Sonicmixer wrote:
There are a few other decent options: The Archfiends Catfolk is actually male, I think, but there's also the Quaggoth Barbarian who works perfectly well as a catfolk, and the triaxian minis from Reign of Winter work well as catfolk too. There's also an old Dreamblade mini called Bast's Handmaid who would make an awesome catfolk cleric, and I think there might be some other decent catfolk stuff in the Dreamblade line if I thought about it.
If you're running Curse of the Crimson Throne or, for that matter, Serpent's Skull, they show up a lot. Since I'm running both, I'm thrilled :-) But I could understand why someone not using those sorts of adventures would feel differently. And I hope you're right, Cat-thulhu, and that this "giant" spider is actually Small or Tiny sized. I have all the Medium and Large I need, but finding something to use for little ones has been a problem.
Personally, I'd be quite content if these are the only Maidens and Mantises we see. (That sounds like a fun RPG spin-off, actually: Maidens and Mantises!) Keeping in mind that we only get so many minis per set, and how many great monsters and NPCs show up in this AP, I'd rather get another of those than another Maiden or Mantis. Ones I'm especially hoping for/counting on:
Don't look here if you don't want to know about some important parts of the story:
Trinia Sabor Blackjack Gaidren Lamm Lamm's gator Giggles the half-orc (need more brutish half-orcs) an orphan or 2 (long overdue, really. No kids in the official prepaint lines, ever! Dungeon Crawler's got the only one I know of, the Scamp.) Lamm's necromancer son some Shoanti (natives also sadly under-represented in pre-paints, perhaps for the desire to avoid looking insensitive?) Pilts what's his name (don't have the book handy) The Cinderlander a new Minotaur Skeleton (most people won't know about the old WotC one) Danse Macabre in fact, lots of the unique undead in Scarwall the Zon-Kuthon worshipers A plague doctor Jolestina Susperio some of the Indian stuff in the Arcona estate tentacles for the big aberration in Ch. 4 the bloatmage in Ch. 6 (please, finally a bloatmage!) The belier devil (or whatever it's called) that funky crucifixion-themed construct in Ch. 6 The head of the Korvosan guard whose name I can't remember Anyway, there's so much other great stuff to look forward to, I don't want to get greedy for just more of those 2 types.
baron arem heshvaun wrote:
I'm with Mine all mine. To me her expression says, "I find you vaguely amusing, but you're still going to die painfully." I like that in a woman.
AT LAST!!!! I've been asking for RMAs forever, so it's delightful to finally see some. And like Lorian, I'm particularly pleased to get both genders (and especially to know that one of them is really Shivane = icing!)
Cat-thulhu wrote: Is it my imagination or does Zarmangarof bear more than a passing resemblance to the incentive piece from heroes and monsters? Good catch, Cat-thulhu, I think you're right. Which to my mind, makes it even better; if the rider gets off the dragon, you could put down the riderless mini. The two Maidens look like awesome minis, and I'm thrilled to see one is a common! I say again, I hope the rich reds come through well. How do the people who worry about such things feel about the way the armor boobs are rendered here? (I almost said "handled", and thought better of it ;-)
Another thing about quality too: If you look back at a lot of the old Wizards minis, even where the paint jobs weren't great, there was often a lot of potential there in the sculpt itself. The standard paint job on the pre-paints often didn't even come close to catching the potential of the sculpt underneath, and on occasion I've repainted them myself to do something with that. (This is true of their Dreamblade line too; there were some *amazing* sculpts in that line that got painted totally monochrome in a way that ignored a wealth of wonderful detail.) By contrast, Wizkids' Pathfinder minis tend to pretty much use the detail that's there, and Wizkids' D&D minis by and large simply lack the details in the first place. Their ordinary sculpts are just very basic. Their adventurers, for instance, tend not to have lots of gear or sculptural flourishes in their outfits. It's all just very cut-and-paste and uninspired. (The unsculpted faces that you mention, Cat-thulu, are a great example of this.) With the old line, you might feel justified in repainting a poorly painted pre-paint. But with these new ones, there's just not enough potential there to justify the bother.
