GM Chyro [PFS] Season 1 run. (Inactive)

Game Master Chyrone

Season 1 run with a few others mixed in.
Let's get it on, lvl 1 to lvl 12.


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Liberty's Edge

ting watches the floating hand, as he checks the room, asking the team, "Should we's foller tha boney 'and or does you's blokes want me's ta check tha other doors?"

perception: 1d20 + 10 ⇒ (10) + 10 = 20 yawn


Loot sheet No plunder, no pay Battle map--Misc info slides

The door seems safe to Ting Tang's eyes, and nothing else in the room, aside from the accusing finger, is of note to his quick checking.

Spoiler:

The door isn't locked, when you feel the handle/knob.

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h

@Joseph, the tea is already made, it just isn't hot. You store it in a water bottle or wine flask.

Las takes a look around.

Perception: 1d20 + 9 ⇒ (6) + 9 = 15

Liberty's Edge

Ting ignores the finger, heading toward the eastern door, "Me pappy says "Always go forward, never go straight" So's shall we proceeds ta tha other side O' 'ese doors?" Then, with bastard sword in hand, he opens the double doors to the east and looks inside.

I assume. due to what ever cause us to not be able to take 20 in this room will also prevent us from taking 20 in the next. If not ignore the roll and please let ting take 20 (30) on perception.
perception: 1d20 + 10 ⇒ (15) + 10 = 25


Loot sheet No plunder, no pay Battle map--Misc info slides

Tricky stuff:

1d20 + 16 ⇒ (1) + 16 = 17
Brallenera: 1d20 + 1 ⇒ (15) + 1 = 16
Joseph: 1d20 - 1 ⇒ (12) - 1 = 11
Las Lajas: 1d20 + 6 ⇒ (10) + 6 = 16
Ting Tang: 1d20 + 1 ⇒ (5) + 1 = 6

@ Ting Tang, pretty much so.

When the team exits the room, in the direction the skeletal hand was pointing, the doors suddenly shut themselves........

The double doors are untrapped and open.
Although formerly full of finery, this large hall seems to have been
completely ransacked.
Scarlet drapes lie in tatters on the floor, obsidian pedestals are smashed, and shards of red and black clay cover the floor.
The southeast corner is the only exception—a large table sits there undisturbed.
--------
On it is displayed a small idol of Moloch.

Peering into the room, Ting Tang notices something.

Ting Tang:

There is a torch at the wall to your left hand. Aside from being lit, you notice a trace of another light source coming the torch sconce.

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h

Just an FYI that the meditation tea gives me +2 alchemical bonus against mind effecting effects.


Loot sheet No plunder, no pay Battle map--Misc info slides

Alright, noted.
Since i misunderstood the course of walking you guys going out of the current room to the south room, my previous post is void.

Against the east wall sits an ornate brass throne, sculpted to resemble an enormous hand of flame.
Wood painted to resemble tendrils of smoke rising from behind the throne merge into a detailed mural of Moloch’s idol on the wall.
Beautiful tapestries line the other walls, depicting a grand battle between soldiers of flame and the dervishes of Sarenrae.

Kn. History DC 10:

While fancy, the tapestries don't actually describe an actual battle.

At first glance, from where he is standing, nothing catches Ting Tang's eye.
Perhaps a closer inspection of the room is in order.

There's stuff to be discovered, but you'll have to enter the room to properly discover it.
------------------------
Everyone, perception roll please, after which the spoiler of tricky stuff happens.

Perception 10:

Oh, there's a trace of a secret door behind this throne.

DC 20 disable device.


Perception 20:

My, what a fancy tapestry, but it looks slightly off.
Something behind it, above it, beside it?

Tricky stuff when team enters the room:

1d20 + 16 ⇒ (7) + 16 = 23
Las Lajas, power of tea: 1d20 + 6 + 2 ⇒ (3) + 6 + 2 = 11

This one's boss at this stuff....

Edit: could you place yourselves where your PC would go to, when examining the room? Thanks.

Liberty's Edge

ting slowly enters the room, "'At's a bloody well fancy chair, wroight. I's'l go towards ta wroight 'ear, an' eye-balls about's a bit, wroight."

