Save the Date!

Thursday, December 17, 2020

On the first day of Paizomas, my GM gave to me…

As we close 2020, we give you exciting news of a new Pathfinder Playtest! Just after the new year we’ll release a playtest with two new classes for you to create, play, and share feedback on. The playtest will run from Jan 5-Feb 5. We wanted to share the news so you can plan some games in that window. For our organized play community, players will be able to try the playtest classes and earn credit for a Pathfinder Society character at the same time.

A general looks over a scale model of the battlefield, determining the best place to deploy her troops.

Be the first to play two new Pathfinder classes in just under 2 weeks!

Not sure how to find a game? Check out warhorn.net or our VTT partners (Roll20, Fantasy Grounds or Astral) for games. Need a pre-made adventure? Consider using a Pathfinder Society scenario (you can run them outside of Society rules), link together a few Pathfinder Bounties, or try Troubles in Otari!

We hope you all have a safe December, enjoy a cup of virtual cheer, and we’ll see you here on January 5th!

The Paizo Goblins

More Paizo Blog.
Tags: Pathfinder Playtest Pathfinder Roleplaying Game Pathfinder Second Edition
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fanatic66 wrote:
DrakoVongola1 wrote:
pixierose wrote:
Hmmm So far we have two classes you have INT as a exclusivel key ability score( alchemist and investigator) that are not casters. Do you think we may see a a class for CHA or WIS who eventually aren't casters. I can see a luck manipulator who doesn't cast spells whose key ability is CHA.
The theorizes Warlord class would likely use CHA use as their class ability score. Not sure what a WIS focused martial would look like
I would really prefer a Warlord class to have multiple key ability scores. That way you can have a Tactician warlord using Intelligence, a inspiring/fearsome warlord using Charisma, and a guerilla style warlord using Wisdom.

Sun Tzu falls under Wisdom too I believe.

I will point this out though, the only Class right now that opens up different Primary Ability scores with a Class Path is Rogue.

Specifically, because the Rogue is the master of Skills, and Skills can use any Ability Score (except CON and there's no CON Rogue).

Not saying that means Class Paths will never open up Primary scores to be something other than the base Primary Ability Score, but to me seems like something they have chosen not to do on purpose.

I would also say that if 1/16 of current Classes do not allow different Paths granting other Primaries, that's a pretty good indication that it's a "Rogue specific" thing than it is something that could be applied to any Class path.

There's ways to inform decisions to placing scores in mental attributes without resorting to boosting Primaries (Swashbuckler, Champion, Warden Ranger, Battle Oracle, Marshall, Monks Stances/styles, etc.) but the "Class Path alters primary" seems to be a Rogue thing (and it makes thematic sense WHY the Rogue specifically gets that).


Most martials allow you a choice of primary attributes though, so a Marshall class might well follow suit, although along mental stats instead of physical.

Wouldn't have to be tied to a specific subclass. One or another might be favored by Cha Warlords or Wis Tacticians, but not directly tied to them. If you REALLY want to try and make an Int Battlemaster whose primary abilities are all keyed off Charisma, no reason for the game to stop you.


3 people marked this as a favorite.

Hmm, I think we're all thinking too narrowly. It's eight letters, but we haven't considered numbers and special characters.

This expands the possibilities to include things like...
coolbard69_420
Gun W'zard!
Monk, Chip
e1337 Warrior
¯\_(ツ)_/¯ Some Class?


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If we can include special characters, I'm pulling for a ☃☃☃☃☃☃☃☃ class.


1 person marked this as a favorite.
QuidEst wrote:

Hmm, I think we're all thinking too narrowly. It's eight letters, but we haven't considered numbers and special characters.

This expands the possibilities to include things like...
coolbard69_420
Gun W'zard!
Monk, Chip
e1337 Warrior
¯\_(ツ)_/¯ Some Class?

We're still thinking too narrowly. Have we considered the possibility that the class name will be comprised of eight individually written letters addressed to whom it may concern?


