Zepth. |
Zepth will start hostilities by encouraging his allies and then sending an arc of lightning magic towards the assailants.
◆Inspire Courage
◇Lingering Performance DC 18: 1d20 + 11 + 1 ⇒ (10) + 11 + 1 = 22
◆◆ Electric Arc on white & black (Ref DC 18) damage: 3d4 + 1 ⇒ (3, 4, 3) + 1 = 11
GM Frost |
White:DC 18 basic Reflex save: 1d20 + 7 ⇒ (16) + 7 = 23 vs EA (Success, 5 E damage)
Black:DC 18 basic Reflex save: 1d20 + 7 ⇒ (12) + 7 = 19 vs EA (Success, 5 E damage)
Zepth inspires allies to fight and zaps the two robbers in front of them, both of which takes some electrocution.
"More guards?! I thought we took care all of them?" Red exclaims and advances with club at hand, making ready to do something.
Damage: 1d6 + 7 ⇒ (2) + 7 = 9 B damage
"Maybe there are more we haven't seen!" Blue responds and joins the others, ready to hit anyone who gets close to them.
Damage: 1d6 + 7 ⇒ (4) + 7 = 11 B damage
⬤ INTO THE EXHIBIT HALL! Round 1 ⬤
Party Condition(s): COURAGEOUS ANTHEM (Rd 1 to 3): +1 status bonus to attack rolls, damage rolls, and saves against fear effects
Terrain Feature(s): Walls block line of sight.
Map Link: ENCOUNTER MAP
Note(s):
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Zepth (AC 20) (HP 33/33, +1 tHP) | 2☘️ | w Keen Eyes
Red-Masked Robber (HP -) |
Blue-Masked Robber (HP -) |
➤ Hanu, Friend of the Wood (AC 19) (HP 42/42, +1 tHP) | 2☘️ |
➤ Moist Definitely (AC 18) (HP 24/24, +1 tHP) | 2☘️ |
White-Masked Robber (HP -5) |
Otani (AC 20) (HP 33/33) | Cursebound 1 | 2☘️ |
Rybar Ganon (AC 19) (HP 35/35, +1 tHP) | 2☘️ |
Black-Masked Robber (HP -5) |
Olegaro (AC 20) (HP 44/44, +1 tHP) | 2☘️ | Steel Shield (20/20 HP)
Moist Definitely |
What to do about intruders...
Moist decides to hop to the front of the skirmish and export a wave of his dreams over them.
Psychic hasn't really been remastered, but I'm going to go ahead and keep using the dizzying colors version of "color spray." I think they are the same anyway.
◆ Stride
◆◆ Cast a spell Dizzying Colors, 15ft cone over RED, WHITE, BLUE
Success The creature is dazzled for 1 round.
Failure The creature is stunned 1, blinded for 1 round, and dazzled for 1 minute.
Critical Failure The creature is stunned for 1 round and blinded for 1 minute.
Oh... I've forgotten about that dream. I was the frying pan, and cooks were upset with me!
He looks back, wondering what his teammates think of the odd images in the colorful miasma. It only last moments anyway.
GM Frost |
Red: DC 19 Will save: 1d20 + 8 ⇒ (9) + 8 = 17 vs Dizzying Colors (Fail)
White: DC 19 Will save: 1d20 + 6 ⇒ (2) + 6 = 8 vs Dizzying Colors (Crit Fail)
Blue: DC 19 Will save: 1d20 + 8 ⇒ (2) + 8 = 10 vs Dizzying Colors (Fail)
Moist closes in, of which he is attacked by Red and hits! Readied Action from the previous post; 9 B damage He then washes their eyes with dizzying colorful dreams, but Red lashes out at him!
Reactive Strike: 1d20 + 10 ⇒ (16) + 10 = 26
Damage: 1d6 + 7 ⇒ (3) + 7 = 10 B damage
Nonetheless, Moist causes them to be stunned 1, blinded for 1 round, and dazzled for 1 minute! The dreams must have been very overwhelming to them, especially White.