After turning to the right, ting hops over to the wall inspecting the area near the tapestry there.
this would be the western wall to the south of the doors.

perception: 1d20 + 10 ⇒ (16) + 10 = 26

if the tapestry that is moving is on the western wall near ting he would move the tapestry and look behind it. If it is not moving, he would look behind it anyway. He tends to be methodical when searching rooms, he takes too many "20's" not to be ;)

ting explanation:
I imagine ting's searching appearing like a bird to the other humanoids. Birds will land, look around, peck a little here, peck a little there, hop a little, peck some more, stand on one foot, look around, peck a little then stand still even longer looking at apparently nothing. In my mind this is how ting searches a room, a very leisurely pace, standing still, even standing on one foot at times, looking around moving his head from one unbelievable angle to another. Hopping or stepping only a few inches, then looking about some more. I think part of his low charisma is due to this almost alien at least to the mammal humanoids methodology.

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h

K. History: 1d20 + 7 + 1d6 ⇒ (12) + 7 + (4) = 23

Perception: 1d20 + 9 ⇒ (19) + 9 = 28

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h

Las spots the odd tapestry and suspects the worse,

"That tapestry looks suspect. Could be a mimic or possibly a cloaker."

Las steps back out of the room, pulls out his wand of silent image and conjures up an image of a man who walks through the room and near the tapestry.


Loot sheet No plunder, no pay Battle map--Misc info slides

Ah, but something else happens before that. :)
You'd be standing at the tapestry for starters, as that would require stepping into proper placement to see it.
Let's see what the other two do, before things are set in motion.

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h
GM Chyro wrote:

Ah, but something else happens before that. :)

You'd be standing at the tapestry for starters, as that would require stepping into proper placement to see it.
Let's see what the other two do, before things are set in motion.

I cleared my perception check by 8, which means I don't need to do anything but enter the room to see the detail on the tapestry. Las does not move any closer than the doorway, then back out after he suspects the tapestry might be a creature.

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h
GM Chyro wrote:

** spoiler omitted **

@ Ting Tang, pretty much so.

When the team exits the room, in the direction the skeletal hand was pointing, the doors suddenly shut themselves........

The double doors are untrapped and open.
Although formerly full of finery, this large hall seems to have been
completely ransacked.
Scarlet drapes lie in tatters on the floor, obsidian pedestals are smashed, and shards of red and black clay cover the floor.
The southeast corner is the only exception—a large table sits there undisturbed.
--------
On it is displayed a small idol of Moloch.

Peering into the room, Ting Tang notices something.
** spoiler omitted **

FYI Las meditation tea was in effect on this roll. So if this is a mind-effecting save, Las got an 18, not a 16 which seems to have exceeded the 17 you rolled. Just in case it matters.


Loot sheet No plunder, no pay Battle map--Misc info slides

I did say that specific post was to be void, since i misunderstood the earlier intention, so it doesn't matter currently.

Silver Crusade

Female Dwarf Barbarian (Invulnerable Rager) 10 I HP 78 (Rage:98)/122 I AC 23 T12 FF22 Fort+13 Ref+6 Wi+6 Ini +1 Per +8 spd 30 DR4/- CLW Wand 50/50 RAGE! used 0/24

Awww.. what are we waiting for? Did you saw something, Beaky? I'm aching for a fight..

Brallenera readies her axe


Loot sheet No plunder, no pay Battle map--Misc info slides
Las Lajas wrote:
I cleared my perception check by 8, which means I don't need to do anything but enter the room to see the detail on the tapestry.

I placed you there, since the DC 20 perception would involve inspecting the tapestry up close, to notice there's something unusual.

If i'd not spoiler it and just ask for perception, i'd describe it as such as well.

As it's RP mainly, i'm forwarding this.

Joseph enters the room as well, a voice in his head whispering to let the others do the trivial tasks.

Ting Tang carefully pulls aside the tapestry, and both he and Las Lajas notice an outlining of a double door behind it, with one of the tapestry's suspenders potentially a handle.

Tricky stuff:

Stuff, circumstancial: 1d20 + 16 + 2 ⇒ (4) + 16 + 2 = 22
Las Lajas, power of tea: 1d20 + 6 + 2 ⇒ (7) + 6 + 2 = 15

While the discovery is made, you can hear the sound of many armored footsteps closing in on the other side of the other door, further down the room. They clank and clatter, and suddenly come to a halt.

#1:"The intruders must have entered the reception room."
#2: "They are said to be few, we are with many."
#3: "True, we've amassed two dozen fire spirits, no way a handful will emerge victorious."

