The Reaping Stone (Cassomir) Table 2

Game Master Karmic Knight

Group Treasury Sheet
City of Cassomir Map
Under Cassomir


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Female Elf Inquisitor (Preacher) 2 | HP 18/18 (Fast Healing 1) | Speed 30ft | AC 17, touch 13, FF 14, CMD 15 | Fort +3 : Ref +3 : Will +5 | Judg. 1/Day | Sud. Shift 5/day; Determ. 0/day | Init +7, Per +6, Sense Mot. +7 | Note:

5th level? Awesome. Do we want to rest then?

I will probably take Barroom Brawler feat then that way I can use the axe for one minute a day without penalty and it will still be a useful feat for the future. Unless you want to spend your 5th level feat on on it Sir dwarf?!


F Changeling 3-Cleric(Eccl)/1-Sorceress /1-Bard | HP (+8)29/29(34) | Speed 30ft | AC 18, touch 12, FF 16 | Init +2 | Fort +3 : Ref +6 : Will +11 | Percep +7, stealth +8 | Active conditions: con -3, mage armor

Congratz all for making it this far and the lvl up!

Merelda i was planning on taking the spell Bestow Weapon Proficiency for you and this axe. How do you feel about that and would that change your choice of feat? It's less of an investment for me to take it as as spell than you to take it as a feat and i could probably cast it 2x perday for you.


female, human | fighter (polearm master) 5 | HP 35/41 (57) | AC 21, Touch 14, FF 17 | F +8 (5), R +5, W +3 | CMB +7, CMD 20 | Per +1 | glaive +12 (+13 ready/AoO) 1d10+7 | +1 warhammer +11 1d8+6 | cold iron longspear +10 1d8+6 | longbow +8 1d8 | Pow Atk -2 +4(6) | Active Effects -4 Con,
skills:
Acro +8, Intim +10, Know (dungeon) +8, Knowledge (engineering) +6, Perf (dance) +10

Trying to decide on a feat. I have two choices at the top of my list.

Combat Patrol
Bladed Brush

Bladed brush I can't make full use of unless I have weapon finesse, which I don't, but shortening the reach on the glaive with no penalty to hit is quite nice.

Combat Patrol might be best overall given how tight the confines are.

I also thought of spring attack for similar reasons as I can move into an allies square and attack from there at no penalty and move back out but I lose some bonuses like flanking since I don't actually stop moving .


Inactive
DM Aumakua wrote:
I believe Boros is powerful enough I will not allow him to wear a ring especially since Boros is now a large size creature. If you want I'd consider it wearing an amulet but no rings.

Indeed, we picked up an Amulet of Mighty Fists a while back, which you generously allowed Boros to wear! I'm very grateful for that.

Kirzon has no business holding that axe except maybe as a photo op.

We should rest. Seems like our fight through the temple will be a long one. Kirzon can memorize third level druid spells, which . . . I have no idea what to prepare but I'm sure something will be good. Just cross your fingers about making the disease check. Kirzon will do his thing to help mitigate the effects and give everyone a +4 bonus.

The many eyes spell will wear off. Will Kirzon be blind again, or is there a way to heal that overnight?

I've never seen Combat Patrol in action, but it's always looked useful in my imagination. So I support giving it a try.


F Changeling 3-Cleric(Eccl)/1-Sorceress /1-Bard | HP (+8)29/29(34) | Speed 30ft | AC 18, touch 12, FF 16 | Init +2 | Fort +3 : Ref +6 : Will +11 | Percep +7, stealth +8 | Active conditions: con -3, mage armor

@Cass: I like combat patrol


female, human | fighter (polearm master) 5 | HP 35/41 (57) | AC 21, Touch 14, FF 17 | F +8 (5), R +5, W +3 | CMB +7, CMD 20 | Per +1 | glaive +12 (+13 ready/AoO) 1d10+7 | +1 warhammer +11 1d8+6 | cold iron longspear +10 1d8+6 | longbow +8 1d8 | Pow Atk -2 +4(6) | Active Effects -4 Con,
skills:
Acro +8, Intim +10, Know (dungeon) +8, Knowledge (engineering) +6, Perf (dance) +10

I tend to lean the same way. A full-round action to make my reach 15ft is not bad, especially when I get a bonus to hit just for making and AoO.


