Ironperenti's Rise of the Runelords Campaign
Game Master
Ironperenti
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Treasure tracker is HERE
Player notes: Player Notes
Calendar is HERE
F Human Varisian Bard 9 hp 62|62 AC 16 | touch 11 | flat-footed 15 | F +4 R +7 W +8 | 30' |Init +1 | Perc +14
I hope you have a great party!
Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 87/87| AC Norm/Tch/FF 28/14/279 28/14/27 [/s ] | CMD: 23 [s]23 | F/R/W: +11/6/13 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +6, Kn Arc/Dung/Nat/Pla/Rel +8, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (7/7 HP), heroism, clayskin, height aware, divine favor +4, weapon of awe, inspire +2
No problem, and you have been a very faithful/consistent GM so a break now an then is tolerated encouraged.
Male Tiefling Evoker 9 HP 61/61| AC 19 T 14 FF 16 | F +6 R +8 W +9 | CMB +5 CMD 20/16 | Speed 20' Init +5 Perc +11 Dark vision 60' | ER (cold, electricity, fire) 5 | SR 14
Male Tiefling Evoker 9 HP 61/61| AC 19 T 14 FF 16 | F +6 R +8 W +9 | CMB +5 CMD 20/16 | Speed 20' Init +5 Perc +11 Dark vision 60' | ER (cold, electricity, fire) 5 | SR 14
I'll use the raven to relay a message about the ogres going up the east side
DM / GM / The man behind the curtain
I agree, I think Forest will move out to engage but will he do so with only a standard action remaining? He will only get to move out there and then be attacked plus if he moves in on one they will each get an attack of opportunity. So, does Forest move at the end of round three or wait until round 4 when he can move and attack?
Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 87/87| AC Norm/Tch/FF 28/14/279 28/14/27 [/s ] | CMD: 23 [s]23 | F/R/W: +11/6/13 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +6, Kn Arc/Dung/Nat/Pla/Rel +8, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (7/7 HP), heroism, clayskin, height aware, divine favor +4, weapon of awe, inspire +2
If he is unable to move and attack, he should wait. In which case I know what Runt will do.

Ranger 9 | HP 33/104 Nonlethal 0/104 | AC 25** T 12** FF 21** | CMB +15**, CMD 31** (31* vs. disarm/grapple) | F: +09**, R: +07**, W: +6** (+2 vs Fear) | Init: +3 | Perc: +08** (low-light vision)| Equipped Weapon: +1 Adamantine Longsword +17**/+12** (2d6**+9/17-20 Slashing) ; Shield Bash +14**/+09** (1d8+7) Piercing ; Elven Longbow +12**/+7** 1d8+2P+1d6E | Speed 60/30ft (90 Fly**) | Stamina: 01/11 | Martial Flexibility: 3/5| Active Conditions: *Fly (9 Min), Enlarge Person (9 Min), Haste (4 RND), Flex>Bane 6/10, Grappled, -2 levels* |
We're leaving the casters all alone T.T
Ironperenti wrote: I agree, I think Forest will move out to engage but will he do so with only a standard action remaining? He will only get to move out there and then be attacked plus if he moves in on one they will each get an attack of opportunity. So, does Forest move at the end of round three or wait until round 4 when he can move and attack? I meant to move down the stairs till I could see what was down there, then continue with the same move action with the map uncovered and I could see where Forest is going. Didn't want to just drop a pog into the void and hope it was a legal stopping point.
Forest Hunter wrote: Moove 20' (so far) down the stairs
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DM / GM / The man behind the curtain
That's what I did. You were solid.
Note, I have a fellow player from a different game I have invited to join us to take the place left by Camil.

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Thought Thief 5 / Invest 4 | HP 90/90 | AC/T/FF 19/15/14 | FRW 6/12/8 | Speed 30' | Init +5 Perc +13 | Base Atk +5; CMB +5; CMD 20
Ironperenti wrote: That's what I did. You were solid.
Note, I have a fellow player from a different game I have invited to join us to take the place left by Camil.
Greetings!
I am "fellow player" - and my character, Konrad, is from Sandpoint.
This is possibly one of the coolest characters I have ever developed, and there have been a few, but I actually had no idea there were Prestige Class Archetypes until I started working on this. There are only TWO.
