SFS 3-10 - Live Adventure Extreme! Take 2 (KS) (Inactive)

Game Master phaeton_nz

Tier 5-8
Subtier 7-8 with 4 player adjustment
Tags: Repeatable, Starship
Slides


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Exo-Guardians

Male LN Elf Icon Envoy 9 (PC Sheet) | SP 39/54 HP 58/58 | RP 9/9 | EAC 25; KAC 25 |Fort +3; Ref +12; Will +6 | Init: +6 | Low Light Vision; Perc +14; SM +12 | Speed 30 ft. |Active Conditions: Immune to magical sleep effects.

Cavaler, strides into the arena wearing a jaunty set of elven designed freebooter armor. The armor is as stylish as it is protective, adorned with traditional elven runes and sigils. He refrains from donning his helm yet so that his flawless features and perfect hair can be displayed to the Pact Worlds live audience. Waving to the crowd, he turns and smiles at the camera.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 1-35 | PFS1e 8-07 | PFS1e 6-04

Once you have entered the doors open at the other end of the arena.

One of this season’s favorites, the underdogs that have clawed their way back from the grave to survive every battle so far! Sponsored by Blackwind Engineering.... Death and Despair! Led by Yillith and Yetsin Genvurion, twin bone troop elebrians with a flair for fear! This team is rounded out by an ever-changing lineup of undead known only by their team name: Fodder. Every match is a chance for these two lucky Elebrians to work off the cost of their undead resurrection!

So ... it's Starfinders versus Undead. Lets see how much life there is in them - or will it be them that will need undead resurrection.

As the bell rings to signify the start of combat, the arena area shifts to low gravity mode.

Low-gravity worlds are liberating to most species acclimated to standard-gravity worlds. Such characters’ muscles are far more effective than normal. On a low-gravity world, where the gravity is no greater than a third of standard gravity, PCs can jump three times as high and as far and lift three times as much. (Movement speed, however, stays the same, as moving in great bounds is awkward and difficult to control.) Thrown weapons have their range categories tripled.

Initiatives:
Cavaler: 1d20 + 6 ⇒ (15) + 6 = 21
Gunnz: 1d20 + 9 ⇒ (8) + 9 = 17
Kat5e: 1d20 + 7 ⇒ (12) + 7 = 19
Mizix: 1d20 + 3 ⇒ (18) + 3 = 21

Red: 1d20 + 4 ⇒ (1) + 4 = 5 Yillith
Blue: 1d20 + 4 ⇒ (19) + 4 = 23 Yetsin
Yellow: 1d20 + 7 ⇒ (7) + 7 = 14 Fodder

Yetsin does something with his weapon.

All Starfinders are up.

Wayfinders

Human Female Operative (ace pilot)-10 (Spaceship speed +1 from sky jockey); init +10; SP 84/110; HP 84/84; Res 12/12; Reroll 0/1; Cloak 10/10; mk 1 healing serum 1 KAC29 ; EAC 28; (2d6 electrostatic field); DR 5/-; fire&cold/5; elect/10; Fort 8; Ref 13; Will 9; (immune to confusion)Perc +16; SM +16; Stealth +23 :T10=34 for trick shot)

Did we get merciful fusions for our weapons, or is lethal combat allowed here?

Second Seekers (Ehu Hadif)

Female Gnome (Bleachling) Death-touched Vanguard 7 | SP 0/84 HP 23/51 | RP 4/9 | EAC 21; KAC 23 | Fort +10; Ref +8; Will +3| Init: +3 | Perc: +13, SM: +1 Senses: Low-Light | Speed 25ft |Uncanny Agility

Mizix steps forward and waves to the crowd.

Second Seekers (Ehu Hadif)

Female Gnome (Bleachling) Death-touched Vanguard 7 | SP 0/84 HP 23/51 | RP 4/9 | EAC 21; KAC 23 | Fort +10; Ref +8; Will +3| Init: +3 | Perc: +13, SM: +1 Senses: Low-Light | Speed 25ft |Uncanny Agility

Ah, somehow saw the arena entrance post, but missed the action starting. Whoops!

