Pulling Back the Curtain—PaizoCon 2016 Announcements!

Sunday, May 29, 2016

Last night's PaizoCon Preview Banquet was an amazing event, full of exciting new reveals and announcements, including the unveiling of Paizo's next roleplaying game project, Starfinder, the next hardcover volumes of the Pathfinder Roleplaying Game, and where Pathfinders will be headed next in Pathfinder Adventure Path and Pathfinder Society organized play. I cannot stress enough how fun and palpable the excitement is during the Banquet, and how cool it is to see folks react in person. But, if you didn't make it out to the show, read on!

Dark Things in the Deep, and Shadows Around the Corner

While we're a couple weeks out from showing off the thrilling contents of Pathfinder RPG Horror Adventures, rest assured, the forces of darkness and a tenuous grasp of sanity are abound for your game!


We also announced the next *two* Pathfinder Roleplaying Game volumes at one time! Look out for the Pathfinder RPG Villain Codex, full of villainous gangs, demon knights, merry outlaws, sinister cults, new rules for each organization, and tips for using these foes in your own game later this year! And in Spring 2017, you'll have no problem pulling together an encounter on the fly with the Pathfinder RPG Encounter Codex, which will contain encounters from levels 1-20, with more details to come.

Straight on 'Til Morning

James Sutter announced a new chapter for Paizo last night as we head into worlds unknown in the Starfinder Roleplaying Game. You'll want to read his announcement blog for more details about Starfinder, which will release in August 2017.

A Return to Korvosa, and a Journey to Dungeons Yet to be Found

Fans of the classic Curse of the Crimson Throne Adventure Path may recognize a few familiar faces in the lineup below, found in the new Curse of the Crimson Throne Hardcover compilation, releasing this September.

The Strange Aeons Adventure Path launches in just a couple months at Gen Con 2016. In Strange Aeons, heroes will be up against cosmic horrors of the Cthulhu Mythos, new monsters, mind-shattering terrors, and explore far beyond the known lands of Golarion. More information and previews will be available on the Paizo blog as we get closer!

We also announced the Adventure Path that will be following Strange Aeons at the Banquet, and I got some help from star story-teller and Developer Crystal Fraiser to give you an introduction to The Ironfang Invasion:

When the PCs witness their hometown of Phaendar destroyed in the first steps of an all-out war of conquest, they begin a quest that leads them from desperate survival to heroes of legend as they push back against the monstrous Ironfang Legion. This ruthless army—helmed by the hobgoblin General Azaersi and empowered by an ancient artifact known as the Onyx Key—intend to claim both Nirmathas and Molthune while the isolated nations bicker with one another. The heroes' quest will take them deep into the fey-haunted Fangwood Forest, to the craggy bluffs of western Nirmathas, and delve deep into the earth to explore the Darklands. Can a small band of refugees grow into champions and push back against Azaersi's horde, or will the Ironfang Invasion give way to and Ironfang nation?

The Ironfang Invasion calls back to classic adventures, focusing on exploring the unknown and confronting the fantastic, all to stop a monstrous enemy from wiping out the good people of Nirmathas and Molthune. The PCs will delve into dungeons, siege well-guarded keeps, explore the wilderness, and battle some of the most iconic creatures from the 40-year history of fantasy RPGs.

Society Happenings

Organized Play Coordinator Tonya Woldridge proudly announced Season 8 of the Pathfinder Society Roleplaying Guild: The Year of the Stolen Storm. Beginning at Gen Con 2016, Pathfinders of all levels will be able to travel to the Elemental Planes, clash with extraplanar rivals, and harness the raw energies of the Inner Sphere. Joining the Society in this endeavor will be a host of genie-kin as ifrits, oreads, sylphs, and undines become always available for play in the organized play campaign. To help kick off Season 8, the team will also release a complete set of updated Faction Journal Cards. Also look for new Pathfinder Academy—an updated and expanded Kids' Track program for young gamers—debuting at Gen Con!

