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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber. 57 posts. 1 review. No lists. No wishlists.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

I'm creating a campaign setting which entails heroes from the Pathfinder multiverse interacting with us mere magic deprived humans and other creatures of Earth, the mundane. My aim is to keep the Pathfinder rules as they are and add another layer called mortal hits that will allow for a more deadly treatment of damage, especially against mundanes who don't have access to magic. The normal Pathfinder dying rules are still used, but if you survive then that is when a mortal hit kicks in and it could kill you in the next hour or so. This is a work in progress and I will share once I am done.

While writing the rules I have contemplated what it means to be a hero in Pathfinder and compared that to our real world expectations. I thought this distinction was important enough that it will form part of my introduction to the campaign setting.

Coming up with a name for this was challenging. First thing that came to mind was the Force, but that didn't feel right and brought up visions of Jedi Knights and their glowing swords. So I ended up calling it the Weave, in my mind I imagine magical energy flowing around which is used not only by spellcasters but other classes to perform their heroic actions. I think the Weave fits my concept but I'm open to suggestions.

--------------------------------------------------

The Weave

Unlike most mundane creatures on Earth, the rest of the multiverse thrives on magic. It permeates everywhere and every being. It makes the mundane impossible possible. It is the catalyst of miracles and legends. On mundane Earth, mundane heroes exist, but their heroics are due to courage and tenacity rather than ability, which pales in comparison to magically attuned heroes.

Many of the heroic stories in movies and novels originating from Earth embellish the heroes with amazing abilities. The funny thing is, even though most mundanes would just write these off as make believe, the reality is that out there in the multiverse, many such heroes exist, and represent the norm rather than the extraordinary. Truth be told, it isn't just heroes that rely on magic, but all non-mundane creatures do as well.

In combat, non-mundane creatures duck and weave, uncannily anticipating attacks using their combat honed senses. In other hazardous situations they instinctively manoeuvre and carry out split second actions to reduce the damage they receive. This can be associated to their attunement to the environment, to their surroundings and to their inner being through a subliminal magical life force, a sixth sense, we can refer to as the Weave. The Weave has many other names in various cultures such as the Sight, Ki, the Force, Life Current amongst others.

The Weave is a mysterious magical field created by life that exists throughout the multiverse and allows creatures to subconsciously anticipate and be warned of events before they happen. It also allows creatures to perform extraordinary actions. As they gain experience, their connection to the Weave increases. This is reflected in various characteristics such as attributes, Armor Class, Hit Points and level.

When creatures are hit, it is their connection to the Weave that subconsciously compels them to instinctively dodge, turning that mortal wound into a graze. When they fall a great height, the Weave manoeuvres them instinctively turning that bone shattering death into bruising. Hit Points do not just represent an abstraction of the physical wellbeing of a creature's body, they also represent the Weave that is available to a creature. Therefore, as a creature increases in level, the Hit Points they gain are mostly due to the Weave. The Weave also contributes to other characteristics such as an increase in their attributes, for example, allowing a slender built individual to perform acts of strength far surpassing what would normally be expected. It is the Weave that makes the mundane impossible possible.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Vertasi wrote:
Brandon Bruening wrote:
Anyone else get, "Your request produced an error" message when trying to add something to their cart? I've reset my computer, but still get the same message.
yes - i'm getting it too when trying to select the PDF for the new SF Near Space book...

I was having the same issue. I did the following steps and it fixed it for me:

1) Logged out of the Paizo account.
2) Refreshed the browser cache, in Chrome for Windows press CONTROL+F5.
3) Logged back in.

Hope that helps.


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Lisa Stevens wrote:
Since quotes from Lisa Stevens seem important in this thread, Pathfinder 2nd edition is doing great and I am really happy with the way it is selling. And just for the record, Paizo isn't smaller, it is larger than it has ever been. And we are growing even more in the coming months.

The fact that Paizo is growing is the important part to me. The way I see it both Pathfinder and Starfinder are doing well enough to not only support the current employees, but so well that Paizo need to, and are able to, hire new ones. Who of course will bring us all more awesome Pathfinder and Starfinder material.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Thank you Paizo for taking the risk, putting in the immense effort and heaping on a ton of passion in creating Pathfinder Second Edition. The three action economy and the way criticals work really win me over, but there is more I adore about these rules, elegance. I was looking up a zombie just the other day and reading this line "A zombie is permanently slowed 1 and can't use reactions". Wow, from those few words I have the rules and the concept to GM a slow moving zombie. That just really clicks with me as do most of the rules. Well done Paizo!


