
Gisher |

Gisher wrote:Are stats for familiars in here anywhere? I can't seem to find them.They aren't in the Bestiary at all. Familiars function differently in this edition; see pages 217–218 of the Core Rulebook for rules on how they're created.
I realize that, but it seems that we do still need to know the baseline stats when picking Familiar Abilities.
If your familiar is an animal that naturally has one of these abilities (for instance, an owl has a fly Speed), you must select that ability.
It is pretty obvious which animals have flight, but I'm not so clear on some of the other abilities like Scent.
And do they lose their natural attacks when they become Familiars? If not then we need those stats.

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James Jacobs wrote:Gisher wrote:Are stats for familiars in here anywhere? I can't seem to find them.They aren't in the Bestiary at all. Familiars function differently in this edition; see pages 217–218 of the Core Rulebook for rules on how they're created.I realize that, but it seems that we do still need to know the baseline stats when picking Familiar Abilities.
CRB2 wrote:If your familiar is an animal that naturally has one of these abilities (for instance, an owl has a fly Speed), you must select that ability.It is pretty obvious which animals have flight, but I'm not so clear on some of the other abilities like Scent.
And do they lose their natural attacks when they become Familiars? If not then we need those stats.
The rules for creating familiars are very much intended to give the familiar's owner greater flexibility.
Taking senses as an example: All familiars have low-light vision. If you want it to have scent, that needs to be one of the abilities you grant it, whether or not a "monster" version would have scent or not. You don't get scent for free.
Moving on to movement; your familiar has either a land speed of 25 or a swim speed of 25. If you pick a hawk as a familair, it makes sense that you'd choose Land speed 25, but you don't gain flight for free. "Flier" is an ability you have to select for it from the two abilities afforded you for the day.
Familiars are based on real-world animals, so the game expects us all to use that knowledge as to whether or not a familiar can fly. You COULD build an owl familiar that couldn't fly simply by choosing two other abilities (say, damage avoidance and darkvision), but thematically, that would suggest you don't really want an owl.
Familiars don't have their own attacks. In 2nd edition, they're not intended to be combat buddies; that's the role of an animal companion, not a familiar. In time, as we expand the game, we'll eventually expand familiar options as well, and that might include the option of giving them attacks, but as of the base game, familiars don't have attacks—again, because they're not intended to be combat buddies in that way.

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Ayronis wrote:My PDF order has been stuck on "Pending" and "not available" since 10am this morning, but the CRB came through just fine. Is there something up with the Bestiary file or is it me?FWIW, I was able to purchase and download it a few hours ago.
Interesting, because I purchased my .pdf this morning, too, and it still says it's not available.

Gisher |

The rules for creating familiars are very much intended to give the familiar's owner greater flexibility.
Taking senses as an example: All familiars have low-light vision. If you want it to have scent, that needs to be one of the abilities you grant it, whether or not a "monster" version would have scent or not. You don't get scent for free.
Moving on to movement; your familiar has either a land speed of 25 or a swim speed of 25. If you pick a hawk as a familair, it makes sense that you'd choose Land speed 25, but you don't gain flight for free. "Flier" is an ability you have to select for it from the two abilities afforded you for the day.
Familiars are based on real-world animals, so the game expects us all to use that knowledge as to whether or not a familiar can fly. You COULD build an owl familiar that couldn't fly simply by choosing two other abilities (say, damage avoidance and darkvision), but thematically, that would suggest you don't really want an owl.
Familiars don't have their own attacks. In 2nd edition, they're not intended to be combat buddies; that's the role of an animal companion, not a familiar. In time, as we expand the game, we'll eventually expand familiar options as well,...
So even though all of the snakes in the Bestiary have scent, a climb speed, and a swim speed I can have a 'snake' familiar without any of those inherent abilities allowing me to have a flying snake with darkvision instead? Sweet! That sort of flexibility is something I'm really appreciating in PF2.