⬤ INTO THE EXHIBIT HALL! Round 1 ⬤
Party Condition(s): COURAGEOUS ANTHEM (Rd 1 to 3): +1 status bonus to attack rolls, damage rolls, and saves against fear effects
Terrain Feature(s): Walls block line of sight.
Map Link: ENCOUNTER MAP
Note(s):
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Zepth (AC 20) (HP 33/33, +1 tHP) | 2☘️ | w Keen Eyes
Red-Masked Robber (HP -) | Stunned 1, Blinded (1 rd), Dazzled (1 min) |
Blue-Masked Robber (HP -) | Stunned 1, Blinded (1 rd), Dazzled (1 min) |
➤ Hanu, Friend of the Wood (AC 19) (HP 42/42, +1 tHP) | 2☘️ |
Moist Definitely (AC 18) (HP 6/24) | 2☘️ |
White-Masked Robber (HP -5) | Stunned (1 rd), Blinded (1 min) |
Otani (AC 20) (HP 33/33) | Cursebound 1 | 2☘️ |
Rybar Ganon (AC 19) (HP 35/35, +1 tHP) | 2☘️ |
Black-Masked Robber (HP -5) |
Olegaro (AC 20) (HP 44/44, +1 tHP) | 2☘️ | Steel Shield (20/20 HP)
Hanu, Friend of the Wood |
Hanu hurls wood at black - erects a tree!
◆) Gather Elements
◇) Elemental Blast
◆◆) Timber Sentinel
Wood Kinetic Blast (Blunt, ranged) w/ vs Black: 1d20 + 9 ⇒ (14) + 9 = 231d8 ⇒ 7
GM Frost |
Hanu calls the power of nature to blast wood at one of the enemies and it hits! 7 B damage He then plants a magical tree that can take damage for allies.
White, too stunned to move stands in place frozen. The colorful dream brings them to the dreamland, or perhaps...
⬤ INTO THE EXHIBIT HALL! Round 1 ⬤
Party Condition(s): COURAGEOUS ANTHEM (Rd 1 to 3): +1 status bonus to attack rolls, damage rolls, and saves against fear effects
Terrain Feature(s): Walls block line of sight.
Map Link: ENCOUNTER MAP
Note(s):
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Zepth (AC 20) (HP 33/33, +1 tHP) | 2☘️ | w Keen Eyes
Red-Masked Robber (HP -) | Stunned 1, Blinded (1 rd), Dazzled (1 min) |
Blue-Masked Robber (HP -) | Stunned 1, Blinded (1 rd), Dazzled (1 min) |
Hanu, Friend of the Wood (AC 19) (HP 42/42, +1 tHP) | 2☘️ | Protector Tree (AC 10, HP 20/20)
Moist Definitely (AC 18) (HP 6/24) | 2☘️ |
White-Masked Robber (HP -5) | Blinded (1 min) |
➤ Otani (AC 20) (HP 33/33) | Cursebound 1 | 2☘️ |
➤ Rybar Ganon (AC 19) (HP 35/35, +1 tHP) | 2☘️ |
Black-Masked Robber (HP -13) |
Olegaro (AC 20) (HP 44/44, +1 tHP) | 2☘️ | Steel Shield (20/20 HP)
Don't forget the wonderful effects of Courageous Anthem!
Ōtani Yoshitsugu. |
Otani glares intimidatingly at Black!
Intimidation(E) to Demoralize: 1d20 + 10 ⇒ (16) + 10 = 26
The Oracle decides to Electrocute them!
Electric Arc Ref DC 18: 3d4 + 1 ⇒ (1, 4, 1) + 1 = 7
Black and White
GM Frost |
Otani easily scares the poop out of Black by just a mere glare that they also wet their pants. Crit Success, Frightened 2
Black: DC 18 basic Reflex save, Frightened 2: 1d20 + 7 - 2 ⇒ (9) + 7 - 2 = 14 vs EA (Fail, 7 E damage)
White: DC 18 basic Reflex save: 1d20 + 7 ⇒ (1) + 7 = 8 vs EA (Crit Fail, 14 E damage)
Otani then zaps them, which takes Black out of the equation, while White wonders who electrocutes him while blinded.
