| Broulnindre |
@GM:
I think now is probably a good time to ask:
When resummoned, would Broulnindre still have effects active? (I.E. are they merely suppressed, ala anti-magic field?)
Or are all buffs/debuffs gone, leaving only things like hit point and ability damage? :3
| GM the Dragon Below |
@GM:
I think now is probably a good time to ask:
When resummoned, would Broulnindre still have effects active? (I.E. are they merely suppressed, ala anti-magic field?)
Or are all buffs/debuffs gone, leaving only things like hit point and ability damage? :3
Not sure, I will have to look into it when I have a moment.
| Kana Cherryblossom |
Argh i'm really angry now.
I had written a really big post last night on how to approach and befriend Gauntlet and it's not there....
I'm really convinced i saw it posted though.
This is really getting annoying.
Will post something later, this is an awesome rp opportunity i can't let slip.
| Electric Eye |
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Also, we warforged love flowers and chocolates, if that helps.
| Gauntlet of Sharn |
No problems Kana, I agree with Pink-Eye, but you might want to save the retort for when our group is finally back to somewhere safe and then we can all revisit the idea again as much as you like.
| GM the Dragon Below |
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It was ALMOST over :-)
Damn these villains! Good thing you befriended the Dire Wolves eh?
I know there was only one scene with Tavack there but I always enjoy a good call back.
| Electric Eye |
Well, we've got two schemas. We could try to con them and give them one while keeping the other. Someone has to be very good in case they search us, though. Or we could threat with breaking the schema. Idk, in usually not very good at hostage negotiation xD Maybe we should just smackdown their candy asses.
| Kana Cherryblossom |
We do have 2, but they seem to have 2 others already. That sounds bad.
And overall, this sounds like a plothook moment.
I guess we are pretty burned out of resources atm, aren't we?
That might limit our options.
| Gauntlet of Sharn |
I haven't had to use a single spell yet, and my Points recharge when I reabsorb my sword. Other than a few points of damage I'm ready to go. And we do have the talking wolves with us.
| Frank E. |
Anyone have lamp oil or alchemist fire? I can summon another grig and make a blinding blast of light :D
Also, if anyone has less than +4 AC due to armor, Frank has Mage Armor and used it recently on B...
| Gauntlet of Sharn |
BTW, if we do have a few moments, Gauntlet will quickly dig out of his magical pack and swig one of the Light Repair potions he has been holding onto for a while right now. Is that OK GM?
Black Potion/Repair Light Damage: 1d8 + 5 ⇒ (2) + 5 = 7
| GM the Dragon Below |
BTW, if we do have a few moments, Gauntlet will quickly dig out of his magical pack and swig one of the Light Repair potions he has been holding onto for a while right now. Is that OK GM?
[dice=Black Potion/Repair Light Damage]1d8 + 5
Yep. You are out of line of sight.
| Meridian Anterian |
As for resources, I have all my spells and have taken no damage.
Level 0: Detect Magic, Mage Hand, Mending, Open/Close, Prestidigitation, Spark
Level 1: Expeditious Retreat, Jump, Obscuring Mist, Unseen Servant
Level 2: Invisibility, Shatter
| Dev Blake |
Well I'm mostly out of juice, fwiw. Threw everything at the fire thingy. Can still surge though which gives me a chance to get one casting off, and I can throw little force balls every other turn after that.
| Frank E. |
@GM: is it over 287.5 feet up the chimney? 'cause that's the length of rope that a small air elemental (summoned with Augment Summons) can carry as a light load... 3 times that as a heavy load...
| Meridian Anterian |
Dev, stay back and cover the Wolves then.
Invisibility Meridian? How many can you do per day?
I can do 2 invisibilities
| Gauntlet of Sharn |
OK. Use the other invisibility as needed or save the spell slot for an attack spell or similar. If nothing else, use it to run away I guess if we get overwhelmed.
| Storyteller Shadow |
@GM: is it over 287.5 feet up the chimney? 'cause that's the length of rope that a small air elemental (summoned with Augment Summons) can carry as a light load... 3 times that as a heavy load...
I will get back to you on that tonight. Lot of posts to catch up on, this should be an interesting battle, that second direction up the chimney and the Dire Wolves will make for a wild melee!