Female Elf Inquisitor (Preacher) 2 | HP 18/18 (Fast Healing 1) | Speed 30ft | AC 17, touch 13, FF 14, CMD 15 | Fort +3 : Ref +3 : Will +5 | Judg. 1/Day | Sud. Shift 5/day; Determ. 0/day | Init +7, Per +6, Sense Mot. +7 | Note:

My original plan for feats was originally Weapon Focus: Rapier then taking the Fencing Grace feat later. Maybe take the Wasp Familiar feat again at 7th level to improve Cinder's abilities.

Barroom Brawler is still very useful. Any combat feat you want for one minute each day? Too useful.

Never mind. It has a BAB of +4 as a requirement. Dangit. I only get +3 at 5th.


Inactive

Could take a level of fighter or somesuch, though that's a big change.


F Changeling 3-Cleric(Eccl)/1-Sorceress /1-Bard | HP (+8)29/29(34) | Speed 30ft | AC 18, touch 12, FF 16 | Init +2 | Fort +3 : Ref +6 : Will +11 | Percep +7, stealth +8 | Active conditions: con -3, mage armor

@Merelda LoL. OK then, back to the original plan ;P

Extra Bane is something you might want to look into though.


Female Elf Inquisitor (Preacher) 2 | HP 18/18 (Fast Healing 1) | Speed 30ft | AC 17, touch 13, FF 14, CMD 15 | Fort +3 : Ref +3 : Will +5 | Judg. 1/Day | Sud. Shift 5/day; Determ. 0/day | Init +7, Per +6, Sense Mot. +7 | Note:

Fighter sounds doable...but I don't want to wait for Bane. Extra Bane might be best under the circumstances.


F Changeling 3-Cleric(Eccl)/1-Sorceress /1-Bard | HP (+8)29/29(34) | Speed 30ft | AC 18, touch 12, FF 16 | Init +2 | Fort +3 : Ref +6 : Will +11 | Percep +7, stealth +8 | Active conditions: con -3, mage armor

One last thing the feat Chosen One has a lot of flavour to it inquisitor.


Female Elf Inquisitor (Preacher) 2 | HP 18/18 (Fast Healing 1) | Speed 30ft | AC 17, touch 13, FF 14, CMD 15 | Fort +3 : Ref +3 : Will +5 | Judg. 1/Day | Sud. Shift 5/day; Determ. 0/day | Init +7, Per +6, Sense Mot. +7 | Note:

NOTE: The Surmount Affliction Spell can remove blindness temporarily. (Duration is 1 rd/lvl)


Female Elf Inquisitor (Preacher) 2 | HP 18/18 (Fast Healing 1) | Speed 30ft | AC 17, touch 13, FF 14, CMD 15 | Fort +3 : Ref +3 : Will +5 | Judg. 1/Day | Sud. Shift 5/day; Determ. 0/day | Init +7, Per +6, Sense Mot. +7 | Note:

+New HPs: 1d8 ⇒ 5

Added Bane and Discern Lies abilities

New Feat: Extra Bane (+3 rounds)

Skills:
Acrobatics +5
Intimidation +1
Perception +1
Sense Motive +1

New Spells:
Cure Moderate Wounds(2nd)

Removed:
Magic Weapon(1st) - and added Weapons Against Evil(1st)


F Changeling 3-Cleric(Eccl)/1-Sorceress /1-Bard | HP (+8)29/29(34) | Speed 30ft | AC 18, touch 12, FF 16 | Init +2 | Fort +3 : Ref +6 : Will +11 | Percep +7, stealth +8 | Active conditions: con -3, mage armor