Silver Crusade

Female Dwarf Barbarian (Invulnerable Rager) 10 I HP 78 (Rage:98)/122 I AC 23 T12 FF22 Fort+13 Ref+6 Wi+6 Ini +1 Per +8 spd 30 DR4/- CLW Wand 50/50 RAGE! used 0/24

Brallenera grins, and drinks one of her potions, eager for a fight

Drink one of my two Shield of Faith potions

Liberty's Edge

ting lulls his tongue in a tengu smile, looking over to Brallenera and whispers, "'at sounds overconfident ta me's, we's'l use 'air arrogance against 'em, wroight." Ting carefully inspects the door for locks and traps. If clear, Sword in hand, he then opens the door.

perception: 1d20 + 10 ⇒ (20) + 10 = 30 for locks or traps
if needed disable device: 1d20 + 19 ⇒ (15) + 19 = 34 for lock or trap, let me know if we need any more roles ;)

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h

Las seems skeptical, "I get the feeling that something is playing with our minds. I doubt we will find a two dozen fire spirits on the other side of this door."


Loot sheet No plunder, no pay Battle map--Misc info slides

Ting Tang switches places with Las Lajas, and is inspecting the door.
He finds no traps, and the door seems to open easily.

Ting Tang, a will DC 16 please.

Liberty's Edge

will: 1d20 + 3 ⇒ (11) + 3 = 14 hhhmmm. let me guess, a whole army flanked by a dozen fire spirits ;0


Loot sheet No plunder, no pay Battle map--Misc info slides

Nah, unpleasant nonetheless though. :)
Brallenera asked if Joseph would have healed her, prior to the fight with the fake skeleton.

Heals:

1d8 + 1 ⇒ (7) + 1 = 8
1d8 + 1 ⇒ (1) + 1 = 2
1d8 + 1 ⇒ (5) + 1 = 6
1d8 + 1 ⇒ (4) + 1 = 5

56/57, if Joseph's okay with 4 charges used.

Ting Tang opens the door, and within a hall stands a man in robes.
"Rainbow to your face!!!!"

A show of beautiful shiny colors strikes Ting Tang.
Blind & stun: 1d4 ⇒ 4
Additional 1 round stun afterwards.
-------------------------

Init:

Brallenera: 1d20 + 1 ⇒ (7) + 1 = 8
Joseph: 1d20 + 3 ⇒ (9) + 3 = 12
Las Lajas: 1d20 + 1 ⇒ (9) + 1 = 10
Ting Tang: 1d20 + 4 ⇒ (5) + 4 = 9

Gali Sinquil: 1d20 + 2 ⇒ (10) + 2 = 12

Gali Sinquil, round 1

Joseph
-------------
Gali Sinquil
-------------
Brallenera, Las Lajas & Ting Tang

Sovereign Court

Male Human Bard (Arcane Duelist)/4th AC: 20 (T 15, FF 16), HP 19/30, Fort +3, Ref +9, Will +3 | CMB +4, CMD 19 | Init +4 | Perc -2

happy with using up the charges :)

Joseph, seeing this man attack decides to cast a spell on himself as his first action, creating duplicates of himself in the area.

cast mirror image

mirrors: 1d4 + 1 ⇒ (4) + 1 = 5

nice, you have a 1 in 6 chance of getting me :D


Loot sheet No plunder, no pay Battle map--Misc info slides

Meh, don't cheer too soon. :)

It's rather silly, but i've read even in stunned condition, one gets a reflex save. :)
Note: as you can see on the map, the door is fit for a single person, and best los is horizontal.

"Furo Inferno!"
The man opens a palm in Ting Tang's direction, albeit slightly to his left. A ball of fire flies pas him.
After this fight, Las Lajas's fire protection would have worn off.

Party saves:

B: 1d20 + 2 ⇒ (14) + 2 = 16
J: 1d20 + 9 ⇒ (16) + 9 = 25
L: 1d20 + 6 ⇒ (19) + 6 = 25
T: 1d20 + 9 ⇒ (7) + 9 = 16

FWOOSH: 6d6 ⇒ (3, 3, 4, 5, 2, 6) = 23

Both Brallenera and Ting Tang take the full force of the blast.
Joseph takes half, and Las Lajas takes just 1 fire dmg.
The sorcerer sees Ting Tang as a perfect buffer between himself and anyone trying to get in, and steps 5ft forward.
---------------------
Brallenera & Las Lajas
Ting Tang is blinded & stunned.