Takei |

Gisher wrote:Interesting, because I purchased my .pdf this morning, too, and it still says it's not available.Ayronis wrote:My PDF order has been stuck on "Pending" and "not available" since 10am this morning, but the CRB came through just fine. Is there something up with the Bestiary file or is it me?FWIW, I was able to purchase and download it a few hours ago.
I bought mine yesterday at the same time as the Core Rulebook and almost day later still can't download the Bestiary (the Core Rulebook was OK). I've mailed customer support but am not expecting to hear back from them until after GenCon :-/

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Saurstalk wrote:I bought mine yesterday at the same time as the Core Rulebook and almost day later still can't download the Bestiary (the Core Rulebook was OK). I've mailed customer support but am not expecting to hear back from them until after GenCon :-/Gisher wrote:Interesting, because I purchased my .pdf this morning, too, and it still says it's not available.Ayronis wrote:My PDF order has been stuck on "Pending" and "not available" since 10am this morning, but the CRB came through just fine. Is there something up with the Bestiary file or is it me?FWIW, I was able to purchase and download it a few hours ago.
Instead of going to the Digital Content of your account page have you tried the Downloads tab at the top of the posts by the Review tab? That's how I was able to get mine.

Takei |

Takei wrote:Instead of going to the Digital Content of your account page have you tried the Downloads tab at the top of the posts by the Review tab? That's how I was able to get mine.Saurstalk wrote:I bought mine yesterday at the same time as the Core Rulebook and almost day later still can't download the Bestiary (the Core Rulebook was OK). I've mailed customer support but am not expecting to hear back from them until after GenCon :-/Gisher wrote:Interesting, because I purchased my .pdf this morning, too, and it still says it's not available.Ayronis wrote:My PDF order has been stuck on "Pending" and "not available" since 10am this morning, but the CRB came through just fine. Is there something up with the Bestiary file or is it me?FWIW, I was able to purchase and download it a few hours ago.
Thanks for the tip. I never noticed that tab before :-)
Unfortunately in this case the tab isn't there, although there is text in red at the top of the product page saying, "NOTE: You purchased this product yesterday." I guess it's just a gremlin in the system which they'll sort out in due course.

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Rysky wrote:Takei wrote:Instead of going to the Digital Content of your account page have you tried the Downloads tab at the top of the posts by the Review tab? That's how I was able to get mine.Saurstalk wrote:I bought mine yesterday at the same time as the Core Rulebook and almost day later still can't download the Bestiary (the Core Rulebook was OK). I've mailed customer support but am not expecting to hear back from them until after GenCon :-/Gisher wrote:Interesting, because I purchased my .pdf this morning, too, and it still says it's not available.Ayronis wrote:My PDF order has been stuck on "Pending" and "not available" since 10am this morning, but the CRB came through just fine. Is there something up with the Bestiary file or is it me?FWIW, I was able to purchase and download it a few hours ago.Thanks for the tip. I never noticed that tab before :-)
Unfortunately in this case the tab isn't there, although there is text in red at the top of the product page saying, "NOTE: You purchased this product yesterday." I guess it's just a gremlin in the system which they'll sort out in due course.
Np, but curses!
Hopefully you'll get your's soon.

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Things I missed in the book:
* No Solar angel.
* Inevitables own outsider type (now merged with Aeon).
* Monster group preface (i.e dragons, devils, demons, etc).
* Dragon extra special abilities like high HD Red Dragon breath weapon turning stone into magma, or Copper Dragon power word kill when telling a joke.
* No dragon tables: only 3 ages.
* No Kythons/velstracs.
* No monster description header.
* Some old art for a few monsters (personal taste).
* High HD outsiders extra special abilities that modify the original creature like Balor prince, etc, but I like the extra ability like Soul Drinking, etc.
* There is no block with the demigod level outsiders (i.e Abyssal Princes).