Konrad is a Thought Thief, an Arcane Trickster based on Psychic Magic.
Not a bad guy overall, any of you could have met him already. Friends with Amiko, generally fun, if a little cranky about how weird his grandfather is, and generally a little pompous about Magnimar, even if everyone knows he's a much bigger fish in a much smaller pond when he's in Sandpoint. His "specialized" skills aren't common knowledge in Sandpoint though.
Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 87/87| AC Norm/Tch/FF 28/14/279 28/14/27 [/s ] | CMD: 23 [s]23 | F/R/W: +11/6/13 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +6, Kn Arc/Dung/Nat/Pla/Rel +8, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (7/7 HP), heroism, clayskin, height aware, divine favor +4, weapon of awe, inspire +2
Forest Hunter wrote: We're leaving the casters all alone T.T My plan was for them to join us on the stairs and have Vale defend the flank at the top of the stairs. The corridor at the top is pretty defensible, and with the bends, it makes catching all of us in a spell difficult. But Z got dangerously brave and decided to hang out all by himself and may get cut off. Kizzy is close enough to join the pack.
F Human Varisian Bard 9 hp 62|62 AC 16 | touch 11 | flat-footed 15 | F +4 R +7 W +8 | 30' |Init +1 | Perc +14
Welcome Konrad!
I hope Iron can work you in before we are all ogre food.
Thought Thief 5 / Invest 4 | HP 90/90 | AC/T/FF 19/15/14 | FRW 6/12/8 | Speed 30' | Init +5 Perc +13 | Base Atk +5; CMB +5; CMD 20
Kizzy Ilionescu wrote: Welcome Konrad!
I hope Iron can work you in before we are all ogre food.
Konrad is flying down now ... he should be able to shake things up at least a little.
DM / GM / The man behind the curtain
You will find Konrad to the east of the keep's lower level. I have him marked with a wing icon with the number 6 for 6 squares high or 30'. You can fly straight on top to assist Z or attack the ogres on the ground getting ready to climb the tower.
Male Tiefling Evoker 9 HP 61/61| AC 19 T 14 FF 16 | F +6 R +8 W +9 | CMB +5 CMD 20/16 | Speed 20' Init +5 Perc +11 Dark vision 60' | ER (cold, electricity, fire) 5 | SR 14
Kizzy Ilionescu wrote: Welcome Konrad!
I hope Iron can work you in before we are all ogre food.
Yeah...
Ranger 9 | HP 33/104 Nonlethal 0/104 | AC 25** T 12** FF 21** | CMB +15**, CMD 31** (31* vs. disarm/grapple) | F: +09**, R: +07**, W: +6** (+2 vs Fear) | Init: +3 | Perc: +08** (low-light vision)| Equipped Weapon: +1 Adamantine Longsword +17**/+12** (2d6**+9/17-20 Slashing) ; Shield Bash +14**/+09** (1d8+7) Piercing ; Elven Longbow +12**/+7** 1d8+2P+1d6E | Speed 60/30ft (90 Fly**) | Stamina: 01/11 | Martial Flexibility: 3/5| Active Conditions: *Fly (9 Min), Enlarge Person (9 Min), Haste (4 RND), Flex>Bane 6/10, Grappled, -2 levels* |
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Male Tiefling Evoker 9 HP 61/61| AC 19 T 14 FF 16 | F +6 R +8 W +9 | CMB +5 CMD 20/16 | Speed 20' Init +5 Perc +11 Dark vision 60' | ER (cold, electricity, fire) 5 | SR 14
For those in the states... Happy Thanksgiving!
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DM / GM / The man behind the curtain
Happy Thanksgiving all!!!
Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 87/87| AC Norm/Tch/FF 28/14/279 28/14/27 [/s ] | CMD: 23 [s]23 | F/R/W: +11/6/13 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +6, Kn Arc/Dung/Nat/Pla/Rel +8, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (7/7 HP), heroism, clayskin, height aware, divine favor +4, weapon of awe, inspire +2
Thanks. Enjoying my long weekend.
Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 87/87| AC Norm/Tch/FF 28/14/279 28/14/27 [/s ] | CMD: 23 [s]23 | F/R/W: +11/6/13 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +6, Kn Arc/Dung/Nat/Pla/Rel +8, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (7/7 HP), heroism, clayskin, height aware, divine favor +4, weapon of awe, inspire +2
Are either of the doors near Runt open? If the ogres came through them, I doubt they would have closed the doors behind them and she should be able to see into the rooms.
DM / GM / The man behind the curtain
Opened the rooms around where you all are.
Ranger 9 | HP 33/104 Nonlethal 0/104 | AC 25** T 12** FF 21** | CMB +15**, CMD 31** (31* vs. disarm/grapple) | F: +09**, R: +07**, W: +6** (+2 vs Fear) | Init: +3 | Perc: +08** (low-light vision)| Equipped Weapon: +1 Adamantine Longsword +17**/+12** (2d6**+9/17-20 Slashing) ; Shield Bash +14**/+09** (1d8+7) Piercing ; Elven Longbow +12**/+7** 1d8+2P+1d6E | Speed 60/30ft (90 Fly**) | Stamina: 01/11 | Martial Flexibility: 3/5| Active Conditions: *Fly (9 Min), Enlarge Person (9 Min), Haste (4 RND), Flex>Bane 6/10, Grappled, -2 levels* |
I'll get a post up this afternoon
Ranger 9 | HP 33/104 Nonlethal 0/104 | AC 25** T 12** FF 21** | CMB +15**, CMD 31** (31* vs. disarm/grapple) | F: +09**, R: +07**, W: +6** (+2 vs Fear) | Init: +3 | Perc: +08** (low-light vision)| Equipped Weapon: +1 Adamantine Longsword +17**/+12** (2d6**+9/17-20 Slashing) ; Shield Bash +14**/+09** (1d8+7) Piercing ; Elven Longbow +12**/+7** 1d8+2P+1d6E | Speed 60/30ft (90 Fly**) | Stamina: 01/11 | Martial Flexibility: 3/5| Active Conditions: *Fly (9 Min), Enlarge Person (9 Min), Haste (4 RND), Flex>Bane 6/10, Grappled, -2 levels* |
were the l0rge corpses difficult terrain?
DM / GM / The man behind the curtain
F Human Varisian Bard 9 hp 62|62 AC 16 | touch 11 | flat-footed 15 | F +4 R +7 W +8 | 30' |Init +1 | Perc +14
Iron - Why do you have Battle Cry listed for 8 rounds; it lasts 1 minute which would be 10 rds, am I missing something or is that on oops?
Thought Thief 5 / Invest 4 | HP 90/90 | AC/T/FF 19/15/14 | FRW 6/12/8 | Speed 30' | Init +5 Perc +13 | Base Atk +5; CMB +5; CMD 20
Kizzy Ilionescu wrote: Iron - Why do you have Battle Cry listed for 8 rounds; it lasts 1 minute which would be 10 rds, am I missing something or is that on oops? Yeah, kinda like my FLY duration got reduced to the same as Z's ...
DM / GM / The man behind the curtain
@Kizzy: my apologies, I was thinking it was 1 rd per level.
@Konrad: Z cast fly after the fireball, you theoretically cast fly after the fireball. Therefore I made them equal. Since we hand waved your movement from the woods into the fort I thought it a close approximation.
F Human Varisian Bard 9 hp 62|62 AC 16 | touch 11 | flat-footed 15 | F +4 R +7 W +8 | 30' |Init +1 | Perc +14
Iron - that makes sense; thank you!

Thought Thief 5 / Invest 4 | HP 90/90 | AC/T/FF 19/15/14 | FRW 6/12/8 | Speed 30' | Init +5 Perc +13 | Base Atk +5; CMB +5; CMD 20
Ironperenti wrote: @Kizzy: my apologies, I was thinking it was 1 rd per level.
@Konrad: Z cast fly after the fireball, you theoretically cast fly after the fireball. Therefore I made them equal. Since we hand waved your movement from the woods into the fort I thought it a close approximation.
Ah, okay, I didn't think it was a hand=wave.
I thought we discussed it was Overland Flight and was going to last 9 hours or so ...
Konrad Valdemar wrote: Ironperenti wrote: I moved Konrad, he is now at the far right of the screen. He can just see the ogre threatening Zherxikas at a range of 70'. That is with a 60' move.
