☠ Season of Ghosts w/ DM rainzax ☠

Game Master rainzax

Current Year: 7108
Current Season: Fall, Day 1
Current Weather: Crisp Autumn Breeze
Wandering Monster Town / Hinterlands: 0% / 20%
Eternal Lantern @ Abadar, Pharasma, Shizuru for +1 party item bonus to Medicine, Society, and Religion

PbP Macros ➤ Season of Ghosts
PbP Slides ➤ The Summer that Never Was
Loot Sheet ➤ Discounted 10% when Leveling
Downtime Spreadsheet ➤ Downtime and Wealth Tracker
Subsystems ➤ Influence / Reputation / Research
Useful Info for Character Building ➤ Info

Party XP @ 080 / 500 ➤ 4th
Influence w/ Granny Hu vs Old Matsuki ➤ 2pts vs 12pts
Reputation w/ Northridge vs Southbank ➤ 6pts vs 10pts


2,001 to 2,025 of 2,025 << first < prev | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | next > last >>
Verdant Wheel

female Halfling (Gutsy) Druid/Blessed One 4 | HP 46/46 | Mogu HP 20/20 | AC 19/21| F +10 R +8 W +12 w/Gutsy | Perc +12 w/ normal vision | Stealth +1 | speed 25 | ◆◇↺ | | Half. Luck 1/1| Hero 5/5 | focus 2/2 | spells 1: 3/3 2: 3/3| Active Conditions: none

Auntie Wu implores earnestly: "Imbalance is weakness. Pulling all those resources to either side of the river will strengthen one side while weakening the other. Would you rather Willowshore be like a steady soldier, with both legs equally strong; or like a lame person, with one very strong leg and one weak and withered leg? Which do you think is more capable of withstanding repeated assaults? We must not cripple our ability to protect all of our people and resources!"

Diplomacy, DC 17+?: 1d20 + 7 ⇒ (14) + 7 = 21


(⭐) (☆) (❌) (□□□) (☑☑☑)

Progress Tracker:

➤ Level: Four (base DC 19)
➤ Complexity: 5 rounds
➤ Timeframe: 30 minutes (so, about 2.5 hours altogether)
➤ Synergies: Group Impression, Group Coercion
➤ List of Skills: Warfare Lore (very easy), Diplomacy (easy), Intimidation (moderate), Society (moderate), Survival (moderate), Perception (hard), Performance (hard), any Tradition skill (hard)

Thresholds
➤ Critical Success: ☆☆☆☆☆, ☆☆☆☆☆, ☆☆☆☆☆, ☆☆☆☆☆ (20+)
➤ Success: ☆☆☆☆☆, ☆☆☆☆☆, ☆☆☆☆☆ (15+)
➤ Failure: ☆☆☆☆☆, ☆☆☆☆☆ (10+)
➤ Critical Failure: Less

One
Auntie Wu w/ Diplomacy vs DC 17 @ 19 ☆
Kazuki w/ Survival vs DC 19 @ 12
Lan w/ Diplomacy vs DC 17 @ 15
Sigurd w/ Diplomacy vs DC 17 @ 13
Vekka w/ Diplomacy vs DC 17 @ 24 ☆

Two
Auntie Wu w/ Diplomacy vs DC 18 @ 21 ☆
Kazuki w/ ??
Lan w/ Diplomacy vs DC 18 @ 18 ☆
Sigurd w/ Society vs DC 19 @ 24
Vekka w/ Diplomacy vs DC 18 @ 13

Three
Auntie Wu w/ ??
Kazuki w/ ??
Lan w/ ??
Sigurd w/ ??
Vekka w/ ??

Four
Auntie Wu w/ ??
Kazuki w/ ??
Lan w/ ??
Sigurd w/ ??
Vekka w/ ??

Five
Auntie Wu w/ ??
Kazuki w/ ??
Lan w/ ??
Sigurd w/ ??
Vekka w/ ??


Tactical Map | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□□□□), Kazuki (☘️□□□□□), Lan (☘️□□□□□), Sigurd (☘️☑□□□□), Vekka (☘️☑□□□□) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Spell Templates

Granny Hu smiles at Lan "Good! Then it is done"

Ho Lan wrote:
"Mixing armies need not be 1:1. You can have a few predominantly Northridge units and a few predominantly Southbank units, with enough crossover so that people learn to work together."

