Why Can't Fighters Have Nice Hobgoblins? Ironfang Invasion

Game Master Stalwart

Oathday, 29 Sarenith, 4717

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M Aasimar Fighter 9/Chevalier 3| HP 112/112 | AC 30 (32 vs goblins), T 14, FF 27, CMD 30 | Init +5 | Perception +25 (Darkvision) | F/R/W +13/+10/+7 (+4 vs mind-affecting, immune fear/poison) | Move 30' | Tactician 1/1 | BB 1/1 | Alter Self 1/1 | Active: None

You know, if William doesn't normally need an Amulet of Natural Armor, he might do well with a Talisman of Freedom and maybe a couple of others (you can wear up to 3 at a time in the neck slot).

I'm not sure that Bracers of Falcon's Aim are really worth it, given that they take a standard action to activate. The main benefit is the improved threat range. You might do better with learning Keen Edge, since that lasts long enough that you can reliably cast it in advance of battles (and you could share the 50 arrows with Aerel).


Male Human Fighter 12| AC 28/26 T 16 FF 23/21 | HP 124/124| F +11 R +10 W +6; +3 vs Fear | Init +5 | Perc +17
Benedict the Clever wrote:

You know, if William doesn't normally need an Amulet of Natural Armor, he might do well with a Talisman of Freedom and maybe a couple of others (you can wear up to 3 at a time in the neck slot).

I'm not sure that Bracers of Falcon's Aim are really worth it, given that they take a standard action to activate. The main benefit is the improved threat range. You might do better with learning Keen Edge, since that lasts long enough that you can reliably cast it in advance of battles (and you could share the 50 arrows with Aerel).

I thought you could only wear one item in the neck slot, I've been combining NA and AMoF into one on characters.

PRD Wonderous Items Wrist slot wrote:
Each of these crimson leather bracers is emblazoned with the image of a soaring golden falcon scanning the ground for easy prey. They continually grant the wearer the benefits of the aspect of the falcon spell, though without the spell's physical transformation.

Is this not correct?


M Aasimar Fighter 9/Chevalier 3| HP 112/112 | AC 30 (32 vs goblins), T 14, FF 27, CMD 30 | Init +5 | Perception +25 (Darkvision) | F/R/W +13/+10/+7 (+4 vs mind-affecting, immune fear/poison) | Move 30' | Tactician 1/1 | BB 1/1 | Alter Self 1/1 | Active: None
William Grove wrote:
I thought you could only wear one item in the neck slot, I've been combining NA and AMoF into one on characters.

Talismans are special like that. You can wear up to 3 talismans at a time in the neck slot.

William Grove wrote:


PRD Wonderous Items Wrist slot wrote:
Each of these crimson leather bracers is emblazoned with the image of a soaring golden falcon scanning the ground for easy prey. They continually grant the wearer the benefits of the aspect of the falcon spell, though without the spell's physical transformation.

Oh, I guess it was errata'd. On both Archives of Nethys and d20PFSRD it comes up as this:

Bracers of Falcon's Aim wrote:
Each of these crimson leather bracers is emblazoned with the image of a soaring golden falcon scanning the ground for easy prey. Once per day, on command, the wearer gains the benefits of aspect of the falcon for 1 minute. The wearer must wear these bracers continuously for 24 hours before activating this ability.


Yeah, having aspect of the falcon continually was just too dang strong.

Sovereign Court

Half-Orc Dragonheir Scion (12) Wounds (5) HP (122) Saves (16/10/11, +4 vs spells and SLAs) Init (+1) AC (30/11/29, +2 vs goblinoids) Fire Resist (10) CMD (26) BB (4/5) Buffs (Ability Mastery +2 Str)

I will get a post up tomorrow

Sovereign Court

Half-Orc Dragonheir Scion (12) Wounds (5) HP (122) Saves (16/10/11, +4 vs spells and SLAs) Init (+1) AC (30/11/29, +2 vs goblinoids) Fire Resist (10) CMD (26) BB (4/5) Buffs (Ability Mastery +2 Str)

I was having some writer's block on the battle...but Benedict did a great job summarizing what happened. The great dice roll for storytelling was very appropriate.

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