Ironperenti's Rise of the Runelords Campaign

Game Master Ironperenti

The Roll20 maps link is HERE

Treasure tracker is HERE

Player notes: Player Notes

Calendar is HERE

Market Bargains:

Market Bargain Hunting (you may search for a bargain once per week) d20 Roll
1–6 A piece of adventuring gear, clothing, food or drink, or trade good of your choice (chosen from any in Pathfinder RPG Ultimate Equipment) at 10% its normal price.
7–12 An alchemical item of your choice (chosen from any in Ultimate Equipment) at 10% its normal price.
13–16 A weapon of your choice (to include expert or masterwork) at 10% its normal price.
17–19 A potion or scroll of your choice (chosen from any in Ultimate Equipment) at 10% its normal price.
20 A magic item of your choice at 10% its normal price.


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DM / GM / The man behind the curtain

No worries, it happens.


F Human Varisian Bard 9 hp 62|62 AC 16 | touch 11 | flat-footed 15 | F +4 R +7 W +8 | 30' |Init +1 | Perc +14

I will post Kizzy’s actions tonight


DM / GM / The man behind the curtain

Oops, I just did round 5 actions for her but it's all ready for you to make a Round 6 action.


F Human Varisian Bard 9 hp 62|62 AC 16 | touch 11 | flat-footed 15 | F +4 R +7 W +8 | 30' |Init +1 | Perc +14

No oops - you did exactly what Kizzy would have done!


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 80/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +6, Kn Arc/Dung/Nat/Pla/Rel +8, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 35/45), weapon of awe, height aware, inspire +2, divine favor+4, haste

So the Onyx dog is currently passed out but not bleeding to death, right?


DM / GM / The man behind the curtain

I forgot it was the onyx dog but other than being smarter than your typical dog it is the same for save purposes. Runt actually healed it above unconsciousness so it is awake now.


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 80/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +6, Kn Arc/Dung/Nat/Pla/Rel +8, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 35/45), weapon of awe, height aware, inspire +2, divine favor+4, haste

Runt has not healed it. She was unable to move to it, extract the potion, and apply the potion in the same round. At least I don't think so.


F Human Varisian Bard 9 hp 62|62 AC 16 | touch 11 | flat-footed 15 | F +4 R +7 W +8 | 30' |Init +1 | Perc +14

Kizzy woul be interested in the cloak of Charisma - if it would stack with her headband
Remind me how you are doing treasure splits?


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 80/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +6, Kn Arc/Dung/Nat/Pla/Rel +8, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 35/45), weapon of awe, height aware, inspire +2, divine favor+4, haste

It would not stack. Since both give an enhancement bonus only the highest
one would apply. So the question is which slot is more valuable to you.

As for treasure splits we basically let whoever can use it best claim an item and all the leftovers we sell and split the loot.

To claim an item make in IC post about it and go the treasure sheet and enter the claim on the left and a 0 in the column with your name. See line 90 as an example. To be thorough I have tried to include a link to the post where the loot is listed.


Male Tiefling Evoker 9 HP 61/61| AC 19 T 14 FF 16 | F +6 R +8 W +9 | CMB +5 CMD 20/16 | Speed 20' Init +5 Perc +11 Dark vision 60' | ER (cold, electricity, fire) 5 | SR 14

if no one wants the Sihedron medallion then I will take it.


DM / GM / The man behind the curtain

There have been no disagreements yet so we have not had to wrangle a method of distribution.


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 80/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +6, Kn Arc/Dung/Nat/Pla/Rel +8, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 35/45), weapon of awe, height aware, inspire +2, divine favor+4, haste

Yea, like I said, an appalling lack of greed.


Ranger 9 | HP 104/104 Nonlethal 0/104 | AC 28 T 15 FF 24 | CMB +17, CMD 30 (32 vs. disarm/grapple) | F: +11, R: +09, W: +8 (+3 vs Fear) | Init: +3 | Perc: +10 (low-light vision)| Equipped Weapon: +1 Adamantine Longsword +18/+13 (1d8+10/17-20 Slashing) ; Shield Bash +15/+10 (1d8+7) Piercing ; Elven Longbow +14/+9 1d8+2P+1d6E | Speed 60/30ft | Stamina: 6/11 | Martial Flexibility: 2/5| Active Conditions: *Flex>>Ded. Adversary: Troll (10/10); Heroism* |

Forest got his nifty magic adamantine sword so he's pretty happy :)

His shopping list is pretty specific though, so he won't have much use for most random magic items.


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 80/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +6, Kn Arc/Dung/Nat/Pla/Rel +8, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 35/45), weapon of awe, height aware, inspire +2, divine favor+4, haste

Whereas Runt is not picky. She will take just about anything that will fit.


