Blaze like the sun!
Crash like the waves!
Thunder like a rockslide!
Harness the overwhelming power of the most primordial forces of nature with Rage of Elements, a new 224-page rules resource for the Pathfinder Roleplaying Game focused on the fundamental building blocks of reality itself!
The elements are yours to control with the all-new kineticist class, which brings one of fantasy’s most popular hero types to Pathfinder. New elemental spells and gear provide tons of additional element-themed options for all character classes, and an extensive gazetteer provides an overview of the majestic elemental planes—including two new ones: the decaying Plane of Metal and the vast and orderly forests of the Plane of Wood. A meaty bestiary presenting scores of element-themed creatures helps to populate these alien landcapes—and liven up even the drabbest Material Plane dungeon!
The gateways to elemental power stand open wide with Pathfinder Rage of Elements!
Written by: Logan Bonner, Jason Bulmahn, James Case, Jessica Catalan, Andrew D. Geels, Sen H.H.S., Patrick Hurley, Jason Keeley, Luis Loza, Mark Moreland, Jonathan Morgantini, AJ Neuro, Jessica Redekop, Michael Sayre, Mark Seifter, Shahreena Shahrani, Shay Snow, Solomon St. John, Levi Steadman, Mari Tokuda, Ruvaid Virk, Andrew White, and Linda Zayas-Palmer.
A fun book with some expansive lore on the elemental planes and some neat character options, the kineticist is a particularly fun class which slots in a previously glaringly obvious hole in PF2e's character options for a blaster ""caster"" (it is not a caster, but it gives the same vibe as one). Just be wary on some spells or effects being incomplete such as missing ranges or areas or just having insanely unclear wording on what it is meant to do (such as kineticist's elemental familiar feat). In addition, for those who are interested in the PDF, be aware of a much lower quality for those as artwork and even page borders are filled to the brim with obvious compression artifacts. If you're not picky on image quality or you are getting a physical copy, and you are happy to homebrew in the missing or unclear values, it's a great book for the elementally inclined.
The kineticist is amazing - for my money, the most interesting and fun class Paizo has produced to date. The rest of the book adds a lot of interesting mechanical options as well - a number of interesting spells, some cool subclass options, some interesting items, and the like. It also includes stat blocks for a number of elemental creatures.
Lore-wise, there's an interesting revision to the old-school D&D picture of the elemental planes, which is welcome. And the description of the planes is fun, and sprinkles in a some plot hooks and interesting locations, which I *love*.
Constructive criticism-wise: I would have loved to have even more on the elemental lore; I'd happily trade the bestiary stat blocks and items sections for more of that. For example, I'd love to have a better feel for how we're supposed to think about the "nested shells" picture of the planes they present. (If the planes are infinite, as some of the text suggests, how can they be nested shells? Should we think of them as analogous to slabs with finite thickness but infinite extension? So you could both travel a finite distance to get through one plane to the next, and yet also travel forever within a plane if you traveled in the right direction? And how should we think about the "center" of a plane, which some other text refers to? Or should we think of this as something like the "spiritual" center of the plane, rather than the physical center?) I'd also have loved to get even more plot hooks and discussions of interesting locations/weird features of the elemental planes.
And while the crunch stuff is mostly first-rate, the revised elementalist archetype still seems like a big step down in power for little payoff. But this is a relatively minor issue in a fantastic book.
Note: This review is specific to the pdf version. As far as I know there are no issues with the hardcover version.
So, I'm writing this review as a warning to anyone considering buying the pdf version. The image quality of the pdf is very poor, and everything from the pictures to the border of the book is blurry and kind of hard to look at. I've asked, and apparently there is no fix incoming as of the last we've heard. If you buy these books to look through the art - or just care about the art in general - you will probably want to skip this one.
I'm aware that I'm posting this review after most people have probably already bought it, but I would have felt guilty posting it back when we thought there would be a fix incoming. If one comes in, I'll change this review for sure.
Judging based on flavor and functional content, this book is a 5/5. The Kineticist class is absolutely amazing, the new spells are amazing, and the majority of the options look pretty fun.