⬤ INTO THE EXHIBIT HALL! Round 1 and 2 ⬤
Party Condition(s): COURAGEOUS ANTHEM (Rd 1 to 3): +1 status bonus to attack rolls, damage rolls, and saves against fear effects
Terrain Feature(s): Walls block line of sight.
Map Link: ENCOUNTER MAP
Note(s):
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Round 2
➤ Zepth (AC 20) (HP 33/33, +1 tHP) | 2☘️ | w Keen Eyes
Red-Masked Robber (HP -) | Stunned 1, Blinded (1 rd), Dazzled (1 min) |
Blue-Masked Robber (HP -) | Stunned 1, Blinded (1 rd), Dazzled (1 min) |
Hanu, Friend of the Wood (AC 19) (HP 42/42, +1 tHP) | 2☘️ | Protector Tree (AC 10, HP 20/20)
Moist Definitely (AC 18) (HP 6/24) | 2☘️ |
White-Masked Robber (HP -19) | Blinded (1 min) |
Otani (AC 20) (HP 33/33) | Cursebound 1 | 2☘️ |
Round 1
➤ Rybar Ganon (AC 19) (HP 35/35, +1 tHP) | 2☘️ |
Black-Masked Robber (HP -20) |
➤ Olegaro (AC 20) (HP 44/44, +1 tHP) | 2☘️ | Steel Shield (20/20 HP)
Olegaro |
Olegaro will charge around to behind red (will provoke from white and red) and strike the flanked robber
◆◆ Sudden charge, striking Red melee to hit,CA on off-guard? red: 1d20 + 11 + 1 ⇒ (5) + 11 + 1 = 17 with his longsword for 1d8 + 4 + 1 ⇒ (4) + 4 + 1 = 9 slashing damage
◆ Raise shield - Steel Shield (Hardness 5, HP 20, BT 10) +2 to AC
----
↺ Shield Block with the steel shield to reduce damage by 5 and then Olegaro and the shield both take the remaining damage.
GM Frost |
Olegaro moves about to flank Red, creating a nice cut with his blade. 9 S damage. He then raises his shield.
Rybar and Zepth are still up!
Zepth. |
Zepth will stride forward right behind Moist, take out his whip and try and trip the red masked robber.
◆Stride
◆Draw Whip
◆Trip Red vs REF DC: 1d20 + 9 ⇒ (17) + 9 = 26
GM Frost |
Zepth easily trips the Red-masked robber, falling flat to the floor, breaking their nose for 1d6 ⇒ 5 B damage. Crit Success if +1 from CA is to be added (Trip has Attack trait), Red is now Prone
Rybar's turn still up!
Olegaro |
"Nice move there Zepth. I might have to find a new trick" Olegaro says with a grin and a wink. He then starts singing a poor rendition of Zepth's anthem.
Rybar Gannon |
Rybar moves (steps if possible) closer to the fray. He tries to determine a personal weakness for the blue-masked robber, then strikes him.
◆step
◆personal antithesis vs blue: 1d20 + 11 ⇒ (1) + 11 = 12
◆strike: 1d20 + 9 + 1 ⇒ (17) + 9 + 1 = 27 piercing: 2d6 + 4 + 1 ⇒ (2, 6) + 4 + 1 = 13
GM Frost |
The diagonal movement to Step with end of wall to cross is unlikely to me, so I will count your movement as Stride through the tree's space and then to your current position.
As Rybar closes into his target he is having trouble pulling out what he needs to counter the enemy. Crit Fail to EV, Rybar is OG Nonetheless, his retaliation strikes home, poking his target in the chest. Crit, 26 P damage
Red isn't moving for a while and realizes they are flat on the ground with a broken nose. They blindly stand up just to be sliced by Olegaro w Reactive Strike for 13 S damage.
