GM Aumakua |
Still got a bit till you hit exp for lvl. But you are doing well :)
Innis |
Works for me, but leave Kirzon out since he's helping to treat the disease. Can Boros take his watch?
well Boros doesn't blink so yea I assume he can watch but as a sentry I think his skills might be a bit lacking.
we'll do it like this:
1st Nicias & Lili
2nd Merelda
3rd Him
4th Innis
Innis |
You mean the stairs up right? Not the tunnels. This may be our end location....although that is doubtful.
yea the stairs not sure i have a great idea what this location we found exactly looks like. So the room we found is on a landing and there are stairs that lead further up?
GM Aumakua |
Let me clarify. As you were walking down the tunnel Kirzon notices a secret door. His hunch is that this might be the location indicated on the map because the line on the map stops somewhere in this tunnel.
Opening up the secret door it reveals a small room 10x10 with a steep set of stairs going up in the opposite corner. Merelda goes up to check things out and discovers a roughed out tunnel that bends around a few times ending in a door.
The door opens into a room that has a very low ceiling and is extremely cluttered with shattered pieces of furniture all over the floor.
Hopefully that gives you a better idea of what is going on.
Innis |
You know I could make several arguments here that would show Him's actions actually put Innis in MORE danger. Right?
But I'm assuming Him's just playing his character here so I'll keep quiet. =)
He's an addict Merelda he can't help himself. Him'Wazir has got a driving need for some Adventure-hol.
Each year Adventure Halls and related wildernesses, rooms and haunted castles claim countless fictional lives. If ever taking part in Adventure-hol in any of it's forms please organize your party with the standard rogue, wizard, fighter AND HEALER. Only you can prevent party wipes.
Play Responsibly.
Him'Wazir nar Maekra |
I do not know why you are all saying this, sure I enjoy a good adventure with friends, but it is not like I have a problem... I could quit any time I wanted!
Merelda "The Widow" Widdomeria |
You know I think I have a number for *MHA somewhere here...
(*Murder-Hobos Anonymous)
Innis |
"I need a light!" Him calls taking a defensive stance.
Full defensive for AC 23
oh 24 stealth check & or Him'Wazir how you fail me </3
Him'Wazir nar Maekra |
You opened a door though and there was likely no cover so stealth of 100 would do nothing you cannot hide in plain sight - skeletons have dark vision. I would say its a good job there is someone to split their attacks, hard to see how this isn't going to suck though!
Innis |
Map forthcoming for this i still only see the old map?
Alternatively is there any enemy with in 5 feet of me?
Merelda "The Widow" Widdomeria |
Him, I don't think provoking attacks of opportunity are wise:
Total Defense:
You can defend yourself as a standard action. You get a +4 dodge bonus to your AC for 1 round. Your AC improves at the start of this action. You can't combine total defense with fighting defensively or with the benefit of the Combat Expertise feat. You can't make attacks of opportunity while using total defense.
Is that what you are trying to do?
Opportune Parry and Riposte requires an Attack of Opportunity for it to work.
Innis |
no he's trying to get the skeletons to attack him, so that it creates an opening of Innis to get up.
Innis |
I don't really think that Skeleton should have hit Innis they are mindless and not really capable of tactics so if an aoo is offered up they ought not be capable of refusing.
AC 23
Can't see the map atm (at work) but i believe Him'wazir is correct.
It might be useful to plot your movement squares to give the DM better context at what happened in this case (even if you ended up in the same position)
GM Aumakua |
Sorry you are both wrong in this case. Innis is front of the skeleton that attacks her with the two other skeletons are at her side. Him you cannot occupy the square that Innis is occupying therefore you cannot provoke the skeleton at the door Him. Each square that the skeleton can reach is occupied by someone. Innis gets up she provokes an aoo and the only skeleton able to do so was the one at the door.
Him'Wazir nar Maekra |
You can absolutely occupy another players square, you can always pass through friendly squares without needing to make a check. So Him passes through Innis's square.
Moving Through a Square
You can move through an unoccupied square without difficulty in most circumstances. Difficult terrain and a number of spell effects might hamper your movement through open spaces.
Friend
You can move through a square occupied by a friendly character, unless you are charging. When you move through a square occupied by a friendly character, that character doesn't provide you with cover.
Its possible you might count this as squeezing, but with a prone person my groups tend to either treat them as difficult terrain or ignore them entirely for movement purposes.
GM Aumakua |
Fair enough I'll allow it. Innis remove the damage that was taken for the aoo. Now let me update the battle.
Kirzon |
Tactical question for Him:
Do you want Kirzon to step up to heal you? He would occupy the square you can retreat into, but you can still get there by simply delaying until after Kirzon's next turn.
Or, do you want Kirzon to take the Total Defense action and dive into the next room? The theory would be to distract some zombies into attacking Kirzon, deflecting attacks against you. He would have AC22, but would draw a couple of AOOs.
Him'Wazir nar Maekra |
Well out of those options probably the later, Him isn't really hurting for HP yet and in combat healing is only really worth it if is keeping someone on their feet generally. Plus if multiple people get damaged Innis's channeling can heal both at the same time once we are done.