The Adventure Card Guild's Season of the Runelords is in full swing, including a host of new rewards to distribute at upcoming conventions. Once we've defeated the Runelords, we're launching a new mini-season, Season of the Goblin, that follows the events of the We Be Goblins adventures. The much-anticipated Pathfinder Adventure Card Game: Mummy's Mask Base Set hits stores shortly after that, and the team has announced that the Season of the Mummy will be quick to follow. Several new authors are lending their talents to the upcoming Adventure Card Guild scenarios, including Amanda Hamon Kunz, Jason Keeley, Tonya Woldridge, and Linda Zayas-Palmer.

Pathfinder Society agents, stay tuned for a more detailed update from the PFS team about these announcements on Tuesday, June 1st!

Publisher Previews

During the Banquet, Erik unveiled a number of new sculpts for the line of Pathfinder Battles miniatures. However, folks are going to have to sit tight for his preview blog this upcoming Friday for images of the just-announced sculpts from the upcoming Deadly Foes release.

We've still got another day of PaizoCon 2016! Until we meet again!

Chris Lambertz
Community & Digital Content Director

More Paizo Blog.
Tags: Adventure Card Guild Curse of the Crimson Throne Pathfinder Adventure Path Pathfinder Roleplaying Game Pathfinder Society Starfinder
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Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber
RuyanVe wrote:
As a long-time subscriber to the AP line I can't think of any CR range/encounter type/background which I couldn't pull out of one AP or another; I consider tweeking things as part of my (GM) job.

This is true (and something I do a lot, too). But for someone just getting into the hobby, without a shelf full of APs and modules, it's going to be a lot cheaper to buy one hardback than several dozen PDFs.

And even though I have the shelf full of APs and modules, I'm not going to say no to one more book that might have just what I'm looking for ... not to mention the HeroLab data set to make quick stat tweaks.


1 person marked this as a favorite.

This thread feels less like pulling back the curtain than it does looking at the backs of people who are looking behind the curtain: reading comments about announcements many of us haven't see yet.

My own fault, presumably, for not attending Paizo Con and not following anyone or anything on Twitter.

Where do the stationary Luddites go for information?


...To the top of the page, where you can read the blog post?

Dark Archive

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Pathfinder Card Game, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
Damon Griffin wrote:

This thread feels less like pulling back the curtain than it does looking at the backs of people who are looking behind the curtain: reading comments about announcements many of us haven't see yet.

My own fault, presumably, for not attending Paizo Con and not following anyone or anything on Twitter.

Where do the stationary Luddites go for information?

Above blog post gives the highlights, if you look back at my Twitter feed (here) you should be able to get a few more bits that I did live. You don't need to sign up for Twitter or follow me to read. The format isn't brilliant as it's my running timeline, but I'm still away, and although I've tried to use Storify to reformer my tweets into a permanent form, their tablet site version is... Less than optimal, at least without paying for the upgrade.


What is a "eat based race"?


^I can't find the original reference to this, but I would guess that it means that we will be seeing a race of Homer Simpsons . . . Although I don't know any details, I would imagine that they have a serious Constitution bonus but take penalties to Intelligence and Wisdom, and take an additional Will Save penalty when tempted by food, but gain morale bonuses and a speed boost when consuming food, even on the run . . . .


Pathfinder Companion, Maps Subscriber; Pathfinder Roleplaying Game Superscriber
Dragon78 wrote:
What is a "eat based race"?
UnArcaneElection wrote:

^I can't find the original reference to this, but...

Enlight_Bystand's Twitter feed from the Banquet announcement

Quote:
Classes including technimage, engineer, celerian, eat based race

???


Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories, Starfinder Accessories, Starfinder Adventure Path, Starfinder Maps, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Rat based race, I suspect.


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Paizo Charter Superscriber; Pathfinder Companion, Pathfinder Accessories Subscriber; Starfinder Charter Superscriber

An "eat based race", that's probably halflings.


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Neriathale wrote:
I thought that was what elves looked like when you removed their mind-control-the-primitive-humans illusion. They've always been extra-planar tentacled things.

So elves are like the Thermians from Galaxy Quest. Huh. Revealed just in time for Starfinder.


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Neriathale wrote:
I thought that was what elves looked like when you removed their mind-control-the-primitive-humans illusion. They've always been extra-planar tentacled things.

