Big Lemon |
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Big Lemon wrote:"Superheated or electromagnetically charged gas becomes ionized plasma, which plasma weapons emit in a controlled blast"
Just saying: Nothing in there about how thick it is, just that it is powerful enough to penetrate multiple objects.
Sorry, I didn't mean the fluff on Plasma Weapons in general, I meant the fluff on Plasma Pistols and Plasma Rifles specifically, which fire lines of plasma, as opposed to something like the Plasma Caster, which fires bolts like the Plasma Guns in Fallout or the Blasters in Star Wars.
And it doesn't actually say anything about plasma being able to penetrate multiple objects under the fluff for Plasma Weapons in general.
Well, perhaps you're right. Multiple targets are not *explicitly" called out in the general plasma flavor text, so there's no reason why a single target plasma gun can't or shouldn't exist.
One of your complaints, correct me if I'm wrong, is that plasma guns in SF function like irl flamethrowers, yes? If that's true, then I bring you back to the fact that there'as no description for how wide the beam of plasma is. It can very well be a tiny, narrow beam that penetrates all targets in a line, or an incredibly wide, flamethrower-like shot that engulfs all targets in a line. It's all theater of the mind. You can imagine it whichever ways suits you best
If you were actually getting at something else, then my mistake.
Charabdos, The Tidal King |
Well, perhaps you're right. Multiple targets are not *explicitly" called out in the general plasma flavor text, so there's no reason why a single target plasma gun can't or shouldn't exist.
Oh, single target plasma guns already exist in Starfinder, but there's only 1 type, and it's a high level gun with only 2 tiers to it. It's called a Plasma Caster and it comes in a 13th level version and a 17th level version.
All I was saying is that I hope the Armory adds more single-target plasma variants besides the Plasma Caster, whose gimmick is that it deals loads of damage at the cost of loads of charges.
One of your complaints, correct me if I'm wrong, is that plasma guns in SF function like irl flamethrowers, yes? If that's true, then I bring you back to the fact that there'as no description for how wide the beam of plasma is. It can very well be a tiny, narrow beam that penetrates all targets in a line, or an incredibly wide, flamethrower-like shot that engulfs all targets in a line. It's all theater of the mind. You can imagine it whichever ways suits you best
If you were actually getting at something else, then my mistake.
Multiple creatures can share a space, so it's probably big enough to hit many creatures. If a line was made entirely of squares filled with 4 pixies each, all spread out instead of lined up in any way, a plasma pistol or rifle would still hit all of them.
Big Lemon |
Multiple creatures can share a space, so it's probably big enough to hit many creatures. If a line was made entirely of squares filled with 4 pixies each, all spread out instead of lined up in any way, a plasma pistol or rifle would still hit all of them.
Remind: Line weapons still target AC, meaning it's possible to fire it and miss all targets in a line, or only hit one of them. The beam is not large enough to guarantee damage (or target Reflex saves).
Of course, the way SF handles AC is a lot more abstract than PF. A large ooze and a tiny pixie of the same CR have roughly the same AC and hitpoints, so are equally difficult to harm. The numbers just means different things.
Charabdos, The Tidal King |
Remind: Line weapons still target AC, meaning it's possible to fire it and miss all targets in a line, or only hit one of them. The beam is not large enough to guarantee damage (or target Reflex saves).
The attack roll on a Line isn't separate for each target. You only roll it once and compare it to the AC of every creature in a line. So a line of Sprites (I forgot Pixies are Small, not Tiny, so pretend I said Sprites before) all share the same AC and so it's all or nothing when it comes to hitting them.
VoodooSpecter |
Fuzzypaws wrote:So what's going on with this book? I was charged for it a while ago but it hasn't shipped and I don't have a PDF.It can still take 1-2 weeks for it to actually leave the warehouse, which is when we get the pdfs. Mine took exactly 14 days last time.
According to a thread linked earlier about July subscriptions:
First the order is created, you are charged, and a confirmation email is sent out. This happened around the 12th.
Then they begin preparing orders for shipment. This takes one or more weeks because they're doing it for all the subscribers (and probably some non-subscribers as well).
Orders began shipping on the 18th. They will continue shipping until the 27th at which point they SHOULD all be shipped unless it takes longer than expected - which it may.
