh aware, light on shield (if dark), false life (8/8 HP), tongues, heroism, divine favor +3, clayskin (40/40), haste, battle cry, mgc crcl, IC+1
Forest Hunt‎‎‎er‎‎‎ wrote:
I think Z used both his fireballs for the day. He could move into the hallway and cast Lightning Ball into the room. Also I think Forest was in range of Isa's heal so he gets +9 hp too.

I echo that sentiment.


Ranger 8 | HP 92/92 Nonlethal 0/92 | AC 28 T 15 FF 23 | CMB +15, CMD 28 (30 vs. disarm/grapple) | F: +10, R: +10**, W: +6 (+2 vs Fear) | Init: +3 | Perc: +10 (low-light vision)| Equipped Weapon: +1 Adamantine Longsword +17/+12 (1d8+8/19-20 Slashing) ; Shield Bash +14/+9 (1d6+6) Piercing ; Elven Longbow +13/+8 1d8+2P+1d6E | Speed 30/30ft | Stamina: 05/10 ; Push the Limits: 2/2 | Martial Flexibility: 3/5| Active Conditions: *Haste (07/08); Flex > Dedicated Adversary (10/10)* |

I totally didn't forget that lightning bolt is half damage on a successful save.

I was just testing you.


Male Tiefling Evoker 8 HP 54/54| AC 19 T 14 FF 16 | F +5 R +7 W +9 | CMB +4 CMD 20/16 | Speed 20' Init +4 Perc +7 Dark vision 60' | ER (cold, electricity, fire) 5 | SR 12

Nope, I am out of my lightning balls too, and glitter dust.


Male Tiefling Evoker 8 HP 54/54| AC 19 T 14 FF 16 | F +5 R +7 W +9 | CMB +4 CMD 20/16 | Speed 20' Init +4 Perc +7 Dark vision 60' | ER (cold, electricity, fire) 5 | SR 12

Z does want her spell book to get lightning bolt though!


Male Tiefling Evoker 8 HP 54/54| AC 19 T 14 FF 16 | F +5 R +7 W +9 | CMB +4 CMD 20/16 | Speed 20' Init +4 Perc +7 Dark vision 60' | ER (cold, electricity, fire) 5 | SR 12

mmms, why does Isabella only have an AC of 15 at 7th level?


Female Aasimar Cleric of Reymenda 8 | 56/62 HP | AC 15 T 11 FF 14 | Fort +9 Ref +4 Will +12 | Initiative +1 | Perception +7 | Channel Energy 4/6 | Holy Lance 0/1 | Rebuke Death 8/8 | Touch of Good 8/8
Zherxikas wrote:
mmms, why does Isabella only have an AC of 15 at 7th level?

Haven't earned enough money to get the armor upgrade that I want.

My total wealth is 4,393 gp. Expected wealth for level 7 is 23,500 gp.

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