She challenges what seems to be his - and the other PCs' - fundamental assumptions about "Southbank people are not soldiers. Have you even asked them if they want to fight? They are farmers who know the land, and little else. They know not military discipline. And yet, imagining you know better, you presume to speak for them? And negotiating on their supposed behalf before you even know whether or not they are up to what you propose?" she laughs condescendingly "You may be Little Celebrities, and capable of defending yourselves. But Strategists you are Not!"

Auntie Wu wrote:
Auntie Wu implores earnestly: "Imbalance is weakness. Pulling all those resources to either side of the river will strengthen one side while weakening the other. Would you rather Willowshore be like a steady soldier, with both legs equally strong; or like a lame person, with one very strong leg and one weak and withered leg? Which do you think is more capable of withstanding repeated assaults? We must not cripple our ability to protect all of our people and resources!"

In the other room, Kim Gu-won considers the metaphor, and counters "One sharp sword is better than two dull knives. Willowshore needn't just stand: She must fight!"

The negotiation seems on track to fail so far... 4/9 successes so far when 6/9 keeps progress towards 15/25... ...and no mention yet of what Northridge's "Additional (Reasonable) Provision" might be!

Verdant Wheel

1 person marked this as a favorite.
female Halfling (Gutsy) Druid/Blessed One 4 | HP 46/46 | Mogu HP 20/20 | AC 19/21| F +10 R +8 W +12 w/Gutsy | Perc +12 w/ normal vision | Stealth +1 | speed 25 | ◆◇↺ | | Half. Luck 1/1| Hero 5/5 | focus 2/2 | spells 1: 3/3 2: 3/3| Active Conditions: none

Looks like Sigurd got a success in Round 2 that wasn't given a star or counted in your total.


NG m Human (Outskirt Dweller) | Ranger (archer) 4 | HP 52/52 | AC 21/23 (shield) | F +9, R +12, W +10 | Perc +10 (+2 Inc. Init.) | Stealth +10 | Default Explore: scout speed 25' | Hero 2/3 | nature deity | Active Conditions: ---

Round 2:

Kazuki refuses to feel embarrassed. He reiterates what he said earlier about training townsfolk to fight, trying to get his point across.

Survival (E), +1 Forest: 1d20 + 10 + 1 ⇒ (12) + 10 + 1 = 23

Verdant Wheel

female Halfling (Gutsy) Druid/Blessed One 4 | HP 46/46 | Mogu HP 20/20 | AC 19/21| F +10 R +8 W +12 w/Gutsy | Perc +12 w/ normal vision | Stealth +1 | speed 25 | ◆◇↺ | | Half. Luck 1/1| Hero 5/5 | focus 2/2 | spells 1: 3/3 2: 3/3| Active Conditions: none
Kim Gu-won wrote:
"One sharp sword is better than two dull knives. Willowshore needn't just stand: She must fight!"

"All the sharp swords in the world won't matter if the soldiers who wield them starve in the spring because they couldn't defend the source of their food!"

Survival, moderate DC: 1d20 + 10 ⇒ (10) + 10 = 20


male mountainkeeper tengu close ties magus 4 | ♥️42/42 | ⛨21 | F +9 R +8 W +8 | Perc +6; arcane sense, low-light vision | Stealth +8 | speed 25 ft; Uncanny Agility | spells 2 ☐acid grip, ☐blazing bolt; spells 1 ☐enfeeble, ☐hydraulic push | Focus☐ | Wand of Enfeeble☐ | Arcane Cascade☐ | Spellstrike: charged | ✋Katana | Seasonal Boon☐ | Active Conditions: none

Round 3

Diplomacy: 1d20 + 6 ⇒ (2) + 6 = 8

You are too fixated on rigid division of roles. You have no idea who amongst the farmers may make great soldiers.

Vekka is getting frustrated and unfortunately less convincing.