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Steve Geddes wrote:
thecursor wrote:
I do not understand why this thread was necroed or why some people seem honestly to think that creating one Second Edition means we're going to get a new edition for every game system every year.

Different people like different things.

For me, it’s too early for a second edition but three years for “SF Unchained” is too far away.

I must be one of those different people. I'm seeing this from a different angle. I would personally like a consolidation of the Pathfinder and Starfinder rule systems so that most elements can be shared between the two with no need for conversion. Not just monsters but classes and everything in-between.

For me, the main reason is that the homebrew campaign setting I am currently working on is set in Earth's near future which I was initially basing upon the Starfinder ruleset. Then came Pathfinder 2E and it spoiled me with the changes it did with the 3 action economy and the way criticals work. Both of these fit in perfectly with my campaign setting. So, I have dropped the Starfinder ruleset and am now using Pathfinder 2E with bits borrowed from Starfinder.

So for purely selfish reasons I would love Starfinder 2E as long as it uses the same ruleset from Pathfinder 2E. Realistically, I would imagine Paizo are way too busy at the moment with Pathfinder 2E to have anything ready by Gencon 2020. Maybe by Gencon 2021, and at that stage it will be 4 years between Starfinder editions. I imagine that may be still too soon for some, but for me I wish it could be sooner.


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thecursor wrote:
Yeeeeeaaaaah, there is literally no reason to only play one system at a time, nor a reason to write a post where you tell us you're "leaving".

What I would prefer would be unified core mechanics between Pathfinder and Starfinder, so one system, 2 settings. That wish is due to my homebrew campaign setting which sits somewhere between Pathfinder's and Starfinder's campaign settings. It will just make it easier to blend classes, monsters and equipment together.

I'm not leaving Starfinder, I love the setting and ideas that come from that too much to leave, so will continue to buy it, but just won't be playing it.

I was hoping others feel the same, but sadly I have a feeling it may be too soon for a change to Starfinder.


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thecursor wrote:
Yeeeeeaaaaah, there is literally no reason to only play one system at a time, nor a reason to write a post where you tell us you're "leaving".

That's what I am slowly doing for my homebrew near future science fantasy setting. It still needs lots of work to flesh it out so it won't be ready to play for a while.

In the meantime, I am after adventures I can just play with minimum effort which fortunately Paizo produce.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

I was only getting the Pathfinder playtest rules to have a look at and maybe get some ideas for Starfinder.

Well that failed, and soon I found myself subscribed to Pathfinder Second Edition.

I prefer the science fantasy setting of Starfinder, but the rules in Pathfinder, with the new 3 action economy and the way criticals work are awesome. Yes, to me, these alone are enough to switch me over from Starfinder back to Pathfinder. Then add on the simplicity of the proficiency system. I just love how these mechanics change the flow of the game. Yes, I'm a crazy rules nut, and the elegance of Pathfinder Second Edition really does rub me the right way.

So, it will be Pathfinder Second Edition from now on for me. I will probably still continue to purchase Starfinder as I still enjoy reading about the setting. I do hope that one day Starfinder will get the Second Edition treatment as I would love to see Pathfinder and Starfinder share the same core mechanics. I have a feeling that might take a while, if ever, so I will trade in my starship for a wagon and keep rolling those d20s while dreaming about stars.


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Wzrd wrote:
I'm still missing mine. I did send an email concerning this 1 Sep, but never heard back. So hopefully this does the trick.

Never mind. It was explained to me that:

"At the time you only had 5 active subscriptions. The 6th one, Starfinder Roleplaying Game, had not shipped out the starting item yet. Now that Alien Archive 3 has shipped both Society subscriptions are complimentary."

That doesn't explain why the order for 2-05 and 2-06 disappeared (I was a subscriber before the complimentary thing). But I just purchased them manually. So all fixed.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

I'm still missing mine. I did send an email concerning this 1 Sep, but never heard back. So hopefully this does the trick.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Vexies wrote:

I am firmly in the I am very happy with the way it is and even though I have to wait, this time, I understand and find it no big deal camp. With all the headaches Paizo customer service as to deal with and yet still manage to put out literally the best customer service I have ever received I think they are doing things right by me.

A very special thank you to all those behind the scenes just trying to make most of us happy.

I fully agree with Vexies and a big thumbs up the Paizo's customer service they do a great job.

I do love getting the PDF as soon as my order ships as it can take a couple of weeks for the physical books to get to me since I am overseas. It's a little bonus of being a subscriber.