@Runt: the ogres are using two-handed ogre hooks so the rules don't seem to apply.
I am going to add names to the tokens to help Konrad see who is who.
Thank you!
Just FYI - Ointment is based on Overland Flight so duration should be 9hrs, not 5min
Let me just find the casting level for MM
EDIT - Konrad sees an Ogre attacking someone who looks like they're about to cast a spell; he stops in mid-air to cast Magic Missle at it.
[dice=MM@CL8(4 missles)]4d4 +4 I'm probably good either way, you can let me know.
Was certainly willing to expend the 2000+gp item to be flying for the rest of the team's time searching the fort, but up to you.
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DM / GM / The man behind the curtain
Overland flight, oops. I won’t bother tracking it then.
Merry Christmas!!!
Thought Thief 5 / Invest 4 | HP 90/90 | AC/T/FF 19/15/14 | FRW 6/12/8 | Speed 30' | Init +5 Perc +13 | Base Atk +5; CMB +5; CMD 20
Ironperenti wrote: Overland flight, oops. I won’t bother tracking it then.
Merry Christmas!!!
Wishing you a Very Merry Christmas as well!
Stay safe everyone!
F Human Varisian Bard 9 hp 62|62 AC 16 | touch 11 | flat-footed 15 | F +4 R +7 W +8 | 30' |Init +1 | Perc +14
Happy Holidays to all who are celebrating, and a general wish of peace and joy for all.
Thought Thief 5 / Invest 4 | HP 90/90 | AC/T/FF 19/15/14 | FRW 6/12/8 | Speed 30' | Init +5 Perc +13 | Base Atk +5; CMB +5; CMD 20
Apologies for being a touch distant all: happy not to have had to evacuate this past week though. Trying to catch up and hoping for the best these next few days.
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F Human Varisian Bard 9 hp 62|62 AC 16 | touch 11 | flat-footed 15 | F +4 R +7 W +8 | 30' |Init +1 | Perc +14
I hope you are safe - I can’t imagine being in a position where evacuation may be a necessity. I hope the next few days bring peace.
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DM / GM / The man behind the curtain
Sounds like you're in a bad location. Stay safe.
Thought Thief 5 / Invest 4 | HP 90/90 | AC/T/FF 19/15/14 | FRW 6/12/8 | Speed 30' | Init +5 Perc +13 | Base Atk +5; CMB +5; CMD 20
Ironperenti wrote: Sounds like you're in a bad location. Stay safe. Thanks all; hopefully we will make it out of this severe wind advisory soon. There's a lot to rebuild here :(
IP - thank you for inserting that intro again. Had tried that on December 2nd and I think it may have been too hard for Konrad to be heard.
Male Tiefling Evoker 9 HP 61/61| AC 19 T 14 FF 16 | F +6 R +8 W +9 | CMB +5 CMD 20/16 | Speed 20' Init +5 Perc +11 Dark vision 60' | ER (cold, electricity, fire) 5 | SR 14
Thought Thief 5 / Invest 4 | HP 90/90 | AC/T/FF 19/15/14 | FRW 6/12/8 | Speed 30' | Init +5 Perc +13 | Base Atk +5; CMB +5; CMD 20
Thank you :)
The whole thing is a little unreal
Thought Thief 5 / Invest 4 | HP 90/90 | AC/T/FF 19/15/14 | FRW 6/12/8 | Speed 30' | Init +5 Perc +13 | Base Atk +5; CMB +5; CMD 20
Runt PbP wrote: Zherxikas wrote: Ironperenti wrote: Z, no reaction to the new flying wizard in the area? oh you mean Konrad ? cuz I was scanning back through looking for an enemy mage.... or ogre magic. If so, not really... he hasn't fired at me, nor the team, and did fire at some ogres with magic missiles, so he must be down to almost no magic left too.. Runt PbP wrote: Konrad did address you in this post. We can leave it alone :)
3 strikes and we're out, right?
If it isn't a thing, then it isn't a thing.
Combat can end at some point and Konrad can either fly back to Sandpoint or introduce himself again. The character is cool even if only for a cameo ;)
DM / GM / The man behind the curtain
Gain a level.