Bard Class & Features

Hp: 1d8 ⇒ 5

Feat: Battle Cry

Skills
Sing +4
Intimidate +1
Bluff +1
Sense Motive +1
Perception +1

Spells
LVL-0
mage hand
open close
dancing lights
lullaby
---
LVL-1 0/2
Timely Inspiration
Saving Finale


Inactive

Druid 5
HP: 1d8 + 2 ⇒ (4) + 2 = 6 (at current Con=13)
3rd Level spells
Feat: Natural Spell
Skills: Acrobatics x2, Heal, K. Religion, Perception, Sense Motive, Spellcraft

I'm not entirely sold on the feat, but the ability to cast spells as a bird or the like could be helpful. Alternate suggestions welcome.

Boros also gets a feat. Maybe Iron Will?


Female Gnome Socerer(Fey) 5 | HP 15/15 | AC10 T10 FF10 CMD8 | F+0 R+1 W+7(+2vs Language dependent, glyph, symbol, writing based spells) | Perception +5 | Spells L2:4/5, L1:5/7, LaughingTouch 6/6 | -3 CON

Sorcerer 5
HP: 1d6 ⇒ 1 ...
Feat: Proxy Summoning
New Spells: 1-Vanish, 2-Hideous Laughter, Summon Monster II
Skills: Appraise, Craft, Diplomacy, Knowledge(arcana, nature)

Edit: Ok, this is embarrassing. I lost my Hero Lab files earlier this summer, and so I was reconstructing Lililinda's based on what was on the forums here. Then, after leveling, I updated the character sheet here. Only then did I notice that the one bit of info that I forgot to copy into Hero Lab, and was wiped out when I output everything back here, was my cash. All my liquid assets are gone. Perils of doing a bunch of paperwork at 2:30am I guess.


Inactive

That really sucks--losing all your Hero Lab files sounds rough. :(

If it helps, I don't know that we had much in the way of gold anyway. And, given where we are, I don't think we'll be buying anything before the final confrontation.


Female Elf Inquisitor (Preacher) 2 | HP 18/18 (Fast Healing 1) | Speed 30ft | AC 17, touch 13, FF 14, CMD 15 | Fort +3 : Ref +3 : Will +5 | Judg. 1/Day | Sud. Shift 5/day; Determ. 0/day | Init +7, Per +6, Sense Mot. +7 | Note:

We've been donating most of our gold to group purchasing anyway I think.

Iron Will is good for Boros. Does he have Dodge yet? Don't forget there a bunch of cool monster feats he can take too.


F Changeling 3-Cleric(Eccl)/1-Sorceress /1-Bard | HP (+8)29/29(34) | Speed 30ft | AC 18, touch 12, FF 16 | Init +2 | Fort +3 : Ref +6 : Will +11 | Percep +7, stealth +8 | Active conditions: con -3, mage armor

Most of our gold / treasure was used in the last shopping trip. I do have the updated team treasury on my character sheet which contains gold and other items of monetary worth.

If you make it out of this you'll get your cut ;)

@Kirzon spell focus for your evocation or damaging spells. You're usually safe and don't need to wild shape that often

GM Aumakua wrote:

Advancing levels and HP

Each new level is a roll as you all have already done so. In the case of rerolls I'll give you one time reroll per module.

Lili you should re-roll that 1

Also you might want to also track what your regular non-cursed hp is supposed to be.


Inactive

Thinking about it more, I'm worried that this temple is going to be kind of like that tower we fought through, where we had to travel through a hole to get up to the next level. In which case, I think the mobility of Natural Spell could be a difference maker.


WWttW PC slides | Player's guide | ♦ |Ghosts 5e PC slides

The temple from what you can see is a huge compound not like the mage tower at all.


Female Elf Inquisitor (Preacher) 2 | HP 18/18 (Fast Healing 1) | Speed 30ft | AC 17, touch 13, FF 14, CMD 15 | Fort +3 : Ref +3 : Will +5 | Judg. 1/Day | Sud. Shift 5/day; Determ. 0/day | Init +7, Per +6, Sense Mot. +7 | Note:

It might not mean much, but if you intend to use shape-shifting at at Kirzon, then natural spell is a MUST. Keep it.


