Auntie Wu
|
"He cast Heorism on Sweety!" Auntie Wu calls.
Well, that's one weird-looking dude.
| Vekka Tchakon |
Vekka mutters to the others.
There's a lot of space on that neck to be cut.
He's not ready to walk right up to the villainous duo, but
Now is not the time to hold back.
Instead he slides to the center of the room, standing in front of Gimmy, but a straight shot down the hallway into the separate room.
◆ Stride 20ft
I may not have a neck like a turkey, but I have other things that can reach!
He beats the frosty spell-drum again.
◆◆ Cast a spell: Frostbite on PURPLE
Cold damage PURPLE, DC18 basic fortitude: 3d4 ⇒ (3, 4, 4) = 11
On a critical failure, the target also gains weakness 2 to bludgeoning until the start of your next turn.
| Ho Lan |
Lan moves, but still can't see more than a glimpse of Mo Douqiu. He casts Protector Tree in front of Vekka and saves his final offensive spell.
◆ Stride (2SW normal terrain, 1SW difficult terrain)
◆◆ Cast a Spell
| Minions |
Sweetie races up to Vekka and goes for his throat!
◆◆) Stride x2
◆) Strike
Jaws w/ Heroism (+1) w/ Runic Body (+1/+1d) vs Vekka (AC 21): 1d20 + 11 + 1 + 1 ⇒ (4) + 11 + 1 + 1 = 172d12 + 5 ⇒ (2, 6) + 5 = 13
But Vekka sees it coming and sidesteps the assault with peerless agility!
| Pure Evil |
Mo Douqiu - frosted a bit by Vekka - slugs forward slowly, his long neck recoiling slightly (to half range, but only a moment), before suddenly shooting out and stopping right in front of Vekka's face!
Demoralize (Intimidation) vs Vekka (Will DC 18): 1d20 + 13 ⇒ (4) + 13 = 17
Vekka remains totally unflinching!
"You!" he screams with his foul breath right into the tengu's beak holes "Killed Stingy and Warty!" he flicks his tongue up his prey's nostrils "I can't wait to make you MINE!" spoken in the worst way imaginable... and then bites his face!
Jaw Strike vs Vekka (AC 21): 1d20 + 13 ⇒ (6) + 13 = 192d6 + 6 ⇒ (3, 4) + 6 = 13
◇) Recoil Neck (Neck 10 feet)
◆) Stride
◆◆) Threatening Lung (Demoralize, Strike; Neck 20 feet)
↺) Reactive Strike (Neck 20 feet)
Jaw Strike vs You: 1d20 + 13 ⇒ (4) + 13 = 172d6 + 6 ⇒ (2, 5) + 6 = 13
| DM rainzax |
Totally unscathed somehow, the party brings the pain to the Mo Douqiu!
➤➤➤ ➤➤➤ ➤➤➤
ACT THREE TWIST: THE SUMMER THAT NEVER WAS A FINAL SHOWDOWN
Monster ID (Mo Douqiu): Occultism or Society
Monster ID (Sweety): Nature
Terrain: Tables are 3-ft tall Obstacles which offer Take Cover (◆), Squares with Black Scuffs are Difficult Terrain
ROUND FOUR
Auntie Wu @ Sick
Vekka
Lan @ Sick
Gimmy in Green @ -1 @ Ready to Stride
Mo Douqiu (AC ??, HP -5/??) w/ Reactive Strike: HERE
and Sweety (AC ??, HP ??)
ROUND THREE
Kazuki @ Sick
Sigurd
➤➤➤ ➤➤➤ ➤➤➤
The Party is Up!
| Ho Lan |
Lan will trigger since he can bring up a shield first.
Lan casts glass shield (no Manipulate) and then begins casting another spell. Opening spoiler, will Shield Block if it hits.
... and dodges the expected attack! He returns fire - literally!
Scorching Ray vs Mo Douqiu, sickened: 1d20 + 10 - 1 ⇒ (13) + 10 - 1 = 22
Fire: 4d6 ⇒ (2, 3, 2, 4) = 11
I'll Hero Point this if it misses.
