Poll: What part of Pathfinder do you want to know more about?


Lost Omens Campaign Setting General Discussion

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The Gold Sovereign wrote:
pinvendor wrote:
The Gold Sovereign wrote:

I'm interested into knowing more about:

- The other continents.
- Dragons of Golarion.
- Faiths.

I'm pretty curious what you mean by "Dragons of Golarion" and "Faiths." I'm not asking to be a troll or a know-it-all, but I'm betting in light of the following, Paizo probably needs a bit more detail on what you feel should be covered.

There have already been at least two splat books on Dragons: Pathfinder Chronicles: Dragons Revisited (OGL) & Pathfinder Campaign Setting: Dragons Unleashed (PFRPG). One covers dragons' origins and other fluffy info while the other covers examples of dragons active on Golarion.

As for "Faiths," the list of source books is very long from articles contained within Adventure Path books to player friendly option books to setting books dedicated to the religions organized by alignment and even a full sized hardcover.

What precisely would you be looking for on this topic you feel hasn't been covered yet? I know not all of the religions and deities have really been fleshed out in full detail, so it would be good to know which you're feeling has not received enough attention to date.

Now, I will be talking about Dragons. [snip]

In addition to literally everything listed here, I'm also of the opinion that the lore we DO know about the draconic deities isn't even close to enough. All we know about Apsu, Tiamat, and Dahak is that they're all essentially involved in what amounts to a deific sitcom drama about a husband and wife in a failing marriage with an emo son who likes to set fire to ants in the backyard and will break furniture if he gets overly mad.

I get that Paizo probably doesn't want to incur the wrath of Wizards of the Coast by delving too deeply into the lore of these characters, but Apsu is pretty much already Bahamut-lite and what lore we do have about Tiamat tells us nothing other than that she henpecks her husband/brother/whatever they are to each other, loves her evil son very much, and is apparently so evil that even evil dragons won't worship her or even speak her name. And aside from the spicy rumors that Apsu may have had a child with Iomede that became one of her heralds there's pretty much no interaction with them and the rest of the pantheon, which sucks hard.

Liberty's Edge

I lapped up the Apsu/Tiamat/Dahak lore in the early setting books and would love to know more.


Age of Darkness. It's very unclear how humanity survived and recovered from it, and I'd like to know more.


Nex and Geb, as well as Nex and Geb.

We don't have full body illustrations for these two legendary spellcasters, and they are two of my favorite characters from Pathfinder, around who we could run a huge diversity of campaigns. Neither do we have enough information about their nations, lands that are probably alien in comparison to almost any other place in the Inner Sea.

I'm really curious about this parts of Pathfinder, and I would love knowing more about them and seeing an AP around them would be awesome.

Dark Archive

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Adjoint wrote:
Age of Darkness. It's very unclear how humanity survived and recovered from it, and I'd like to know more.

Likewise, particularly the parts involving Old Mage Jatembe, his Ten Magic Warriors, and the Magaambya.

But also the past (and present, even) of Nidal isn't terribly clear to me, in particular. Some flavor text suggests that the country remains under a cloud of darkness, much like Irrisen is trapped in eternal winter. Other text makes it sound like the country has no different amount of day and night than it's neighbors, and that 'trapped under darkness' commentary is purely a metaphor for it's oppressive leadership. The ruling caste were horse lords? The nation, as described, seems to have little or nothing to do with horsemanship, unlike, say, Qadira, famed for it's quality horses (and horse races, and mobile cavalry).

So, yes, and also Nidal. :)


I want, currently, the rest of the information on Tabris and his three books, and anything else pertaining to Nethys and his rise to deity status.

Mostly because I've had a character cooking for years now centered around learning "everything ever", but have had to keep shelving it every time the inspiration cropped up because there wasn't enough information on Tabris or his books yet.

One more bloody book, just one more, and the hunt for the three artifact books begin!


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"Concordance of Rivals" continues to exist only in the mind... the denizens and hierarchies of the neutral planes remain a mystery.