1 person marked this as a favorite.
Pathfinder Starfinder Society Subscriber

I am leaning towards Commoner now. Then we will be able to have debates like this:

"This class is weaker than a Commoner!"

"That is meaningless -- the Commoner is just plain OP!"

Of course, to guarantee debates like this, it would be better to release the Commoner class without playtesting it.

Liberty's Edge

Pathfinder Adventure, Adventure Path, Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber
PossibleCabbage wrote:
An Ancestral Paragon class would be kind of a nightmare considering the sheer number of ancestries we're going to end up (there's a whole book of them coming) and how there's always going to be more Elf feats than there are Leshy feats.

I kind of envisioned it as being to Ancestry Feats the way Rogues are to Skill Feats, and actually having the additional Feats I hope for in the Ancestry Guide would help rather than hinder the effort.

Perhaps the Ancestral Paragon concept from the GMG is an alternative, but I think a Paragon Class could also serve a purpose in a campaign not using that option.

Proficiency in simple, unarmed, and Ancestral weapons, Ancestral Feats every two levels instead of every four.... A place to start anyway.

Really just something to give deeper tie ins to the choice of Ancestry when someone wants to do that. And the Archetype could give a way to dip into the concept-or it could be just an Archetype, maybe rather than a full class.


2 people marked this as a favorite.

New class with 8 letters and a CON primary stat:

the Meatsack class

It is nothing but damage mitigation and absorption.


AnimatedPaper wrote:
Most martials allow you a choice of primary attributes though, so a Marshall class might well follow suit, although along mental stats instead of physical.

As of currently, the Skill classes are the only two that tread outside granting anything but a physical.

Granting someone the choice between STR/DEX in terms of a Martial really only amounts to allowing them to choose between two different kinds of fighting paths.

Again, I'm not trying to say "this will never happen", but as of the 16 Classes we currently have, several of which focus heavily on at least one attribute outside their Primary Class ability the Rogue is the only one that gets a conditional one, and Investigator is the only non-physical martial (unless you want to argue the alchemist, but I'd disagree).

Now a Warlord type that's path grants conditional abilities and an emphasis on different ability scores? Absolutely could see that.

Different primary class ability though? Not off the table, but evidence suggests that it's at the very least something they have avoided outside of the Class that literally only gets them so they can get max stat in their chosen skills as the Skill-focused class.

shrug

Like, if there was a Hunter's Edge Ranger that was like "Warden's Prey" or Empiricism Investigator could use WIS, then we'd have at least one other Class outside the Rogue that flexes Primary stats, but alas, we don't.

Lack of evidence doesn't prove something, but it does suggest a precedent.


2 people marked this as a favorite.
Nugs-Not-Drugs666 wrote:

New class with 8 letters and a CON primary stat:

the Meatsack class

It is nothing but damage mitigation and absorption.

Finally a class for me.


Reckless wrote:
I kind of envisioned it as being to Ancestry Feats the way Rogues are to Skill Feats, and actually having the additional Feats I hope for in the Ancestry Guide would help rather than hinder the effort.

Part of the problem is that some ancestries don't have 20 ancestry feats, and you're going to need a lot more than 20 ancestry feats to make this sort of thing work (so you have to make choice it's not just "get all of them".)

Which is going to be a big problem when you want to fit an ancestry, like, in the backmatter of an AP (like they did with the Shoonies).


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Midnightoker wrote:
AnimatedPaper wrote:
Most martials allow you a choice of primary attributes though, so a Marshall class might well follow suit, although along mental stats instead of physical.
As of currently, the Skill classes are the only two that tread outside granting anything but a physical.

Well, part may be that I absolutely see a Commander as more of a skill class than a strict martial. I lump both together due to how the classes are laid out.

I've mentioned before, but I group the classes into 3 chassis: Martials, Caster, and Oddballs (that is literally the label I'm using as I haven't come up with a better one). Rolling/Partial casters are the 4th bucket, but we don't have final drafts of either of those yet. Rogues and Investigators, though less directly impactful in terms of weapon damage, nonetheless follow the same pattern of proficiencies as any other martial.