Scorching Ray vs Sweety, sickened, no MAP: 1d20 + 10 - 1 ⇒ (13) + 10 - 1 = 22
Fire: 4d6 ⇒ (4, 1, 4, 4) = 13
Well, that's it for my spells. Protector Tree should take a hit for Vekka (or for anyone else who wants to get within 5'), and I've got Rejuvenating Flames for reviving someone. Other than that, welcome to Cantrip City!
| Sigurd Kolphan, Season of Ghost |
"Finally, the star of the show reveals his face!" Sigurd raises his shield and then moves behind Mo Douqiu.
◆◆ Stride x2
◆ >Raise Shield<. AC 23.
↺ >Shield Block<, Hardness 7.
Auntie Wu
|
Now that she can see the foes, Auntie Wu gives Sweety a quick once-over.
Recall Knowledge (Nature) on Sweety, DC ?: 1d20 + 10 ⇒ (16) + 10 = 26
She relays what she knows, then casts Guidance on Kazuki and Lan. Otherwise, she keeps quiet, hoping to be boring enough to escape notice.
I went back through my posts since we entered this building to check whether I've cast Guidance on anyone in the last hour. I hadn't cast it.
◆ Recall Knowledge, ◆ Cast a spell, ◆ Cast a spell
| DM rainzax |
Lan's flames slam into both Sweetie (13 damage) and Mo Douqiu (11 damage)!
He lashes out but the canny sorcerer dodges the incoming neck!
Sigurd makes his advance.
Auntie Wu considers what she knows, blessing the aim of her allies.
Auntie Wu, what question do you have?
Gimmy decides that he is brave and positions himself between Sweetie and Mo Douqiu!
"Gimmy Live or Gimmy Die! Gimmy not care!!" he exclaims, brandishing his shortsword in either direction!
➤➤➤ ➤➤➤ ➤➤➤
Auntie Wu Nature w/ Sick: 1d20 + 10 - 1 ⇒ (12) + 10 - 1 = 21
➤➤➤ ➤➤➤ ➤➤➤
ACT THREE TWIST: THE SUMMER THAT NEVER WAS A FINAL SHOWDOWN
Monster ID (Mo Douqiu): Occultism or Society
Monster ID (Sweety): Nature
Terrain: Tables are 3-ft tall Obstacles which offer Take Cover (◆), Squares with Black Scuffs are Difficult Terrain
ROUND FOUR
Auntie Wu @ Sick
Vekka
Lan @ Sick @ Guidance
Lan's Tree (AC 10, HP 10)
Gimmy in Green
Mo Douqiu (AC ??, HP -16/??) @ Reaction Spent
and Sweety (AC ??, HP -13/??)
ROUND THREE
Kazuki @ Sick @ Guidance
Sigurd @ Shield (AC 23)
➤➤➤ ➤➤➤ ➤➤➤
Kazuki and Vekka are Up!
| Pure Evil |
"You mock me, Holy One. Only know that your entire existence is a Farce!" Mo Douqiu begins to lose his cool, his attack thus far easily dodged "The SHOW is what Matters! You think you've won. But the SHOW always wins!"
His insults are not even that good...
| Vekka Tchakon |
I'll tell you one thing Gimmy, if you keep switching sides you will end up dead! Remember, we got Stingy, and Warty! Don't bet against us... this time there is a hint of exasperation taking over his attempted grim tone, as chaos sets in over the rooms.
Vekka beats his favorite spell drum, enflaming his sharp blade. He makes one, strong snapping slash at Sweetie.
◆◆ Spellstrike
Cast a spell Ignition
Strike: +1 striking katana attack, slashing damage (arcane cascade vs flat-footed, one-handed): 1d20 + 11 ⇒ (4) + 11 = 152d6 + 4 + 3 ⇒ (4, 1) + 4 + 3 = 12
NOTE flat-footed assumes Gimmy is still an ally and can threaten Sweetie. If that is not the case, the +3 bonus from laughing shadow reverts to the standard +1 arcane cascade bonus.