Concordence of Rivals seconded.
Also of use would be a basic guide or even hints about specific tests certain dieties faced in the Starstone. Cayden would probably brag and Imodae would want others to learn from her example but instead the Star Stone seemz to have a very Fight Club feel to it.
Otherwise I think Pathfinder is well on its way to fleshing out the last corners of the settings. Correct me if I'm wrong, but all we need now is:
Razmiran
Nidal
Brevoy
Kyonin
Sodden Lands
Rahadoum
Thuvia
Realm of the Mammoth Lords
Mendev
Galt
Isger
Five King's Mountains

As well as reprints of
Taldor (coming very soon)
Sargava
Katapesh
Some ground yet to cover but not long with how the Chronicles go.


Captain Kuro wrote:

Concordence of Rivals seconded.

Also of use would be a basic guide or even hints about specific tests certain dieties faced in the Starstone. Cayden would probably brag and Imodae would want others to learn from her example but instead the Star Stone seemz to have a very Fight Club feel to it.
Otherwise I think Pathfinder is well on its way to fleshing out the last corners of the settings. Correct me if I'm wrong, but all we need now is:
Razmiran
Nidal
Brevoy
Kyonin
Sodden Lands
Rahadoum
Thuvia
Realm of the Mammoth Lords
Mendev
Galt
Isger
Five King's Mountains

As well as reprints of
Taldor (coming very soon)
Sargava
Katapesh
Some ground yet to cover but not long with how the Chronicles go.

Well, several of these were detailed in Modules and Adventure Paths and such, even if they haven't gotten full write-ups. Though I'd certainly like actual books for them.

I definitely feel like Kyonin needs some revamping to be more in line with its now-canonical Chaotic Good alignment, because the only thing that focused on it was Second Darkness, which had the problem that almost every single elf came off like a jerk the entire way through.
And the Five Kings Mountains is definitely being robbed by not getting some focus. Poor dwarves...


I want more than just the Five King's. I want the Skycitadels and their Holdings. One chapter per skycitadel, another for other important holdings, and a last for items or character options or something.


Captain Kuro wrote:

Concordence of Rivals seconded.

Also of use would be a basic guide or even hints about specific tests certain dieties faced in the Starstone. Cayden would probably brag and Imodae would want others to learn from her example but instead the Star Stone seemz to have a very Fight Club feel to it.
Otherwise I think Pathfinder is well on its way to fleshing out the last corners of the settings. Correct me if I'm wrong, but all we need now is:
Razmiran
Nidal
Brevoy
Kyonin
Sodden Lands
Rahadoum
Thuvia
Realm of the Mammoth Lords
Mendev
Galt
Isger
Five King's Mountains

As well as reprints of
Taldor (coming very soon)
Sargava
Katapesh
Some ground yet to cover but not long with how the Chronicles go.

Nex and Ged, as well as the land between the two nations. Nations of Magic would be a good title for a book about the two nations.


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Pathfinder Adventure Path Subscriber

Here is me, the only person in the world wanting a Druma book... and more details on the Prophecies of Kalistrade.


Vorsk, Follower or Erastil wrote:
Here is me, the only person in the world wanting a Druma book... and more details on the Prophecies of Kalistrade.

Not quite the only. Though my focus is more on the Blackjackets than the prophets.


Vorsk, Follower or Erastil wrote:
Here is me, the only person in the world wanting a Druma book... and more details on the Prophecies of Kalistrade.

It would definitely be interesting to get some more ideas about how to work this group with such obvious potential for villainy into the tapestry of villainous plots going on around the Inner Sea.

Grand Lodge

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I think The Spire of Nex should be the next thing Paizo really develops.

In Greyhawk there's a signature city (Free City of Greyhawk) and a signature mega-dungeon right next to it (Castle Greyhawk).

In Forgotten Realms there's a signature city (Waterdeep) and a signature mega-dungeon right next to it (Undermountain).

In Golarion there's a signature city (Absalom) and a signature mega-dungeon right next to it (The Spire of Nex).