Seisho |

Takei wrote:Rysky wrote:Takei wrote:Instead of going to the Digital Content of your account page have you tried the Downloads tab at the top of the posts by the Review tab? That's how I was able to get mine.Saurstalk wrote:I bought mine yesterday at the same time as the Core Rulebook and almost day later still can't download the Bestiary (the Core Rulebook was OK). I've mailed customer support but am not expecting to hear back from them until after GenCon :-/Gisher wrote:Interesting, because I purchased my .pdf this morning, too, and it still says it's not available.Ayronis wrote:My PDF order has been stuck on "Pending" and "not available" since 10am this morning, but the CRB came through just fine. Is there something up with the Bestiary file or is it me?FWIW, I was able to purchase and download it a few hours ago.Thanks for the tip. I never noticed that tab before :-)
Unfortunately in this case the tab isn't there, although there is text in red at the top of the product page saying, "NOTE: You purchased this product yesterday." I guess it's just a gremlin in the system which they'll sort out in due course.
Np, but curses!
Hopefully you'll get your's soon.
Still waiting, purchased yesterday at around 3 pm and now its 9 pm and I don't have the option to download the book
I had a really horrible day and this would have been a nice little something to make it better

David knott 242 |

Merfolk can no longer breathe air -- They are aquatic, not amphibious.
On the other hand, sea devils (formerly sahuagin) are now amphibious rather than aquatic. Now those references in the old D&D Monster Manual to them raiding coastal villages make sense once again.

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David knott 242 wrote:
Merfolk can no longer breathe air -- They are aquatic, not amphibious.
On the other hand, sea devils (formerly sahuagin) are now amphibious rather than aquatic. Now those references in the old D&D Monster Manual to them raiding coastal villages make sense once again.
I believe (going off a dev conversation) those were in error and should be switched, though they might be left as.

David knott 242 |

I think a case can be made for both of them being amphibious. Sea devils need to be able to stay out of the water long enough to raid a coastal village, while merfolk need to be able to stay out of the water long enough to sun themselves and lure human ships onto dangerous rocks.
Of course, it wouldn't be a problem for either of them to be at least as water dependent as PF1 gillmen.

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no solars, no tarraque, ugh. since second edition AD&D the tarasque has been my favorite monster.
The Tarrasque is cool, but how often has it actually been used?
That was the reasoning they gave (I believe) for not including it, basically it was a gimmick monster that was never really used much so it made more sense to put in monsters people actually would/could use.
Which is not to say Tarry is gone, it’s still the Herald of Rovagug so will most likely show in the Deity book coming up.

ikarinokami |
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ikarinokami wrote:no solars, no tarraque, ugh. since second edition AD&D the tarasque has been my favorite monster.The Tarrasque is cool, but how often has it actually been used?
That was the reasoning they gave (I believe) for not including it, basically it was a gimmick monster that was never really used much so it made more sense to put in monsters people actually would/could use.
Which is not to say Tarry is gone, it’s still the Herald of Rovagug so will most likely show in the Deity book coming up.
wouldn't the same argument apply to treerazer?

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ikarinokami wrote:no solars, no tarraque, ugh. since second edition AD&D the tarasque has been my favorite monster.The Tarrasque is cool, but how often has it actually been used?
That was the reasoning they gave (I believe) for not including it, basically it was a gimmick monster that was never really used much so it made more sense to put in monsters people actually would/could use.
Which is not to say Tarry is gone, it’s still the Herald of Rovagug so will most likely show in the Deity book coming up.
Folks who miss the Tarrasque might wanna check out volume 6 of Age of Ashes...