I did some updates to the treasure tracker. The armor and weapons do not shrink, the rings and amulets do. The ogres used large items.
Male Tiefling Evoker 9 HP 61/61| AC 19 T 14 FF 16 | F +6 R +8 W +9 | CMB +5 CMD 20/16 | Speed 20' Init +5 Perc +11 Dark vision 60' | ER (cold, electricity, fire) 5 | SR 14
Ironperenti wrote: Gain a level.
I did some updates to the treasure tracker. The armor and weapons do not shrink, the rings and amulets do. The ogres used large items.
Oh well I missed that.
Male Tiefling Evoker 9 HP 61/61| AC 19 T 14 FF 16 | F +6 R +8 W +9 | CMB +5 CMD 20/16 | Speed 20' Init +5 Perc +11 Dark vision 60' | ER (cold, electricity, fire) 5 | SR 14
Zherxikas wrote: Ironperenti wrote: Gain a level.
I did some updates to the treasure tracker. The armor and weapons do not shrink, the rings and amulets do. The ogres used large items.
Oh well I missed that. See now I responded... really I should have just yelled, "Bard! new comer, speak Bard speak" :)
Male Tiefling Evoker 9 HP 61/61| AC 19 T 14 FF 16 | F +6 R +8 W +9 | CMB +5 CMD 20/16 | Speed 20' Init +5 Perc +11 Dark vision 60' | ER (cold, electricity, fire) 5 | SR 14
Ironperenti wrote: Gain a level.
I did some updates to the treasure tracker. The armor and weapons do not shrink, the rings and amulets do. The ogres used large items.
cool!

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Ranger 9 | HP 33/104 Nonlethal 0/104 | AC 25** T 12** FF 21** | CMB +15**, CMD 31** (31* vs. disarm/grapple) | F: +09**, R: +07**, W: +6** (+2 vs Fear) | Init: +3 | Perc: +08** (low-light vision)| Equipped Weapon: +1 Adamantine Longsword +17**/+12** (2d6**+9/17-20 Slashing) ; Shield Bash +14**/+09** (1d8+7) Piercing ; Elven Longbow +12**/+7** 1d8+2P+1d6E | Speed 60/30ft (90 Fly**) | Stamina: 01/11 | Martial Flexibility: 3/5| Active Conditions: *Fly (9 Min), Enlarge Person (9 Min), Haste (4 RND), Flex>Bane 6/10, Grappled, -2 levels* |
Question for you Ironperenti that may or may not effect what feats and stuff I take this level. Next level (10, not this level we've just gained) Forest will get another 'slot' for Advanced Weapon Training, as he'll have 10 fighter levels and can take one Advanced Weapon Training per 5 fighter levels. Obviously his big combo right now is to use Martial Flexibility to take AWT Feats as needed. Martial Flexibility says you can use it to "gain the benefit of a combat feat she doesn’t possess." If Forest takes a permanent Advanced Weapon Training Feat at 10, would he still be able to use Martial Flexibility to take other AWT's on the fly?
That was a really fun encounter, by the way. Thanks =) Whole fortress was done well.
As for gears, Forest took one of the +1 Amulet of Natural Armors and one of the +1 Ring of Protections. I suppose he'll take the Boots of the Mire for now, he's useless if he can't get into melee range and they may come in handy.
The Gloves of Dexterity wouldn't be wasted on him, but looking at Konrad's sheet I don't see a Dex boosting item so they would probably be better for him if he uses Dex, of for Kizzy so she's a little more accurate with her rapier.
Since Kizzy already has a Charisma Headband, I think the Cloak of Charisma goes to Isa. One extra Channel a day never hurt anyone.
Was Kizzy going to use that Keen Rapier we found? I don't see that she's claimed it on the sheet.
Male Tiefling Evoker 9 HP 61/61| AC 19 T 14 FF 16 | F +6 R +8 W +9 | CMB +5 CMD 20/16 | Speed 20' Init +5 Perc +11 Dark vision 60' | ER (cold, electricity, fire) 5 | SR 14
I wouldn't mind more armor and hitpoints.. but I'm usually not the one getting bashed.
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F Human Varisian Bard 9 hp 62|62 AC 16 | touch 11 | flat-footed 15 | F +4 R +7 W +8 | 30' |Init +1 | Perc +14
Kizzy does want to get restoration for her lost levels.