It seems to me that after a decade of material on Paizo's campaign setting they oughta get Erik Mona to either let someone else work on his beloved Spire of Nex or find the time to do it himself.

Paizo Employee Chief Creative Officer, Publisher

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I had a Nex book on the 2018 schedule before two of my top guys left the company, but as far as I'm concerned that merely pushed it off a bit. We'll get there.

Liberty's Edge

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The way-too-short environments chapter in Book of the Damned whetted my appetite. I want a book like that, just 320 pages of it. Just that part. No bestiaries, no rules, no nothing. Just 320 pages of detail on the planes.

Paizo Employee Managing Developer

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A book on the planes you say. Hmmm...

Liberty's Edge

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Yes, but not just any book on the planes. I've had it up to here with being deluged with outsider monsters. I want more data on the planes, not their inhabitants. I want visual aids to show players what so-and-so place looks like, I want maps so I can tell my players how to navigate from layer to layer of the abyss, I want to know what the biggest population centers in Axis are and how they differ from each other. I want graphics, I want geographics, I want demographics, I want topographics. I'm sick and tired of outsider stat blocks. I haven't used even 10% of the existing outsider monsters because it's so difficult to go adventure in the planes and know anything about what they're like.

Paizo Employee Chief Creative Officer, Publisher

Awesome.


Pathfinder Starfinder Roleplaying Game Subscriber

It has probably already been brought up, but things that are of an interest to me are:

More things from Tian Xia (including that entire continent south of it)

More things from Americ Arcadia.

More things from the Vudrani lands.

More things from the Pact Worlds Golarion system for Pathfinder.

And, last but totally not forgotten...

An entire Adventure path treatment where you go into Kwanlai and build them into a budding nation and set aside their Stupid and make them a viable state that works together. *coughs*

Thank you very much for your time and patience!

Dark Archive

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Pathfinder Starfinder Roleplaying Game Subscriber

Sounds like very subtle advertising about upcoming book, but it can't be since its coming from customer :D


Samy, I want all those things as well, but I also want to know about the inhabitants(especially the non-outsider ones). I also really like to know more about those demi-planes from the Great Beyond book...if they are still cannon.

More stuff from and about Tian Xia, Arcadia, Casmaron, Garund, Azlanti, and the mysterious Sarusan.

I would have loved more info on the Golarion system but considering how angry and disappointed Starfinder's version made me, I am very hesitant to even think of buying such a product.

Would love to know more about Kaiju, True Dragons(outside of chromatic and metallic), and various other monsters too numerous to list.

Liberty's Edge

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Ideally, I'd like to see 16 pages (or even more) per plane. I'd like to see at least a 6-page gazetteer for a single settlement on that plane, done to the same quality as settlement articles in APs. At least three pieces of art per plane -- typical wilderness, typical cityscape, and a unique feature (such as an important NPC, a bizarre terrain feature etc). At least two maps per plane -- one overland map and one settlement map. At least two settlement statblocks per plane -- a major city and then a smaller place that's significant for some reason. Ideally about 2 planes per alignment -- 18 times 16 pages = 288pp, plus some extra pages for intro and such.


Your Hitchhiker's Guide to the Planes wish is only a stone's throw away in concept from my request for a Golarion Almanac. I support your wish as mayhap it leads the way to my own!


16 pages would be nice but I am happy that we are at least getting 6 pages for each plane.


Southern Garamund - but selfishly specifically Holomog as thats where im working up some ideas right now for a campaign.


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I would like some more lore love for Halflings.

I read the Halflings of Golarion book and the most it gave me for history of halflings was just "wherever there were humans there were halflings" and that's it. Androids have more origin material than halflings, and halflings have such a central role and flavor to the Pathfinder setting that it's weird.

Like, ask a guy about Elves and they'll tell you about Kyonin, they'll talk about Drow maybe, they'll reveal that elves come from a another planet through elf gates, etc.

Dwarves and Orcs came from beneath the earth, they've got Five Kings Mountain and Belzken respectively, they've got that whole ambiguous 'were the Orv vault keepers involved with their creation' thing going for them, etc.