Female Gnome Socerer(Fey) 5 | HP 15/15 | AC10 T10 FF10 CMD8 | F+0 R+1 W+7(+2vs Language dependent, glyph, symbol, writing based spells) | Perception +5 | Spells L2:4/5, L1:5/7, LaughingTouch 6/6 | -3 CON

hp: 1d6 ⇒ 1 IT IS DESTINED

And I have the curse tracked as CON damage on Hero Lab, So I can just switch it off to see my base HP


Female Human (Taldan) Fighter (Buckler Duelist) 5 | hp 42/46 [NL 0] (normally 51/51) | AC 22, t 14, ff 18 | Fort +6 (normally +7), Ref +5, Will +5 (has bonuses) | Init +4 | Perc +2 | CON: 12/15

Looks like I'll be updating Amigail tomorrow.


Inactive

@Amigail--have you considered a level of Swashbuckler or Daring Champion Cavalier? I think that would give you +Dex to hit on the falcata, which would help even as a single level dip.

I kind of like the Daring Champion Cavalier, because Amigail just dedicated herself to the cause of Calistria.

*Edit* - Perhaps more accurately, Amigail dedicated herself to Innis!


F Changeling 3-Cleric(Eccl)/1-Sorceress /1-Bard | HP (+8)29/29(34) | Speed 30ft | AC 18, touch 12, FF 16 | Init +2 | Fort +3 : Ref +6 : Will +11 | Percep +7, stealth +8 | Active conditions: con -3, mage armor

Calistria? Innis? I know it's difficult to tell the two of us apart. I won't hold it against you Kirzon.

Team warrior you planning on joining us?


WWttW PC slides | Player's guide | ♦ |Ghosts 5e PC slides

Should be posting tomorrow had to get the map ready.


Female Elf Inquisitor (Preacher) 2 | HP 18/18 (Fast Healing 1) | Speed 30ft | AC 17, touch 13, FF 14, CMD 15 | Fort +3 : Ref +3 : Will +5 | Judg. 1/Day | Sud. Shift 5/day; Determ. 0/day | Init +7, Per +6, Sense Mot. +7 | Note:

While I hate to remind everybody...we still need to make our saves for the disease.


WWttW PC slides | Player's guide | ♦ |Ghosts 5e PC slides

Dont worry I haven't forgotten I ll make the roll once I post.


Female Human (Taldan) Fighter (Buckler Duelist) 5 | hp 42/46 [NL 0] (normally 51/51) | AC 22, t 14, ff 18 | Fort +6 (normally +7), Ref +5, Will +5 (has bonuses) | Init +4 | Perc +2 | CON: 12/15

So sorry! I updated Amigail in the Word document I keep on my laptop and forgot to post it in her profile!

I take it we roll for hp, so....

Amigail Fighter hps: 1d10 ⇒ 2


Female Elf Inquisitor (Preacher) 2 | HP 18/18 (Fast Healing 1) | Speed 30ft | AC 17, touch 13, FF 14, CMD 15 | Fort +3 : Ref +3 : Will +5 | Judg. 1/Day | Sud. Shift 5/day; Determ. 0/day | Init +7, Per +6, Sense Mot. +7 | Note:

Well, my Con is at a total of 4.

Luckily no change in Hit Points from 5 to 4. Let's hope I'm not a Glass Cannon here guys. Did you memorize/learn the Weapon Proficiency spell Innis like you mentioned? It would be nice to use my shield in the upcoming fight(s) maybe...


F Changeling 3-Cleric(Eccl)/1-Sorceress /1-Bard | HP (+8)29/29(34) | Speed 30ft | AC 18, touch 12, FF 16 | Init +2 | Fort +3 : Ref +6 : Will +11 | Percep +7, stealth +8 | Active conditions: con -3, mage armor

Yes i was going to mention that you would be able to use the shield. I have the spell prepared for you. Only a few casts so i have to be careful when i grant you this power.