As the battle begins, Mizix curses the size of the arena as she advances towards the undead across from them., drawing her pistol as she goes just in case.

double move. EP currently 2 (and AC 22/24)

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 1-35 | PFS1e 8-07 | PFS1e 6-04

No merciful fusions .... this is Zo! Entertainments after all

Exo-Guardians

Male LN Elf Icon Envoy 9 (PC Sheet) | SP 39/54 HP 58/58 | RP 9/9 | EAC 25; KAC 25 |Fort +3; Ref +12; Will +6 | Init: +6 | Low Light Vision; Perc +14; SM +12 | Speed 30 ft. |Active Conditions: Immune to magical sleep effects.

Cavaler, dons his helmet and activates the called fusion on his dual crossbolter so that it teleports into his waiting hands. Striding forward he aims his crossbolter across the arena floor at Yillith and launches two armor piercing crossbow bolts at her.

Dual Crossbolter vs. Yillith KAC: 1d20 + 11 ⇒ (6) + 11 = 17
Piercing Damage: 2d10 + 7 ⇒ (10, 6) + 7 = 23

Wayfinders

Human Female Operative (ace pilot)-10 (Spaceship speed +1 from sky jockey); init +10; SP 84/110; HP 84/84; Res 12/12; Reroll 0/1; Cloak 10/10; mk 1 healing serum 1 KAC29 ; EAC 28; (2d6 electrostatic field); DR 5/-; fire&cold/5; elect/10; Fort 8; Ref 13; Will 9; (immune to confusion)Perc +16; SM +16; Stealth +23 :T10=34 for trick shot)

Trying to stay hidden isn't easy in an arena. But Gunnz is no ordinary girl. She darts behind Cavaler and then comes out at an unexpected angle, trying to tag Yillith with her laser

trick attack T10: 10 + 21 = 31
attack vs FF?: 1d20 + 11 ⇒ (12) + 11 = 23
F damage: 2d4 + 4 ⇒ (3, 4) + 4 = 11 Plus 8 bleed from bleeding shot.

Acquisitives

Android Exocotrex Mechanic 7 | SP 42/42 : HP 46/46 : RP 5/5 | EAC 25 : KAC 26| F+6 : R+13 : W+2 | INIT+8 | Speed 40ft | Resist Fire 7| Low Light & Darkvision| Arc Rifle 40/40
Skills:
Acro +6 : Ath+15 : Bluff 0 : Comp +16 : Cult +5 : Dip +10 : Disg 0 : Eng +16 : Intim +10 : LSci +5 : Med +8 : Perc +12 : Phy Sci +8 : Pilot +16: Prof+4 : Se Mot -2 : Stealth +10 : Surv 0

Kat bounds forward with her augmented speed while leveling her static arc rifle at her opponents. She releases a shot once her Exocortex displays that the targets are in range.

Static Arc Rifle vs Yellow EAC: 1d20 + 10 ⇒ (10) + 10 = 20
Damage, E: 1d12 + 6 ⇒ (11) + 6 = 17

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 1-35 | PFS1e 8-07 | PFS1e 6-04

And that's first blood to the Starfinders - if they had blood that is.

Indeed yes - Gunnz knows how to use her gun

Ooooh - Cavaler just misses by THAT much. but .. is Fodder turning into a bright spark?

I think that was more than that much .. more like that much more

((Fodder: -17, Yilith: -11)) I don't think undead bleed

Yillith also does something with their weapon. Fodder modes up and takes a shot at Kat5e.
advanced diasporian rifle: 1d20 + 12 ⇒ (6) + 12 = 18 fire: 2d8 + 5 ⇒ (6, 3) + 5 = 14

Yetsin fires it's Bravado Handcannon, now Supercharged, at Kat5e as well
bravado handcannon: 1d20 + 10 ⇒ (14) + 10 = 24 piercing: 1d8 + 5 + 4d6 ⇒ (6) + 5 + (1, 4, 4, 3) = 23

All Starfinders are up.