Alchemists fall into the odd-ball bucket, as does my Medium homebrew. That might well be a good fit for a Mastermind that is intended as more support than frontliner. Or, possibly also a frontliner, but a support one instead of DPS. Not unlike the Warpriest, actually, which is the other "class" in the oddball group (listed separate because its proficiencies are so different than cloistered).

Mastermind is a stretch, I know, but I used up all the easy synonyms


3 people marked this as a favorite.
QuidEst wrote:
Hmm, I think we're all thinking too narrowly. It's eight letters, but we haven't considered numbers and special characters

Get ready for my new Wingding.


3 people marked this as a favorite.
Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

Have you noticed today's new blog post about an announcement for a another licensed partnership to be dropped tomorrow... on the same day as the playtest article we are waiting for? Perhaps this is a sign that Paizo is moving on to licensed partnerships... Didn't Wendy's come out with a Fast Food RPG this past year? Could this be the indication of a trend? Maybe the new classes will be named for their sponsored licenses or classes that focus on those partnered industries; like:

McDonald
JackNBox
WingKing
BrewMage
FryKnight
PieGuard
DieMaker
Savealot
P'zzalord
De'LiCh'ef
Insurian
MageToGo
Automage
Apiarist
SoulSold

Deliverer
Bunslinger
Beerserker
HamBurglar

:P


Wildmage would be sick...

Lantern Lodge Customer Service & Community Manager

Removed some posts and replies that were getting off topic.

Lantern Lodge Customer Service & Community Manager

22 people marked this as a favorite.

Not including any extra details on what the playtest involves is, at least in part, my fault (or genius). When the topic got brought up in preparation for the announcement, I asked that the fewest concrete details possible be included to reduce the potential for arguments on the forums over the holidays. It was a nice compromise to make sure people had enough time to schedule playtest games, without worrying so much about the flags building up (more). I think it worked out pretty well. Sorrynotsorry ;)

Horizon Hunters

1 person marked this as a favorite.
Sara Marie wrote:
Not including any extra details on what the playtest involves is, at least in part, my fault (or genius). When the topic got brought up in preparation for the announcement, I asked that the fewest concrete details possible be included to reduce the potential for arguments on the forums over the holidays. It was a nice compromise to make sure people had enough time to schedule playtest games, without worrying so much about the flags building up (more). I think it worked out pretty well. Sorrynotsorry ;)

when to release plz


1 person marked this as a favorite.
Sara Marie wrote:
I think it worked out pretty well. Sorrynotsorry ;)

Oh agreed. I’m really enjoying the speculation in this thread, and somewhat dreading when the inevitable hair pulling starts up.


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So what time should I have my popcorn ready for the people fighting because it wasn't Gunslinger/Kineticist/insert 1e class here?


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DrakoVongola1 wrote:
So what time should I have my popcorn ready for the people fighting because it wasn't Gunslinger/Kineticist/insert 1e class here?

When the APG playtest was announced people weren't like *mad* that they were doing a swashbuckler or investigator instead of [their favorite class], they were mostly just confused as to why they made those choices (and it's not like answers weren't forthcoming- the Investigator was a really tight thematic match for the Edgewatch APG, and Mark Seifter just had a great take on the Swashbuckler.)

It's not like these next two classes are going to be the last two classes, so people whose favorite class hasn't made it in yet can just be patient.

Liberty's Edge

Pathfinder Adventure, Adventure Path, Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber

I do hope there is a new and/or unique class among the two.


6 people marked this as a favorite.

TBF people were confused because the Swashbuckler and Investigator were both hybrid classes in PF1 so seemed like the poster boys for "why can't we just do this with an archetype on existing classes".

Fortunately, Paizo had a damn good answer to that.


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I figure any new class automatically justifies itself, so the only remaining question would be "why are you doing [oldclass A] instead of [oldclasses B-W]"?

Like if they're doing the Shifter again in the third wave of classes, I'd raise an eyebrow, but I'm sure there'd be a reason and there's no reason not to share that reason.