And she will take the rapier if no one else will; if someone wants it call out!
I did not have her claim it because she rarely goes into melee combat. She drew her bow in the caves under Foxglove manor and used a weapon under effects of a confusion spell, but otherwise there may not be another time she has even drawn a weapon.
Would like to get more cure wands though, as she uses those.
Yes, the keep fight has been awesome!
Female Aasimar Cleric of Reymenda 9 | 69/69 HP | AC 17 T 11 FF 16 | Fort +9 Ref +5 Will +12 | Initiative +1 | Perception +7 | Channel Energy 6/6 | Daylight 2/2 | Holy Lance 1/1 | Rebuke Death 8/8 | Touch of Good 8/8
I forget, is this game using Automatic Bonus Progression? If so then I guess I'll take the cloak of charisma. Otherwise, I'll want to get a cloak of resistance.
DM / GM / The man behind the curtain
No, started in that direction but I had not developed my system enough. I have a game I am doing it in now but that doesn't matter for our purposes.
@Forest: yes, because you can take a AWT feat every 5 levels.
Thought Thief 5 / Invest 4 | HP 90/90 | AC/T/FF 19/15/14 | FRW 6/12/8 | Speed 30' | Init +5 Perc +13 | Base Atk +5; CMB +5; CMD 20
So, yes, I would love anything that could raise Konrad's Dex, absolutely.
At the end of the day, Konrad is actually a rogue at heart, but he's hidden that behind the investigator class. His spellcasting is actually psychic (Psychic Detective Archetype), and THAT allowed him to meet the prerequisites for one of the two Prestige Class Archetypes: the Thought Thief. How cool is that!?
Prestige Archetypes
Thought Thief
To me, it's outrageously cool, and while there is a little scrubbing I need to do when I export him from HeroLab (a couple abilities are not quite the same as an Arcane Trickster), it's possibly one of the coolest most useful builds I've ever put together.
Thanks for letting me try it out, I really appreciate it!
Ranger 9 | HP 33/104 Nonlethal 0/104 | AC 25** T 12** FF 21** | CMB +15**, CMD 31** (31* vs. disarm/grapple) | F: +09**, R: +07**, W: +6** (+2 vs Fear) | Init: +3 | Perc: +08** (low-light vision)| Equipped Weapon: +1 Adamantine Longsword +17**/+12** (2d6**+9/17-20 Slashing) ; Shield Bash +14**/+09** (1d8+7) Piercing ; Elven Longbow +12**/+7** 1d8+2P+1d6E | Speed 60/30ft (90 Fly**) | Stamina: 01/11 | Martial Flexibility: 3/5| Active Conditions: *Fly (9 Min), Enlarge Person (9 Min), Haste (4 RND), Flex>Bane 6/10, Grappled, -2 levels* |
That is an interesting build indeed.

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Female C/N Human Inquisitor (Monster Tactician)/9 | HP: 87/87| AC Norm/Tch/FF 28/14/279 28/14/27 [/s ] | CMD: 23 [s]23 | F/R/W: +11/6/13 +11/6/13 +?[SiOff] | Init: +6 | Speed 30 (mount)/20 ft | Diplomacy +6, Heal +16, Intimidate +16, Kn Eng/Hist/Loc/Nob +6, Kn Arc/Dung/Nat/Pla/Rel +8, Perception +17, Sense Motive +21, SCraft +10 | Active Conditions: light on shield (if dark), false life (7/7 HP), heroism, clayskin, height aware, divine favor +4, weapon of awe, inspire +2
Konrad Valdemar wrote: Konrad will gladly part with 5pp to take the map of Riddleport if that is okay with everyone :) Fine with me.
We have a treasure tracker spreadsheet (see link at top). I am the unofficial treasure enterer and I try to go through the lists of loot Ironperetti posts and add them to the tracker. When you claim an item you add your name to the list and a 0 to the column under your name. You would put a numeric value if you claimed gold or we sold an item and you got your split. Example, see like 118 for an item claimed and line 68 for when we sold something and split the cash. We have a column for group cash that we share and shell out for things like wands of curing that will be used on all of us.
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