Pathfinder Treasure Vault reveals the glittering hoard of a terrifying dragon, as presented by the creature’s plucky kobold assistant. This 224-page hardcover rulebook presents a catalog of new gear from nearly every category of equipment and magic item available in the Pathfinder RPG while also introducing entirely new categories of items as well. Give your character the perfect tool for the job with signature weapons, customizable relics, and wondrous items to fit your every need while preparing for any eventuality with potions, elixirs, wands, and more!
Each chamber of the dragon’s vault contains a mountain of treasure, from deadly new weapons and forgotten suits of armor to mysterious alchemical items and deadly poisons. There is something in the vault for everyone, including:
Nearly 600 new items spread across numerous equipment types.
Over 50 new weapons, such as the devastating earthbreaker hammer and the ferocious falcata.
New shields and armor, from wooden breastplates for druids to the magical starfall shield that turns you into a living comet!
An entire chapter, "Alchemy Unleashed," that introduces over 100 new alchemical items, covering everything from restorative lozenges to searing flamethrowers.
New magic items of all shapes and sizes, from magical tattoos to artifacts like the goddess Shelyn's mighty glaive, the Whisperer of Souls.
An entire chapter of new, variant, and expanded crafting rules.
New categories of items that can give you power that comes at a dangerous price.
Written by: Michael Sayre, Mark Seifter, Kendra Leigh Speedling, Logan Bonner, Dan Cascone, Jessica Catalan, Kim Frandsen, Andrew Geels, Steven Hammond, Sen H.H.S., Joshua Kim, Dustin Knight, Luis Loza, Jacob W. Michaels, Matt Morris, Dave Nelson, Stephen Radney-McFarland, Jessica Redekop, Andrew Stoeckle, Mari Tokuda, and Andrew White.
Product- Treasure Vault
System- Pathfinder 2nd Ed.
Producer- Paizo
Price- $56 here https://paizo.com/products/btq02eav?Pathfinder-Treasure-Vault
TL; DR-Make or buy something fun! 95%
Basics- IT HAS POCKETS! Treasure Vault is the TTRPG equivalent of a Toys r Us Christmas catalog. Lots of new toys for everyone to play with, from alchemists with new materials, to spell additions that give some extra umph to the fireball, or the fighter with the ability to add pockets to armor.
Mechanics or Crunch- Overall, this book has a solid crunch to the system. There are lots of new toys that everyone can use and enjoy. It's an item book and the items fit with the rest of the toys in the rest of the system. My one major issue is that some things are left out because they are covered in other books. Tell me where those are from so I can check the rules out in those books. It's not a major thing but it's enough so I was a bit confused on some new additions in this book and lead me to check out others books for the rules. Also, the newer rules on crafting are good, but they reference things without giving enough background so I was a bit confused there on first read. More links to the other materials and books would help. Good stuff but enough confusion that I was a bit lost as I read through some of the sections. 4.25/5
Theme or Fluff- I was surprised by the amount of theme present in here! There is a framing device where a dragon and a kobold discuss the new items and materials. It's enjoyable! In addition, all the new toys the book presents are honestly fun and more fitting to the world. 5/5
Execution- This is a slam dunk. Solid layout, easy to read font, hyperlinks, and solid art all make this an easy and enjoyable book for anyone to use. Well done book craftsmanship. 5/5Summary-This book is another solid addition to Pathfinder 2nd Ed. The book is crafted well from a technical standing. The new toys for players all feel fresh enough that players will enjoy them and they feel like they fit in the world. Even the new things all fit well within the mechanics of the world. My main issue is I would like more rules to help me understand how some things are used or how some things are done. If you or your players want more items to spend that sweet, sweet GP on, or or more things to make, this is the book you need for Pathfinder! 95%
Some creative and wonderfull items, overshadowed by some negatives
The book contains some items I was looking forward to, mostly more druid-friendly armor, but if I am sincere, also a couple of things that feel like they could still use errata.
For my own APs and things the book is essentially in quarantine and players have to ask permission even for common options.
