Sign in to create or edit a product review. Pathfinder Adventure Path: Abomination VaultsPaizo Inc.Add Print Edition $54.99 Add PDF $38.99 Non-Mint Unavailable Fantastic Adventure Path!mercurial_wit —My table just finished Playing Abomination Vaults. I GMed us through 80 total sessions, each one averaging about three and a half hours. My players LOVED it, I loved running it. All in all, a fantastic adventure! In particular, my players enjoyed the setting of Otari as a home base and motivator for their delving into the horrors of Gauntlight Keep. Wrin Sivinixi proved a table favorite, and is likely to make cameos in all our future games. The town being full of interesting and memorable NPCs provided loads of downtime RP opportunities and connections for the player characters to the town. As for the dungeon itself, one of my players described the feeling that there was a great deal of mystery and careful exploration at first, paired with a series of loosely connected, if at all, tough fights. As they progressed deeper and pieced together the story of Belcorra and Gauntlight, the sense of mystery fell away, and the fights became the main focus as the forces of Belcorra banded together to stop the progress of the player characters. By that point, the motivation for the players was clear and they were fully invested in seeing Belcorra dead. Again. I will say that I had to do a decent amount of re-tooling here and there to make the story flow nicely, but the narrative and encounter structure of Abomination Vaults is fantastic, needing only as much extra work as you as a GM want to put in. The biggest change I would recommend is stripping out the majority of the wisp fights. Yes, they are thematic and narratively relevant... but they are not fun to fight over and over again. Especially replace the ones in the final floor with more engaging enemies! Please!! Your players will thank you. Abomination Vaults is considered a difficult AP in terms of combat. I'd say that a great deal of difficulty comes from player character builds and party composition. Encourage your players to have magical AND mundane healing. The town of Otari can sell consumables up to level 10. Give your players a little extra treasure to fund their potion and consumable habit! There are several single enemy encounters in close quarters which can be rough. It is easy enough to add some minions and adjust the big enemy's stats as needed. Pathfinder Player CorePaizo Inc.Add Print Edition $59.99 Add PDF $19.99
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The first part of a refreshing breath of air into classes and player options!mercurial_wit —Pathfinder Treasure VaultPaizo Inc.Add Print Edition $54.99 Add PDF $19.99
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Wondrous Expansion to Items of All Sorts!mercurial_wit —Treasure Vault provides a huge amount of fantastic items all players to drool over. |