Fire damage: 3d6 ⇒ (4, 3, 4) = 11
On Critical Success The target takes double damage and 2d6 persistent fire damage.
In the next instant the gushing flames dissipate and his arm snaps back, slashing again at Sweetie on the way to returning the blade to his side.
◆Strike: +1 striking katana attack, slashing damage (arcane cascade vs flat-footed, one-handed): 1d20 + 11 - 5 ⇒ (6) + 11 - 5 = 122d6 + 4 + 3 ⇒ (2, 4) + 4 + 3 = 13
| DM rainzax |
”Gimmy never change sides. Gimmy always on winning side. Gimmy smart!” he defends his own honor with something that approaches honesty.
Vekka seems distracted by the Jinkin’s antics…
Kazuki!
| Kazuki Sato |
Still on the wobbly table, Kazuki considers riddling the little traitorous jinkin with arrows, but then decides otherwise. Mo Douqiu is a bigger threat at the moment.
Kazuki quickly switches from his blade to his favorite weapon; his bow. He nocks an arrow and squints down the length of the arrow as he aims at Mo Douqiu. "You're dead, you bastard," he mumbles, marking the long-necked humanoid as his prey.
He fires off two shots, the first with a blessing from Auntie. "Thank you, Auntie, he whispers, as he lets the first arrow loose...
Auntie's guidance cancels out sickened for first shot.
+1 Striking Longbow (P, 100-ft, ignore 1st increment, deadly d10) vs Target: 1d20 + 10 ⇒ (4) + 10 = 142d8 ⇒ (6, 3) = 91d10 ⇒ 3
Twang! Goes the bowstring again.
+1 Striking Longbow (P, 100-ft, ignore 1st increment, deadly d10) & Sick w/MAP (-3) vs Target: 1d20 + 10 - 3 - 1 ⇒ (3) + 10 - 3 - 1 = 92d8 ⇒ (6, 1) = 71d10 ⇒ 8
The wobbly table is quite wobbly.
◆ swap blade for bow.
◆ hunt prey (Mo Douqiu).
◆ hunted shot.
| Pure Evil |
Vekka's and Kazuki's attacks are easily dodged by Mo Douqiu.
"Hee Hee Ho HO!" he snorts "Fighting for your Life? Pathetic!"
He turns to Vekka "Let's turn you into part of the Scenery: Hold Still!"
◆◆) Cast a Spell
◆) ??
Vekka, please make a Will Save (DC ??) with the [Incapacitation] and [Mental] traits! (And, specify which circumstances, if any, you would use a Hero Point ((if you have one)))
Auntie Wu
|
| DM rainzax |
"Megalictis"
Reflex @ High
Fortitude @ Moderate
Will @ Low
Awating Vekka's Saving Throw: HERE!
Auntie Wu
|
"Sweety's quick but gullible!" Auntie Wu blurts to the team. She sighs inwardly. Looks like these two are likely to dodge her lightening spell. Her fire spell will have to suffice.
"Megalictis"
Reflex @ High
Fortitude @ Moderate
Will @ Low
| Vekka Tchakon |
DC?? Will: 1d20 + 8 ⇒ (14) + 8 = 22
Yes, I would hero point a failure. My gut tells me a failure here has non-trivial impact to near-future action economy.
| Pure Evil |
Mo Douqiu watches expectantly - and already clapping pre-emptively! - as Vekka's body should freeze... and instead, it doesn't, as the tengu shrugs off most of the effect...
Vekka - you are Stunned 1
Furious, he lashes out at him "Not how that's supposed to go! Wrong Show!! RAAAAWWWRRHHHH!!!"
Jaw Strike vs Vekka (AC 21): 1d20 + 13 ⇒ (7) + 13 = 202d6 + 6 ⇒ (6, 6) + 6 = 18
◆◆) Cast a Spell
◆) Strike
◇) Neck Recoils (Neck 10 feet)
↺) Reactive Strike
Jaw Strike vs You (AC ??): 1d20 + 13 ⇒ (6) + 13 = 192d6 + 6 ⇒ (6, 2) + 6 = 14
| DM rainzax |
Sweetie tries to savage Vekka!