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Rysky wrote:wouldn't the same argument apply to treerazer?ikarinokami wrote:no solars, no tarraque, ugh. since second edition AD&D the tarasque has been my favorite monster.The Tarrasque is cool, but how often has it actually been used?
That was the reasoning they gave (I believe) for not including it, basically it was a gimmick monster that was never really used much so it made more sense to put in monsters people actually would/could use.
Which is not to say Tarry is gone, it’s still the Herald of Rovagug so will most likely show in the Deity book coming up.
It would.
Be it the Tarrasque or Treerazer, both serve a similar role—showcasing what a top-tier, level 25 monster looks like and presenting a unique "boss monster" that would make for a great foe at the end of an entire campaign.
We chose to feature Treerazer in the Bestiary and not the Tarrasque becasue Treerazer is something that isn't building on D&D's legacy, but is building our own brand up instead.
This isn't to say that the Tarrasque isn't still a part of the world and the game... it's just that to us, Treerazer is a better thing to serve as the "toughest monster in the book" for Bestiary 1.
Personally, I'm delighted to have him in there, since I created Treerazer for my homebrew back in 1989 as a big bad boss monster; seeing him end up being a tentpole monster in a monster book is personally quite satisfying, even if it does come with a somewhat bittersweet element of him no longer being "mine" but part of Paizo's intellectual property.
ANYway... yeah. One of the big themes of the 2nd edition Bestiary is to make it more "Paizo monsters" and less "Look at the D&D monsters we got to play with thanks to the OGL." And swapping out the Tarrasque for Treerazer is part of that.
Hopefully at some point 30 years in the future, someone will be sad that Treerazer got replaced from being the boss monster in 3 decades of RPG monster books by someone new, because Treerazer was their favorite! :-P

Drakli |
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Familiars are based on real-world animals, so the game expects us all to use that knowledge as to whether or not a familiar can fly. You COULD build an owl familiar that couldn't fly simply by choosing two other abilities (say, damage avoidance and darkvision), but thematically, that would suggest you don't really want an owl.
... Now I kind of want a wizard with a familiar that's an owl who (hoo?) can't fly. Maybe they're an owl with a crippled wing that the wizard rescued and raised and fell in love with and adopted as a familiar.
Or maybe it's a cute little baby owlbear!

RangerWickett |
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ikarinokami wrote:no solars, no tarraque, ugh. since second edition AD&D the tarasque has been my favorite monster.The Tarrasque is cool, but how often has it actually been used?
The one time a friend of mine used the Tarrasque, it was in 4E, and he tweaked the monster so it had a constant, like, asteroid field of debris flying around it, representing the destruction and cataclysm that happened simply by it existing.
The tactical effect of this was that you couldn't fly 200 feet out of its reach and shoot arrows at it, because the rocks would deflect those attacks if you were outside its reach.
The narrative effect was that if it got pissed at you, it could telekinetically hurl asteroids.

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Still waiting, purchased yesterday at around 3 pm and now its 9 pm and I don't have the option to download the book
I had a really horrible day and this would have been a nice little something to make it better
Has anyone heard anything on the unavailability of the Bestiary.pdf? I've looked in both this forum and the forum for customer service, as well as having personally emailed customer service. Customer service has been silent on the matter and I'm wondering whether any efforts are even being made to correct this matter.

the nerve-eater of Zur-en-Aarh |
Description text before statblock is going to take me a while to get used to, as is some of the new art.
More descriptive text for the dragons is great; I hope that continues into any further sets of dragons in subsequent bestiaries. I still wish more monsters came with specific physical dimensions, though.

David knott 242 |

Seisho wrote:Has anyone heard anything on the unavailability of the Bestiary.pdf? I've looked in both this forum and the forum for customer service, as well as having personally emailed customer service. Customer service has been silent on the matter and I'm wondering whether any efforts are even being made to correct this matter.Still waiting, purchased yesterday at around 3 pm and now its 9 pm and I don't have the option to download the book
I had a really horrible day and this would have been a nice little something to make it better
Sam Phelan posted some info here.