4 Warpriest of Shizuru ♥️ 44 | ☘️ □□□□☑/☑ | Spells (DC 18) -/□□□/□□ | Focus □ | ◆◇↺ | Saves **9/*8/**10 | Divine Font □□□□ ✋ Katana | AC 21 | Perception +8 (Low-light vision)|

"We must be careful about food shortages." Sigurd thinks. "A standing army will need more to stay healthy, fit, and strong. The farmers may grow to resent rationing their food and sending their crops to the armed forces. Give them the opportunity to join the army, and they will see with their own eyes why your suggestion is sound."

Diplomacy: 1d20 + 6 ⇒ (12) + 6 = 18

Sigurd tries to invoke Granny Hu's weakness, but he's also being earnest: he didn't understand why combat was so necessary amongst the clergy until he saw the horrors with his own eyes.


Season of Ghosts | "Lan" | male (he/him) skilled human (Tien) sorcerer (phoenix) 4 | ◆◇↺ | HP 40/40 | AC 20 (21) | P+6 (NV, NH), F+7, R+9, W+8 | 25' | Explore: scout | Spells: 1st 4/4, 2nd 4/4 | Hero: 0/7 | Active Conditions: none

Lan emerges from the backroom, smiling. "We worked out our differences," he nods to Granny Hu.

"People from Southbank need not need to be melee combatants in order to be a useful part of a fighting unit. They know the terrain, they can help set ambushes, and they can scout."

Round 3:
Diplomacy: 1d20 + 10 ⇒ (7) + 10 = 17
Hero Point Reroll
Diplomacy, Hero Point Reroll: 1d20 + 10 ⇒ (11) + 10 = 21

Well, at least not a CF.

EDIT: Uh, not sure what's going on, but when I previewed, the dice roller showed a nat 1 on the first roll, so I rerolled, and I think it was a nat 4 that rerolled. The total was 14-15.


Tactical Map | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□□□□), Kazuki (☘️□□□□□), Lan (☘️□□□□□), Sigurd (☘️☑□□□□), Vekka (☘️☑□□□□) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Spell Templates

Kim Gu-won takes on everyone's points one by one!

Auntie Wu wrote:
Kim Gu-won wrote:
"One sharp sword is better than two dull knives. Willowshore needn't just stand: She must fight!"
"All the sharp swords in the world won't matter if the soldiers who wield them starve in the spring because they couldn't defend the source of their food!"

"With the Wall of Ghosts looming, blocking our trade paths, we all stand to starve. Maximizing our military might now is our best chance"

Vekka Tchakon wrote:
You are too fixated on rigid division of roles. You have no idea who amongst the farmers may make great soldiers.

"Training in the field is what matters - Something I know these farmers do not possess"

Sigurd Kolphan, Season of Ghost wrote:
"We must be careful about food shortages." Sigurd thinks. "A standing army will need more to stay healthy, fit, and strong. The farmers may grow to resent rationing their food and sending their crops to the armed forces. Give them the opportunity to join the army, and they will see with their own eyes why your suggestion is sound."

"In the short term, yes. But when our village is protected, and the Wall of Ghosts is dealt with, they will understand why tough decisions had to be made. And if not - if they wallow in their resentment - so be it. One cannot force another man to open his eyes. He must do so himself."

Ho Lan wrote:

Lan emerges from the backroom, smiling. "We worked out our differences," he nods to Granny Hu.

"People from Southbank need not need to be melee combatants in order to be a useful part of a fighting unit. They know the terrain, they can help set ambushes, and they can scout."

Granny Hu emerges too, but lets everyone else continue to discuss. Her lieutenant seems to be holding his ground, and she nods to him in praise.

Luda Bama emerges suddenly, and stands next to Lan.

Kim Gu-won continues.

"They can be given simple tasks, yes. But not expected to fight. And will be in need of some management. Yes."

The room seems firm in their belief for division - leaving an opening for Granny Hu to force a concession at the last moment with her cunning!