Sweetie
◆◆◆) Strike x3
Jaw (P) vs w/ Heroism (+1) Vekka (AC 21): 1d20 + 11 + 1 ⇒ (6) + 11 + 1 = 182d12 + 5 ⇒ (9, 2) + 5 = 16
Claws (S; agile) w/ MAP (-4) vs w/ Heroism (+1) Vekka (AC 21): 1d20 + 11 - 4 + 1 ⇒ (18) + 11 - 4 + 1 = 262d10 + 5 ⇒ (1, 7) + 5 = 13
Claws (S; agile) w/ MAP (-8) vs w/ Heroism (+1) Vekka (AC 21): 1d20 + 11 - 8 + 1 ⇒ (17) + 11 - 8 + 1 = 212d10 + 5 ⇒ (4, 5) + 5 = 14
Scoring multiple slashes despite trying to drag him in with her missed jaw strike...
...but Lan's Tree interposes and sacrifices itself for Vekka!
➤➤➤ ➤➤➤ ➤➤➤
ACT THREE TWIST: THE SUMMER THAT NEVER WAS A FINAL SHOWDOWN
Monster ID (Mo Douqiu): Occultism or Society
Monster ID (Sweety): Nature
Terrain: Tables are 3-ft tall Obstacles which offer Take Cover (◆), Squares with Black Scuffs are Difficult Terrain
ROUND FOUR
Kazuki @ Sick
Sigurd @ Shield (AC 23)
ROUND FIVE
Auntie Wu @ Sick
Vekka @ -17 slash @ Stunned 1
Lan @ Sick
Lan's Tree (AC 10, HP 10)
Gimmy in Green
Mo Douqiu (AC ??, HP -16/??) @ Reactive Strike
and Sweety (AC ??, HP -13/??)
➤➤➤ ➤➤➤ ➤➤➤
The Party is Up!
| Ho Lan |
If Lan can tell that Reactive Strike is only 10' ...
Lan screams some obscenities at Mo Douqiu. "I'm going to drown your paused life, and nobody will seek you!"
◆ Demoralize (Intimidation), Sickened: 1d20 + 12 - 1 ⇒ (20) + 12 - 1 = 31 vs Will DC
If Lan thinks that Reactive Strike can reach him ...
◆ Glass Shield
Either way, for 2nd and 3rd actions ...
◆◆ Electric Arc
Electricity: 3d4 ⇒ (4, 3, 1) = 8
Sickened DC 19 basic Reflex save
| DM rainzax |
Why is everyone terrified of Lan?
Mo Douqiu Frightened 2
Mo Douqiu Basic Reflex vs 8 electricity w/ Fright (-2) vs DC 19: 1d20 + 12 - 2 ⇒ (1) + 12 - 2 = 11 @ 16 damage Mo Douqiu
Sweetie Basic Reflex vs 8 electricity w/ Heroism (+1) vs DC 19: 1d20 + 11 + 1 ⇒ (13) + 11 + 1 = 25 @ 4 damage Mo Douqiu
➤➤➤ ➤➤➤ ➤➤➤
The Party (except Lan) is Up!
| Sigurd Kolphan, Season of Ghost |
"Maybe this show is a comedy, and you are the comic relief!" Sigurd listens to Mo Douqiu ramble on and decides to get his attention by Raising his shield and Striding, hoping to get his attention.
And he does, drawing a Reactive Strike that misses Sigurd entirely.
He has enough time to swing once.
Katana (flanking with Gimmy): 1d20 + 8 ⇒ (11) + 8 = 19
Slashing: 1d6 + 3 ⇒ (6) + 3 = 9
◆ Raise Shield
◆ Stride
◆ Strike Mo Douqiu
↺ Shield Block. Hardness 7.
Auntie Wu
|
Good work, Lan! Noting how Mo Douqiu flinches at Lan's tirade, Auntie Wu doubles down on the threat by snapping her fingers and pointing right at the long-necked villain.