When your order ships, you will get an email confirming that the shipment has left the warehouse and you will then receive your PDF in your downloads.
And then... there will be *peace*.
Micheal Smith |
Big Lemon wrote:Fuzzypaws wrote:So what's going on with this book? I was charged for it a while ago but it hasn't shipped and I don't have a PDF.It can still take 1-2 weeks for it to actually leave the warehouse, which is when we get the pdfs. Mine took exactly 14 days last time.According to a thread linked earlier about July subscriptions:
First the order is created, you are charged, and a confirmation email is sent out. This happened around the 12th.
Then they begin preparing orders for shipment. This takes one or more weeks because they're doing it for all the subscribers (and probably some non-subscribers as well).
Orders began shipping on the 18th. They will continue shipping until the 27th at which point they SHOULD all be shipped unless it takes longer than expected - which it may.
When your order ships, you will get an email confirming that the shipment has left the warehouse and you will then receive your PDF in your downloads.
And then... there will be *peace*.
Charged is technically the wrong terminology here. You are not charged, money is actually taken out of the account, till the order actually ships. On July 12th the order was created but I had no money taken out of my account.
So all but 1 of my orders has taken 2+ weeks to be fulfilled. I hate that I have to wait so long to get my PDF.
Big Lemon |
Big Lemon wrote:Remind: Line weapons still target AC, meaning it's possible to fire it and miss all targets in a line, or only hit one of them. The beam is not large enough to guarantee damage (or target Reflex saves).The attack roll on a Line isn't separate for each target. You only roll it once and compare it to the AC of every creature in a line. So a line of Sprites (I forgot Pixies are Small, not Tiny, so pretend I said Sprites before) all share the same AC and so it's all or nothing when it comes to hitting them.
You're right, but I don't see how that is definitive, more just a failing in the way that harm is abstracted into AC.
If just one of those sprites is 1 CR higher (or has the solarian template, boosting its AC) it's not longer an all-or-nothing. Even though they are occupying the same square, it can all, none, or just few of them, depending on how many the tougher sprite is "behind".
Emeric Tusan |
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So what's going on with this book? I was charged for it a while ago but it hasn't shipped and I don't have a PDF.
if your like me they are trying to line up shipping dates so we get it close to August second. I have 4 to 8 business days shipping which means it should ship tomorrow to get to me on time. Other wise we would get the books before release date.
Zoggy Grav |
Hmmm. My Vesk Armor Storm Soldier is nearly 6th level and will be getting his 2nd Gear Boost at 7th level.
These are what I am curious about:
Unarmed Mauler
Unyielding Bulwark.
Considering that he spends a good amount of his time standing next to large, dangerous things punching them in the craw, these two are probably what I'll be choosing between.
Anyone have a line on these?
Franz Lunzer |
Big Lemon wrote:Remind: Line weapons still target AC, meaning it's possible to fire it and miss all targets in a line, or only hit one of them. The beam is not large enough to guarantee damage (or target Reflex saves).The attack roll on a Line isn't separate for each target. You only roll it once and compare it to the AC of every creature in a line. So a line of Sprites (I forgot Pixies are Small, not Tiny, so pretend I said Sprites before) all share the same AC and so it's all or nothing when it comes to hitting them.
Hmmm... It might not. Wouldn't those behind the first Sprite get a cover-bonus to AC?
Big Lemon |
Charabdos, The Tidal King wrote:Hmmm... It might not. Wouldn't those behind the first Sprite get a cover-bonus to AC?Big Lemon wrote:Remind: Line weapons still target AC, meaning it's possible to fire it and miss all targets in a line, or only hit one of them. The beam is not large enough to guarantee damage (or target Reflex saves).The attack roll on a Line isn't separate for each target. You only roll it once and compare it to the AC of every creature in a line. So a line of Sprites (I forgot Pixies are Small, not Tiny, so pretend I said Sprites before) all share the same AC and so it's all or nothing when it comes to hitting them.
Dont believe soft cover applies to line weapons. I dont have a quote on that, but they wouldn't really function if it did.
cachorro8urubu |
Right... Line weapons are weird that way.
