Micheal Smith wrote:Tryn wrote:
@Micheal Smith: Indeed I missed the last sentence of the Feat. And I think I see your point now.
But the question is: Is this slightly increased, fixed healing worth the investment(One Feat, Focus on Int, Skillpoint? (Compared to a Serum of Healing)?
A Serum of Healing can be used by anyone, for roughly the same amount of healing (average - luckly even more (or less^^)) with no check etc.
So where is the benefit of Sprayflesh compared to a Serum of Healing? (It should have a benefit since you have to invest more).
I see your point, but still I'm not convinced that this is a valid alternativ to Serum of Healing...
It is consistent. I would rather have consistent healing than getting 3. I mean you pay 425 credits and have the possibility of getting 3 hp. Yes there is the chance of getting 24. Or I pay 440 credits give a good chuck. On average sprayflesh will give more. Yes it is a bit of investment but if you don't have a mystic then anything helps. I am playing a biohacker (playtest) and he doesn't like the concept of magic. He prefers technology over all.
So I needed a way to help heal and this is ANOTHER option. I think this is perceptive, for it being good.
You don't pay 450 to get 3d8. you pay 150 to get 3d8/ its FAR more economical to buy a bunch of low level healing serums for out of combat healing than to invest feats into doing the same.
Ok you clearly missed the point. We were discussing in combat healing as a full round action. So your solution is the worse. Out of combat yes you have the best solution.