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 80/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +6, Kn Arc/Dung/Nat/Pla/Rel +8, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 35/45), weapon of awe, height aware, inspire +2, divine favor+4, haste

If Z does not post I recommend either the Scorching Ray or the Phantasmal Killer spell.


DM / GM / The man behind the curtain

I'll go with phantasmal killer tomorrow evening.


F Human Varisian Bard 9 hp 62|62 AC 16 | touch 11 | flat-footed 15 | F +4 R +7 W +8 | 30' |Init +1 | Perc +14

@Iron
Sorry I missed this - but Kizzy healed the onyx dog, so it should be at full hp, or if CLW doesn't work on the dog, then there would be additional charges on the wand (having noticed it wasn't working after teh first attempt...

here is the post, it is the last post on the page, so probably just got lost in transition.
https://paizo.com/campaigns/v5748p75ivkhn/gameplay&page=121#6050


DM / GM / The man behind the curtain

no worries, I'll get him boosted up.


Male Tiefling Evoker 9 HP 61/61| AC 19 T 14 FF 16 | F +6 R +8 W +9 | CMB +5 CMD 20/16 | Speed 20' Init +5 Perc +11 Dark vision 60' | ER (cold, electricity, fire) 5 | SR 14

ack... seems like when I am paying attention we get delayed, but when I get sidetracked we move fast. :)


Male Tiefling Evoker 9 HP 61/61| AC 19 T 14 FF 16 | F +6 R +8 W +9 | CMB +5 CMD 20/16 | Speed 20' Init +5 Perc +11 Dark vision 60' | ER (cold, electricity, fire) 5 | SR 14

PF is a hard spell... yeah his will probably wasn't good, but being large and all his Fort was going to probably always succeed.


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Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 80/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +6, Kn Arc/Dung/Nat/Pla/Rel +8, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 35/45), weapon of awe, height aware, inspire +2, divine favor+4, haste

Does the ogre have any other weapons than the ogre hook and are there any other weapons in the room that Runt can see? I'm thinking of casting Forced Mutation to mutilate an arm. It is a fort save so it probably would not work, but if it did it would be uber cool.


DM / GM / The man behind the curtain

He only seems to have the ogre hook. You can give it a try but obscuring mist blocks LOS unless you are 5' away. I don't know if you want to get that close on a maybe.


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 80/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +6, Kn Arc/Dung/Nat/Pla/Rel +8, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 35/45), weapon of awe, height aware, inspire +2, divine favor+4, haste

OK then. No joy there.


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 80/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +6, Kn Arc/Dung/Nat/Pla/Rel +8, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 35/45), weapon of awe, height aware, inspire +2, divine favor+4, haste

@Forest
Don't you have to have advanced weapon training (which is not a feat but a fighter ability) to take warrior spirit?


Ranger 9 | HP 104/104 Nonlethal 0/104 | AC 28 T 15 FF 24 | CMB +17, CMD 30 (32 vs. disarm/grapple) | F: +11, R: +09, W: +8 (+3 vs Fear) | Init: +3 | Perc: +10 (low-light vision)| Equipped Weapon: +1 Adamantine Longsword +18/+13 (1d8+10/17-20 Slashing) ; Shield Bash +15/+10 (1d8+7) Piercing ; Elven Longbow +14/+9 1d8+2P+1d6E | Speed 60/30ft | Stamina: 6/11 | Martial Flexibility: 2/5| Active Conditions: *Flex>>Ded. Adversary: Troll (10/10); Heroism* |

AWT is a combat feat that requires Weapon Training. I didn't take AWT at Fighter 5 specifically so I could use Martial Flexibility to take different AWTs as they are useful.


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 80/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +6, Kn Arc/Dung/Nat/Pla/Rel +8, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 35/45), weapon of awe, height aware, inspire +2, divine favor+4, haste

Ah, I should have looked at your character sheet. Your tag line says that you are a Ranger 8 (I assumed with barroom brawler), but you are really a brawler 1/fighter 7. That sure makes for some nice uses of the martial flexibility.


Ranger 9 | HP 104/104 Nonlethal 0/104 | AC 28 T 15 FF 24 | CMB +17, CMD 30 (32 vs. disarm/grapple) | F: +11, R: +09, W: +8 (+3 vs Fear) | Init: +3 | Perc: +10 (low-light vision)| Equipped Weapon: +1 Adamantine Longsword +18/+13 (1d8+10/17-20 Slashing) ; Shield Bash +15/+10 (1d8+7) Piercing ; Elven Longbow +14/+9 1d8+2P+1d6E | Speed 60/30ft | Stamina: 6/11 | Martial Flexibility: 2/5| Active Conditions: *Flex>>Ded. Adversary: Troll (10/10); Heroism* |

Canonically Forest is a ranger :p


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 80/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +6, Kn Arc/Dung/Nat/Pla/Rel +8, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 35/45), weapon of awe, height aware, inspire +2, divine favor+4, haste

Moving OOC from gameplay...