Wayfinders

Human Female Operative (ace pilot)-10 (Spaceship speed +1 from sky jockey); init +10; SP 84/110; HP 84/84; Res 12/12; Reroll 0/1; Cloak 10/10; mk 1 healing serum 1 KAC29 ; EAC 28; (2d6 electrostatic field); DR 5/-; fire&cold/5; elect/10; Fort 8; Ref 13; Will 9; (immune to confusion)Perc +16; SM +16; Stealth +23 :T10=34 for trick shot)

"Right... check that... no point in bleeding them that don't.."

Gunnz dances around, keeping her gun hidden as she passes behind Kat5e, before doing a tummy wiggle surprise attack as she comes out again.

trick attack T10: 10 + 21 = 31
attack vs FF EAC: 1d20 + 11 ⇒ (17) + 11 = 28
F damage: 2d4 + 4 ⇒ (2, 4) + 4 = 10
trick damage: 5d8 ⇒ (4, 8, 6, 6, 6) = 30
trick damage I forgot to roll last round: 5d8 ⇒ (1, 2, 1, 1, 1) = 6
And Lets make Yillith off target now with debilitating trick.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 1-35 | PFS1e 8-07 | PFS1e 6-04

((Yillith: -57))

A mighty shot. Yillith looks a bit stunned

And angry. What's he going to about that?

It looks like Kat5e is taking a beating. Presumably they going to take them down, one by one

Second Seekers (Ehu Hadif)

Female Gnome (Bleachling) Death-touched Vanguard 7 | SP 0/84 HP 23/51 | RP 4/9 | EAC 21; KAC 23 | Fort +10; Ref +8; Will +3| Init: +3 | Perc: +13, SM: +1 Senses: Low-Light | Speed 25ft |Uncanny Agility

Hey, ignore her. Focus on me Mizix says as she advnaces towards the closest undead Fodder? and strieks at it.

Attack v EAC: 1d20 + 11 ⇒ (16) + 11 = 27 for Acid (magic, ghost-touch): 2d6 + 12 ⇒ (5, 1) + 12 = 18

Due to coordinated Shot feat, your attacks against yellow get +1 to hit

Exo-Guardians

Male LN Elf Icon Envoy 9 (PC Sheet) | SP 39/54 HP 58/58 | RP 9/9 | EAC 25; KAC 25 |Fort +3; Ref +12; Will +6 | Init: +6 | Low Light Vision; Perc +14; SM +12 | Speed 30 ft. |Active Conditions: Immune to magical sleep effects.

Cavaler, moves gracefully across the stadium floor. As he does so he takes a hand off his crossbolter and draws a small figurine from a pouch attached to his utility belt. He speaks a command word in ancient elven and a Dromaeosaurid materializes into reality behind Fodder in perfect flanking position. It immediately roars and attacks the eoxian with its razor sharp claws.

Dromaeosaurid Talons + Flanking vs. Fodder KAC: 1d20 + 11 - 4 + 2 ⇒ (11) + 11 - 4 + 2 = 20
Slashing Damage: 1d6 + 5 ⇒ (3) + 5 = 8

Dromaeosaurid Talons + Flanking vs. Fodder KAC: 1d20 + 11 - 4 + 2 ⇒ (16) + 11 - 4 + 2 = 25
Slashing Damage: 1d6 + 5 ⇒ (2) + 5 = 7

The Dromaeosaurid lasts for 1 minute.

Dromaeosaurid

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 1-35 | PFS1e 8-07 | PFS1e 6-04

Looks like the Starfinders have decided to take Fodder out of the picture. ((Fodder:-50))

And oh my. There's a Dinosaur in the ring. Do we know what species is that?

No idea. Get a closeup on it. It's really ripping into Fodder. Looks like the Starfinders are turning this battle up to Eleven.

And listen to the crowd roar. They're loving this. Oh. Wazasha just told me it's a Dromaosaurid.