Yeah, the only thing that can stop a line weapon attack is a target that is hit but doesn't take damage (DR, Emnergy Resistance or Hardiness). If you roll low on the attack, it just means that everybody dodged the attack, but it wasn't stoped. I guess that's why they made it be one attack against everyone's AC. The only thing I didn't figure is the ocasion of total cover. It's one thing the cover blocking the attack because you didn't surpassed it's hardness, but what is going on if you don't hit it's AC, but hit the one behind it? It doesn't stop your attack, according to the text, but it doesn't make sense for a wall to dodge...
Wait! Does a wall even have AC?, i though so, but whent back to the rules of breaking objects and found noting for walls (and other structures). Sooooo... I guess it's solved, walls can't dodge the line attack, but can stop the attack if you can't surpass it's hardness (that goes from 5 in a wooden wall up to 35 in a starship's bulkhead).
VoodooSpecter |
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Fingers crossed that today will be the glorious day that was foretold in the prophecy. May the blessings of Su'scrib Sh'un, whose eyes see the future, fall upon us all and bring our people a bountiful harvest. In space.
potus98 |
What new melee attack feats in Starfinder Armory?
One of my players runs a melee Vesk upgrading to Level 7 by our next session on 8/3. They’re hoping the Armory releasing on 8/2 adds some melee-focused feats. Especially something that helps with their attack roll -they’re already doing pretty good damage.
Plan B: I recommended we could work together and invent a feat that’s mathematically in-line with RAW and narratively justified for the character.
Thanks for any new feat info!
Micheal Smith |
Why does this book reference "sneak attack" when there is no such ability in Starfinder?
Seems like a copy and paste error. Trick Attack is the Starfinder version of Sneak Attack. While they are similar they are not the same.
So maybe they did a copy an paste and forgot to change it to trick attack. Or maybe they are adding sneak attack in Starfinder that will be different enough from Trick Attack.
Micheal Smith |
1 person marked this as a favorite. |
What new melee attack feats in Starfinder Armory?
One of my players runs a melee Vesk upgrading to Level 7 by our next session on 8/3. They’re hoping the Armory releasing on 8/2 adds some melee-focused feats. Especially something that helps with their attack roll -they’re already doing pretty good damage.
Plan B: I recommended we could work together and invent a feat that’s mathematically in-line with RAW and narratively justified for the character.
Thanks for any new feat info!
I was wandering if there were any feats in this book. I haven't seen any mention of feats in the book. I to am looking for things to beef up my Nuar Blitz soldier.
Big Lemon |
1 person marked this as a favorite. |
potus98 wrote:I was wandering if there were any feats in this book. I haven't seen any mention of feats in the book. I to am looking for things to beef up my Nuar Blitz soldier.What new melee attack feats in Starfinder Armory?
One of my players runs a melee Vesk upgrading to Level 7 by our next session on 8/3. They’re hoping the Armory releasing on 8/2 adds some melee-focused feats. Especially something that helps with their attack roll -they’re already doing pretty good damage.
Plan B: I recommended we could work together and invent a feat that’s mathematically in-line with RAW and narratively justified for the character.
Thanks for any new feat info!
Previous commentor teased at least 2 new soldier gear boosts that are melee focused (one specifically for unarmed, one for TWF, and another that sounded like it is for melee energy weapons)
Ed Reppert |
As I understand it, the "charge" when you get your authorization email isn't a charge, it's Paizo asking the bank "does he have enough today to cover this amount?" Sometimes that results in a hold on that amount on the card for some period (a week?), sometimes it doesn't. When you get your shipping email, your card is charged.
Micheal Smith |
1 person marked this as a favorite. |
Micheal Smith wrote:Previous commentor teased at least 2 new soldier gear boosts that are melee focused (one specifically for unarmed, one for TWF, and another that sounded like it is for melee energy weapons)potus98 wrote:I was wandering if there were any feats in this book. I haven't seen any mention of feats in the book. I to am looking for things to beef up my Nuar Blitz soldier.What new melee attack feats in Starfinder Armory?
One of my players runs a melee Vesk upgrading to Level 7 by our next session on 8/3. They’re hoping the Armory releasing on 8/2 adds some melee-focused feats. Especially something that helps with their attack roll -they’re already doing pretty good damage.