(⭐) (☆) (❌) (□□□) (☑☑☑)

Progress Tracker (Open):

➤ Level: Four (base DC 19)
➤ Complexity: 5 rounds
➤ Timeframe: 30 minutes (so, about 2.5 hours altogether)
➤ Synergies: Group Impression, Group Coercion
➤ List of Skills: Warfare Lore (very easy), Diplomacy (easy), Intimidation (moderate), Society (moderate), Survival (moderate), Perception (hard), Performance (hard), any Tradition skill (hard)

Thresholds
➤ Critical Success: ☆☆☆☆☆, ☆☆☆☆☆, ☆☆☆☆☆, ☆☆☆☆☆ (20+)
➤ Success: ☆☆☆☆☆, ☆☆☆☆☆, ☆☆☆☆☆ (15+)
➤ Failure: ☆☆☆☆☆, ☆☆☆☆☆ (10+)
➤ Critical Failure: Less

One
Auntie Wu w/ Diplomacy vs DC 17 @ 19 ☆
Kazuki w/ Survival vs DC 19 @ 12
Lan w/ Diplomacy vs DC 17 @ 15
Sigurd w/ Diplomacy vs DC 17 @ 13
Vekka w/ Diplomacy vs DC 17 @ 24 ☆

Two
Auntie Wu w/ Diplomacy vs DC 18 @ 21 ☆
Kazuki w/ Survival vs DC 20 @ 22 ☆
Lan w/ Diplomacy vs DC 18 @ 18 ☆
Sigurd w/ Society vs DC 19 @ 24 ☆
Vekka w/ Diplomacy vs DC 18 @ 13

Three
Auntie Wu w/ Survival vs DC 19 @ 20 ☆
Kazuki w/ ??
Lan w/ Diplomacy vs DC 19 @ 21 ☆
Sigurd w/ Diplomacy vs DC 18 @ 18 ☆
Vekka w/ Diplomacy vs DC 19 @ 8 ❌

Four
Auntie Wu w/ ??
Kazuki w/ ??
Lan w/ ??
Sigurd w/ ??
Vekka w/ ??

Five
Auntie Wu w/ ??
Kazuki w/ ??
Lan w/ ??
Sigurd w/ ??
Vekka w/ ??

8/14 puts on track for Failure so far... most of you have two rounds to go!


NG m Human (Outskirt Dweller) | Ranger (archer) 4 | HP 52/52 | AC 21/23 (shield) | F +9, R +12, W +10 | Perc +10 (+2 Inc. Init.) | Stealth +10 | Default Explore: scout speed 25' | Hero 2/3 | nature deity | Active Conditions: ---

Didn't realize I missed round 3!

Lan wrote:
"People from Southbank need not need to be melee combatants in order to be a useful part of a fighting unit. They know the terrain, they can help set ambushes, and they can scout."

Kazuki points at Lan, visibly excited and upset as he glares at Kim Gu-won...

"See!?! What he said! That's what I've been trying to say this entire time!"

Survival (E), +1 Forest: 1d20 + 10 + 1 ⇒ (3) + 10 + 1 = 14

Kazuki droops his shoulders in defeat.
"But you all just think I'm an idiot." he remarks, then goes to sit down and sulk.


4 Warpriest of Shizuru ♥️ 44 | ☘️ □□□□☑/☑ | Spells (DC 18) -/□□□/□□ | Focus □ | ◆◇↺ | Saves **9/*8/**10 | Divine Font □□□□ ✋ Katana | AC 21 | Perception +8 (Low-light vision)|

Kim Gu-won has held firm. Pragmatic, but Sigurd worries.

Diplomacy: 1d20 + 7 ⇒ (12) + 7 = 19

"We must be very careful. Each and everyone one of us must make a sacrifice." He realizes the team's words are falling on deaf ears. Darius reminded him that there are two sides to a wall.

"Would you be amenable as us doing a favor for you in exchange? I hate to be so blunt. But it is very important to us to have both sides participate."

Sigurd decides to talk business.

Verdant Wheel

female Halfling (Gutsy) Druid/Blessed One 4 | HP 46/46 | Mogu HP 20/20 | AC 19/21| F +10 R +8 W +12 w/Gutsy | Perc +12 w/ normal vision | Stealth +1 | speed 25 | ◆◇↺ | | Half. Luck 1/1| Hero 5/5 | focus 2/2 | spells 1: 3/3 2: 3/3| Active Conditions: none

All the measured breathing in the world can't keep Auntie Wu's blood from boiling. How can they be so pig-headed?! Can't they see we're trying to help?! But she knows that losing her temper will play right into Granny Hu's grasping, greedy hands.