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h

Resistance lasts 40 minutes, it has taken us 39 minutes to move through three rooms?

Las grabs Ting Tang and pushes him out of the way so Ballenera can get a clean shot on the wizard. Since "move a heavy object" is considered a move action, I'm hoping this qualifies as such. If not, then Las will perform a different action.

"Outta the way bird brain! Dwarf, take your shot!

Las decides not to use anyone's real name just in case the Pathfinders are not suppose to get caught.

Las then drinks his extract of adhesive spittle

@GM. Hmmm. It looks like I accidentally kept the wrong extract when altering my list for this mission. Illusion of Calm was suppose to have been erased after the last scenario and Adhesive Spittle was suppose to have been kept. Spittle is my "go-to" extract (because it's that good) and I must have been spacing when I erased it by accident. If I'm allowed to have actually prepared Adhesive Spittle, then I'll drink it. If not...I'll have to decide on a different Standard action.

Also, Can those of us to the side of the door still target the caster?

Liberty's Edge

Ting lets out a loud Sqwak! as he feels the searing heat, hearing Las Lajas call out before he pushes ting to the side.

Silver Crusade

Female Dwarf Barbarian (Invulnerable Rager) 10 I HP 78 (Rage:98)/122 I AC 23 T12 FF22 Fort+13 Ref+6 Wi+6 Ini +1 Per +8 spd 30 DR4/- CLW Wand 50/50 RAGE! used 0/24

If (or when) Brallenera can attack the mage..
Well, she will do it.

Attack: 1d20 + 7 + 1 ⇒ (9) + 7 + 1 = 17
Dmg: 1d10 + 3 + 1 ⇒ (1) + 3 + 1 = 5


Loot sheet No plunder, no pay Battle map--Misc info slides

Las Lajas, pardon me. For some reason 4 minutes was in the back of my mind.
Go ahead with the spittle.
For the door, treat this as soft cover. He gets +2 AC vs melee attacks.
The door's modest, but it's not fully obstructing.

Gali Sinquil smirks with confidence, as he sees the fireball explode.
"The smell of burnt feathers...not bad."

His smirking is cut short, as Ting Tang is shoved aside, and a dwarfess with an axe stands in front of him, and swings her axe.
"What?....<OW>....I'll get you for that!"

First blood on him has been shed.
-------------------------
Gali Sinquil, round 2

Joseph
--------------
Gali Sinquil (-5)
--------------
Brallenera & Las Lajas
Ting Tang (Blind & stun 3 rnds)


Loot sheet No plunder, no pay Battle map--Misc info slides

Botting.

Joseph starts an inspirational verse, describing how fire is a hazard and should be handled with caution.
----------------
Gali Sinquil (-5) waves his hands in a weird way,
Concentration DC 17: 1d20 + 10 ⇒ (14) + 10 = 24
"Mane del Furo!"
Flames: 5d4 ⇒ (3, 1, 4, 1, 2) = 11
Reflex Brallenera: 1d20 + 2 ⇒ (3) + 2 = 5

With the fire coming from his hands, Gali aims it at Brallenera, scorching some of her hair in the process.
-----------------
Brallenera & Las Lajas
Ting Tang (Blind & stunned 3 rnds)

Silver Crusade

Female Dwarf Barbarian (Invulnerable Rager) 10 I HP 78 (Rage:98)/122 I AC 23 T12 FF22 Fort+13 Ref+6 Wi+6 Ini +1 Per +8 spd 30 DR4/- CLW Wand 50/50 RAGE! used 0/24

Brallenera follows the flame throwing magic user, now alone in the room

Axe Attack, Inspire: 1d20 + 7 + 1 + 1 ⇒ (2) + 7 + 1 + 1 = 11
Dmg, +1 axe, Inspire, Trait: 1d10 + 3 + 1 + 1 + 1 ⇒ (9) + 3 + 1 + 1 + 1 = 15

Awww... I liked my hair! You'll pay for that!

I officially hate the d20 roller


Loot sheet No plunder, no pay Battle map--Misc info slides

"Bahahaha! Heathens must be burnt to ashes!"

Las Lajas
Ting Tang (Blind & stun 3 rounds)

Sovereign Court

Male Human Bard (Arcane Duelist)/4th AC: 20 (T 15, FF 16), HP 19/30, Fort +3, Ref +9, Will +3 | CMB +4, CMD 19 | Init +4 | Perc -2

Right...may not work but let's give it a go!