FYI, after this, you will all level so start thinking about your next level now, assuming you live. <Insert Evil GM laugh here>
| Meridian Anterian |
So who is getting invis?
| Gauntlet of Sharn |
EE is getting invisible. I'm doing myself.
Pink-Eye wants to be, but he's on the assault team. You would probably have to go with them to make him invisible.
| Frank E. |
Frank and Pinkeye are going up the chimney xD
There will be summons involved, so it's a three person assault xD
| GM the Dragon Below |
I am just going to assume that with the rope Pink-Eye can take 10 to climb the shaft successfully. He can then pull up Frank fairly easily.
I am also assuming that no one is casting invisibility until you get the Message from Frank that he is in position.
Note that if Kana does not get a great roll she and Viorr could become a bit more holy without spending time at a Church and our two NPCs Aerin and Sharon will be DOOMED!
Frank, I/C give me a check for Stealth for the Grig who will be the one that is attempting to untie Aerin and Sharon.
The hill of the cave will obscure you and Pink-Eye from sight completely so no Stealth check required initially, if you want to get within 60' of the foes though a Stealth check will be required but with no bonus as Pink-Eye and Frank will have to trust that they simply do not look in your direction, there is no cover here besides the hill itself.
| Kana Cherryblossom |
I'll try to write a nice speech in a few hours. Need a minute for that.
HeroPoint gets 1d6 on top?
Or could i double the bonus which i get from inspire competence with enrapturing performance? That would be a a +8 then :D
Looks like i could potentially use that^^
| GM the Dragon Below |
I'll try to write a nice speech in a few hours. Need a minute for that.
HeroPoint gets 1d6 on top?
Or could i double the bonus which i get from inspire competence with enrapturing performance? That would be a a +8 then :D
Looks like i could potentially use that^^
Correct +1d6
| Frank E. |
@Pinkeye: I did narrate you opening the chimney and climbing up, I hope I didn't infringe upon your agency at all ^^;
@GM: If the chimney isn't too large, I believe the standard rules put the DC at 0 (DC 5 for wall + rope, -10 for chimney, +5 for slippery), which means maybe anyone with at least 8 strength can climb without a chance of failure xD
well, at least, once they're up through the ceiling. I'm guessing Pinkeye wouldn't have much trouble getting up the first little bit though :3
| Frank E. |
note to self: learn Invisibility next level
@Pinkeye: want to charge in on a horse? even heavily encumbered (upto 690lbs) it can move 140' in a single full round run action (upto 460lbs 175', less than 230lbs 250'). You've seen Frank summon horses before and can use a ranged attack halfway through that run action ^^
@GM: the combat page mentions spells and ranged attacks but not (Su) abilities like Pinkeye's negative energy channel (which will probably hurt the horse, now that I think about it... but at least Su abilities don't need concentration?), but can he use it halfway through the horse's double-move/run anyway? :D
| Frank E. |
it's only DC 5 to guide with knees xD
and with a lucky roll to beat a DC 15 check you can hang off one side if they pelt you with arrows! free cover from the horse! xD
| Frank E. |
the only thing is that the horse will die when you channel energy xD
But for a round or two it'll help you get where you want quickly xD
no ride check if you're just moving! xD
(Unless it's not combat trained, then you should jump off as soon as combat starts, lol...)
| Dev Blake |
Hey Shadow, were the bag guys mostly wearing and particular armor? I'm keeping an eye open for metal armor as I consider an energy type for this.
| Dev Blake |
Good enough for me. I can only get one manifestation off so I wanna make it a good one. Refocusing and switching active energy to electric. Probably gonna do Recall Agony anyway, but to never know, and that +3 to hit doesn't hurt.
| GM the Dragon Below |
All guards wear chain mail and wield flails. Currently except for the three guarding Aerin and Sharon, they are all holding longbows.
Well, this will be an interesting battle, those horse are going to freak out when the Dire Wolves come streaming out of that cave! Those wolves are taking up more space than I represented, f&$~ers are bigger than I remembered them being.
| Gauntlet of Sharn |
Pink-Eye?
I bet if you used the Negative Channel Energy on the horses from behind they would panic and charge, creating a bigger and dangerous distraction for the enemy. I doubt it would kill them unless you rolled pretty high on damage, and the 'unnaturalness' of the attack would drive them to panic...smelling a minotaur approaching too can't hurt either to drive them wild.