Still blinded, they try to Strike back their attacker.
DC 11 Flat check: 1d20 ⇒ 4
Club Attack: 1d20 + 10 ⇒ (18) + 10 = 28
They swing with full force just to hit the ground instead of the fighter. Blue, on the other hand, gets back into their senses just to find out they can't see for now. They retaliate at their attacker, Rybar.
DC 11 Flat check: 1d20 ⇒ 20
Club Attack: 1d20 + 10 ⇒ (20) + 10 = 30 crit
Club Attack: 1d6 + 7 ⇒ (3) + 7 = 10 B damage x2
A massive blow could have landed on Rybar's chest if not for the protective tree of Hanu whose sturdy branch takes the damage instead!
"What was that?!" Bleu exclaims when they hear a cracking wooden branch instead of cracking bones. They swing their club again!
DC 11 Flat check: 1d20 ⇒ 8
Club Attack, MAP: 1d20 + 10 - 5 ⇒ (10) + 10 - 5 = 15
But the second swing, fortunately, is a miss.
⬤ INTO THE EXHIBIT HALL! Round 2 ⬤
Party Condition(s): COURAGEOUS ANTHEM (Rd 1 to 3): +1 status bonus to attack rolls, damage rolls, and saves against fear effects
Terrain Feature(s): Walls block line of sight.
Map Link: ENCOUNTER MAP
Note(s): OG means Off-Guard.
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Zepth (AC 20) (HP 33/33, +1 tHP) | 2☘️ | w Keen Eyes
Red-Masked Robber (HP -27) | Dazzled (1 min) |
Blue-Masked Robber (HP -26) | Dazzled (1 min) |
➤ Hanu, Friend of the Wood (AC 19) (HP 42/42, +1 tHP) | 2☘️ |
➤ Moist Definitely (AC 18) (HP 6/24) | 2☘️ |
White-Masked Robber (HP -19) | Blinded (1 min) |
Otani (AC 20) (HP 33/33) | Cursebound 1 | 2☘️ |
Rybar Ganon (AC 19) (HP 35/35, +1 tHP) | OG (1 rd) | 2☘️ |
Black-Masked Robber (HP -20) |
Olegaro (AC 20+2 w Steel Shield) (HP 44/44, +1 tHP) | 2☘️ | Steel Shield (20/20 HP)
Hanu, Friend of the Wood |
Seeing his foes all nicely lined up, he giggles, and tumbles behind and around, then, waving his hands, gathers the wind of his passing cartwheel into a Boomering shape, and unleashes upon the trio!
◆) Stride
◆◆) Aerial Boomerang
Basic Reflex (DC 19) w/ Boomerang Slash vs Red, White, and Blue: 2d4 ⇒ (1, 2) = 3
GM Frost |
Hanu cartwheels to a perfect spot and gathers the wind from the outside that flutters the open doors and windows to form a boomerang and lash it out toward the aligned enemies!
Red: DC 19 basic Reflex save: 1d20 + 9 ⇒ (15) + 9 = 24 (Success, 1 S damage)
White: DC 19 basic Reflex save: 1d20 + 7 ⇒ (17) + 7 = 24 (Success, 1 S damage)
Blue: DC 19 basic Reflex save: 1d20 + 9 ⇒ (19) + 9 = 28 (Success, 1 S damage)
They miraculously manage not to be hurt that much. Unfortunately, White is 1 HP away from their demise.
⬤ INTO THE EXHIBIT HALL! Round 2 and 3 ⬤
Party Condition(s): COURAGEOUS ANTHEM (Rd 1 to 3): +1 status bonus to attack rolls, damage rolls, and saves against fear effects
Terrain Feature(s): Walls block line of sight.
Map Link: ENCOUNTER MAP
Note(s): OG means Off-Guard.
CHARACTER IN ➤ BOLD TYPEFACE CAN ACT! STRIKETHROUGH NAMES ARE ELIMINATED.