Darn, it's a bit late to make this canon, isn't it?

Dark Archive

3 people marked this as a favorite.
Pathfinder Card Game, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
Joana wrote:
Dragon78 wrote:
What is a "eat based race"?
UnArcaneElection wrote:

^I can't find the original reference to this, but...

Enlight_Bystand's Twitter feed from the Banquet announcement

Quote:
Classes including technimage, engineer, celerian, eat based race
???

sorry, looks like my oversized fingers claimed that - it should be Rat based race.


Pathfinder Adventure Path Subscriber

To be honest, not very interested in most of these things. Giantslayer was a "traditional AP" and it wasn't well received. This sounds like more of the same.

The three hardcovers don't speak to me, either, unless the Encounter Codex is more of an encounter design book, instead of just a bunch of sample encounters. Horror encounters are iffy with the Pathfinder PC power scale, since monsters you can just smash are not very terrifying.

Strange Aeons is something I *will* get, though. I have the same concerns there, too, though, as with the Horror Adventures book.


Paizo Charter Superscriber; Pathfinder Companion, Pathfinder Accessories Subscriber; Starfinder Charter Superscriber

If you check out the adventure outline of all six volumes as described at the seminar, you'll find that Ironfang Invasion is not as "vanilla" as you think, probably. I, for one, am looking forward to it, and I have the feeling it's going to be much more interesting that Giantslayer. However, you just can't expect Paizo to go "full gonzo" on each and every adventure path from now.

Liberty's Edge

Pathfinder Companion Subscriber

Where can I check out that outline? I'm open minded to reconsidering my vanilla opinion.

Dark Archive

Pathfinder Card Game, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
magnuskn wrote:

To be honest, not very interested in most of these things. Giantslayer was a "traditional AP" and it wasn't well received. This sounds like more of the same.

The three hardcovers don't speak to me, either, unless the Encounter Codex is more of an encounter design book, instead of just a bunch of sample encounters. Horror encounters are iffy with the Pathfinder PC power scale, since monsters you can just smash are not very terrifying.

Strange Aeons is something I *will* get, though. I have the same concerns there, too, though, as with the Horror Adventures book.

From the core description of Ironfang I was the same, but when Crystal went into detail I was much more enthused - twisted fey, Vault builders, the lower levels of a sky citadel, a pocket dimension

Sovereign Court Owner - Enchanted Grounds, President/Owner - Enchanted Grounds

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I suspect that if Rise of the Runelords were to have been a newly released AP this past year or two, it would have been met with a resounding cry of "BOOOOORRIIING!" from everyone who has been fed such a steady diet of New Class Option Crunch and BizzarroAPs over Pathfinder's life. Silly, isn't it?

Silver Crusade

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Pathfinder Adventure Path Subscriber

But Rise of the Runelords was a highly traditional super conservative AP. It's just that it was executed flawlessly :)

Sovereign Court Owner - Enchanted Grounds, President/Owner - Enchanted Grounds

Gorbacz wrote:
But Rise of the Runelords was a highly traditional super conservative AP. It's just that it was executed flawlessly :)

Okay, but two questions immediately leap to mind:

1 - Being that it is highly traditional fantasy, would it have stood a chance with today's AP expectations? "Today's expectations" being defined as something NOT super traditional.

2 - If The Ironfang Invasion is also flawlessly executed, will people who insist on Paizo always pushing the envelope check their expectations at the Internet door? I personally believe Hell's Rebels was executed flawlessly (excepting its title), and is pretty traditional, but the envelope pushers still don't like it.

Silver Crusade

3 people marked this as a favorite.
Pathfinder Adventure Path Subscriber

I don't believe that "gives us weird APs" is the expectation of majority. It is the expectation of a vocal group, myself included. Perhaps the combined "give us weird APs" group 1 and "we'll swing either way" group 2 and "give us mostly traditional APs but we don't mind Iron Gods every now and then" group 3 outweigh the "orcs and princesses no wuxia sci fi superhero crap please" group 4, and that's why Paizo's array of APs insofar looks like it does.