Kim Gu-won wrote:
"With the Wall of Ghosts looming, blocking our trade paths, we all stand to starve. Maximizing our military might now is our best chance"

She cocks her head. Ah! Ignorant folly! "You'll burn through our resources at double speed, reducing the time we have to solve this problem. How do you propose we destroy that Wall? We need time to figure out how to do that. Our plan will give us the most time!"

Round 4
Survival: 1d20 + 10 ⇒ (3) + 10 = 13


Tactical Map | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□□□□), Kazuki (☘️□□□□□), Lan (☘️□□□□□), Sigurd (☘️☑□□□□), Vekka (☘️☑□□□□) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Spell Templates
Kazuki Sato wrote:
Lan wrote:
"People from Southbank need not need to be melee combatants in order to be a useful part of a fighting unit. They know the terrain, they can help set ambushes, and they can scout."

Kazuki points at Lan, visibly excited and upset as he glares at Kim Gu-won...

"See!?! What he said! That's what I've been trying to say this entire time!"

Kazuki droops his shoulders in defeat.
"But you all just think I'm an idiot." he remarks, then goes to sit down and sulk.

"No, not an idiot. You are very competent in your profession. As I am in mine"

Auntie Wu wrote:
She cocks her head. Ah! Ignorant folly! "You'll burn through our resources at double speed, reducing the time we have to solve this problem. How do you propose we destroy that Wall? We need time to figure out how to do that. Our plan will give us the most time!"

"Applying resources with strategic allocation" Kim Gu-won is quick to correct "Nobody, as of right now, knows the Wall's weakness. But as there have been already at least one wave of enemies flooding into our town borders, another is sure to arrive. To pretend as if dealing only with the coming winter would be the task at hand is folly."

Sigurd Kolphan, Season of Ghost wrote:
"Would you be amenable as us doing a favor for you in exchange? I hate to be so blunt. But it is very important to us to have both sides participate."

At this, Granny Hu perks right up, glaring right at Sigurd. Kim Gu-won gives a nervous glance as well...

"There is one small thing that needs tending, yes. Of course, that won't affect our negotiation here. If you are amenable." Of course it will affect the negotiation.

Anyone who willingly volunteers a Favor for Granny Hu gains ☆, ☆☆, or ☆☆☆, depending on the size of the Favor. Please declare your intent (and number of ☆'s) in-character or in Discussion!

Verdant Wheel

female Halfling (Gutsy) Druid/Blessed One 4 | HP 46/46 | Mogu HP 20/20 | AC 19/21| F +10 R +8 W +12 w/Gutsy | Perc +12 w/ normal vision | Stealth +1 | speed 25 | ◆◇↺ | | Half. Luck 1/1| Hero 5/5 | focus 2/2 | spells 1: 3/3 2: 3/3| Active Conditions: none

Urrrgh! That hag! Despite her distaste for Granny Hu, Auntie Wu is willing to do a lot to ensure that this deal goes through for the sake of all of Willowshore's people. She squares her shoulders and announces: "I am amenable."

Auntie Wu is willing to do a ☆☆ favor for Granny Hu. Does this count as an action for one of the rounds, or is it a bonus?


(⭐) (☆) (❌) (□□□) (☑☑☑)

Progress Tracker (Open):

➤ Level: Four (base DC 19)
➤ Complexity: 5 rounds
➤ Timeframe: 30 minutes (so, about 2.5 hours altogether)
➤ Synergies: Group Impression, Group Coercion
➤ List of Skills: Warfare Lore (very easy), Diplomacy (easy), Intimidation (moderate), Society (moderate), Survival (moderate), Perception (hard), Performance (hard), any Tradition skill (hard)

Thresholds
➤ Critical Success: ☆☆☆☆☆, ☆☆☆☆☆, ☆☆☆☆☆, ☆☆☆☆☆ (20+)
➤ Success: ☆☆☆☆☆, ☆☆☆☆☆, ☆☆☆☆☆ (15+)
➤ Failure: ☆☆☆☆☆, ☆☆☆☆☆ (10+)
➤ Critical Failure: Less