Humans have so many points of origin and human nations everywhere.

Gnomes have the First World.

But nothing for halflings?

I'd like to know where they came from, something more than 'they're slaves, or wandering vagabonds, or quiet simple folk that live by themselves in countries populated by other races'. I know so much of the material has been expanded upon so it's not like you could drop into Rahadoum 'and the president of halflings is here with a special halfling city founded by halfling for halflings and the halfling race was born here' without people wondering how something that important got left out of the first gazette, but I needs more Pathfinder in my halflings.


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Still holding out hope that Nations of Magic: Nex and Geb book will be announced next year.

In line with the Halflings question, in general more detail on non-human sentients and their civilizations on Golarion would be v interesting. Particularly the extremely strange ones could use more detail. I was sad that Nagajor was sketched so vaguely. It was presented as basically 'confucian period mountain chinese villages' which seems crazy, half the population doesn't even have hands! Supposedly humanoids are super rare in that country at all, you'd think it would go in a very alien direction.

Surely Naga civilization has some really weird details that would be fun. What sorts of magical items and utility magic do they use? How do they eat and cook? The Nagaji can't do literally everything, how does an 'average' Naga go through daily routine? Do their buildings even have doors? Imagine going to the grand palace to see the standard 'NPC questgiver princess' and your standard Medium size Human Fighter Beefheart McLargeHuge is just faced with this cat flap looking thing all the Naga slither through ahead of him. Amazing.


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I agree, Halflings have been shafted compared to the other races...culture wise anyway;) Also, yes to more info on non-human cultures.

Dark Archive

Dr. Guns-For-Hands wrote:
I read the Halflings of Golarion book and the most it gave me for history of halflings was just "wherever there were humans there were halflings" and that's it. Androids have more origin material than halflings, and halflings have such a central role and flavor to the Pathfinder setting that it's weird.

It is interesting, and almost in a conspiracy theory sort of way, that there is so little known about the Halfling race, compared to the various other races, and even 'lesser known' races like the androids and drow and duergar and nagaji. It's just like 'halflings were always here, please do not look behind the curtain...'

I like the idea of greatly increasing their numbers, such that as much as 30% of the population of nations like Taldor, Andoran, Druma and Ustalav are halflings, and for entire 'Varisian' caravans to consist of halflings, who are treated no differently than any other Varisian, as if the ethnicity somehow encompassed both races.


I'd love to see: Dragon Empire's World a guide, Impossible Kingdoms primer. Likewise, more coverage of southern garund would be amazing.

Also, expansions on Dwarven and Halfling society works be fantastic, especially outside the Inner sea (The Ouat were amazing, but Dwarven Samurai? Dearvwn Samurai.)


I want to know more about, in order of preference:

Razmiran
The Sodden Lands
Arcadia


I much more interested in every place outside of the Inner Sea but places in the Inner Sea I am still interested in include...

Five Kings Mountains
Kyonin
Hermea
Nex
Realm of the Mammoth Lords


Pathfinder Rulebook Subscriber

I want to know more about Catfolk.


Set wrote:
Dr. Guns-For-Hands wrote:
I read the Halflings of Golarion book and the most it gave me for history of halflings was just "wherever there were humans there were halflings" and that's it. Androids have more origin material than halflings, and halflings have such a central role and flavor to the Pathfinder setting that it's weird.

It is interesting, and almost in a conspiracy theory sort of way, that there is so little known about the Halfling race, compared to the various other races, and even 'lesser known' races like the androids and drow and duergar and nagaji. It's just like 'halflings were always here, please do not look behind the curtain...'

I've always kind of liked that, it's pretty much straight from Tolkien. (Even the Ents have no idea where hobbits came from.) ISTR remembering at one point reading in something for some 3.x setting or other that it was generally believed that when a human woman became pregnant with twins one of them was a halfling and that's how the race came into being; not at all the kind of thing that would work for me as a background detail, but it would make for a lovely superstition on Golarion.


