Seltyiel

Ricbau6's page

Organized Play Member. 13 posts. No reviews. No lists. No wishlists. 3 Organized Play characters.


RSS

Dark Archive

1 person marked this as a favorite.
Prince Setehrael wrote:

Oh I am so excited.

And as far as Mythic Destinies revealed:
Archfiend
Apocalypse Rider
Ascended Celestial
Eternal Legend
Prophesied Monarch
Godling

That's 6 out of 9 in War of Immortals and there is the Mortal Herald in Divine Mysteries next month.

In the Paizo live of September was also mentioned a "trickster" present in the book. We may assume is one of the Mythic Destiny (since it's a Path in the Wrath videogame)

Dark Archive

James Jacobs wrote:
Ricbau6 wrote:
I'm wondering if this adventure will use the brand new mythic rules that will come out in War of Immortals.
The mythic rules in War of Immortals weren't complete enough (which also meant that I as the developer wasn't savvy enough with them to responsibly do mythic content) in time to be used in Spore War, but there is some vaguely "mythic adjacent" stuff in there, since an ongoing theme is "power up the PCs more than others of equal level in other Adventure Paths because Treerazer is a badass."

Still nice. Appreciated the Stolen Fate ap with the power ups in form of the different artifacts based on the harrow cards. I'm sure I'll love even this high level "elven" adventure.

Dark Archive

I'm wondering if this adventure will use the brand new mythic rules that will come out in War of Immortals.

Dark Archive

I'm curious about a thing. Since in the book of the dead it's stated that when undead are created one of the four essences (mind, body, life, spirit) can be twisted or absent, and since ghoul generate from a loss of spirit, do they have resistance or immunity to spiritual damage?

Dark Archive

Since it's that time of the year I'll write a letter with my wishes for the player core 2 to Old Mage Jatembe:

- hope to see 3 tenets for the champion: holy, unholy and neither (also maybe a new cause based on keeping the balance?)
- draconic bloodline for the sorcerer that lets you choose one between all four traditions (since the new dragons are tied to them)
- elemental bloodline that gives different spells based on the element chosen (like the genie one does)
- mysteries that grant some more spells to the oracle repertoire and not only 1 cantrip.

Bonus point: magus with both class and spell DCs that scale up to master (like ranger, monk and champion do)

Dark Archive

2 people marked this as a favorite.

Wow, wizard has always been my favorite caster, and it really looks good without the 8 legacy schools

Dark Archive

1 person marked this as a favorite.
WWHsmackdown wrote:
Ricbau6 wrote:
Hope to see in the remastered the form spells to all have scaling with intensified effects up to 8/9/10 spell ranks. Cause right now after a form stops scaling, you are better off with choosing a different spell, which can be kinda negative to someone that likes one or some forms (thinking of animal form for example)
Weeeelllll.... darkened forest form (and the three form spells contained therein) makes me guess that form spells still have their intended level ranges of use

Yeah, that didn't leave me with much hope left :/

Dark Archive

Hope to see in the remastered the form spells to all have scaling with intensified effects up to 8/9/10 spell ranks. Cause right now after a form stops scaling, you are better off with choosing a different spell, which can be kinda negative to someone that likes one or some forms (thinking of animal form for example)

Dark Archive

1 person marked this as a favorite.

I'm curious to see if a new playtest for a new class will be announced. Looking forward the remastered panel

Dark Archive

4 people marked this as a favorite.

The cosmology map, I think I'm in love now <3

Dark Archive

I really hope too see some form of acid damage in the kineticist, since it's the energy type that always seems left behind (maybe tied to the element of metal since the plane has the flavor of decay and corrosion). Also really curious how works the option to expand elements to channel all 6.

Dark Archive

1 person marked this as a favorite.

Have to say, overall pretty hyped for the remastered, lots of good changes that I'm looking forward to have. Love the changes for the wizard schools, and the love for ranger focus spells.

I'm still having some doubt about the cleric though. The warpriest "buffs" for what is announced for me are not something great (still have to wait for the specific benefits and feats). My main problem is that I don't see the master proficiency in one weapon at level 19 a great buff, and also a fair tradeoff (with armor and fortitude prof too) for the lost of the legendary proficiency in spellcasting. The problem is not much for the trade in proficiency in the class, but compared to other spellcasters that share the "melee caster" theme; warrior muse bard and battle mystery oracle don'r sacrifice spellcasting prof for armor and weapon, and they also share a spell tradition focused on buffs and healings (one being also divine and the other occult). And since the remastered is also a way to walk away from legacy elements, it's a little weird to se the attachment to this element. Would have liked a doctrine that doesn't change the proficiencies progression, but just differentiates some unique benefits a base cleric would get (also since the champion is already the divine-themed warrior, and even maybe a future inquisitor-like divine bounded spellcaster).

But again this is just one element i don't like, at a time in which i don't have the full picture of the changes. Everything else is looking great (I'm going to love the new dragons)

Dark Archive

1 person marked this as a favorite.

Just from the player's guide I'm really hyped for this adventure, and I'm planning already in running it. Love the harrower archetype and the bloodline, anche can't wait to learn all the other cards abilities.

I was just wandering if in the Vengeful Spirit Deck feat, the DC being only expressed as a Class DC was intended for martial classes use only, or is just missing the "or spell DC" part.