
Joana |
1 person marked this as a favorite. |

Somebody have a link to legitimately public copies of some of the corresponding old pictures? (Obviously I wouldn't expect to find Aberrationized Merisiel . . . .)
You mean for the CotCT pictures? Here's an original pic of Trinia. She's a messageboard avatar that you've probably seen, too.
Here's Queen Ileosa.

![]() |

It's called HarmonQuest and it's Dan Harmon (created/wrote Community and Rick and Morty) playing with celebs and friends. If you want an idea of what to expect, check out his podcas, Harmontown. They've been playing for a long time. It's hilarious. The show will feature animated sequences and them live at the table. The only downside is it's only being released on NBC(?)s streaming service which requires a subscription. It will air on July

The Gold Sovereign |

So we are going with classic after the mythos themed adventure? Sounds good to me. Specially with the hobgoblins as the villains. It seams that we'll be using the monster codex a lot than. I loved the hobgoblin section of the book, as it gave them an dark and scary tone. Better being killed than falling into their hands...
Talking about codex, the Villain Codex is already a must! I'm amazed by the organization approach the was adopted in this new chapter of the codices, but i'm afraid it'll be really hard to make it's Inner Sea counterpart without being repetitive - even if the Inner Sea NPC Codex doesn't cover the iconic evil organizations so deeply, a lot of the CS did. But, unlike the CS line, the idea of the codices is to provide "ready to go" stats for the ranks of each organization, what really makes me anxious to find out where it goes - if we are getting a inner sea version of it at all. A stat for a random CR 20 Lictor/Vicarious is what I would really love to see.

Jessica Price Project Manager |
3 people marked this as a favorite. |

I have no idea why no one is talking about Encounter Codex. That looks like it's going to be absolute heaven and JUST THE PERFECT product for me, someone who likes to DM but never has the time for prep.
Awesome! That's precisely at whom it's aimed. :-) It's still in early stages, but we're looking at ways to structure the encounters so that they can be run as stand-alones, dropped into ongoing campaigns if your players wander off the main storyline or you want to expand it, or linked together into mini-adventures.

shadram |
1 person marked this as a favorite. |

Samy wrote:I have no idea why no one is talking about Encounter Codex. That looks like it's going to be absolute heaven and JUST THE PERFECT product for me, someone who likes to DM but never has the time for prep.Awesome! That's precisely at whom it's aimed. :-) It's still in early stages, but we're looking at ways to structure the encounters so that they can be run as stand-alones, dropped into ongoing campaigns if your players wander off the main storyline or you want to expand it, or linked together into mini-adventures.
It sounds amazing to me, too. Hopefully it has more than just combat encounters: building traps, puzzles, intrigue, etc are all things that I struggle with as a new(ish) GM.
But even if it is just combat, inspiration of different ways to make interesting fights is very welcome. So many of the combats I've tried to build for my campaign (my first ever) have fallen flat, and advice (or even just examples) on how to do it better would be amazing.

Charlie Brooks RPG Superstar Season 9 Top 4, RPG Superstar 2015 Top 32 |

I have no idea why no one is talking about Encounter Codex. That looks like it's going to be absolute heaven and JUST THE PERFECT product for me, someone who likes to DM but never has the time for prep.
Two of my favorite AD&D products were the Decks of Encounters. This book sounds like those, albeit with a higher level of quality control. I'm looking forward to them.

GM Rednal |
Let's see, to guess at things that might be included...
>Some combat encounters, obviously, but also advice on how to create effective encounters by using multiple creatures, maybe with a few "tactics" to theme groups around. (For example, using lots of low-level minions, or foes that cooperate in pairs)
>Creating social encounters. Problems the PCs can't solve with swords, from negotiating a surrender to not offending a group of important people.
>Exploration encounters. Expanded rules for the environment, using traps, providing hints about what's up ahead...
Well, I'm sure we'll see once it's out. XD Either way, it's probably going to be a book worth looking at.

Steve Geddes |

I have no idea why no one is talking about Encounter Codex. That looks like it's going to be absolute heaven and JUST THE PERFECT product for me, someone who likes to DM but never has the time for prep.
Yeah this was an exciting announcement. I believe it's going to make heavy use of their flipmats and pawn sets, which is neat.

Steve Geddes |
3 people marked this as a favorite. |

Steve Geddes wrote:I haven't seen it mentioned yet but James Jacobs also announced another book of prestige classes tied to Golarion.Yes! Paths of Prestige was so nice. So ready for so this.
At the seminar he discussed it, James gave a bit of insight into what he thinks makes a good prestige class. Two points I liked were that:
a) it should be useful for many classes
b) it works best if its tied strongly to the campaign world
I share both of those views (and absolutely adored Paths of Prestige) so I'm really looking forward to this also.

RuyanVe |

Samy wrote:I have no idea why no one is talking about Encounter Codex. That looks like it's going to be absolute heaven and JUST THE PERFECT product for me, someone who likes to DM but never has the time for prep.Awesome! That's precisely at whom it's aimed. :-) It's still in early stages, but we're looking at ways to structure the encounters so that they can be run as stand-alones, dropped into ongoing campaigns if your players wander off the main storyline or you want to expand it, or linked together into mini-adventures.
Hm. As a long-time subscriber to the AP line I can't think of any CR range/encounter type/background which I couldn't pull out of one AP or another; I consider tweeking things as part of my (GM) job.
But lets see what one or two blog posts with sneak peeks can do to change my mind...
Ruyan.

![]() |
5 people marked this as a favorite. |

I'm excited by the variety of products in the lineup for the next year. The freight train of class options seems to have finally slowed down in favor of truly innovative products like Starfinder and Horror Adventures, which I think will allow them to really diversify the lineup they offer each month. The likelihood of a Starfinder AP with the Paizo brand behind it is incredibly appealing to me from a sales standpoint. And seeing tools like the Villain and Encounter Codex for new and veteran GMs alike will go a long way toward revitalizing many of the older products (assuming they sprinkle in some non-Core stuff, at least). Meanwhile, a new Prestige Class book is exactly the kind of thing that players will buy.
If only Starfinder had come out last year. *That* would have been the perfect counter to 5e's inevitable rise to the top of the RPG heap.
Timing aside, bravo for this, Paizo. I'm looking forward to the next year of buying all your products. (-:

![]() |

Zangy wrote:Steve Geddes wrote:I haven't seen it mentioned yet but James Jacobs also announced another book of prestige classes tied to Golarion.Yes! Paths of Prestige was so nice. So ready for so this.At the seminar he discussed it, James gave a bit of insight into what he thinks makes a good prestige class. Two points I liked were that:
a) it should be useful for many classes
b) it works best if its tied strongly to the campaign worldI share both of those views (and absolutely adored Paths of Prestige) so I'm really looking forward to this also.
OH MAN! New Prestige classes book? I'm SO excited about that!!