Awahoon |
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The Good:
+ Aeons getting merged with Inevitable and Axiomites.
+ Artwork for Pleroma
+ Gancanagh in the first Bestiary! Wow!
+ Cauthooj is an awesome new addition to the Pathfinder monster world.
+ Cave Worms being an entire group is marvelous!
+ That new Gelugon model is marvelous! So much better!
+ Most dinosaur art is beautiful.
+ Dullahan, Banshee, Redcap, Wendigo and Poltergeist, awesome to see them in the first bestiary!
+ I love how you did the Elementals this time, instead of just small – medium – big, you did something original with them! Cool!
+ Much better Ether Spider, no more silly human face!
+ All Genies Artwork
+ The Griffon Artwork, as ugly as it was in the first edition Bestiary, so beautiful is it now.
+ My new favorite Pathfinder Monster is born in the rocks it seems, the Grikkitog is SO amazing! Props to its creator!
+ The Krooth is also a very amazing new critter!
+ The New art-style for the Leshies is amazing! Much better than before!
+ THE MANTICORE IS STUNNING! Best Manticore artwork I’ve seen in a long while!
+ Awesome, a non-chest Mimic artwork!
+ I love the new Nymph Queens, hope that Lampads and Oreads get the same love.
+ Ofalth is also a very cool new addition to Pathfinder!
+ Good to see the Orcs are still green and evil.
+ I’m not a fan of lovecraft monsters, but that Shoggoth has to be the best artwork in the book!
+ Another awesome new monster! Shuln’s rock!
+ Happy to see the Sinspawn, one of my favorite Pathfinder monsters.
+ Surprised to see the Saxra back, the most random (but cool) monster in the first Bestiary, cool new name.
+ The Slurk looks beautiful for such an ugly creature lol.
+ No Spectre? GOOD!
+ Both female and male Sphinxes, so can we now delete the Criosphinx (ram-head) from existence?
+ Warsworn! Yeah!
+ OMG!!! That Ettercap/Web Lurker artwork! Stunning!
+ Happy to see the Wendigo still being present! Especially since people became so PC about it lately!
+ Zaramuun is awesome! I love sand creatures!
The Bad:
- Faceless Stalker + Doppelganger in the same book.
- Balisse and Choral instead of Solar.
- I love the Animated Broom and Armor, but two statues (which are just like golems anyway) is kinda lazy, why no Animated Hut and Animated Weapons?
- Too much green in the Azata group, the artwork could be much better for this group.
- Boring Beetles… I mean who needs Flash Beetles? Why not Bombardier Beetle + Goliath Beetle here? (Or Deathwatch, Sliver or Scarab for that matter) Two ranges of different challenge ratings and awesome looks.
- Why artwork for the normal boar? Everybody knows what they look like, Daeodon (which is much cooler) not so much…
- I don’t mind the weapon/role using humanoids in the book, but is this gonna be a curse like in D&D? Like in Bestiary 4 we still get different types of Boggards, Goblins, and Hobgoblins? I hate that, hope this isn’t in future pathfinder Bestiaries, and Boggards and Goblins will ONLY be in Bestiary 1.
- Brain Collector and Aboleth still being MUCH too low levels.
- Changelings being both male and female… I was hoping the Caliban was going to be the male Changelings.
- Still that boring D&D Chimera, I thought you wanted to step away from D&D, why use that horrible non-mythological-accurate Chimera of all then?
- While I’m very happy to see my favorite group of outsiders (Daemon) presented, I’m not happy the Ceustodaemon was used instead of so much better choices, such as Sangu, Mela, Purro, Thano, Phasma or Cruci)
- Barbazu beard is very non-existing in that artwork…
- Velociraptor + Deinonychus in the same bestiary… Rather would have seen Troodon, Therizinosaurus or Pachycephalosaurus.
- Brontosaurus? The most boring dinosaur in my opinion… Of all the cool possible sauropods…
- I’m kinda bored with the Metallic Dragons… Especially the Brass Dragon, why not the Mercury Dragon?
- Too much high-level Fungus, rather would have seen the Myceloid back, and some smaller fungus.
- Two new Cat-based Fey Monsters, what was wrong with Pard or Nekomata?
- Mephits of every elemental type, when is somebody finally gonna change this into a single Mephit who can absorb all elementals into its body and change into that elemental variant.
- Genies are still much too low level, they should be around 18 each, elemental lords.
- I love the new Gogiteth, but does it replace the Bebilith?
- Hags could also use a boost in Challenge Rating…
- I love the Hellhound artwork, but why still use the Nessian Warhound? I would have loved to see the Cerberi here.
- Ugh, still Hobgoblins around…
- Ugh, still horses, would be better off in the Core Rules books.
- Too bad the Medusa is forced into a rogue-like role… I love the vanity-curse background that is missing here… ALSO, why not call them Gorgons? Especially now there are suddenly male Medusa’s? Medusa is a female word.
- Mukradi is my least favorite new monster, it is simply too much… Slapping multiple heads on a fearsome animal isn’t working most of the time…
- Of all the cool oozes you guys created in 1st edition, why giving us Ochre Jelly and Black Puddings? If you could also give Deathtrap Oozes or Roiling Oils?
- Of all the mythological creatures you could choose from, WHY my least favorite the Simurgh? WHY!?!
- Boring variants of giant snakes… I would have liked some more magical snakes here, like Seps.
- Still the Wight? Like really? So much more interesting humanoid undead to choose from… Baykok? Devourer? Even Bodak…
The Ugly:
- Centaur art is ugly, I don’t like female centaur artwork, can’t help it.
- Glabrezu Art (most Demon art for that matter, Balor looks like a child)
- Flesh and Adamantine Golem Artwork. The Adamantine Golem looks kinda childish, not fearsome at all.
- The Harpy has the worst artwork in the book… Why a male harpy? It doesn’t suit the Harpy at all…
- The faces of the new Naga artworks is kinda, ugh.
- Rakshasa Raja art is like…
- I love Soulbound Dolls, but this art doesn’t scream I’m a doll to me.
- I love the Uthul, and the artwork, but why does he hold a statue-penis in his hand?
Overall I like this first Bestiary, some surprises but otherwise a good amount of classics. I hope Bestiary 2 gives me more surprises though, and much more mythological obscurities.
7 / 10