In the case of Pathfinder Second Edition, I wouldn't say I'm happy, as I would love to get my hands on the new rules as soon as possible, but understand Paizo trying to get the rules to everyone at the same time. So I will wait patiently until August 1 rolls around.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

How about a Starfinder Revised in August 2020. That will give Paizo time to get Pathfinder 2 out and released on August 2019. Then they can turn their attention to Starfinder and borrow some of the mechanics from Pathfinder 2 and apply them to Starfinder.

I would love to see the new action economy applied to Starfinder. To me there is something about the simple 3 actions per turn that makes the action types in Starfinder seem dated and not as flexible and thus not as much fun.

Also I would like the 'beat the DC by 10' and get a critical success and the opposite '10 or lower than the DC' for a critical fail to be part of Starfinder core.

Now that I am thinking about it, I would like the core rule base in Pathfinder 2 and Starfinder Revised to be as similar as possible so I can borrow materiel from Pathfinder 2 and use it in Starfinder without too much conversion.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

These days I do all my novel 'reading' on Audible. All those years in IT and staring at a computer screen seem to have taken a toll and I like to give my eyes a rest and exercise my ears when I can.

I noticed that both "Through the Gate in the Sea" and "Gears of Faith" are both not available on Audible. Sent out a few emails and so far I received an email from Macmillan Audio stating that they do not have the rights for either of these novels :-(

They mentioned that maybe "Audible Studios" could help. I believe they produced some of the earlier Pathfinder Tales audio books.

Not sure if anything can be done until a new publisher is found for Pathfinder Tales (and hopefully Starfinder Tales), but thought I would mention it just in case.


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pithica42 wrote:
Yeah, as undead, I kind of expected them to have the basic undead traits (darkvision, arrested metabolism, being a walking corpse, et cetera). Do they not have that sort of thing? (Still waiting in Pending Purgatory, so I can't check.)

Borais aren't all dead as they retain a bit of their soul. Due to this they do not gain undead immunities.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

It's been a while, just wondering if there are still plans to have a Starfarer's Skill Guide Kickstarter?


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

The Munchkin Starfinder Kickstarter has launched. It's a short 10 day campaign that has already funded.

I always wanted to get into Munchkin, but never got around to it. Now that it's coming with some Starfinder flavor, and even has Starfinder specific card backs, I couldn't resist.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

How will the PDFs be delivered, a Dropbox download link or through DriveThruRPG?

I would prefer the later as that means I will get future updates to the PDF.


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Congratulations Rogue Genius Games and Everyman Gaming, the Starfarer's Companion has hit Gold on DriveThruRPG!


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Alexander Augunas wrote:
DriveThru. We (Rogue Genius Games / EMG) have way more control over when things are dispersed on DriveThru because we have the controls / tools to do it ourselves. On Paizo, we would have to submit all of the requests to Rick, which would end up being more time-consuming for everyone involved. (Me, Lj, and Rick)

Cool, good to hear. Will definitely throw some money at the Kickstarter then.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Awesome! Will you deliver the PDF rewards of the Kickstarter through DriveThruRPG?

Just asking as I like to have my PDFs in one of 2 places. Either Paizo or DriveThruRPG these days.


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Uncle Teddy wrote:

Question regarding the Starfinder Accessories...

I noticed for the subscription there are four options to select to start my subscription. Will I get all 4 and the associated free PDF no matter what I select or do I need to select a specific one?

I'm guessing it doesn't matter what I select but just looking for clarification/confirmation.

To get all 4 select the GM Screen. It goes left to right.

It was answered here.


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Went back to the source and asked "Does this character sheet follows official #Starfinder rules? I ask as the defence appears too high for a 5th level character."

The reply from @BaconGolem was "It does follow #Starfinder. This class (Soldier) and build is designed to have a high AC. Plus the Vesk have a bonus to AC wearing armor."

So the aim of the build was high AC. I still do feel the Stamina and Hit Points are high when compared to Pathfinder.


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Torbyne wrote:
Looking over it and i cant shake this notion that there has to be something weird going on with the level 5 build... that AC and HP/SP would be boring to fight against, it would take a clone 25 rounds of swinging to bring it down. Put in a party of four and against this one enemy it would still be 5 rounds just to drop one enemy. And the only evidence of scaling weapons i see is that the doshko lost the unwieldy property, which isnt really a gain since you'd have to be crazy to take a -4 to hit for your second attack in a situation like that.