And if put out today, RotRL would be met with universal praise from group 2 and group 3. Perhaps also from group 4, if they can stomach gay paladins and Lovecraft in their traditional fantasy. Many can't. So nothing new here.

Also, I am an envelope pusher and I think Hell's Rebels is one of the best APs ever and perhaps the most consistent in quality of all APs, ever (sure CotCT was super cool, but that Shoanti book was weirdly out of place, sure RoW was great but I found Mother Maiden Crone somewhat a chore).

So if IFI has the same level of quality as RotRL and HR, I'm up for it. It's just that Giantslayer was bland, boring and hopelessly uninspired beyond book 1 and 2, so the moment I saw the IFI outline I was wondering if it's going to be more Hell's Rebels or more Giantslayer.

The "generic greenskins are invading" premise doesn't give me much hope but hey, maybe this time a high level party won't have to bulldoze through 47 Hobgoblins with levels in Warrior aided by 11 Hobgoblins with levels in Adept and 3 Hobgoblins Rogue/Monks by book 5.


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I love it when Paizo does something different, so I guess I'm an "envelope pusher" and yes, as Gorbacz says Hell's Rebels is phenomenal (even the title) so I don't get where you say people have been b~~@*ing about it. In fact, I don't think I've heard many bad things about it at all, beyond the nit picky "that's not how you run a rebellion, this is how I would do it..."

The nice thing about "envelope pushers" is we just want something fresh and different, it doesn't necessarily have to have Laser Guns and Death Rays. But, it would be cool if it did. :-)

Dark Archive

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Pathfinder Adventure Path Subscriber

To be fair part of giantslayers problem is also because a previous traditonal adventure path had already done it's entire schtic better (Ie book 3-4 of rise of the runelords)

Sovereign Court Owner - Enchanted Grounds, President/Owner - Enchanted Grounds

2 people marked this as a favorite.

For the record, Gorbacz and captain yesterday, I've never seen either of you as anything less than reasonable. I know you both like seeing the envelope pushed, but you are willing to give credit where credit is due.

To "define" myself: the only AP I have outright disliked is Skulls & Shackles. I just couldn't get behind that one pretty much from page 1. Really? They press-ganged Lini and her cat to be crew? Even as a "traditionalist" I was able to read and appreciate Iron Gods for its story. Skulls & Shackles couldn't get me, though. So I guess I'm part of Gorbacz's group 3. Which, honestly, I think is the biggest group. The only thing up in the air is which color envelope various members of this group doesn't want pushed.

So, yes, I like what Paizo has done, in large part. Because of that, I'm willing to wait and see what anything they put out is like before I pass judgement.

But looking at the pure numbers that post counts are seems to indicate that Hell's Rebels has fallen flat. Certainly not as flat as Second Darkness or Shattered Star. But it doesn't seem to be exciting people. Which is too bad. Because, like you've both acknowledged, it's incredibly well done.

My comment comes from the standpoint of being tired of seeing the back-and-forth war of words between groups 1 and 4, I guess. Also, I think there is a "group 5" out there: Start my AP at 10th level with 5 levels of mythic tiers, please. And if I'm not constantly bedazzled by the bad guy's perfectly laid out stat block, then please don't bother putting it in the book. It grows wearisome.


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For the record, I'm tentatively excited for The Ironfang Invasion. Not because it has Hobgoblins, but because of the setting, and because Crystal Frasier is developing it.

Liberty's Edge

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Pathfinder Companion Subscriber

I'll bite. What's exciting about Molthune and Nirmathas? To me they just seem like "Andoran versus Cheliax" Lite, less calories, less flavor, basic Euro-Anglo-Saxon medieval fantasy with no unique hooks. No tech like Numeria, no mammoths or a big demon chasm, no witch queens. Why should I give two figs about Molthune and Nirmathas?


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I think what the captain likes is a) Crystal Frasier is developing it, and b)....more of a) really.


Well, I actually AM excited because of the Hobgoblins. They're my favorite villain race, and featured heavily in the first PF campaign I ever ran.