Cat-thulhu wrote: I agree 100%. Almost every medium has a very sloppy paint job and every PC type mini I pulled had NO FACE to speak of, a blood with a tampo for a face! That said in hand I was very happy with both sphinxes, the black pudding and the beholder - which I did not need at all since I have about 30 from all the releases over the years. Pathfinder battles in leagues ahead in terms of quality. I can only assume it's a QC thing? I can't help thinking that Wizards is taking advantage of the big influx of new players to 5th Ed. who don't know any better and will buy anything "official". I'm finding there are a lot of minis buyers who want the "official" mini and are reluctant to believe me when I tell them that there are better (and sometimes cheaper!) minis available if they're willing to look at Pathfinder and other lines.
I haven't gotten any of the new MM2 minis in hand yet, but I have to say that the pictures I've seen make the paint jobs looks pretty awful. It's also obvious (to me, anyway) that they're using the same basic sculpts over and over with very few changes made between minis, and I don't just mean the ones where it's just a weapon changed. I think they're using the same basic body for lots of different monsters. The difference in quality between Paizo and WotC minis just seems to me to widen with each set. It's hard for me to believe the same company is producing both lines, the results are so different.
Re: Mounts, I've been running a Kingmaker campaign where more often than not the party is out in the open and their mounts are either in use or tied up by their camp. And again, more often than not monsters (often of animal intelligence) have gone after the horses. Protecting the horses has at times been a big deal, and it's become a running joke that one of the characters seems to lose about a horse a week. For us, poker chips would be unsatisfying. But I think it's great that your group found an easy solution like that that works for you!
Yeah, I've got at least one of every mini going all the way back to Harbinger, so when I'm thinking about what minis I would and wouldn't like to see, I often have to remind myself that most people buying minis don't even know the earlier sets exist, let alone have many minis from them.
All three seem like great picks, though as someone who has the old otyughs, I'm most excited about the Protean. I've wanted one ever since it showed up in one of the Legacy of Fire adventures! Another thing that occurred to me to ask for isn't exactly another mini, but: in one of their recent Heroclix sets, Wizkids has made some minis with a ring of transparent plastic around the base to create energy fields, a ring of water, and stuff like that. Why not make a few different ones like that that a Medium-sized mini could sit inside of, so that it could become a fire shield spell or something like that? They could be really useful as cool status markers too. And I really do think it would be great to have various transparent minis for spell effects: hand spells, wall spells, sphere spells, a floating disc, a spectral hand, black tentacles, and spiritual weapons (there are already good ones for an axe and hammer in the Heroclix War of Light series, and a spiritual sword would make my cleric PC's happy, as well as being usable for a Mordenkainen's -- sorry, mage's -- sword). This could be a cool use of dressing pieces. Other stuff I'd still love:
Glutton wrote:
Take a look at this page for a Grippli Archer in metal, and that same company, Stonehaven Miniatures, has at least half a dozen other grippli minis on their site.
I love all those minis, especially Jilia, whom I agree would make an awesome PC! Wishlist for groups:
Some other singles I'd like to see:
I'm sure I'll come up with other wishes, but these would all make me ever so happy (until the next time you ask :-)
I think I know the answer to this, but my son's been playing Tup (with terrific glee and regular recitations of his song, I should add), and we will have no peace under my roof until this is resolved. So:
Kor - Orc Scrollkeeper wrote:
Yep, them's the ones I bought.
Good idea. So here's a Spoiler Warning:
One of them was a Kobold Devilspeaker, repainted with white scales and a blue robe. The other was a Guard, repainted with a blue uniform, probably to match the City Watch minis we've already received. Interestingly, the seller I bought from was domestic, so it only took a few days for the minis to reach me. I'm surprised I got them as cheap as I did, too; they went for $1 each. I was sure some of the other minis addicts around here were going to see them and bid them up!
Update on the promos I think I got: I do in fact now have 2 repaints of existing minis in hand that have not yet been announced, but I think they're misprints: the bases still have the name and set info for the original minis in the Rusty Dragon set. So I suspect these were rejects that somehow got into the hands of an Ebay seller. Anyway, it'll be nice to find out what I should really call them!
DropBearHunter wrote:
Gug is covered, in the Shattered Star set.
By all means, spriggans large and small!
You can include me among the people who are thrilled with both minis! I've been using a repurposed Monsterpocalypse mini for a giant crab for a long time, but this one looks a lot better. And the Flying Ray looks awesome too! A very useful mini. And others have said, I hope it's more Dire Bat than Mothman.