Innis |
The zombies continue to assail Him slamming their fists into the man's frail frame as the other two begin to saunter towards the door. Him take 13 points of damage
I believe Him'Wazir FF AC is 17 since Innis was able to put her protection on him zombie #2 misses
GM Aumakua |
Weird thought it said FF:14 before but he does have a shield. So you are correct.
Him'Wazir nar Maekra |
I believe Him added a buckler in the very early stages before play had begun because I did not realize he could use it without penalty to hit. Should be in early discussion posts I think. It has certainly not been edited recently.
Him'Wazir nar Maekra |
"Hah! I would, but these are not my arms, they were a gift and as such I must take especial care for them - it is only right. But perhaps you would care to play cards, pok-air is it? I have never played before, but my understanding is that you northern folk play such games for coin?" The scrawny Keleshite replies, flashing a draconic smile.
FYI folks I've altered my gear slightly adding a Buckler - so I can swash properly - and a couple of decks of cards :)
Here.
Innis |
Him unsure what your parry re-roll is cause by but my luck effects the round after its cast round 2 so it can't apply to anything you do immediately after the kiss.
Him'Wazir nar Maekra |
It is the luck domain ability right? If it is it says for the next round which means from your turn until your next turn not for the round after. If its the luck domain ability I am certain that is how it works.
Its like saying for the next six seconds you can make a reroll, not in 6 seconds you can make a reroll.
Innis |
The terminology is not 100% clear you might be right. If it said "Until" then I would agree but it says "For the next round...."
If I say "I've brought a sandwich 'for tomorrow'..." that doesn't mean from now until tomorrow. For calls to the next specified time in these instances.
If it said "on the next round", "during" or "until (the end of...)" then it would be more clear.
"For the [insert time here]" is grey to me. But I do believe the intention of the effect is to govern 1 entire round regardless of turn order and thus the effect is harder to control as it doesn't care what the roll is simply the next roll during a clean round.
DM can rule on it as I'll keep an open-mind.
Otherwise OBJECTION! :)
Him'Wazir nar Maekra |
Its common term your interpretation would ruin dozens of abilities and effects. Take a look at the Travel domain ability which spells it out.
Agile Feet (Su): As a free action, you can gain increased mobility for 1 round. For the next round, you ignore all difficult terrain and do not take any penalties for moving through it. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
This shows that for 1 round and for the next round mean the same thing; unless you think they gain increased mobility for 1 round with no mechanical benefit and then the next round they ignore all difficult terrain and do not take any penalties for moving through it.
I have a 12th level PFS Cleric with the Luck domain and none of the many GMs I have run with has read it that way.
Innis |
but "For 1 round" is different than "For the next round"
"the next" specifies something in the future and not present. This present turn can not also be the next turn nor encompass the next turn as well.
For 1 round has no limiting factor expressly specified so it is immediate because it can be.
Innis |
The second sentence is being used with context from the first so that is fine. like i said i don't think the terminology is 100% i don't believe my way of interpretation is wrong certainly not by a large degree.
Agile Feet (Su): As a free action, you can gain increased mobility for 1 round. For the next round, you ignore all difficult terrain and do not take any penalties for moving through it.
"For the..." in this case represents "until the & encompassing" because the effect is immediate and is expressly stated by the first sentence.
The problem with mine is that it has no context that says it happens immediately or that there is any immediate effect that it is even vaguely related to.
As for your GM's that's fine it's just interpretation I've only ever seen it work the way I use it as.
Him'Wazir nar Maekra |
It still is in the future using the ability is point A the ability goes from point A-B when the round ends with the beginning of your next round.
The only relevant thread I can find has 4 responses all taking my position. Multiple other threads about Bit of Luck appear to assume the same.
http://paizo.com/threads/rzs2phob?for-the-next-round-what-does-that-exactly -entail#1
Innis |
yea none of those folks are adamantly sure and the fact that the question has been raise simply does mean it's not clear. so again i leave it up to the DM, he's got a tough decision ahead of him this could make or break things lol jk.
Innis |
i just read this thing as "belonging to [specific moment in time] [x][re-roll] happens if y[a dice roll] occurs"
I feel like your A-B theory works again only if it says "during/until" or "for 1 round" why does it specify for the next when it could have easily used the same terminology as your other example posted above or any other generic 1 round ability. The fact that the language changes for this spell suggests a different case.
Maybe if we thoroughly debate this out no one else will ever have to question it.
We will make history
We need outside input Him else we will just be chasing each others tails.
My side has cookies just saying....
Him'Wazir nar Maekra |
You can hit the FAQ button on that thread to try to get a definitive answer. I agree that the text is ambiguous, but I think the intent is clear, do a search on the PFSRD for that exact term and none of the abilities raised give any indication that they come into play a round later, including monster abilities. There is simply nothing in the game that works that way, without being clearly explained, Delayed Blast fireball says, "detonates 5 rounds after the spell is cast," full round spellcasting comes closest, but it makes sense because the result comes directly after you finish casting the spell.
GM Aumakua |
I'd agree with Him. It occurs during the round that Innis uses the ability.
Although what Innis says makes perfect sense. But there is your ruling. Can we go back to gaming :p