GM_ZenFox42 |
Round 2
Initiative
Jzero - JOKER! Act when you want, +2 to all Trait and damage rolls
Tsuto - KD
Velrek - JS
Ceri - 8S
Evesk - 7D
Jzero, since you can't reach Tsuto yet, I'm going to assume that you don't want to act before him.
Tsuto attacks Velrek with his sword :
Fighting & Wild,+2UnarmedDefender: 1d8 + 2 ⇒ (3) + 2 = 51d6 + 2 ⇒ (1) + 2 = 3 = 5 Spending a Benny...
Fighting & Wild,+2UnarmedDefender: 1d8 + 2 ⇒ (7) + 2 = 91d6 + 2 ⇒ (5) + 2 = 7 = 9, Hit
Doing
Damage: 2d8 ⇒ (7, 7) = 14 = 1 Wound
Tsuto's sword slices across Velrek's chest, drawing blood.
Everyone else is up!
Velrek and Evesk, don't forget you can try to Soak your Wounds before you act by spending a Benny if you wish...
Jzero Katzu |
Could Jzero make a ranged attack against Tsuto, throwing past those in the way? If so, he would do that before Tsuto's attack.
Shuriken: 1d8 ⇒ 2
Wild: 1d6 ⇒ 3
Modifier: +2 Joker
Result: 3 + 2 = 5
Since drawing a joker grants a benny, I'll spend a benny to reroll that.
Shuriken: 1d8 ⇒ 2
Wild: 1d6 ⇒ 6
Wild, Ace: 1d6 ⇒ 1
Modifier: +2 Joker
Result: 6 + 1 + 2 = 9
Shuriken Damage: 1d8 + 1d4 ⇒ (3) + (1) = 4
Modifier: +2 Joker
Result: 4 + 2 = 6
Raise Damage: 1d6 ⇒ 6
Raise Damage, wild: 1d6 ⇒ 5
Raise Damage = 11
GM_ZenFox42 |
Jzero's shuriken flies past Velrek and hits Tsuto squarely in the upper chest.
He takes 2 Wounds. That lowers his attack on Velrek by 2, but a 7 is still a hit, so Velrek still takes a Wound.
BTW, I double-checked the rules, and couldn't find anything about a Joker granting a Benny. Can you cite a book and page number for that? Thanks!
Velrek Savage PF |
I don't have a copy of the book here at work but a Joker does give all players a Benny. Speaking of which. I shall spend one to attempt a soak... Also, I considered a push but it's the same roll as the grapple and I was hoping to just confine him and end this quickly. :)
Vigor: 1d6 ⇒ 4
wild: 1d6 ⇒ 2
GM_ZenFox42 |
My PF for SW book says under "The Countdown" on page 122 "Characters (or groups) with a Joker act whenever they want in the round, even interrupting another’s action. They also add +2 to all Trait and damage rolls this round!" And that's it. No mention of getting Bennies. I can't find a version number in my PDF, but it's copyrighted 2021.
FWIW, my SWADE Core Rules (copyright 2020) and my *very* old (2011!) SWD Core Rules don't mention getting Bennies on a Joker either in that section.
Velrek Savage PF |
Everyone. The down side is.. if the GM pulls a joker, they also get a bennie. :) I seem to remember it wasn't openly apparent, like a mention in the Benie rules...I'll try to look it up later. I haven't logged into PEG in a while and probably don't remember my password so...
Jzero Katzu |
On page 89 of SWADE it says: "JOKER’S WILD: Anytime the villains draw a Joker, put one Benny in their general pool and give another to each enemy Wild Card."
So I guess it is only if a villain gets the joker, not any character, although I think PWGM gave out bennies whenever any PC or NPC got a joker.
See This Post for example.