Unfortunately, there is a *significant* amount of options that clearly don't work as-written. This book was likely negatively impacted by a sudden rush to update things to fit the remaster halfway through writing it, and unfortunately, it shows.
Some player options, like the Roiling Mudslide kineticist feat for example, are unusable as-written because critical parts have been left out. Other options have awkward or unclear wording.
My advice: If you want to buy this book, get a digital copy. If you want a physical copy, wait until errata for it comes out.
I've been really excitedly awaiting Rage of Elements- more element-thematic spells, along with loredumps on the elemental planes and an entire new class, the Kineticist, which I've been very eager to get my hands on. I've only looked into the class partly, but I love everything I've seen so far! They're an interesting take on a Caster, with the ability to do a little bit of everything if they want, but an obvious push to try and specialize into making your kineticist fill a particular role. You're always capable of blasting, which is great! The ability to aid allies, control the battlefield, deal AoE damage, and even heal is a blast (aha.)
I don't play many casters, but the Elementalist Class Archetype seems really interesting! I like the variation of eastern and western classical elements being the options you can choose from, and the feats seem like they'd make an elementalist very enjoyable. Letting a Druid replace their initial Order Spell for one they might find more thematically appropriate or useful is a definite win!
The variety of Elemental-oriented backgrounds are interesting. While not as exciting as lore, or class and archetype options, it's still great to have and enables characters from both a mechanical and a flavor/story standpoint! Of course, Heritages are a wonderful addition too, so I'm excited to see both.
Unfortunately, I don't feel like I can say in good conscience that the book is flawless. There's some bizarre choice in wording that leaves certain effects unclear (Is Flinging Updraft used on an unwilling target Forced Movement? I assume so, but the specification of Jumping is bizarre. Is Tremor's 1d8 damage a typo, or is the +1d10 on heighten a typo?), or just outright impossible to use without a table adjustment (Roiling Mudslide's area?)
All in all, lovely book. Great content, interesting class with a pretty unique playstyle I'm excited to use, but the typos make me glad I didn't buy a physical copy. It'd kinda suck to drop almost 60$ on a book with what looks like a decent number of typos and errata that'd need to come on the heels. It'd be 5 stars without typos, and 3 stars if the content wasn't so nice I could ignore the typos. I probably wouldn't be as happy if I'd paid almost 60$ for a physical copy, though. Also really wouldn't mind getting an updated PDF- both for typos and errata, and maybe slightly higher definition images.
Yes it will be he first one. I'm sorry I don't remember the source, so many comments and videos out there. Devs have said there will be a document that releases alongside RoE that details the things in the new core books that RoE references.
Yes it will be he first one. I'm sorry I don't remember the source, so many comments and videos out there. Devs have said there will be a document that releases alongside RoE that details the things in the new core books that RoE references.
Hi! I'd like to play something from this sourcebook at GenCon in the organized play games, but it appears it will be debuting *AT* GenCon. Since I'm a rulebook subscriber I'd hoped to have access to the material in time to play it as my low level org play character. Is that going to be possible or should I reset my expectations accordingly?
Hi! I'd like to play something from this sourcebook at GenCon in the organized play games, but it appears it will be debuting *AT* GenCon. Since I'm a rulebook subscriber I'd hoped to have access to the material in time to play it as my low level org play character. Is that going to be possible or should I reset my expectations accordingly?
The release day for Pathfinder Rage of Elements is August 3, the first day of Gen Con. Subscribers will get access to a complimentary PDF when their copy ships. This is often before the release date, but not guaranteed. Edit: There will not be Gen Con subscription pick-up this year. You should plan accordingly.
Hi! I'd like to play something from this sourcebook at GenCon in the organized play games, but it appears it will be debuting *AT* GenCon. Since I'm a rulebook subscriber I'd hoped to have access to the material in time to play it as my low level org play character. Is that going to be possible or should I reset my expectations accordingly?
The release day for Pathfinder Rage of Elements is August 3, the first day of Gen Con. Subscribers will get access to a complimentary PDF when their copy ships. This is often before the release date, but not guaranteed. I am looking into if we will have Gen Con subscription pick-up this year.