Sara Marie wrote:
Not including any extra details on what the playtest involves is, at least in part, my fault (or genius). When the topic got brought up in preparation for the announcement, I asked that the fewest concrete details possible be included to reduce the potential for arguments on the forums over the holidays. It was a nice compromise to make sure people had enough time to schedule playtest games, without worrying so much about the flags building up (more). I think it worked out pretty well. Sorrynotsorry ;)

You absolutely made the right decision.

Themetricsystem wrote:
It also does have a way to define the Item Level of Custom Magic Items too ... There does seem to be missing controls for a fair number of other things though like you mentioned Traits being missing... that's a good point though, maybe I'll email their support to see if they can get that added for equipment.

Sorry I was thinking of custom feats not allowing you to select a custom level, or traits.

No custom skill feats either for some reason. Custom general feats, class feats and ancestry feats exist though.

No custom spells either, or formulas.

It is a pretty bare bones system overall.


1 person marked this as a favorite.
Pathfinder Adventure, Adventure Path Subscriber
Midnightoker wrote:


Now who doesn't want to run a high-level Golarion adventure where the Pathfinder society has given you a highly classified mission to secure and contain dangerous Eldritch abominations?

The Vigilant Seal would be the perfect faction for that too (and obviously the faction mantra is basically the same).

"PCD-100814 Code Name Rovagug's Baby: Kline Class. Your mission, should you choose to accept it..."

Want

Need


2 people marked this as a favorite.

As a general Occult sounding name: Esoteric


5 people marked this as a favorite.

All I'm saying is that Weredino is 8 letters long

Horizon Hunters

2 people marked this as a favorite.
Traj wrote:
All I'm saying is that Weredino is 8 letters long

So is Elephant.

Liberty's Edge

1 person marked this as a favorite.
Sara Marie wrote:
Not including any extra details on what the playtest involves is, at least in part, my fault (or genius). When the topic got brought up in preparation for the announcement, I asked that the fewest concrete details possible be included to reduce the potential for arguments on the forums over the holidays. It was a nice compromise to make sure people had enough time to schedule playtest games, without worrying so much about the flags building up (more). I think it worked out pretty well. Sorrynotsorry ;)

Should you wish for it, the Infernal hierarchy will create an opening in its ranks for someone who shows such promise as a mortal ;-)


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Today is the day. May the odds be ever in your favor.


6 people marked this as a favorite.

*F5 intensifies*


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Sara Marie wrote:
Not including any extra details on what the playtest involves is, at least in part, my fault (or genius). When the topic got brought up in preparation for the announcement, I asked that the fewest concrete details possible be included to reduce the potential for arguments on the forums over the holidays. It was a nice compromise to make sure people had enough time to schedule playtest games, without worrying so much about the flags building up (more). I think it worked out pretty well. Sorrynotsorry ;)

Dang it, SM! :D


Is there a running best guess as to when this will drop?


The Rot Grub wrote:
Is there a running best guess as to when this will drop?

Probably between 10-1 PST, though usually it's closer to noon their time. I think. Sometimes it's earlier, and hopefully today is one of those some times.

Grand Lodge

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I hope that too! I sit here in Germany, drink my 4 o'clock tea and will probably work a night shift to wait for the playtest.

with a nice cup of blacktea,
Teetroll


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I tallied up the bets:

Drifter/Gunslinger - 24

Tactician/Warlord - 13

Kineticist - 9

Inquisitor - 8

Occultist/Antiquarian - 6

Arcanist - 4

Shaman - 4

Inventor/Artificer - 3

Psychic/Mesmerist - 3

Shifter - 2

_______________________

Drifter is the heavy favorite with 1/3 the votes, followed by Tactician/Warlord and Kineticist in the top 3.

Hype train leaving the station!

ALLLLLLLL ABOOOOOOOARD!


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letmein.gif


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Watch them wait for the stream happening tonight to drop the playtest, that way we all have to watch xD


Nugs-Not-Drugs666 wrote:
Watch them wait for the stream happening tonight to drop the playtest, that way we all have to watch xD

Would they be so cruel?