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Happy to see the Wendigo still being present! Especially since people became so PC about it lately!
Yes, how dare we respect other people's beliefs?
I say this as someone for who the Wendigo has been one of my favourite monsters for as long as I can remember.
Like in Bestiary 4 we still get different types of Boggards, Goblins, and Hobgoblins?
Uh, we didn't get any of those in Bestiary 4. Are you thinking of the Monster Codex? Having variants was the point of that book.
Still that boring D&D Chimera, I thought you wanted to step away from D&D, why use that horrible non-mythological-accurate Chimera of all then?
You want them to move the dragon head from the shoulder to the tail?
Genies are still much too low level, they should be around 18 each, elemental lords.
Just a note Nobles (the Wish granters) add 5 levels to the base Genie.
Medusa is a female word.
Urge to use Meduso rising
Of all the mythological creatures you could choose from, WHY my least favorite the Simurgh? WHY!?!
You know what you did.
The Adamantine Golem looks kinda childish, not fearsome at all.
This is why you don't skip leg day.
I love Soulbound Dolls, but this art doesn’t scream I’m a doll to me.
Kinda reminds me of the cyborg character from One Punch man, Genos?
I love the Uthul, and the artwork, but why does he hold a statue-penis in his hand?
*tilts head back and forth* Hmm, not seeing it.