Ignition, Reach Spell, Sickened, vs. Mo Douqiu: 1d20 + 10 - 1 ⇒ (6) + 10 - 1 = 15
Fire damage: 3d4 ⇒ (1, 4, 3) = 8
◆ Reach Spell, ◆◆ Cast a Spell
| Pure Evil |
”Ha ha. Very funny” conceited with his own importance, Mo Douqiu cannot even fathom being a “supporting character” in his own “show” - and much less the comic relief ”You know wha… OWWW!”
Sigurd’s slash cuts, as our villainous “hero” reels from Lan’s threat, Gimmy’s pointy distraction, Auntie Wu’s failed flames, and the electric blast that jolted his nerves. He is starting to look worse for wear…
Mo Douqiu @ -41/?? HPs, Reaction Spent
| DM rainzax |
Sweetie @ -17/??
Kazuki and Vekka
| Kazuki Sato |
Kazuki tries to maintain his balance on the rickety table. He aims his bow at Mo Douqiu and suddenly stumbles back as a loose table leg shifts under his weight.
"Woahh!" He lets go of the bowstring to keep from falling onto Auntie as the bow suddenly aims upward at the ceiling. The arrow ricochets off the ceiling, then ricochets off the railing of the mezzanine's bridge, and unexpectedly spins like a thrown dagger straight at Mo Douqiu!
+1 Striking Longbow (P, 100-ft, ignore 1st increment, deadly d10) vs Target & sick: 1d20 + 10 - 1 ⇒ (17) + 10 - 1 = 262d8 ⇒ (7, 2) = 91d10 ⇒ 9
+1 Striking Longbow (P, 100-ft, ignore 1st increment, deadly d10) vs Target & sick: 1d20 + 10 - 1 ⇒ (1) + 10 - 1 = 102d8 ⇒ (3, 5) = 81d10 ⇒ 2
◆ step.
◆◆ Accidental Shot
| Vekka Tchakon |
Vekka blinks repeatedly, rapidly for a short moment, trying to gather himself.
Thankful that he fended off the worst of the psychological attack he attempts to return Sweetie's favor with what wherewithal he has left for the moment.
◆Strike: +1 striking katana attack vs flat-footed, slashing damage (arcane cascade vs flat-footed, one-handed): 1d20 + 11 ⇒ (6) + 11 = 172d6 + 4 + 3 ⇒ (4, 1) + 4 + 3 = 12
Leave everything on the battlefield...
HERO POINT +1 striking katana attack vs flat-footed: 1d20 + 11 ⇒ (12) + 11 = 23
◆ Recharge Spellstrike
Lost the last ◆, but stunned 1 reduces to stunned 0/not stunned
| Pure Evil |
"Second Intermission! Hee hee hoh hoh!!"
Mo Douqiu, with a magical "zap" sound, vanishes!
"Snacks served on the Second Floor!
HahahaAHAHAhaHAhAHa!!!
Kill them Sweetie!
The SHOW will be right BACK after this Violent Break!!"
◆◆) Cast a Spell (Invisibility?)
◆) Sneak
Sneak (Stealth) w/ Fright (-2) vs Party Perception (AW 21 / HL 16 / SK 18 / KS 19 / VT 16): 1d20 + 13 - 2 ⇒ (13) + 13 - 2 = 24
Hollup: Are you sure you are supposed to be here?
If yes:
| DM rainzax |
Vekka's sword nearly falters until he rights it at the last minute. (12 damage Mo Douqiu)
Sweetie manages to get her jaws around Vekka's neck, and climbing her rear paws onto him, clenches down with bone-crunching force!
Sweetie
◆) Strike
◆) Grab (Fail)
◆) Strike
Jaw (P) vs w/ Heroism (+1) vs Vekka (AC 21): 1d20 + 11 + 1 ⇒ (17) + 11 + 1 = 292d12 + 5 ⇒ (3, 11) + 5 = 19
Grab (Athletics) w/ Heroism (+1) vs Vekka (Fortitude DC 19): 1d20 + 8 + 1 ⇒ (6) + 8 + 1 = 15
Claw (S, agile) w/ MAP (-4) vs w/ Heroism (+1) vs Vekka (AC 21): 1d20 + 11 - 4 + 1 ⇒ (7) + 11 - 4 + 1 = 152d10 + 5 ⇒ (1, 5) + 5 = 11
Gimmy triple-shanks Sweetie!