Joseph points a finger at the pyromaniac and a sudden smirk is smeared across his face.

Cast Hideous Laughter on him. DC 13 Will save.

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h

Las leans around the door jam and spits his adhesive spittle at the caster. DC 14 to avoid being stuck to floor, but auto-entangled for 2d4 rounds

Adhesive Spittle:
School conjuration (creation); Level alchemist 1, sorcerer/wizard 1, witch 1
Casting Time 1 standard action
Components V, S
Range 15 ft.
Target one creature
Duration 1 round/level or until discharged (see text)
Saving Throw Reflex partial; Spell Resistance no
Once during this spell's duration, you can spit a viscous liquid as a standard action. This liquid functions as a tanglefoot bag, except you do not have to make a successful attack roll to hit your target. The DCs to counteract this adhesive (to avoid being stuck to the floor, to fly, to break the adhesive, or to cast a spell) use the spell's DC rather than a tanglefoot bag's normal DCs. The adhesive persists for 2d4 rounds after you spit it.

Las then studies the caster.


Loot sheet No plunder, no pay Battle map--Misc info slides

May not work?
I blinded a giant outsider, heck, even the strongest monster can fail on a nat 1 for his save roll.

Reflex, DC 14: 1d20 + 5 ⇒ (6) + 5 = 11
Gali finds himself both covered in goo and glued to the floor.
"Ghah! I'll burn your face for this!"
-----------------

Gali Sinquil, round 3

Joseph tries telling a joke.
Will: 1d20 + 6 ⇒ (12) + 6 = 18, but the sorcerer's will prevails.
---------
Gali Sinquil looks puzzled, but he tries to cast, as his life now depends on it.
Concentrate DC 14, try ignore spittle impairment: 1d20 + 10 ⇒ (6) + 10 = 16
Concentrate DC 21, cast defensive: 1d20 + 10 ⇒ (16) + 10 = 26
Somehow the man manages, and he launches another ball of firecinto the room.
Fire ball: 6d6 ⇒ (6, 5, 4, 1, 5, 4) = 25

Party saves:

B, hardy: 1d20 + 2 + 2 ⇒ (3) + 2 + 2 = 7
J: 1d20 + 9 ⇒ (16) + 9 = 25
L: 1d20 + 6 ⇒ (4) + 6 = 10
T: 1d20 + 9 ⇒ (18) + 9 = 27
[/spoiler
Brallenera and Las Lajas take full impact, though the investigator benefits from his fire repellant.
Joseph and Ting Tang avoid most of it, but still take 12 dmg.
-------------
Brallenera & Las Lajas
Ting Tang (blind & stun 2 rounds)

[Ooc]Brallenera, were you raging? If not, you are unstable at -3

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h

I believe the DC for casting a spells is DC 14+Spell Level, not just DC 14 for all spells. You substitute the Spittle's DC of 14 in for the DC of 15 of the tangle foot bag. I think the spell level of the spell being cast is always applied to the concentration check.


Loot sheet No plunder, no pay Battle map--Misc info slides

It was my understanding that, to ignore the spittle's effect (not being glued to the floor) and be able to cast a spell, per your spoiler, the spittle's DC was to be met.
Therefor i roll 1 to be able to cast, followed by 1 to cast defensively.

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h

I think you rolled the right number of times, I'm just saying that I believe the DC for a 3rd level spell would be 17, not 14 In other words, I think Gali failed his first concentration check.


Loot sheet No plunder, no pay Battle map--Misc info slides

Edit and removed previous text.

Been going over stuff, Gali would fail.
I'm correcting the damage dealt.

Brallenera & Las Lajas

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h

Las let's out a sigh of relief as Gali's spell fizzles and is lost.

"I think we just dodged a bullet. Brallenera, can you grapple him?"

Las readies his whip to disrupt the next spell cast.

Readied whip (+studied Strike): 1d20 + 8 ⇒ (6) + 8 = 14 Does not include partial cover or Gali's penalties to his Dex from glue
Using two Insp to improve attack: 1d6 ⇒ 4
Damage (includes studied strike): 1d3 + 3 + 1d6 ⇒ (3) + 3 + (1) = 7

So total Readied Attack is 18 and total damage is 7. Not sure how/if that stacks with the concentration check of being Entangled


Loot sheet No plunder, no pay Battle map--Misc info slides

Gali takes the hit, and gives Las Lajas an evil glare.