Inactive

Proposed spell loadout:
3rd: Call Lightning, Communal Resist Energy
2nd: Burst of Radiance, Burst of Radiance, Flaming Sphere
1st: Expeditious Construction, Liberating Command, Obscuring Mist, Snowball
0th: Detect Magic, Guidance, Light, ______


F Changeling 3-Cleric(Eccl)/1-Sorceress /1-Bard | HP (+8)29/29(34) | Speed 30ft | AC 18, touch 12, FF 16 | Init +2 | Fort +3 : Ref +6 : Will +11 | Percep +7, stealth +8 | Active conditions: con -3, mage armor

Cass, Merry, Innis, Ami, Kirzon-Boros, Lili

is the order if we have to enter the temple single file. unsure if we are just approaching the grounds (Which instead keep a formation) or about to enter


WWttW PC slides | Player's guide | ♦ |Ghosts 5e PC slides

You are outside right now your choice to enter. I'll have to upload the map tonight after trick and treating.


Inactive

@GM Aumakua--Do you agree that Call Lightning works indoors, in places that have ceilings lower than 30 feet? Just wanted to confirm before making that one of Kirzon's 3rd level spells.


F Changeling 3-Cleric(Eccl)/1-Sorceress /1-Bard | HP (+8)29/29(34) | Speed 30ft | AC 18, touch 12, FF 16 | Init +2 | Fort +3 : Ref +6 : Will +11 | Percep +7, stealth +8 | Active conditions: con -3, mage armor
Merelda "The Widow" Widdomeria wrote:
She's already gone...sorry Cass.
Cassandra Leigh wrote:
Yeah, Cass didn't know that. It's why I left it somewhat open as to whether it happened or not.

Sorry no See Invisible ontop of you two actually being Invisible. Innis has faith you'll figure it out.


WWttW PC slides | Player's guide | ♦ |Ghosts 5e PC slides

yup Kirzon I'm good with that.


Female Human (Taldan) Fighter (Buckler Duelist) 5 | hp 42/46 [NL 0] (normally 51/51) | AC 22, t 14, ff 18 | Fort +6 (normally +7), Ref +5, Will +5 (has bonuses) | Init +4 | Perc +2 | CON: 12/15

I'll likely be without internet access until Tuesday afternoon. Please bot my PC if necessary to keep things moving.


female, human | fighter (polearm master) 5 | HP 35/41 (57) | AC 21, Touch 14, FF 17 | F +8 (5), R +5, W +3 | CMB +7, CMD 20 | Per +1 | glaive +12 (+13 ready/AoO) 1d10+7 | +1 warhammer +11 1d8+6 | cold iron longspear +10 1d8+6 | longbow +8 1d8 | Pow Atk -2 +4(6) | Active Effects -4 Con,
skills:
Acro +8, Intim +10, Know (dungeon) +8, Knowledge (engineering) +6, Perf (dance) +10

Crap, did't realize I needed to post here still!!!!

I'll get something up after work today.

The map doesn't seem to show any enemied on it, am I missing something?


Female Elf Inquisitor (Preacher) 2 | HP 18/18 (Fast Healing 1) | Speed 30ft | AC 17, touch 13, FF 14, CMD 15 | Fort +3 : Ref +3 : Will +5 | Judg. 1/Day | Sud. Shift 5/day; Determ. 0/day | Init +7, Per +6, Sense Mot. +7 | Note:

Since I went ahead of you, I was waiting for the GM to chime in on my attack. I'm half-expecting to find out these guys are illusions or a trap of some sort...of course.


F Changeling 3-Cleric(Eccl)/1-Sorceress /1-Bard | HP (+8)29/29(34) | Speed 30ft | AC 18, touch 12, FF 16 | Init +2 | Fort +3 : Ref +6 : Will +11 | Percep +7, stealth +8 | Active conditions: con -3, mage armor

Theater of the mind right now GM doesn't seem to want to unveil the full map for everyone since only you two are presumably inside the building.