Hi! I'd like to play something from this sourcebook at GenCon in the organized play games, but it appears it will be debuting *AT* GenCon. Since I'm a rulebook subscriber I'd hoped to have access to the material in time to play it as my low level org play character. Is that going to be possible or should I reset my expectations accordingly?
I guess it depends on when the content of the book will be approved for use in PFS.
Only Wayne Reynolds can make me go from (before seeing cover art) “Ho-hum, not for me” to (after seeing cover) “Wow, that book looks interesting”.
I would have loved to have that super special edition sketch version that the remastered books are getting. I've always loved Wayne Reynolds art, even before pathfinder when I played magic the gathering in high school.
I assume that this book was made... before the remaster project, correct?
I wonder how it will be changed after that...
----
Anyway, here's hoping for an Electric cantrip requiring an attack roll, damaging cantrips related to Metal and Wood, a better Acid cantrip and more offensive spells.
Anyone know if Elemental Eidolons are going to be in the book?
I believe that was confirmed during PaizoCon.
It's definitely possible I missed it but I'm pretty sure I watched everything pertaining to RoE (some of the panels a couple times) and I do not remember this. Do you remember where it was said?
I assume that this book was made... before the remaster project, correct?
I wonder how it will be changed after that...
----
Anyway, here's hoping for an Electric cantrip requiring an attack roll, damaging cantrips related to Metal and Wood, a better Acid cantrip and more offensive spells.
My Magus is craving :P
The rules in this book are fully updated to work with Player Core, GM Core, and Monster Core. If you’re using the Core Rulebook, Bestiary, and other older books, it notes the changes.
I assume that this book was made... before the remaster project, correct?
I wonder how it will be changed after that...
----
Anyway, here's hoping for an Electric cantrip requiring an attack roll, damaging cantrips related to Metal and Wood, a better Acid cantrip and more offensive spells.
My Magus is craving :P
The rules in this book are fully updated to work with Player Core, GM Core, and Monster Core. If you’re using the Core Rulebook, Bestiary, and other older books, it notes the changes.
Aaron. Is elemental Eidolon in this book or not? =)
I do think paizocon was pretty light on spoilers for this book compared to gencon releases of past years (I could be wrong) but it makes sense given all the extra work everyone has been doing and all the time devoted to the remaster. Still ridiculously excited, maybe even dangerously excited.
No one said there was going to be an elemental eidolon, sorry if you'd been misled. There's a chance it's in with elemental allies but keep your expectations in check, hype responsibly
Don't know if this is the place to ask this question, but seem to recall having heard it mentioned that there would be a 'guide' of some sorts to go with Rage of the Elements while we wait for Player Core.
I think it was during the Jason-Logan adress when Player Core was announced - if memory serves me right, one of them even mentioned an example 'when we refer to the ignition spell, we are refering to this'. Will it be available alongside Rage of the Elements?
I really hope too see some form of acid damage in the kineticist, since it's the energy type that always seems left behind (maybe tied to the element of metal since the plane has the flavor of decay and corrosion). Also really curious how works the option to expand elements to channel all 6.
I really hope too see some form of acid damage in the kineticist, since it's the energy type that always seems left behind (maybe tied to the element of metal since the plane has the flavor of decay and corrosion). Also really curious how works the option to expand elements to channel all 6.
Definitely curious about how elements get expanded as well. We know that eventually you can, if you choose, channel all 6 elements and can start with 2.
Pathfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
Technically Paizo has only once done a statblock for an actual god, and that was back when they were still printing AP modules for 3.5 era (Achaechek got a statblock in Curse of the Crimson Throne). Anything Level 30 and below is probably on the table at some point, as that's the high end of Demon Lords/Empyreal Lords/Great Old Ones/etc that got stats in 1E.
Technically Paizo has only once done a statblock for an actual god, and that was back when they were still printing AP modules for 3.5 era (Achaechek got a statblock in Curse of the Crimson Throne). Anything Level 30 and below is probably on the table at some point, as that's the high end of Demon Lords/Empyreal Lords/Great Old Ones/etc that got stats in 1E.
Note that Achaechek was not really considered a deity when the stat block was written.