Brallenera

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h

FYI, it's a readied attack to disrupt Gali's next attempt at spell casting. So Las doesn't attack unless Gali tries to cast.


Loot sheet No plunder, no pay Battle map--Misc info slides

Okay. ;)


Loot sheet No plunder, no pay Battle map--Misc info slides

Joseph, you can post ahead if you want.

Silver Crusade

Female Dwarf Barbarian (Invulnerable Rager) 10 I HP 78 (Rage:98)/122 I AC 23 T12 FF22 Fort+13 Ref+6 Wi+6 Ini +1 Per +8 spd 30 DR4/- CLW Wand 50/50 RAGE! used 0/24

So I ain't dead? If so:

+1 Axe to the face: 1d20 + 7 + 1 ⇒ (15) + 7 + 1 = 23
Dmg, +1 axe: 1d10 + 3 + 1 ⇒ (2) + 3 + 1 = 6

add +1 to both hit&dmg if Joseph is still singing


Loot sheet No plunder, no pay Battle map--Misc info slides

I'm not sure, as Joseph didn't mention continuing inspire.

Gali takes another hit, and he is not amused.
---------------------------

Gali Sinquil, round 4

Joseph
----------
Gali Sinquil (-11)
----------
Brallenera & Las Lajas
Ting Tang (Blind & Stun 1 round)

Liberty's Edge

Squawk!

Ting, having dropped his sword, stumbles about in the dark; as he tries to grasp the tapestry hanging from the wall to balance himself.

Started to get bored and there were no little girls selling beautiful blue flowers...

Sovereign Court

Male Human Bard (Arcane Duelist)/4th AC: 20 (T 15, FF 16), HP 19/30, Fort +3, Ref +9, Will +3 | CMB +4, CMD 19 | Init +4 | Perc -2

Sorry I should've stated I'd continue the inspire...also I've had no idea as to what to do...hmm...buffing maybe?

Joseph continues the tune whilst he walks down to the set of doors they've not entered and attempts to open them.

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h

Uh....we're still fighting Gali. So probably best not to open doors while we are still engaged in one encounter :). Also, Gali is unarmed so unless he has claws, it would be possible for you to move past him and help Brallenera flank?


Loot sheet No plunder, no pay Battle map--Misc info slides

Ting Tang is still disabled this turn, and stunned for the next round lastly.
Btw, i never said he was unarmed, this guy's gotten time to prepare.
Besides, Ting Tang would need to make acro checks to move through Gali's square.

Joseph keeps telling the verse, now about some guy playing with fire too much, and died.
--------------------
Gali sneers at Brallenera and Las Lajas.
Concentrate, to be able to cast, DC 17: 1d20 + 10 ⇒ (15) + 10 = 25
Concentrate, vs damage from whip interrupt, DC 17: 1d20 + 10 ⇒ (9) + 10 = 19
Concentrate, cast defensive, DC 17: 1d20 + 10 ⇒ (12) + 10 = 22

With much, much effort, Gali is able to cast another spell.
"Mano del furo!"
5d4 ⇒ (4, 3, 3, 2, 3) = 15
B: 1d20 + 2 ⇒ (13) + 2 = 15
Brallenera evades part of it, but still he burns more of her pretty hairs.
---------------------
Brallenera & Las Lajas
Ting Tang (blind & stun this round, only stun next round)

Scarab Sages

Male Human (Garundi) #43870-5 | Investigator 6| HP 51/51 | Init +1 | AC: 16 T:11 FF:18 | F: +4 (+4 vs Poison), R: +6 W: +7 (+1 Trans)|+1 Adam. Stinging Whip +7(1d3+2) | Perception +11 | Diplo +9 | UMD +13 | Sense Motive +14 | Spellcraft +10 |DD +12
Active:
Darkvision 6h, Barkskin 1h, Longstrider 1h

Sorry, I didn't see a weapon described. If there is one, I'll try and disarm it. Yup, Acro roll needed, but I think it's vs CMD so that should be pretty low, but probably easier for Tang once he's able to see.

Las attempts to disarms the caster Assuming there is a manufactured weapon, otherwise this is a ready on spell cast.

Disarm (Includes Bard Song): 1d20 + 9 ⇒ (7) + 9 = 16

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