I mean I'll still watch if they plan to talk about the Classes anyways (especially for insight on the theorized new class or Drifter).


2 people marked this as a favorite.
Pathfinder Lost Omens, Rulebook Subscriber
Midnightoker wrote:
Nugs-Not-Drugs666 wrote:
Watch them wait for the stream happening tonight to drop the playtest, that way we all have to watch xD

Would they be so cruel?

I mean I'll still watch if they plan to talk about the Classes anyways (especially for insight on the theorized new class or Drifter).

I'm on the edge of my seat. I think a Drifter or Gunslinger is likely, given comments in the past, but there's a huge gulf in my excitement for each.

If it's Drifter, I'll be supremely excited. If it's Gunslinger, I'm going to have to crack my knuckles and start writing why that's a bad idea and why they should swap it out for the Drifter.

For ostensibly a similar class, I'm amazed at the difference in reception I have to each.


What stream is happening tonight? Is this a regular thing?


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WatersLethe wrote:
Midnightoker wrote:
Nugs-Not-Drugs666 wrote:
Watch them wait for the stream happening tonight to drop the playtest, that way we all have to watch xD

Would they be so cruel?

I mean I'll still watch if they plan to talk about the Classes anyways (especially for insight on the theorized new class or Drifter).

I'm on the edge of my seat. I think a Drifter or Gunslinger is likely, given comments in the past, but there's a huge gulf in my excitement for each.

If it's Drifter, I'll be supremely excited. If it's Gunslinger, I'm going to have to crack my knuckles and start writing why that's a bad idea and why they should swap it out for the Drifter.

For ostensibly a similar class, I'm amazed at the difference in reception I have to each.

Michael Sayre stated on Facebook that he did a mashup of Gunslinger and Bushido in a Class about a year and a half ago.

I would say that if we do see the Gunslinger/Drifter in the announcement today, considering the current design paradigm in PF2, we are likely to see it in a form other than just Gunslinger (now whether that's "inventor" mashup or a Samurai/Outlaw/Gunslinger mashup remains to be seen).

Only time will tell though

Tinfoil hat theory:
Cozzymandias has no other aliases or posts outside the Drifter class in the Homebrew forums.

If we do get the Drifter and it looks anything like my version or that version, I will 100% be convinced that Cozzymandias is in fact a Paizo employee (maybe even Michael/Mark incognito).


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Lanathar wrote:
What stream is happening tonight? Is this a regular thing?

No, they have a stream going over a new partnership with a dice company I believe.


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I am so excited I just keep on refreshing instead of working :X


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Hey, all of you stop refreshing, it's slowing down the website, I'm trying to refresh over here!


They said they announced it early so people could schedule games for it, it wouldn't make much sense imo to wait until the day is almost over to release it


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Seriously though, any PermaGMs here planning on throwing these playtests into their campaigns as enemies?


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Sporkedup wrote:
The Rot Grub wrote:
Is there a running best guess as to when this will drop?
Probably between 10-1 PST, though usually it's closer to noon their time. I think. Sometimes it's earlier, and hopefully today is one of those some times.

The last three playtests were posted, according to the post timestamps, at 6:00 PM for Secrets of Magic, 8:37 PM for Tech Revolution, and Precog 8:30 PM for Precog. I'm assuming these are Pacific time. So I'm not holding my breath for early in the day PST, but you neer know!


1 person marked this as a favorite.
goodkinghadrian wrote:
Sporkedup wrote:
The Rot Grub wrote:
Is there a running best guess as to when this will drop?
Probably between 10-1 PST, though usually it's closer to noon their time. I think. Sometimes it's earlier, and hopefully today is one of those some times.
The last three playtests were posted, according to the post timestamps, at 6:00 PM for Secrets of Magic, 8:37 PM for Tech Revolution, and Precog 8:30 PM for Precog. I'm assuming these are Pacific time. So I'm not holding my breath for early in the day PST, but you neer know!

Don't you go using reasoning and previous knowledge to dampen our excitement!

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