I agree, it doesn't look right for a 5th level character. Maybe it was just a quick mockup to make it a fair fight against the power armor wearing ogre.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Just stumbled across some more info thanks to @BaconGolem:

Starfinder Goblin which also details the 'Step Up' feat.

Obozaya at 5th Level SP:45, HP:41, RP:6


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Owen K. C. Stephens wrote:
Wzrd wrote:

What increases when a character goes up in level?

A) Hit Points only.
B) Stamina Points only.
C) Both, Hit Points and Stamina Points.
D) Neither.

C

Would it be correct to say that if you added the Stamina Points and Hit Points of a 10th level Starfinder Soldier together, that total would roughly be the same as a 10th level Fighter from Pathfinder?

What I'm thinking is that to keep Starfinder compatible with Pathfinder, a design decision was made to keep the 'hit point pool total' about the same.

Do monsters have Stamina Points?


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

What increases when a character goes up in level?

A) Hit Points only.
B) Stamina Points only.
C) Both, Hit Points and Stamina Points.
D) Neither.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Voss wrote:


I think it's more straightforward than that:
starting Hit Points = Con score
SP (Stamina points) come from class. (8, in this case, or everyone just defaults to 8 maybe?)
Resolve points (RP) are 4.

Not sure if HP increases with level or not.

My hunch is that it will be based on something like the wound/vitality system.

With the notable difference being that instead of Wound Points you have Hit Points and instead of Vitality Points you have Stamina Points.

I would also expect HP to remain at their starting value when a character goes up in level and it will be SP that increase per level.


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Vic Wertz wrote:
We don't have anything to announce, but it's an interesting idea, isn't it?

A wonderful idea! I want.


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And just when I thought I couldn't get more excited for Starfinder, this happens.

Love the cover!


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Cpt_kirstov wrote:
flash_cxxi wrote:
Any news on the Audiobooks front?
agreed here - I listen to 4 audiobooks for each paper novel i have time to read.

Here's another vote for Audible. I buy all my novels in Kindle format for my lovely wife, for me it's Audible. Slowly collecting all the Pathfinder Tales in both of those formats, so I am hoping that both formats will remain available with the new publisher.


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Awesome cover!!!

A larger version of the art can be found here.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

And the announcement from Paizo is here.

This is awesome news! Now all we need is a Starfinder Tales announcement and I'm going to... well cry. Tears of joy of course.


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Mine all mine...don't touch wrote:
Assuming there is a subscription will we be able to roll preorders into it?

Yes, Sara Marie answers that here.


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#1 - Starfinder

Expect this to consume all of my time once it comes out. Pre-ordered and waiting. Not too long now...


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Jason Keeley wrote:
I don't know about all of you, but I'm real excited to see how this game turns out!

Starfinder is going to be awesome! Goblins with guns, who could ask for more from science fantasy. With such talented game developers and Paizo supporting it, I'm expecting many years of star hopping fun.

Pre-ordered and waiting, with a bit under 6 months to go.


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James Sutter wrote:
The honest truth is that, with the book shipping next month, the core Starfinder team is *crazy* busy right now, hence the lack of blogs. Once we get a little breathing room, we'll begin posting regular previews—there's still a long time until August, and I promise we'll have a ton of blogs between now and then. :)

Even though I would love some more Starfinder info, I think I may be able to survive a month or so without any. Especially if it means my suffering enables the Starfinder team to spend that extra time improving and tweaking the system.


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Sara Marie wrote:
We are still in discussions about how Starfinder subscription(s) might operate. As soon as we are ready to discuss subscriptions, I am sure we will broadcast it loudly from the rooftops. In the meantime, if you want a copy of Starfinder books, I would say to go ahead and preorder them. In the next few months before the launch at Gen Con, if there is a subscription that you wish to sign up for, the process to switch from preorder copy to subscription copy will be made as easy and painless as possible for you.

I have pre-ordered everything Starfinder except the pawns (I'm holding out for Starfinder miniatures). Once the Starfinder subscription is available I will definitely switch to that, but for now I thought I would show my support for Starfinder, and appreciation and faith in the design team, by throwing some money at it.


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Distant Scholar wrote:
I'm pretty eager to sign up for a subscription, too.

Me too. I'm excited for Starfinder and want to show my support. Signing up for a subscription is one way of doing so.


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What are some of the game mechanic changes due to the widespread use of guns? For example is it still all about HP, or has a vitality/wound point, or other, system replaced it? Are range modifiers still -2 per increment? How are burst fire and auto fire handled?

What types of vehicles will be in the core rulebook, mostly transport or will there be tanks, fighter jets, etc?