Liberty's Edge

Pathfinder Companion Subscriber

So I went and picked up the ISWG for a browse to see if maybe I had been misjudging Molthune and Nirmathas. I don't think I have. Aggressive army nation and the plucky liberty rebels who broke away. It's mini-Cheliax and mini-Andoran. Not much more of a hook beyond that, to either of them. And if you're going to say, ISWG only has four pages each -- many other countries have introduced interesting hooks in those four pages. Irrisen, Numeria, Shackles, Ustalav, they manage to paint a picture of a unique country with a specific hook in four pages. Molthune and Nirmathas just come off as cut-rate copies of actual important countries with the serial numbers filed off.

If there's more info out there somewhere that paints the two countries as more interesting, I'm more than willing to take a look and try to reassess. But as things stand right now, Crystal's going to have an uphill battle making me care about this uninspiring region.


Molthune and Nirmathas are one area which some people have been asking for a full on full fledged AP for a while now. Resolution and thoughts of how it would work if they went all out war on each other were some ideas which people tossed forth.

Dark Archive

Just to note that you can definitely do Horror in Pathfinder <_< Just have different expections from Horror rpg systes. Like, its definitely going to be more action movie-y, but you can definitely include horror athmosphere along it.

Anyhoo, Villain Codex and Encounter Codex sounds awesome to me. If we won't get NPC Codex 2, its nice to get something like them.


I have never understood the appeal of Molthune and Nirmathas. It is nice that Hobgoblins are getting some love but I have never been a fan of them.


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Paizo Charter Superscriber; Pathfinder Companion, Pathfinder Accessories Subscriber; Starfinder Charter Superscriber
Samy wrote:
I'll bite. What's exciting about Molthune and Nirmathas? To me they just seem like "Andoran versus Cheliax" Lite, less calories, less flavor, basic Euro-Anglo-Saxon medieval fantasy with no unique hooks. No tech like Numeria, no mammoths or a big demon chasm, no witch queens. Why should I give two figs about Molthune and Nirmathas?

Some people might actually like these countries exactly because they don't have any weird or outlandish hookups.

Liberty's Edge

Pathfinder Companion Subscriber

Who asked for weird or outlandish? All I asked for was interesting. It's entirely possible to make a country interesting without weird and outlandish. The Shackles, for example, has a clear pirate theme. That's not weird or outlandish, but it is interesting. Molthune and Nirmathas have no such themes, other than B-rate copying what other countries have already done better.

Project Manager

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Andoran is American revolution-ish, Nirmathas is Robin Hood.

Liberty's Edge

Pathfinder Companion Subscriber

Fair enough, Andoran has a higher tech level. They live in stone houses instead of wooden houses and use muskets instead of bows, to rebel against their evil tax masters.

Project Manager

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Samy wrote:
Fair enough, Andoran has a higher tech level. They live in stone houses instead of wooden houses and use muskets instead of bows, to rebel against their evil tax masters.

Well, it's more than that. Andoran has actual cities, and an actual government.

In Nirmathas, the militia is the government.

I mean, you can argue that they have similar concerns, but colonial America and Robin Hood feel pretty different.


Pathfinder Adventure Path, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

There's also the fungal infestation in Fangwood.

Liberty's Edge

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Pathfinder Companion Subscriber
Jessica Price wrote:
Samy wrote:
Fair enough, Andoran has a higher tech level. They live in stone houses instead of wooden houses and use muskets instead of bows, to rebel against their evil tax masters.

Well, it's more than that. Andoran has actual cities, and an actual government.

In Nirmathas, the militia is the government.

I mean, you can argue that they have similar concerns, but colonial America and Robin Hood feel pretty different.

Maybe it's a cultural thing. To me they seem extremely similar except for the clothes and muskets. Having said that, I *DO* very much appreciate your views, because it helps me see the differences between the two better.


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All I know, is we're totally playing with Kitsune, Ratfolk, etc.

Just to make sure we capture the Robin Hood vibe. :-)

Or maybe we should pick a different version of Robin Hood...


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Actually that version of Robin is one of the best along with Men in Tights, and the Errol Flynn version.


