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![]() Tequila Sunrise wrote:
We talking second arc or trailers for the second season, because if your talking second arc theres actually a point behind that as the first arc the characters are all in bodies that match their RL forms second arc you hit a game in which you can have a customised avatar (even if it still has to be the same sex as you) and we all know what gamers are like with those. ![]()
![]() Its worth noting that 5 and 10 are very much 2 of the nicer Doctors (8 and 9 might fit here) hence the much more positive meeting. Spoiler: Its also worth noting that 10 is given the sobriquet of the Hero which is very much a more positive one than a number of the others got 2 got the clown, 3 the dandy and 7 the trickster. ![]()
![]() I actually mostly agree with Lord Snow on 10's general portrayal in Day of the Doctor, he really is having an off day even more so than the specials leading up to his regeneration and is pretty much always a step behind both John Hurt and 11. Thats Moffat's sense of superiority (see overuse of the Weeping Angels when he took over as showrunner) in that his stuff has to be better. That being said on the whole I liked the episode even though theres a bit too much squashed in and I still think Moffat isn't good as a show runner especially with his pacing of meta arcs but for single stories he can still write up a storm. ![]()
![]() Chris Kenney wrote:
That Time locks already been breached at least twice (three time if we include that anomaly in the Dr's grave.) The writers could have it fail pretty much however and whenever they want. ![]()
![]() Arnwyn wrote:
I'd have to disagree here Arrow is much better in my opinion (though at a similar stage I'd probably say its more of a slight edge but it also started to get better much quicker around this many episodes in.) That being said I'm seeing improvement in AoS its more gradual and I'm not altogether sure its going to hit a decent quality before season 2 also they really could do with actually tapping into the Marvel mythos a bit more. Totally agree on the Tomorrow People though. ![]()
![]() DM Beckett wrote:
Spoiler: I actually think the tesseract is the space gem given it created portals, with Aether being reality as Malakith was using it to reshape the universe (alos it being given into the keeping of the Collector. Thats of course open to debate but thats just my feelings there. ![]()
![]() I'd second giving Brent Weeks a look particularly the Night Angel Trilogy (The Lightbringer series whilst interesting has some quite odd decisions in it.) Sharon Lee and Steve Millers Liaden series is a good solid read, makes me think of Traveller alot. David Webers Honorverse is also a personal favorite though more recent books arn't quite as good as the stuff in the middle due to a deviation in story that is apparently Eric Flints fault, who is also on my list of authors to check out. John Ringo's written some good stuff if you can take his politics. Basically most of these guys have books on Baens free online library which are normally good jumping on points for various book series. Oh and if people are into the Dresden Files I'd suggest picking up Benedict Jacka's Alex Verus novels ![]()
![]() Kalshane wrote:
It is however a pretty close rendition of Cap's Steve Rogers SUper Soldier/Director of SHIELD suit from the time period that Winter Soldier was Cap after Steves ressurection so I'm giving it a pass on that. ![]()
![]() Set wrote:
Thats a bit unfair on the resurrections since they occured a long time before Nu52 (Felt they were somewhat uneeded myself since I'm a Wally, Kyle generation type myself, dislike Hal generally but Barry has a soft spot in my heart from the original TV show.) ![]()
![]() Except we're pretty certain something similar shows up in GotG next year, though I can't remember where that little titbit comes from. The diamonds were aquired to get the accesss card from the guy who was willing to sell it, but yeah really odd to go about it that way when you've got some of the other resources they had to have (there were two of those eye cams though we don't know how tricked out the other one was.) ![]()
![]() magnuskn wrote:
You could push an elemental fist monk down this sort of route though its not quite there(Master of Many Styles or Monk of the Four Winds with multiple elemental styles.) or build an arcane spellcaster around the concept. ![]()
![]() BigNorseWolf wrote:
Not a stretch at all theres a clade for Archosaurs that are closer to birds based on the ankle construction. (I'm not sure if their going with Ornithosuchidae or Avemetatarsalia atm though). Dinosaurs, Pterosaurs and a few of the Triassic things that don't quite fit elsewhere. But anyway I still have nightmares about Chain Lightning wiping out huge mobs of Red Mantis due to exceptionally hard save DC's granted by the feat selection. ![]()
![]() BzAli wrote:
Top deck is the top of the cube meaning you can get decks in at between 6'and 7' per deck with space for the board, and still get 4 decks, 2 decks below decks at 10' per deck that positively roomy and would still give 3 decks total,(For a 3 decker like this I'd adjust to 2 different deck heights turning one of the decks into the hold at about 12' clearance) ![]()
![]() I have to say that when I pushed the Victory through the creation I think it came out a bit neater not counting the below waterline stuff in the 20' boxes, I think I also counted each gun as a gun per broadside rather than a single gun. Also you can get 4 decks into a 20' square though it is a little cramped space wise. ![]()