I have no idea if this thread is still being used by Paizo to find out what the customers want to know about the campaign setting, but here goes ... (And yes, this is a repeat of a previous post in another thread.)

Have there ever been Inner Sea Magic-style stat blocks for Riddleport's Cypher Lodge and Galduria's Twilight Academy? (The actual Academy, not the Harrowed Society which works behind the scenes there.)

For that matter, what about Magnimar's two magic schools: Stone of the Seers and the Golemworks?

I'm running Rise of the Runelords (for two different groups!), and one of the characters decided to contact the Cyphermages and exchange information, etc. with a view to eventually joining and earning the Eclectic Training reward. That had me scrambling to put together some sort of ad hoc stat block, and figuring out if it was a guild or an academy.

Grand Lodge

Gary Teter wrote:

What part of Pathfinder do you want to know more about?

And should this be a multiple-choice poll?

I want a map of Daggermark.


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I want more information about places OUTSIDE of the Inner Sea Region. Heck, I would like at least source book for each Continent.


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Edward the Necromancer wrote:
I want more information about places OUTSIDE of the Inner Sea Region. Heck, I would like at least source book for each Continent.

Casmaron! I want Casmaron! Or even just Vudra!

An Inner Sea Gods/Faiths style book on the Tian Xia pantheon would be amazing!

Scarab Sages

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Potto wrote:
Edward the Necromancer wrote:
I want more information about places OUTSIDE of the Inner Sea Region. Heck, I would like at least source book for each Continent.

Casmaron! I want Casmaron! Or even just Vudra!

An Inner Sea Gods/Faiths style book on the Tian Xia pantheon would be amazing!

Casmaron/Vudra & southern Garund are the top of my wishlist, I really hope some of the earliest Pathfinder 2 softcovers are a gazeteer & primer for at least one of them. I'd love a full-sized, hardcover Inner Sea World Guide-esqe book for each but I'll be a realist.


Pathfinder Adventure Path Subscriber
Vorsk, Follower or Erastil wrote:
Here is me, the only person in the world wanting a Druma book... and more details on the Prophecies of Kalistrade.

This year's Gencon Announcements make me SOOOOOOO happy you have no idea...


I’d like to know more about Androids outside of Numeria. Surely a large portion of them would want to escape Numeria to get away from the Technic League.


The Placard of Wisdom. It's supposedly only a few lines yet has never been printed in whole in any publication I'm aware of despite a size that would be friendly to it.


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I must agree: anything on Golarion outside the Inner Sea region, with top priority to southern Garund, Arcadia and Vudra, possibly all of Casmaron, and decidedly more stuff about Tian Xia, which is woefully underdeveloped for my tastes.

That said, Sarusan would be interesting too, but difficult. Focus first on creating some interesting and diverse non-white non-European settings inspired from Africa, America, East Asia and India... and then we can venture to the land of kangaroos and platypuses and the Dreamtime (bet Desna's having a field day over there).


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setting, history and lore. there is a ton already published but I'd love to read even more. most of my adventures tend to be homebrew in the Golarian setting.


The Gold Sovereign wrote:

Nex and Geb, as well as Nex and Geb.

We don't have full body illustrations for these two legendary spellcasters, and they are two of my favorite characters from Pathfinder, around who we could run a huge diversity of campaigns. Neither do we have enough information about their nations, lands that are probably alien in comparison to almost any other place in the Inner Sea.

I'm really curious about this parts of Pathfinder, and I would love knowing more about them and seeing an AP around them would be awesome.

I am actually surprised that there has not been a Sourcebook on these regions yet. Heck the Mana Wastes at least got People of the Wastes. Yet there is relatively little on the two magic nations which created the Wastes in the First place.


I crave to see more of the Realm of the Mammoth Lords and the Valashmai Jungle. They are just so full of potential for a more survival-orented aventure, and both are criminally under-utilized. Also, while i understand that this might have been a deliberate design choice, i want to see more of Sarusan. Fantasy Australia is not something you see very often.


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Kelesh, Vudra, and southern Garund all interest me.

Shadow Lodge

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I remain interested in More Tian Xia.

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