One
Auntie Wu w/ Diplomacy vs DC 17 @ 19 ☆
Kazuki w/ Survival vs DC 19 @ 12
Lan w/ Diplomacy vs DC 17 @ 15
Sigurd w/ Diplomacy vs DC 17 @ 13
Vekka w/ Diplomacy vs DC 17 @ 24 ☆

Two
Auntie Wu w/ Diplomacy vs DC 18 @ 21 ☆
Kazuki w/ Survival vs DC 20 @ 22 ☆
Lan w/ Diplomacy vs DC 18 @ 18 ☆
Sigurd w/ Society vs DC 19 @ 24 ☆
Vekka w/ Diplomacy vs DC 18 @ 13

Three
Auntie Wu w/ Survival vs DC 19 @ 20 ☆
Kazuki w/ Survival vs DC 21 @ 13
Lan w/ Diplomacy vs DC 19 @ 21 ☆
Sigurd w/ Diplomacy vs DC 18 @ 18 ☆
Vekka w/ Diplomacy vs DC 19 @ 8 ❌

Four
Auntie Wu w/ Survival vs DC 20 @ 13
Kazuki w/ ??
Lan w/ ??
Sigurd w/ Diplomacy vs DC 19 @ 19 ☆
Vekka w/ ??

Five
Auntie Wu w/ ??
Kazuki w/ ??
Lan w/ ??
Sigurd w/ ??
Vekka w/ ??

Pledges
Auntie Wu w/ ?? (☆☆)
Kazuki w/ ??
Lan w/ Secret Tattoo (☆☆☆)
Sigurd w/ ??
Vekka w/ ??


4 Warpriest of Shizuru ♥️ 44 | ☘️ □□□□☑/☑ | Spells (DC 18) -/□□□/□□ | Focus □ | ◆◇↺ | Saves **9/*8/**10 | Divine Font □□□□ ✋ Katana | AC 21 | Perception +8 (Low-light vision)|

While Darius reminded Sigurd of balances, he's always quick to remind him not to expose the trade. "It's like friends owing money. You're not supposed to keep a balance sheet." Sigurd wondered how the young boy knew about balance sheets already. Sometimes he wondered what children Darius stayed with.

Granny Hu catches Sigurd's daydreaming and responds with a direct glare. Yes, he did violate protocol. But all of this time wasted... he was getting exhausted.

"I will volunteer for some effort. I know we are putting your army at risk, and I will do what I need to."

Sigurd decides to perform a small ☆ favor for Granny Hu. The sooner he clears this debt the better.


male mountainkeeper tengu close ties magus 4 | ♥️42/42 | ⛨21 | F +9 R +8 W +8 | Perc +6; arcane sense, low-light vision | Stealth +8 | speed 25 ft; Uncanny Agility | spells 2 ☐acid grip, ☐blazing bolt; spells 1 ☐enfeeble, ☐hydraulic push | Focus☐ | Wand of Enfeeble☐ | Arcane Cascade☐ | Spellstrike: charged | ✋Katana | Seasonal Boon☐ | Active Conditions: none

Diplomacy: 1d20 + 6 ⇒ (6) + 6 = 12
Diplomacy: 1d20 + 6 ⇒ (16) + 6 = 22

Vekka refocuses and tries to push down the emotion from flinging pine cones at this brick wall. He looks down and scratches his chin, frowning a bit.

Hmm, I think we have different ideas about "strategic" allocation. You see, no matter how much you feed yourselves first the farmers will be forced to defend themselves from attacks when you can cover all of the ground with your forces alone.


1 person marked this as a favorite.
Season of Ghosts | "Lan" | male (he/him) skilled human (Tien) sorcerer (phoenix) 4 | ◆◇↺ | HP 40/40 | AC 20 (21) | P+6 (NV, NH), F+7, R+9, W+8 | 25' | Explore: scout | Spells: 1st 4/4, 2nd 4/4 | Hero: 0/7 | Active Conditions: none

Lan will volunteer to do a small-sized ☆ favor for Granny Hu.

GM:
Lan winks at Granny Hu, indicating that he'll secretly do a large-sized ☆☆☆ favor for her instead!