Round 3
➤ Zepth (AC 20) (HP 33/33, +1 tHP) | 2☘️ | w Keen Eyes
Red-Masked Robber (HP -28) | Dazzled (1 min) |
Blue-Masked Robber (HP -27) | Dazzled (1 min) |
Round 2
Hanu, Friend of the Wood (AC 19) (HP 42/42, +1 tHP) | 2☘️ |
➤ Moist Definitely (AC 18) (HP 6/24) | 2☘️ |
White-Masked Robber (HP -20) |
➤ Otani (AC 20) (HP 33/33) | Cursebound 1 | 2☘️ |
➤ Rybar Ganon (AC 19) (HP 35/35, +1 tHP) | 2☘️ |
Black-Masked Robber (HP -20) |
➤ Olegaro (AC 20+2 w Steel Shield) (HP 44/44, +1 tHP) | 2☘️ | Steel Shield (20/20 HP)
Ōtani Yoshitsugu. |
Otani glares intimidatingly at Blue!
Intimidation(E) to Demoralize: 1d20 + 10 ⇒ (14) + 10 = 24
The Oracle decides to Electrocute them!
Electric Arc Ref DC 18: 3d4 + 1 ⇒ (3, 4, 4) + 1 = 12
The Tengu shrugs.
GM Frost |
Otani attempts to scare Blue with an intense glare and they interpret it as a maniacal attempt to eat them! Blue becomes Frightened 1
Otani then zaps the remaining enemies.
Red: DC 18 basic Reflex save: 1d20 + 9 ⇒ (17) + 9 = 26 Success, 6 E damage
Blue: DC 18 basic Reflex save, Frightened 1: 1d20 + 9 - 1 ⇒ (2) + 9 - 1 = 10 Fail, 12 E damage
Red is partly hurt while scared Blue takes full current.
Both are still standing with Blue that is Frightened 1. Moist, Rybar, and Olegaro are up for Rd 2, while Zepth is up for Rd 3!
Zepth. |
"Let's see if we can do this again..."
◆Trip Blue vs REF DC: 1d20 + 9 + 1 ⇒ (5) + 9 + 1 = 15
◆◆ Electric Arc on Red & Blue REF DC 18 Electric Damage: 3d4 + 1 ⇒ (4, 1, 2) + 1 = 8
Moist Definitely |
Okay, time to heal up from the dream...
Moist looks down at his bruises and cuts and steps away from the enemy.
◆ Step SW
◆ Interaction: Draw lesser healing potion
◆ Interaction: Drink lesser healing potion: 2d8 + 5 ⇒ (2, 5) + 5 = 12
Olegaro |
Olegaro shakes his head at the Red masked robber "Tsk tsk, really? Raiding a Pathfinder Lodge? That's a very quick way to a short career." and will strike him twice non lethally and as the last one missed, strike a third time. (if he has spare actions he'll stride to flank with Rybar and make the second wild swing at blue instead)
◆ Strike off-guard Red melee to hit,CA,non-lethal: 1d20 + 11 + 1 - 2 ⇒ (14) + 11 + 1 - 2 = 24 with his longsword for 1d8 + 4 + 1 ⇒ (8) + 4 + 1 = 13 non-lethal damage
◆ Exacting strike off-guard Red melee to hit,CA,non-lethal,MAP: 1d20 + 11 + 1 - 2 - 5 ⇒ (2) + 11 + 1 - 2 - 5 = 7 with his longsword for 1d8 + 4 + 1 ⇒ (7) + 4 + 1 = 12 non-lethal damage
◆ Follow up strike on off-guard Red melee to hit,CA,non-lethal,MAP: 1d20 + 11 + 1 - 2 - 5 ⇒ (16) + 11 + 1 - 2 - 5 = 21 with his longsword for 1d8 + 4 + 1 ⇒ (4) + 4 + 1 = 9 non-lethal damage
--
Rybar Gannon |
Rybar takes three swings at Blue.