Gimmy in Green
◆◆◆) Strike x3
Gimmy Shank (P, agile) w/ Sneak Attack vs Sweetie (AC 18 / off-guard): 1d20 + 9 ⇒ (15) + 9 = 241d6 - 2 ⇒ (3) - 2 = 11d6 ⇒ 1
Gimmy Shank (P, agile) w/ MAP (-4) w/ Sneak Attack vs Sweetie (AC 18 / off-guard): 1d20 + 9 - 4 ⇒ (15) + 9 - 4 = 201d6 - 2 ⇒ (1) - 2 = -11d6 ⇒ 4
Gimmy Shank (P, agile) w/ MAP (-8) w/ Sneak Attack vs Sweetie (AC 18 / off-guard): 1d20 + 9 - 8 ⇒ (16) + 9 - 8 = 171d6 - 2 ⇒ (4) - 2 = 21d6 ⇒ 3
"Stupid Cat!" It's not a cat. But it takes 7 damage from Gimmy.
➤➤➤ ➤➤➤ ➤➤➤
ACT THREE TWIST: THE SUMMER THAT NEVER WAS A FINAL SHOWDOWN
Monster ID (Mo Douqiu): Occultism or Society
Monster ID (Sweety): Nature
Terrain: Tables are 3-ft tall Obstacles which offer Take Cover (◆), Squares with Black Scuffs are Difficult Terrain
ROUND FIVE
Kazuki @ Sick
Sigurd @ Shield (AC 23)
ROUND SIX
Auntie Wu @ Sick
Vekka @ 06/42 HP @ Recharged!
Lan @ Sick
Mo Douqiu (AC 22, HP 13/75) @ Frightened 1 @ Invisible but you can Seek him: HERE
and Sweety (AC 20, HP 18/42)
Gimmy in Green
➤➤➤ ➤➤➤ ➤➤➤
The Party is Up!
| Ho Lan |
Lan's not going to Seek given his Sickened Perception (+5) vs such a high DC. He's going to Delay to see if someone else can find him. If nobody can find him, Lan will Seek once, and then Needle Darts on Sweetie. If someone finds him, Lan will either Glass Shield or Stride, and then Electric Arc both Mo Douqiu and Sweetie.
| Sigurd Kolphan, Season of Ghost |
"Tsk tsk. The show must go on. Time for the heroes to carry forth and save their hometown!"
He holds his ground and tries to ◆Seek. +8 Perception, 15 foot radius.
| DM rainzax |
Go ahead and roll to Seek openly - I provided the link in the combat tracker with the DC, etc!
| Sigurd Kolphan, Season of Ghost |
Perception: 1d20 + 8 ⇒ (20) + 8 = 28
"Hmm, a curious hiding spot. You moved 5 feet North." Sigurd turns to the next square and ◆Points Out Mo Douqiu's location to the rest of the team.
"Lan, aim here!"
Flat Check vs Hidden: 1d20 ⇒ 9
"Well, in this general area!"
Auntie Wu
|
Thank goodness! Auntie Wu takes advantage of Mo Douqiu's disappearance to dash over to Vekka to patch up some of his grievous wounds. Sweetie's jaws have been doing a number on him, and she is seriously concerned about his ability to withstand that onslaught. "Kill Sweetie now, so we only have one of them to fight!" I know that's what Mo Douche wants, but we need Vekka and Sigurd strong enough to survive what comes next!
Battle Medicine on Vekka, Expert DC 20: 1d20 + 13 ⇒ (7) + 13 = 20
Whew!
Healing for Vekka: 2d8 + 10 ⇒ (4, 3) + 10 = 17
◆ Stride, ◆ Stride, ◆ Battle Medicine
| DM rainzax |
Sigurd Points Out Mo Douqiu to his team, then quickly discovers not being able to see him makes it difficult to land a sword blow...
Mo Douqiu is Hidden!