Do his allies notice?
Deception: 1d20 + 13 ⇒ (15) + 13 = 28

No!

Diplomacy: 1d20 + 10 ⇒ (15) + 10 = 25

"You have some strange entitlement about what 'fighting' entails. People marshalling troops, scouting, and even healing are as integral to a fighting unit as those who wield a sword. I think you would be a fool to consider Auntie Wu or myself unarmed, though we carry unsullied blades."


NG m Human (Outskirt Dweller) | Ranger (archer) 4 | HP 52/52 | AC 21/23 (shield) | F +9, R +12, W +10 | Perc +10 (+2 Inc. Init.) | Stealth +10 | Default Explore: scout speed 25' | Hero 2/3 | nature deity | Active Conditions: ---

Being not very good with the social interactions, Kazuki is willing to do a 3 Star favor.


Tactical Map | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□□□□), Kazuki (☘️□□□□□), Lan (☘️□□□□□), Sigurd (☘️☑□□□□), Vekka (☘️☑□□□□) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Spell Templates

Granny Hu smiles with great pride as nearly everyone in the party volunteers to perform favors for her in the very-near future!

She spies Kazuki, the ever-obedient ranger, snaps her fingers, and suddenly he is whisked into another room!

Kazuki:

Granny Hu enters "Kazuki Sato. I know you. Your forebears almost named you..." she whispers:
Spoiler:

"Yu Goh Wong Wei"

"...Fortunate, isn't it, that nobody knows this secret. Pledge yourself to me! You shall become my spy, and take the Mark. Say it is so, and serve me! You will be rewarded greatly"

"What say you?"

Kazuki - Do you accept the Tattoo, and vow to serve Granny Hu so long as you bear it!?

⭐⭐⭐

I Pledge Allegiance to Granny Hu:

Auntie Wu w/ Unknown Moderate Favor (☆☆)
Kazuki w/ Unknown Major favor (☆☆☆) (pending...)
Lan w/ Unknown Minor Favor (☆)
Sigurd w/ Minor Unknown Favor (☆)
Vekka w/ Only Stubborn Obstinance (0)?


male mountainkeeper tengu close ties magus 4 | ♥️42/42 | ⛨21 | F +9 R +8 W +8 | Perc +6; arcane sense, low-light vision | Stealth +8 | speed 25 ft; Uncanny Agility | spells 2 ☐acid grip, ☐blazing bolt; spells 1 ☐enfeeble, ☐hydraulic push | Focus☐ | Wand of Enfeeble☐ | Arcane Cascade☐ | Spellstrike: charged | ✋Katana | Seasonal Boon☐ | Active Conditions: none

Vekka will probably do a favor, but I was thinking on how to work it into the RP, because he's currently frustrated with bouncing off of their brick wall of "irrefutable" arguments (aka, player bad rolls). He sort of has to come down from that a bit for it to make sense.


Tactical Map | Action ◆◇↺ | Checkbox ➤ (□□□) vs (☑☑☑) | Auntie Wu (☘️□□□□□), Kazuki (☘️□□□□□), Lan (☘️□□□□□), Sigurd (☘️☑□□□□), Vekka (☘️☑□□□□) | Status Symbols ➤ ♥️ hit points, ☘️ hero points, ✋ held items, ⚕ status condition | Spell Templates

Awaiting a response from Kazuki


NG m Human (Outskirt Dweller) | Ranger (archer) 4 | HP 52/52 | AC 21/23 (shield) | F +9, R +12, W +10 | Perc +10 (+2 Inc. Init.) | Stealth +10 | Default Explore: scout speed 25' | Hero 2/3 | nature deity | Active Conditions: ---

Sorry. 2 day drive to Denver. Got a lot of work to do around the old house these next few days.

GM:
Kazuki gazes in shock at Granny when she tells him the secret of his name.

"Yes. I have always been misguided in life. Always going the wrong way. Whether it's out hunting and following the wrong trails, or following directions in life. I seem to be lost all the time. I never know which way to go." he says, looking down in sadness.

He looks up at Granny,
"Tell me... will being a spy mean betraying my friends?" he motions to the door of the other room where his friends are. "That, I will not do. They are my true guidance and I will never betray them.

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