That is genuinely something new, and in many cases, it's about magic/alchemical items with a significant power level increase.
Not just that, but a fair number of items also felt like they break some design guidelines I had assumed existed in this edition of Pathfinder. Like the helmet, I had level 17 AP players ask if they could buy this relatively low-level item..
There are a couple of other instances of items I never hope to encounter at a table, but in general, if a GM chooses to include everything in the book in their game, it will have a measurable effect on player power.
Of course, the book also adds a fair number of new interesting options, but some of what some might call power creep negatively affects my perception of everything else.
Pathfinder LO Special Edition, Maps, Pathfinder Accessories, PF Special Edition Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber
David knott 242 wrote:
Ed Reppert wrote:
Hm. I didn't get a figurine. :-(
Are you sure? That table is pretty small and easy to miss. I actually didn't find mine originally. For my recent shipment, I removed the items I intended to keep and passed the box with its contents on to my GM friend. He found the table mini.
I went back and took another look. No table, but I did find a Pathfinder Battles "Wikkawak Mauler". Some kind of bugbear apparently. :-)
Hi!
I ordered my first book from Paizo directly, which was Treasure Vault, It's not moved since the 19th, and I'm certain that it's lost in shipping. I'm super bummed because it was slated for arriving by the 22nd, and I've lost the hype of reading it now that it's on AoN.
I sent a few emails to support but haven't heard back yet.
I love this game so far as I'm brand new to this, and was really looking forward to this one. :(
I ordered my first book from Paizo directly, which was Treasure Vault, It's not moved since the 19th, and I'm certain that it's lost in shipping. I'm super bummed because it was slated for arriving by the 22nd, and I've lost the hype of reading it now that it's on AoN.
I sent a few emails to support but haven't heard back yet.
I love this game so far as I'm brand new to this, and was really looking forward to this one. :(
Mine has been in pending for 25 days now. I ordered a few books 15 days later and I got an email saying they shipped. I've been playing pathfinder for, I believe, 14 years now. There are two constants in the Paizo world: great content and intermittently long shipping times. The last time I had a wait this bad was the Advanced Class Guide, almost ten years ago.
Hey so uh, the Wyrm Claw spellheart specifies that it can only summon Metallic dragons with the Summon Dragon activation but... There are no metallic dragons for the level 12 version's 5th level Summon Dragon. Only the Greater spellheart, which casts 7th-level Summon Dragon, can summon a Young Brass Dragon (the lowest level metallic dragon I found on nethys).
Are there any plans to make this rulebook purchasable for the compendium on Roll20? Would be nice to be able to drag and drop these items into character sheets.
Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber
Revresbo wrote:
Are there any plans to make this rulebook purchasable for the compendium on Roll20? Would be nice to be able to drag and drop these items into character sheets.
As Roll20 are the one making these "modules", it's only them that can answer questions about unanounced plans. Paizo has no say on which books are made on that platform, they only offer the licence, Roll20 are the ones that need to take advantage of it.
I just noticed for the first time this book is the one with Paizo stock number PZO2112.
I have not examined every page in detail but oh boy will I be sorely dissapointed if there are zero references to that all-important number 2112 and its associated Canadian masters of their craft :)
I'm still looking, still hopeful, and have my fingers crossed!
I just noticed for the first time this book is the one with Paizo stock number PZO2112.
I have not examined every page in detail but oh boy will I be sorely dissapointed if there are zero references to that all-important number 2112 and its associated Canadian masters of their craft :)
I'm still looking, still hopeful, and have my fingers crossed!
I appreciate your overture but I'm afraid we have a pretty strict editorial policy about easter eggs. You can continue your journey of discovery for the temples of Syrinx all you want, but if you're expecting to find something that slipped past our editors you'll be speaking a sad soliloquy through your tears.
Obviously we can't give something for nothing but I hope you appreciate the grand finale of this book with its crafting subsystems and rare artifacts.
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I'm gonna be honest, I can't figure out a "natural" way to work Oracle: The Dream or A Passage to Bangkok into this post so, uh, there they are.