Awahoon |
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I was really surprised the Nuckelavee didn’t make the first Bestiary.
Anyway, these are all the 1st Edition monsters from pathfinder that I really hope make it in Bestiary 2.
Tooth Fairy / Alpluachra / Chon Chon / Crawling Hand / Grindylow / Oread (non playable) / Giant Urchin (any) / Wizard’s Shackle / Akaname / Almiraj / Eurypterid / Echeneis / Jack-o-Lantern / Leaf Ray / Mockingfey / Ostovite / Giant Water Strider / Cave Fisher / Choker / Incutilis / Augur / Raktavarna / Slithering Pit / Soulsliver / Adaro / Assassin Bug / Chupacabra / Crysmal / Abrikandilu / Zebub / Disenchanter / Fungal Crawler / Onyvolan / Pard / Quickling / Spriggan / Ahkhat / Decapus / Gambling Devil / Pachycephalosaurus / Dust Digger / Flail Snail / Fossegrim / Freezing Flow / Gloomwing / Junk Golem / Heikegani / Karkadann / Korred / Lovelorn / Mandragora / Myceloid / Peryton / Scrivenite / Sha / Giant Solifugid / Giant Ant Lion / Blightspawn / Bogwid / Buggane / Cuero / Danthienne / Mist Drake / Fachen / Gearghost / Grodair / Hypnalis / Kikimora / Lampad / Leucrotta / Megatherium / Raiju / Rat King / Saguaroi / Killer Seahorse / Vodyanoi / Ahuizotl / Cordulegaster / Death Worm / Delgeth / Babau / Dunkleosteus / Hungry Fog / Karkinoi / Kyton / Mothman / Mudlord / Nekomata / Kigyo / Remacera / Scrapshell / Skrik Nettle / Stymphalides / Tiyanak / Aatheriexa / Shadow Demon / Levaloch / Mngwa / Moldwretch / Nogitsune / Pukwudgie / Qallupilluk / Totenmaske / Xenopterid / Hydrodaemon / Deathtrap Ooze / Destrachan / Drowning Devil / Druj Nasu / Gammenore / Girtablilu / Bone Golem / Gorgon (Khalkotauroi) / Hellwasp Swarm / Iku-Turso / Intellect Devourer / Maenad / Mihstu / Mohrg / Polong / Pyropiscis / Quickwood / Shard Slag / Su / Svartalfar / Whirlmaw / Yuki-Onna / Aurumvorax / Baykok / Sangudaemon / Osyluth / Giant Mantis Shrimp / Coral Golem / Ijiraq / Nependis / Nuckelavee / Sargassum Fiend / Tikbalang / Witchfire / Yrthak / Abaia / Alp / Bogeyman / Kalavakus / Therizinosaurus / Ghawwas / Magnetite Golem / Kapre / Korir-Kokembe / Mobogo / Nue / Peluda / Peuchen / Water Orm / Carnivorous Crystal / Meladaemon / Hamatula / Devourer / Impundulu / Jinmenju / Nulmind / Amarok / Banelight / Omox / Jorogumo / Kokogiak / Interlocutor / Lorelei / Rusalka / Scitalis / Vouivre / Alraune / Blights / Charybdis / Cherufe / Corpse Lotus / Thanadaemon / Furcifer / Gashadokuro / Ixion Worm / Kamaitachi / Papinijuwari / Viper Vine / Atuikakura / Bodythief / Rawhead / Rokurokubi / Crucidaemon / Dybbuk / Gorynych / Hyakume / Isonade / Jubjub Bird / Popobawa / Riftcreeper / Sea Bonze / Ypotryll / Ecorche / Scylla / Vilderavn / Zomok / Bakekujira / Bandersnatch / Phasmadaemon / Plankta / Tunche / Bone Ship / Purrodaemon / Erlking / Mosslord / Euryale / Eremite / Cipactli / Wood Colossus / Drakainia / Leanan Sidhe / Shen

Awahoon |
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It's like the most beautiful art and the ugliest art switched in both first Bestiaries!
Glabrezu was the most awesome art in Bestiary 1 (first edition), but now in 2nd edition is the ugliest artwork in the book.
Griffon was the ugliest artwork in Bestiary 1 (first edition), but now it is one of the most beautiful! LOL
Coincidence or did you guys order this on purpose? :-p
Also, is there already a bestiary 2 wish topic? I'm not gonna create one, but I'm just interested if there is any yet.

Zum-Graat |
Yeah, that recent wendigo controversy is quite tragic. Although I feel like it can be avoided by just renaming the creature. Like, call it "ventigo" or something, and this is no more a cultural appropriation, merely an inspiration. Not like the concept of a hungry cannibalistic evil spirit is that innovative, and creepy humanoid deer looks nothing like "real" wendigo anyway.