Auntie Wu seizes the distraction to apply much needed bandages to Vekka's feathers... but her stomach turns on her... (Fail due to sickened)
➤➤➤ ➤➤➤ ➤➤➤
ACT THREE TWIST: THE SUMMER THAT NEVER WAS A FINAL SHOWDOWN
Monster ID (Mo Douqiu): Occultism or Society
Monster ID (Sweety): Nature
Terrain: Tables are 3-ft tall Obstacles which offer Take Cover (◆), Squares with Black Scuffs are Difficult Terrain
ROUND FIVE
Kazuki @ Sick
Sigurd
ROUND SIX
Auntie Wu @ Sick
Vekka @ 06/42 HP @ Recharged!
Lan @ Sick
Mo Douqiu (AC 22, HP 13/75) @ Frightened 1 @ Invisible but Hidden
and Sweety (AC 20, HP 18/42)
Gimmy in Green
➤➤➤ ➤➤➤ ➤➤➤
Kazuki, Vekka, and Lan are Up!
| Ho Lan |
Lan informs Sweety that they're next.
Demoralize Sweety (Intimidation), Sickened: 1d20 + 12 - 1 ⇒ (19) + 12 - 1 = 30 vs Will DC
Then, he casts electric arc on Sweety and Mo Douqiu.
Hidden: 1d20 ⇒ 16 vs DC 11
Electricity: 3d4 ⇒ (3, 1, 4) = 8
Sickened DC 19 basic Reflex save
| Vekka Tchakon |
Vekka's sword nearly falters until he rights it at the last minute. (12 damage Mo Douqiu)
He was targeting Sweetie (not sure which HP total it was deducted from, but just in case that wasn't a mis-type)
| Vekka Tchakon |
With his friends still focused on Mo Douqiu, Vekka is intent on putting down his pet so that they can focus once and for all on the main villian.
◆◆ Spellstrike
Cast a spell Ignition
Strike: +1 striking katana attack, slashing damage (arcane cascade vs flat-footed, one-handed): 1d20 + 11 ⇒ (2) + 11 = 132d6 + 4 + 3 ⇒ (6, 1) + 4 + 3 = 14
Fire damage: 3d6 ⇒ (2, 6, 3) = 11
On Critical Success The target takes double damage and 2d6 persistent fire damage.
No... His mind is still fatigued from the mental distractions of Mo Douqiu's performance.
◆ Recharge Spellstrike
| DM rainzax |
Mo Douqiu Basic Reflex w/ Fright (-1) vs 8 electricity (DC 19): 1d20 + 12 - 1 ⇒ (15) + 12 - 1 = 26
Sweetie Basic Reflex w/ Fright (-2) w/ Heroism (+1) vs 8 electricity (DC 19): 1d20 + 12 - 2 + 1 ⇒ (14) + 12 - 2 + 1 = 25
4 damage each
Mo Douqiu and Sweetie survive the party’s assault, and begin to…
…wait here comes Kazuki!
| Kazuki Sato |
Kazuki regains his balance on the rickety table and notices his arrow sticking out of Mo Douqiu's neck.
"Huh. That was lucky," he states under his breath.
He quickly fires off two shots at his prey at the area pointed out by Sigurd...
Flat Check hidden: 1d20 ⇒ 19
+1 Striking Longbow (P, 100-ft, ignore 1st increment, deadly d10) vs Target & sick: 1d20 + 10 - 1 ⇒ (18) + 10 - 1 = 272d8 ⇒ (1, 6) = 71d10 ⇒ 8
Flat Check hidden: 1d20 ⇒ 7
+1 Striking Longbow (P, 100-ft, ignore 1st increment, deadly d10) vs Target, MAP, & sick: 1d20 + 10 - 3 - 1 ⇒ (7) + 10 - 3 - 1 = 132d8 ⇒ (5, 6) = 111d10 ⇒ 5
Then takes careful aim and fires another shot at Mo Douqiu...