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What I love about the Nirmathas/Molthune conflict - unlike Andoran/Cheliax - it's not Good vs. Evil. It's closer to Law vs. Chaos. If you look at it through the lens of good vs. evil, both sides have their good points and bad points.


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captain yesterday wrote:

All I know, is we're totally playing with Kitsune, Ratfolk, etc.

Just to make sure we capture the Robin Hood vibe. :-)

Or maybe we should pick a different version of Robin Hood...

Well you might as well add in another Disney movie with a scuri* wizard and apprentice.

* Bonus: More Crystal Frasier goodness!


Paizo Charter Superscriber; Pathfinder Companion, Pathfinder Accessories Subscriber; Starfinder Charter Superscriber

I don'r see the Molthune/Nirmathas dynamic as entirely different form Cheliax/Andoran. Both countris are not at all similar to the others two, and I don't find them uninteresting at all. Please, don't assume your opinion of something is the same for everyone else.


Paizo Charter Superscriber; Pathfinder Companion, Pathfinder Accessories Subscriber; Starfinder Charter Superscriber

By the way, did Crystal announce the titles of the individual adventures of Ironfang Invasion in her seminar?


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Samy wrote:
If there's more info out there somewhere that paints the two countries as more interesting, I'm more than willing to take a look and try to reassess. But as things stand right now, Crystal's going to have an uphill battle making me care about this uninspiring region.

I found The Wizard's Mask really useful in getting an idea of what Molthune and Nirmathas were all about.

I had some problems with the novel in other ways, but the portrayal of that part of Golarion was good, imo.

Liberty's Edge

Starfinder Superscriber

I disagree about Wizard's Mask -- one of my (many) complaints about the novel was that it turned both Molthune and Nirmathas into caricatures that would have fit better in a Gilbert & Sullivan musical, or even a Benny Hill routine, than in Golarion. You can do humor in Golarion without turning the setting into a cardboard-cutout joke fodder. (Cf: the Lair's series.) (And I'm not even sure Wizard's Mask was trying to do it for comedic purposes; the comedy didn't work on me, if it was.) (Wizard's Mask is the only Pathfinder Tales novel that I found outright bad.)

Even if Nirmathas vs. Molthune bears a lot of similarities to Andoran vs. Cheliax, we haven't seen a lot of (any?) adventures either addressing, or even using as a backdrop the Androan/Chelaix conflict. Some fiction, yes, but I don't know that any APs or modules have dealt with that.

Starting with that conflict, and throwing in the wrench of the third party (Isger-style goblinoid invasion) could make for some very interesting political entanglements. I look forward to seeing what they do with it.


Paizo Charter Superscriber; Pathfinder Companion, Pathfinder Accessories Subscriber; Starfinder Charter Superscriber

Fangwood Keep is set in Nirmathas and slightly addresses the conflict.


Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories, Starfinder Accessories, Starfinder Adventure Path, Starfinder Maps, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber
rknop wrote:
I disagree about Wizard's Mask -- one of my (many) complaints about the novel was that it turned both Molthune and Nirmathas into caricatures that would have fit better in a Gilbert & Sullivan musical, or even a Benny Hill routine, than in Golarion. You can do humor in Golarion without turning the setting into a cardboard-cutout joke fodder. (Cf: the Lair's series.) (And I'm not even sure Wizard's Mask was trying to do it for comedic purposes; the comedy didn't work on me, if it was.) (Wizard's Mask is the only Pathfinder Tales novel that I found outright bad.)

I didn't mean to express a view on the quality (it was one of my least favorite PF Tales books too), but I think that novel is a good source if Samy is looking for more canonical information about that region. I can't think of many other places.

Dark Archive

Pathfinder Card Game, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
Zaister wrote:
By the way, did Crystal announce the titles of the individual adventures of Ironfang Invasion in her seminar?

I remember them being mentioned, but didn't get a chance to get them down between my tweeting. Know Direction have started releasing their recordings, so it shouldn't be too long before the q&a comes out


Paizo Charter Superscriber; Pathfinder Companion, Pathfinder Accessories Subscriber; Starfinder Charter Superscriber

Thanks!

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