
AwesomelyEpic |

I would have a build centered around this concept. Halved speed for Fast Crawl still leaves me with over 500 ft per round, and I get excellent defensive bonuses.
And if I get enough monk/brawler levels, I can get Pummeling Charge. Then, I can charge-crawl from very long distances and still get to make a lot of attacks.

Ed Girallon Poe |

I would have a build centered around this concept. Halved speed for Fast Crawl still leaves me with over 500 ft per round, and I get excellent defensive bonuses.
And if I get enough monk/brawler levels, I can get Pummeling Charge. Then, I can charge-crawl from very long distances and still get to make a lot of attacks.
This is hilarious! Sonic the Hedgehog spin dash attacks.

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Martial Artist Monk with Dragon Style. Immunity to fatigue means I can run for days, and through difficult terrain. The ability to ignore hardness means I can go -through- anything that I can't go over.
And considering speed in excess of 30 feet gives a bonus to Acrobatics based on how fast you are, I can get over a lot.
Also, a 4 level dip in Barbarian. Rage is just nice to have, but most importantly I'll need Uncanny Dodge to justify not running into things before I can perceive them and react in time. Oh, and some DR for that insane wind resistance.