Flat Check hidden: 1d20 ⇒ 18
+1 Striking Longbow (P, 100-ft, ignore 1st increment, deadly d10) vs Target, MAP, & sick: 1d20 + 10 - 6 - 1 ⇒ (1) + 10 - 6 - 1 = 42d8 ⇒ (7, 3) = 101d10 ⇒ 6
◆ hunted shot
◆◆ Hunter's Aim.
| DM rainzax |
Minor Retcon: Vekka's strike lands decisively on Sweetie, almost felling her.
Lan's electricity zolts both, but they remain standing.
One of Kazuki's carefully fired arrows strikes the invisible Mo Douqiu, and yet he lives!
➤➤➤ ➤➤➤ ➤➤➤
ACT THREE TWIST: THE SUMMER THAT NEVER WAS A FINAL SHOWDOWN
Monster ID (Mo Douqiu): Occultism or Society
Monster ID (Sweety): Nature
Terrain: Tables are 3-ft tall Obstacles which offer Take Cover (◆), Squares with Black Scuffs are Difficult Terrain
ROUND SIX
Mo Douqiu (AC 22, HP 14/75) @ Frightened 1 @ Invisible but Hidden
and Sweety (AC 20, HP 02/42)
Gimmy in Green
ROUND SEVEN
Kazuki @ Sick
Sigurd
Auntie Wu @ Sick
Vekka @ 06/42 HP @ Recharged!
Lan @ Sick
➤➤➤ ➤➤➤ ➤➤➤
Mo Douqiu and Sweetie and Gimmy are Up!
| Pure Evil |
"To Be Continued...!"
Mo Douqiu tries to invisibly sneak out of the room!
◆◆◆) Sneak x3
Sneak (Stealth) w/ Fright (-1) vs Party Perception: 1d20 + 13 - 1 ⇒ (14) + 13 - 1 = 26
Sneak (Stealth) w/ Fright (-1) vs Party Perception: 1d20 + 13 - 1 ⇒ (19) + 13 - 1 = 31
Sneak (Stealth) w/ Fright (-1) vs Party Perception: 1d20 + 13 - 1 ⇒ (3) + 13 - 1 = 15
But he twists his ankle just before reaching the "hole" in the second story roof "OW!" he yells, accidentally giving away his position!
Mo Douqiu is Invisible but Hidden
| DM rainzax |
Sweetie, ever loyal, smells his master, and instinctively heads to his side, biting Lan, the source of her fear, fighting to the death!
◆) Stride
◆◆) Strike x2
Jaws (P) w/ Heroism (+1) w/ Fright (-2) vs Lan (AC 19 / Sick): 1d20 + 11 + 1 - 2 ⇒ (18) + 11 + 1 - 2 = 282d12 + 5 ⇒ (10, 12) + 5 = 27
Paws (S, agile) w/ Heroism (+1) w/ Fright (-2) w/ MAP (-4) vs Lan (AC 19 / Sick): 1d20 + 11 + 1 - 2 - 4 ⇒ (12) + 11 + 1 - 2 - 4 = 182d10 + 5 ⇒ (5, 10) + 5 = 20
Bitten hard, Lan narrowly avoids the rear claws which nearly rend him to the ground!
And then.
Gimmy looks to the party "Which one Gimmy Kill? Dookie or Kitty!?" he barely remains still, brandishing his sharp knife, and grinning with malicious glee!
➤➤➤ ➤➤➤ ➤➤➤
ACT THREE TWIST: THE SUMMER THAT NEVER WAS A FINAL SHOWDOWN
Monster ID (Mo Douqiu): Occultism or Society
Monster ID (Sweety): Nature
Terrain: Tables are 3-ft tall Obstacles which offer Take Cover (◆), Squares with Black Scuffs are Difficult Terrain
ROUND SEVEN
Gimmy in Green @ Awaiting party instruction (no action cost)
Kazuki @ Sick
Sigurd
Auntie Wu @ Sick
Vekka @ 06/42 HP @ Recharged!
Lan @ Sick @ -27
Mo Douqiu (AC 22, HP 14/75) @ Invisible but Hidden
and Sweety (AC 20, HP 02/42) @ Frightened 1
➤➤➤ ➤➤➤ ➤➤➤
The Party and Gimmy are Up!