These particular minis look great, though they don't push any particular buttons for me. I do, however, suddenly find that I really wish we had some minis for Razmiran cultists. If you can do a set with cultists in 3 different robes for acolytes, priests, and heralds, that would be awesome. And given how popular cultists are on the secondary market, I'm sure they would have use for campaign worlds other than Golarion too. While I'm at it, I've long wished we had a few NPC minis that were old, obese, disabled, etc. Not just hale and hearty people in the prime of life. A couple street urchins would be welcome too!
Yeah, that's a really weird pick for a case incentive. It makes me wonder who's calling the shots over at Wizkids. I would expect both companies to want to make their incentive picks extremely safe choices, and this is the least safe choice I ever remember seeing. Though honestly, I thought the Huges for this set would be safer picks too, since there are so many Huges that haven't been made yet that show up a whole lot more regularly in adventures and have never been made as pre-paints. But Erik has proved to be reliable in the past, and I'm hopeful both the new Huges will do well!
Search Posts
I'm looking for players for an open-ended game where you play as supervillains in a modern setting. We'll be using the Mutants and Masterminds 3rd Edition system. Don't worry if you're not familiar with it - I'm willing to help. I'm still somewhat new to GMing, and this is my first time reaching out to play with people I don't already know, so be prepared for a few hiccups. Expect this game to be a lot more sandbox-y than your standard "stop the bad guys, save the world" story. Being the bad guys yourselves, you will have a lot more agency over the tone of the story and the way events unfold. You will start out as small-time criminals, and gradually build your influence and power. All the while, you will have to fend off increasingly powerful superheroes, eventually gaining the attention of Earth's mightiest defenders. I have two players already (Sundakan and A 1970 Corvette), and I'm looking for three or four more. Leave a dot if you're interested!
Howdy! I'm not quite ready to start yet, but this seems like the best time to get the discussion thread going. There are a few things I want to get figured out. First of all, this will be a bit of an experiment for me. I've run a few Paizo APs in the past, but this will be much more free-form than I'm used to. I'll basically be making the plot from scratch, perhaps drawing "inspiration" from some of plot-point campaigns published by Pinnacle. It mostly depends on the type of Weird West game you guys would like. From what I've seen, Stone and a Hard Place is a true spaghetti western with a few twists, while The Flood is more focused on Chinese culture (including martial arts, of course) and even has some naval elements. I'm open to whatever. I'm assuming that you guys have read (or at least have access to) the Savage Worlds core rulebook and Deadlands Reloaded. Depending on what PPCs we end up using, I can share those with you. (Don't tell anyone where you got 'em!) We only have three players at the moment. If that's cool with you guys, I'll try to tune the encounters appropriately. Otherwise, I could try to recruit a fourth here on Paizo. Finally, here are some houserules that Rynjin and I agreed on:
That about covers everything. Post your aliases here when ready, all that good stuff.
The bustling desert city of Wati is near bursting with excitement. Adventurers from every corner of the Inner Sea region have assembled here beneath the hot Osirian sun to explore the tombs of the city's necropolis, waiting only to be assigned their first sites for exploration. Surrounding the participants, the public has gathered to observe the ceremony as well. There is a festival-like quality in the air, and numerous street vendors are hawking goods and refreshments to the participants and spectators alike. Some merchants have even brought what can only be considered adventuring gear to sell as last minute convenience items to explorers, while others advertise that they'll buy recovered treasures and antiquities from those who visit their establishments. In front of the imposing edifice of the Grand Mausoleum, an immense awning has been erected between decorated pillars in the market to provide shade for the priests of Pharasma overseeing the lottery. Beneath the awning, two urns sit atop a table elevated a few feet above the ground on a wooden stage constructed for the event. The high priestess of the Grand Mausoleum, Sebti the Crocodile, sits behind the table, while two acolytes confer with her at either side. Numerous adventuring groups, including yours, stand in small clusters near the stage. Most keep to themselves, but some are having quiet conversations with the other groups, passing the time while waiting for the lottery to begin. Talk amongst yourselves or with nearby adventurers while we wait for everyone to finish making their characters. Remember that you're an established adventuring group, so you all know each other already. |