![]() The Warmachine armour stuff was actually dealt with since the government just can't resist tinkering with the suit they got AIM to do an "upgrade" on it specifically the OS again (repeating the mistakes of the previous movie I mean come on Rhodey) so taking it over and having sims for prospective pilots to learn with wouldn't be that much of an issue. ![]()
![]() Caineach wrote:
Actually I agree here, they could have dropped the whole "prologue" sequence at the beginning to do this and prehaps added some of the respect for life and where that comes from, plus extended the end fight to show break offs to save people where possible like was done in the Smallville confrontation. After all pretty much all the plot points in the Krypton section were repeated later in the movie with the only one that jumps out at me as not being easily addable to a later section of flashback narrative for very little actual increase in length. ![]()
![]() Caineach wrote:
You've got to remember that the fights are powered kryptonians going at it so the speed thing I think they got right given there a hyperspeed component, the bits I liked I really liked the bits I didn't like I really didn't like, it felt like most of the pieces were there for a great movie just they put them together wrong. ![]()
![]() The thing is Moffat is bad at metaplot he just can't seem to get the pacing right about how and when to put the information in the viewers hands resulting in the rushed not enough information when it comes time to draw things to a close. In many ways the finale is an inverse of usual, the episode itself doesn't flow properly and the inconsistancies kinda stick out but the metainformation is delivered quite well and sets the anniversary up very strongly. ![]()
![]() hmm Daggerfall, thats going back a bit, they basically really overreached themselves there since as I recall most of the buggy bits had to do with the random generators for various stuff (dungeon layouts I'm looking at you.) and the intereactions of the geometry with a number of differant movement modes, (flight, climb, swim, walk, and I think it even attempted point to point teleportation though I'm not 100% on that.) But heho knowing the limits of the equipment your working with is part of the process. ![]()
![]() Firearms everywhere prices from the UC (10% of base) sort most of that gives Masterwork style pricing on the weird stuff like from Brace of Pistols and the Highway pistol, then use Nicks numbers for the baseline mass produced stuff thats around (I actually prefer their statlines as well a bit less "swingy" than UC.) ![]()
![]() Gah brains jumping all over the place the chart on page 350 of Razor Coast, the double barrelled musket is listed at 30GP with a Long Musket listed at 120GP hence the add a 0 there. I'm guessing the Freebooters Guide costage is base cost for using Freebooters guide stuff in other settings as I finally got around to reading the Firarms availability guidelines and found that Firearms everywhere is indeed costs at 10% of list and since that was already in place it was easier to cost it that way. ![]()
![]() I have a question regarding firearms, the prices listed in Razor coast are very cheap compared to everywhere else including the price of a Highway Pistol in the Freebooters Guide, and the Double Barrelled Musket is listed at 30GP's. I'm assuming the best way to handle this is to knock a 0 off the end of the prices of stuff from say Brace of Pistols which then puts them in Mastercraft price ranges rather than magic item price ranges. I also expect the double barrelled musket is supposed to be listed at 300 GP's This is mostly based on the price chart for black powder on page 350. ![]()
![]() Zherog wrote:
I really like the way its been approached very similar to what I was trying to to do when trying to write my submission (it never made it in :-() though I went a bit more abstract on some stuff such as cannon being mounted in batteries which basically ignored hardness/DR but did the same damage as a single piece etc. Incidently the 26 location Victory comes out with the correct sailing speed as well as everything else so thatsa real plus. (and I never ever want to see a properly armed first rate ship of the line heading at me in game. ;-)) ![]()
![]() the gun decks were 186ft long but yeah 226ft total length, 50ft beam, 3 gundecks with another 12 guns in the fore and aft castles. Depth of hold was 21ft with a draught of 28ft. I think I put the build in at 26 hull sections of which 18 had gun deck space tripled up as triple deck, with the below water line stuff abstracted though I suppose if you wanted to get the hit points closer to surviving her own broadside you'd need those extra 22 hull portions. Eight decks includes foc'sle, poop deck and quarterdeck as individual decks, the others being the hold, orlop deck and 3 gun decks. ![]()
![]() Haha Fire as She Bears passes the test of can I build the HMS Victory in the rules (Though I had to fudge that each gun represented 1 each side even on a 2* boat layout.) The naval encounters table seems a little off though the hull slots arn't really enough to fit the quoted gun numbers even with the doubleing unless their all the smallest guns available. Nitpicking on the abstraction to realism level aside looks like it'll do a good job of making for interesting naval battles in game. ![]()
![]() Signore di Fortuna wrote: There were a lot of characters in the 90's who are ridiculous in retrospect, Lobo being one of them. Lobo is fairly two-dimensional and his sporadic usage by DC validates that, at least to me. Besides, he's friends with Aquaman and Guy Gardner. That just screams C-lister. At least, Amalgam didn't have him hanging around Speedball and Sleepwalker. Nope they just merged him with Howard the Duck.....
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