How is damage from large weapons handled, basically what happens when a vehicle mounted 100mm cannon hits a character?

Are we going to see goblins with guns?


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Just watched the Taking20 interview and it seems that the AI machine god's name is 'Triune' (not sure about the spelling). Mentioned at 13:51, 16:12 and 16:27.


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Aw heck, before I was just really looking forward to Starfinder, now I just can't wait. And it's still eight months away.

I really love the amount of thought and the awesome ideas that are going into this game. I imagine one of the biggest challenges will be to fit everything into a single rule book, and that sort of concerns me. Rather than compromise, maybe it would be better to launch with two rule books, one for the players, another for the GM?

When it comes to novels and comics, I really hope these do eventuate. There's nothing like reading stories, and gawking at pretty pictures, to bring a setting to life.


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James Sutter wrote:
To be fair, the people actually living in the Pathfinder/Starfinder world probably don't use either the imperial or metric systems, just like they don't speak English. It's all just our translation of their imaginary reality. :D

I forgot to add the "My" to the Starfinder setting. I plan to splice in our current day Earth, with a Dresden Files twist, into it.

So it won't really be Starfinder in its purest form, just a mutation. Funny that you mentioned it, but due to those medling gods, English will most likely be the common language used across space. And now the imperial system will be the primary measurement system.

Well that's what I am planning, I won't really know until Starfinder comes out. For now I am just letting my imagination run wild, scary stuff.


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James Sutter wrote:
Starfinder will be using the imperial system...

I have been trying to come up with a story reason why the Starfinder setting will use imperial measurements. I need this to appease the metric demons that sing to me at night. So here goes:

Gods and magic don't like change. Ancient magical formulas and the stubbornness of the gods has persisted the imperial measurement system throughout the ages, even when more suitable alternatives have became available.

During the AI god's self awareness phase, it was attracted to the quaintness of the imperial system, finding other systems, like metric, too scientific, too consistent, too machine like. Those systems lacked the natural imperfect touch of the imperial system, with measurements such as feet, pounds and miles having a certain rustic charm about them. It used the imperial system when it developed faster than light travel which cemented this measurement system as the standard measurement system throughout space.


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Drahliana Moonrunner wrote:
Bill Dunn wrote:

I was going to say that, being sci-fi, all units should be in Astronomical Units - including squares of movement giving us such convenient movement rates as .000000000061 AU for normal humans, .000000000041 AU for small races.

More seriously, I would like to see StarFinder adopt the sci-fi game convention of using metric for most measures.

Except that there isn't one to any meaningful basis. Traveler used english units for the bulk of it's original incarnation. Star Fleet Battles just used hexes. But there isn't really a dominant space fantasy game out there.

I agree that there isn't a dominant space fantasy game out there yet... hopefully Starfinder gets that crown.

Here are some futuristic RPGs I could think of that do use the metric system:

Alternity
Battletech: A Time of War
Shadowrun
Star Wars
Stars Without Number
Traveller, metric in all the current editions, and if my memory serves me well, I thought even the original black books were metric as well.
Warhammer 40k RPG

Shadowrun is probably the one that sticks out the most to me. Not quite space fantasy, but future fantasy, and to me would definitely feel out of place if it started talking feet, pounds and miles.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

I was born when imperial measurements were in use. Then over time the metric system took over. I still visualise my height in feet/inches, but use kilograms for my weight and speed is kph.

The way my mind is hooked up, Pathfinder using feet and pounds feels right. When it comes to Starfinder, the mention of it using feet, pounds or mph produces a cringe-worthy ripple effect deep in my brain. It just doesn't feel right to me. So I'm hoping that Starfinder does go metric.


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Wonderful art!


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

Wow, I was already looking forward to Starfinder and now you show me this. This is a nice piece of inspiring art. Well done!


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Umbral Reaver wrote:
Is Golarion's moon still there?

During the Know Direction interview I'm pretty sure that James mentions that the moon is gone as well.


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James Sutter wrote:
I can now confirm there's a Starfinder panel at Gen Con! I don't know what new info we'll reveal there—we're all pretty leery of saying too much when the game's still a year away—but I'm sure something new will leak. :)

Looking forward to this. Even though I won't be attending I'm hoping someone will put it up on YouTube.


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Alaryth wrote:
...will be new details of Starfinder on GenCon?

At the 1:04:05 mark, James Sutter was asked if there will be a Starfinder panel at Gen Con? He replied that "I will be shocked if there wasn't, I'm not sure what is planned, but probably".

So here's hoping there will be a panel, and some more juicy information.

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