Over the past couple months, there’s been a lot of speculation about what our next book might be, and what classes and rules might be contained within its pages. Wonder no more! It is my pleasure to announce Pathfinder Guns & Gears, slated for release in late fall of 2021.
Golarion is a world of magic and mystery, but it’s also a world of clockwork soldiers, pistol-twirling pirates, and marvelous innovations. With gnome tinkers in Absalom, clockwork mages in New Thassilon, dwarf snipers in Alkenstar, and the gun mages of distant Arcadia, Golarion offers a wide array of character concepts that haven’t been supported in Pathfinder Second Edition until now. Guns & Gears will include rules for siege engines, firearms, clockwork inventions, and vehicles unlike anything released so far. On top of that, we’ll be introducing two new classes, both of which you’ll be able to see in this month’s playtest.
The first class marks the return of a Pathfinder First Edition favorite. As many of you have probably guessed, the gunslinger has returned! This is a brand-new version of an old favorite: the gunslinger has been rebuilt from the ground up with new subclasses and abilities unique to Pathfinder Second Edition, including a sniper subclass specializing in devastating opening attacks. Bonus points for those of you who might not be as enthused about having firearms in your home games: we’re playtesting the gunslinger with built-in options for replacing firearms with crossbows. Now, your snipers and drifters can find their place in any campaign! And no, playing a character with this option won’t require a feat or archetype!
The gunslinger is joined by the first class entirely new and unique to Pathfinder Second Edition: the inventor. Master gadgeteers, inventors can interact with mechanical devices in the heat of combat to influence the direction of the fight, leverage their powerful innovations to deal out devastating attacks, or transform themselves into unbreakable armored bulwarks. Other inventors might prefer to instead rely on their trusty clockwork companions to hold the line while these PCs use their skills and cunning to heal or support the party.
With the launch of today’s playtest, you’ll be able to check both of these classes out for yourself and see what they bring to the game! We’re excited to hear your thoughts and insights over the next month as we work to make these new classes the best they can be.
Adventures Ahead!
Michael Sayre
DesignerGet the Playtest!
Shooting Toward a New Horizon
Tuesday, January 5, 2021