Plan B: I recommended we could work together and invent a feat that’s mathematically in-line with RAW and narratively justified for the character.
Thanks for any new feat info!
Right I got that. I was looking for feats not gear boosts. I did ask for 2 of the gear boosts and they weren't what I was looking for. Then the 2 that i believe you are referencing have not be spoiled.
I asked for:
Massive Momentum
I haven't seen what:
Raw Lethality
Unstoppable Strike
Unyielding Bulwark
Unarmed Mauler
Ed Reppert |
Man, the editing on this book really fell short. I'm less than 1/2 way through it and I've found so many typos and mistakes in terminology.
Editing is a dying, if not dead, art. :-(
Dark Midian |
James Krolak wrote:Man, the editing on this book really fell short. I'm less than 1/2 way through it and I've found so many typos and mistakes in terminology.Editing is a dying, if not dead, art. :-(
To be completely honest, Paizo's GenCon books generally have this problem: They have to be shoved out the door in order to make the convention, and a lot of the time they don't get the quality checks that they need. The fact that a Pathfinder-only term like sneak attack made its way into Starfinder is really, really sloppy.
But don't worry, you can get the updated version if everyone pays them enough money and they sell out this printing. ;)
izcenine20 |
*Crosses fingers for an extra page, paragraph, sidebar, or something that gives a satisfactory answer to why shields and armor work they way they do; i.e., why your shields don't take damage until after your armor has already failed to do its job despite shields being traditionally envisioned as OUTSIDE and IN FRONT OF the armor.
It's not a gameplay issue at all; it's a world immersion issue.
Your armor value takes into account your dex and ability to dodge attacks or move out of the way.
Vexies |
so.. Can I please has my book please? Guess Im on the tail end of shipping this month. Unfortunately this is like the book I want most lol.
Aggravating to hear about so many typo's and omissions this late in the dev cycle for Starfinder. I really hope they step up their game for next years books. I love the game but those type's tend to lead to way to many misinterpretations of the rules sometimes.
Regardless super looking forward to this book. Hoping I get my shipping notification soon so I can use the PDF before my next session this weekend. Was hoping to seed some of my encounters with the new level appropriate loot for my group. They are coming up on the end of Book one of the AP.
VoodooSpecter |
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This book actually got EXTRA time for gencon, it was supposed to be early July but got pushed to accommodate the convention.
I'm disappointed that there are more mistakes in this book, from the sounds of it (still don't have the PDF yet), because the original Starfinder book is loaded with mistakes and ambiguity. We still haven't got an FAQ on whether mechanic drones can participate in starship combat or if needlers can use healing serums and whether or not they still deal damage when they inject one or if the injection replaces the usual damage. I have a whole huge list of things I wanted errata for. It feels like they could use more editing resources for Starfinder.
My excitement for this release is undeminished. Soon. Soon the day will arrive.
Metaphysician |
1 person marked this as a favorite. |
This book actually got EXTRA time for gencon, it was supposed to be early July but got pushed to accommodate the convention.
I'm disappointed that there are more mistakes in this book, from the sounds of it (still don't have the PDF yet), because the original Starfinder book is loaded with mistakes and ambiguity. We still haven't got an FAQ on whether mechanic drones can participate in starship combat or if needlers can use healing serums and whether or not they still deal damage when they inject one or if the injection replaces the usual damage. I have a whole huge list of things I wanted errata for. It feels like they could use more editing resources for Starfinder.
My excitement for this release is undeminished. Soon. Soon the day will arrive.
. . . how are either of those "mistakes and ambiguity"?
1. "Whether mechanic drones can participate in starship conbat": the rules unambiguously say "if a class ability doesn't say it can be used in starship combat, it can't". There is an errata explaining that skill bonuses are an exception, because they *are* an exception.
2. "if needlers can inject. . .": why, exactly, would a different content magically cause the needles to not do damage? They are still the same needle ammo.
The FAQ does not need a long list of "Yes, the rule actually does mean what it says it means" entries.
zergtitan |
Yeah I was about to say the same thing, both Gencon and the playtest happening at the same time is bound to create some delay.......two weeks since pending for me starting tomorrow. It almost feels like I’m on one of those calls with a business and they have me on hold with the elevator music playing.