"To the right of you two guards can be seen sitting on a bench against the crumbling wall. They do not appear to have noticed either of you as they sit at the wall conversing on the tenets of Maramaga. Within close reach their scythes also lean against the wall. "


WWttW PC slides | Player's guide | ♦ |Ghosts 5e PC slides

Work was keeping me away but I've updated thread now.

Cassandra don't forget to update your character info under your name. It is still saying level 4


female, human | fighter (polearm master) 5 | HP 35/41 (57) | AC 21, Touch 14, FF 17 | F +8 (5), R +5, W +3 | CMB +7, CMD 20 | Per +1 | glaive +12 (+13 ready/AoO) 1d10+7 | +1 warhammer +11 1d8+6 | cold iron longspear +10 1d8+6 | longbow +8 1d8 | Pow Atk -2 +4(6) | Active Effects -4 Con,
skills:
Acro +8, Intim +10, Know (dungeon) +8, Knowledge (engineering) +6, Perf (dance) +10

I hadn't updated my entire profile yet! It's taken care of now though. I was done on paper just hadn't copy and pasted it over yet. That has been taken care of. Oh, I can't remember when I got it but has any of the strength damage gone away now?


WWttW PC slides | Player's guide | ♦ |Ghosts 5e PC slides

yeah we'll say your str dmg is healed


female, human | fighter (polearm master) 5 | HP 35/41 (57) | AC 21, Touch 14, FF 17 | F +8 (5), R +5, W +3 | CMB +7, CMD 20 | Per +1 | glaive +12 (+13 ready/AoO) 1d10+7 | +1 warhammer +11 1d8+6 | cold iron longspear +10 1d8+6 | longbow +8 1d8 | Pow Atk -2 +4(6) | Active Effects -4 Con,
skills:
Acro +8, Intim +10, Know (dungeon) +8, Knowledge (engineering) +6, Perf (dance) +10

Oh thank the goddess! I can actually hit/hurt things now.


F Changeling 3-Cleric(Eccl)/1-Sorceress /1-Bard | HP (+8)29/29(34) | Speed 30ft | AC 18, touch 12, FF 16 | Init +2 | Fort +3 : Ref +6 : Will +11 | Percep +7, stealth +8 | Active conditions: con -3, mage armor

~Examines her own fingernails~

Cassandra Leigh wrote:
Oh thank the goddess! I can actually hit/hurt things now.

Yes Cassandra, you are welcome... i healed you forever ago. You were only holding yourself back.

Innis wrote:

Innis tends to the teams wounds while she contemplates how best to plunder the chest.

Innis and Kirzon will examine Cassandra's wound. The priestess applies a salve that will help restore the warrior's strength and she confers with Kirzon what the cause of the grey splotches are and how best to treat it using the supplies from his healing kit.
[dice=lesser restoration] 1d4
Cass: Str 17=> 20/20

@GM so how many worshippers do i need to start my own cult?


female, human | fighter (polearm master) 5 | HP 35/41 (57) | AC 21, Touch 14, FF 17 | F +8 (5), R +5, W +3 | CMB +7, CMD 20 | Per +1 | glaive +12 (+13 ready/AoO) 1d10+7 | +1 warhammer +11 1d8+6 | cold iron longspear +10 1d8+6 | longbow +8 1d8 | Pow Atk -2 +4(6) | Active Effects -4 Con,
skills:
Acro +8, Intim +10, Know (dungeon) +8, Knowledge (engineering) +6, Perf (dance) +10

...
DOH!
X_X


Female Elf Inquisitor (Preacher) 2 | HP 18/18 (Fast Healing 1) | Speed 30ft | AC 17, touch 13, FF 14, CMD 15 | Fort +3 : Ref +3 : Will +5 | Judg. 1/Day | Sud. Shift 5/day; Determ. 0/day | Init +7, Per +6, Sense Mot. +7 | Note:

Saint Innis?


WWttW PC slides | Player's guide | ♦ |Ghosts 5e PC slides

Hmm I think an official cult leader needs to have at least 5 followers

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