Ironperenti wrote:
You wouldn't know what the situation on the far side is and I would agree that there is no flank from an invisible assailant. You could do what Vale did and hold your action until you hear the sound of arms. Note it is not quiet by any stretch of the imagination, this ogre barbarian is roaring at the top of his lungs but I think the ring of steel would still be obvious from 10' away.

No need. Since she is doing a touch attack I'm thinking the flank is not going to be necessary anyway. In fact, she probably should have attacked defensively.


F Human Varisian Bard 9 hp 62|62 AC 16 | touch 11 | flat-footed 15 | F +4 R +7 W +8 | 30' |Init +1 | Perc +14

I read through all Kizzy's posts since the last rest (including the confusion posts where she cast a spell) - Kizzy has 5 lvl one, 2 level 2 and 1 3rd level spell left.


Ranger 9 | HP 104/104 Nonlethal 0/104 | AC 28 T 15 FF 24 | CMB +17, CMD 30 (32 vs. disarm/grapple) | F: +11, R: +09, W: +8 (+3 vs Fear) | Init: +3 | Perc: +10 (low-light vision)| Equipped Weapon: +1 Adamantine Longsword +18/+13 (1d8+10/17-20 Slashing) ; Shield Bash +15/+10 (1d8+7) Piercing ; Elven Longbow +14/+9 1d8+2P+1d6E | Speed 60/30ft | Stamina: 6/11 | Martial Flexibility: 2/5| Active Conditions: *Flex>>Ded. Adversary: Troll (10/10); Heroism* |
Isabella Monstrance wrote:
Fireball is always an excellent party starter when the terrain is right. I can add in a holy smite.

aww yiss


Ranger 9 | HP 104/104 Nonlethal 0/104 | AC 28 T 15 FF 24 | CMB +17, CMD 30 (32 vs. disarm/grapple) | F: +11, R: +09, W: +8 (+3 vs Fear) | Init: +3 | Perc: +10 (low-light vision)| Equipped Weapon: +1 Adamantine Longsword +18/+13 (1d8+10/17-20 Slashing) ; Shield Bash +15/+10 (1d8+7) Piercing ; Elven Longbow +14/+9 1d8+2P+1d6E | Speed 60/30ft | Stamina: 6/11 | Martial Flexibility: 2/5| Active Conditions: *Flex>>Ded. Adversary: Troll (10/10); Heroism* |

How much time has passed? Does Forest still have Shield of Faith (8 minutes I think) from Isa?


Ranger 9 | HP 104/104 Nonlethal 0/104 | AC 28 T 15 FF 24 | CMB +17, CMD 30 (32 vs. disarm/grapple) | F: +11, R: +09, W: +8 (+3 vs Fear) | Init: +3 | Perc: +10 (low-light vision)| Equipped Weapon: +1 Adamantine Longsword +18/+13 (1d8+10/17-20 Slashing) ; Shield Bash +15/+10 (1d8+7) Piercing ; Elven Longbow +14/+9 1d8+2P+1d6E | Speed 60/30ft | Stamina: 6/11 | Martial Flexibility: 2/5| Active Conditions: *Flex>>Ded. Adversary: Troll (10/10); Heroism* |

Drop a sick bassline on em Z


DM / GM / The man behind the curtain

Unless I hear otherwise, I will kickstart the attack this evening.


Ranger 9 | HP 104/104 Nonlethal 0/104 | AC 28 T 15 FF 24 | CMB +17, CMD 30 (32 vs. disarm/grapple) | F: +11, R: +09, W: +8 (+3 vs Fear) | Init: +3 | Perc: +10 (low-light vision)| Equipped Weapon: +1 Adamantine Longsword +18/+13 (1d8+10/17-20 Slashing) ; Shield Bash +15/+10 (1d8+7) Piercing ; Elven Longbow +14/+9 1d8+2P+1d6E | Speed 60/30ft | Stamina: 6/11 | Martial Flexibility: 2/5| Active Conditions: *Flex>>Ded. Adversary: Troll (10/10); Heroism* |
Zherxikas wrote:
21

Damn it


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DM / GM / The man behind the curtain

For some reason it seems like you should add "Jim" to the end of that.


F Human Varisian Bard 9 hp 62|62 AC 16 | touch 11 | flat-footed 15 | F +4 R +7 W +8 | 30' |Init +1 | Perc +14

And …I am a cleric, not a wizard.


DM / GM / The man behind the curtain

nice


DM / GM / The man behind the curtain

We need to beef up the magic on our poor cleric.