◆strike: 1d20 + 9 + 1 ⇒ (1) + 9 + 1 = 11
◆strike: 1d20 + 9 + 1 - 5 ⇒ (20) + 9 + 1 - 5 = 25 piercing: 2d6 + 3 + 4 + 1 ⇒ (5, 3) + 3 + 4 + 1 = 16 x2 for critical
◆strike: 1d20 + 9 + 1 - 10 ⇒ (20) + 9 + 1 - 10 = 20 piercing: 2d6 + 3 + 4 + 1 ⇒ (2, 2) + 3 + 4 + 1 = 12 x2 for critical
@GM Frost, I made a mistake with the computation for damage. The correct values are in this post. +3 strength, +2/per dice implements' empowerment, and + 1 for courageous anthem
GM Frost |
Zepth attempts to trip Blue but the robber stands on their ground for sure, he then zaps Red and Blue.
Red: DC 18 basic Reflex save: 1d20 + 9 ⇒ (10) + 9 = 19 vs EA (Success, 4 E damage)
Blue: DC 18 basic Reflex save, Frightened 1: 1d20 + 9 - 1 ⇒ (18) + 9 - 1 = 26 vs EA (Success, 4 E damage)
They both manage to evade the worst of it.
Moist carefully moves away from them and heals himself with the potion he has.
Olegaro knocks down Red with his sword before they can respond to him, and moves to do the same to Blue.
COMBAT OVER! WELL DONE!
Hanu, Friend of the Wood (42/42 HP) [2☘️]
Moist Definitely (18/24 HP) [2☘️]
Otani (33/33 HP) [2☘️] | Cursebound 1
Rybar Ganon (35/35 HP) [2☘️]
Olegaro (44/44 HP) [2☘️]
You have two knocked-down robbers that will wake up anytime soon.
Rybar Ganon's Perception (E): 1d20 + 7 ⇒ (18) + 7 = 25 (w Average Vision)
Zepth's Perception (E): 1d20 + 9 ⇒ (6) + 9 = 15 (Keen Eyes (+2 to Seek Hidden/Undetected)) (w Average Vision)
The robbers seem to be cultists looking to steal religious artifacts in the lodge.
Shortly after the fight ends, somebody bangs on the doors at the northern part of the Map to get their attention. Who could that be?
On the other hand, Taiwalei returns with the guards he rescued and informs the Pathfinders that he’s already informed the Grand Lodge of what was going on and that the other lodges have also been checked on and secured.
Hanu, Friend of the Wood |
Hanu provides.
Banana of Mending vs Moist: 2d4 + 4 ⇒ (3, 4) + 4 = 11
Banana of Mending vs Rybar: 2d4 + 4 ⇒ (2, 1) + 4 = 7
Moist Definitely |
Moist nods in thanks at Hanu.
Simple, yet satisfying. Begins peeling it.
He looks to the Northern door and mumbles through the banana.
Ish someone going to get that?
GM Frost |
"Ey, you robbers, get me out of here!" somebody says on the other side of the door in a muffled voice. The banging continues but are now weaker.
Olegaro |
As the guards come back, Olegaro will say "Ah good. Could you bundle these two up? They'll wake up soon"
then hearing the call from the door, he'll go to check it out and try to prize it open, but doesn't have too much success first try.
DC 20 Athletics: 1d20 + 11 ⇒ (7) + 11 = 18
Zepth. |
As Olegaro tries to bash open the door, Zepth tries to help with a kick "Hmm, let me help you with that".
However, the door proves to be too sturdy for the bard.
DC 20 Athletics: 1d20 + 8 ⇒ (11) + 8 = 19
"Well, this door is sure sturdy, let's try the both of us at the same time now", insists Zepth as this time they are able to smash the door open.
DC 20 Athletics: 1d20 + 8 ⇒ (18) + 8 = 26
Ōtani Yoshitsugu. |
Otani glances at the voiceful door with a shrug.
Probably in Pathfinder destruction parameters.
The Oracle casts Guidance.
Athletics (T) DC 20: 1d20 + 8 + 1 ⇒ (11) + 8 + 1 = 20