Female Aasimar Cleric of Reymenda 9 | 69/69 HP | AC 17 T 11 FF 16 | Fort +9 Ref +5 Will +12 | Initiative +1 | Perception +7 | Channel Energy 6/6 | Daylight 2/2 | Holy Lance 1/1 | Rebuke Death 8/8 | Touch of Good 6/8

Savin' my pennies.


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 80/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +6, Kn Arc/Dung/Nat/Pla/Rel +8, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 35/45), weapon of awe, height aware, inspire +2, divine favor+4, haste

@Forest
In your actions you noted bane on your shield attack by mistake. The numbers are right but I thought I would mention it bcause I typically copy and paste from a previous attack.

Also, did you add in the +2 to hit and damage from bane? Bane is awesome and gives you a +2 AND +2d6.


F Human Varisian Bard 9 hp 62|62 AC 16 | touch 11 | flat-footed 15 | F +4 R +7 W +8 | 30' |Init +1 | Perc +14

Wouldn’t Kizzy’s ready action to cast Haste have occurred prior to Forest’s attack?


Ranger 9 | HP 104/104 Nonlethal 0/104 | AC 28 T 15 FF 24 | CMB +17, CMD 30 (32 vs. disarm/grapple) | F: +11, R: +09, W: +8 (+3 vs Fear) | Init: +3 | Perc: +10 (low-light vision)| Equipped Weapon: +1 Adamantine Longsword +18/+13 (1d8+10/17-20 Slashing) ; Shield Bash +15/+10 (1d8+7) Piercing ; Elven Longbow +14/+9 1d8+2P+1d6E | Speed 60/30ft | Stamina: 6/11 | Martial Flexibility: 2/5| Active Conditions: *Flex>>Ded. Adversary: Troll (10/10); Heroism* |
Runt PbP wrote:
Blso, did you add in the +2 to hit and damage from bane? Bane is awesome and gives you a +2 AND +2d6.

ooh. For some reason I thought Bane was +2 accuracy, not +2 weapon enhancement. That certainly improves it lol

Kizzy Ilionescu wrote:
Wouldn’t Kizzy’s ready action to cast Haste have occurred prior to Forest’s attack?

I didn't see it in the party tracker so I didn't add it.


F Human Varisian Bard 9 hp 62|62 AC 16 | touch 11 | flat-footed 15 | F +4 R +7 W +8 | 30' |Init +1 | Perc +14

Asking Iron about the haste- whatever the answer, go with it…


DM / GM / The man behind the curtain

Yes, to the haste, take that extra attack.


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Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 80/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +6, Kn Arc/Dung/Nat/Pla/Rel +8, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 35/45), weapon of awe, height aware, inspire +2, divine favor+4, haste

I would like to point out that I overlooked this ability from Runt's Inquisition:

Grant the Initiative (Ex): At 8th level, you and all allies within 30 feet may add your Wisdom bonus to your initiative checks.

That means we should all be adding 5 to our init checks.


Ranger 9 | HP 104/104 Nonlethal 0/104 | AC 28 T 15 FF 24 | CMB +17, CMD 30 (32 vs. disarm/grapple) | F: +11, R: +09, W: +8 (+3 vs Fear) | Init: +3 | Perc: +10 (low-light vision)| Equipped Weapon: +1 Adamantine Longsword +18/+13 (1d8+10/17-20 Slashing) ; Shield Bash +15/+10 (1d8+7) Piercing ; Elven Longbow +14/+9 1d8+2P+1d6E | Speed 60/30ft | Stamina: 6/11 | Martial Flexibility: 2/5| Active Conditions: *Flex>>Ded. Adversary: Troll (10/10); Heroism* |

Sick


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DM / GM / The man behind the curtain

Note to self, give all monster improved init.


Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 80/87| AC Norm/Tch/FF 28/14/28 28/14/27 | CMD: 23 23 | F/R/W: +13/9/15 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +6, Kn Arc/Dung/Nat/Pla/Rel +8, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (0/7 HP), heroism, clay skin (DR 5/adam 35/45), weapon of awe, height aware, inspire +2, divine favor+4, haste

Note: Runt does not benefit from this (or anyone else gaining a wisdom bonus to init). She already gets a wisdom bonus from cunning initiative and they do not stack.


Male Tiefling Evoker 9 HP 61/61| AC 19 T 14 FF 16 | F +6 R +8 W +9 | CMB +5 CMD 20/16 | Speed 20' Init +5 Perc +11 Dark vision 60' | ER (cold, electricity, fire) 5 | SR 14

thanks for the bot, got distracted by work, then being at a local con. i'll be out end of this coming week, so I'd probably look at using glitterdust to try and blind ogres if I need to be botted


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DM / GM / The man behind the curtain

I am ramping up for a big party at my place this Saturday. I have a lot of preparations to knock out so I may post very slowly until Monday.

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