((Waiting on Kat5e))

Acquisitives

Android Exocotrex Mechanic 7 | SP 42/42 : HP 46/46 : RP 5/5 | EAC 25 : KAC 26| F+6 : R+13 : W+2 | INIT+8 | Speed 40ft | Resist Fire 7| Low Light & Darkvision| Arc Rifle 40/40
Skills:
Acro +6 : Ath+15 : Bluff 0 : Comp +16 : Cult +5 : Dip +10 : Disg 0 : Eng +16 : Intim +10 : LSci +5 : Med +8 : Perc +12 : Phy Sci +8 : Pilot +16: Prof+4 : Se Mot -2 : Stealth +10 : Surv 0

Kat locks her Exocortex on Yetsin after the supercharged blow, and releases an overcharged blast of her own.

Move Action, Combat tracking, +2 to attack. Standard action, overcharge. SP 3/40

Overcharge, Static Arc Rifle vs Yetsin EAC: 1d20 + 12 ⇒ (11) + 12 = 23
Damage, E: 1d12 + 6 + 1d6 ⇒ (3) + 6 + (2) = 11

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 1-35 | PFS1e 8-07 | PFS1e 6-04

((Yetsin: -11)

Ketsin fires a full round volley of missiles at Kat5e
mm: 3d4 + 3 ⇒ (2, 1, 4) + 3 = 10

Fodder takes a guarded step out of flank and fires on Mizix
advanced diasporian rifle: 1d20 + 12 ⇒ (10) + 12 = 22 fire:: 2d8 + 5 ⇒ (4, 1) + 5 = 10

Yillith fires the supercharged weapon at Gunnz
bravado handcannon: 1d20 + 10 ⇒ (16) + 10 = 26 piercing: 1d8 + 5 + 4d6 ⇒ (6) + 5 + (5, 5, 4, 5) = 30

All Starfinders are up.

Looks like Team Death and Despair are striking back with a vengeance.

Erm .. why do they call them missiles if they always hit?

Magic I suppose

Exo-Guardians

Male LN Elf Icon Envoy 9 (PC Sheet) | SP 39/54 HP 58/58 | RP 9/9 | EAC 25; KAC 25 |Fort +3; Ref +12; Will +6 | Init: +6 | Low Light Vision; Perc +14; SM +12 | Speed 30 ft. |Active Conditions: Immune to magical sleep effects.

Fodder, steps away from Cavaler's Dromaeosaurid, but not far enough away to not provoke an attack when he fires his rifle. The dinosaur attempts to tear into the Eoxian again with its talons. Following up on its attack the dino moves into flanking position again, but this time strikes with the razor sharp teeth in its mouth. Fodder, gets an AOO on it if he has a melee weapon out.

Dromaeosaurid Talons AOO vs. Fodder KAC: 1d20 + 11 ⇒ (13) + 11 = 24
Slashing Damage: 1d6 + 5 ⇒ (2) + 5 = 7

Dromaeosaurid Bite + Flanking + Improved Get 'Em vs. Fodder KAC: 1d20 + 11 + 2 + 2 ⇒ (5) + 11 + 2 + 2 = 20
Piercing + Improved Get 'Em Damage: 1d6 + 5 + 2 ⇒ (3) + 5 + 2 = 10

Cavaler, recognizes the danger Yillith now represents with her huge pistol, so he turns his attention to her. He quickly grips his dual crossbolter in both hands again and speaks in Eoxian,

In Eoxian:
"Victory will be ours today, Yillith and you can do nothing to stop that."
He then, launches two more armor piercing bolts at the Eoxian warrior.

Bluff (Improved Feint): 1d20 + 15 + 1d6 + 1 ⇒ (19) + 15 + (6) + 1 = 41 If Cav's bluff succeeds Yillith is flat footed to Cavaler's next attack.

Dual Crossbolter + Improved Get 'Em vs. Yillith KAC: 1d20 + 11 + 2 ⇒ (20) + 11 + 2 = 33
Piercing + Improved Get 'Em Damage: 2d10 + 7 + 2 ⇒ (3, 9) + 7 + 2 = 21
Critical Piercing + Improved Get 'Em Damage: 2d10 + 7 + 2 ⇒ (10, 7) + 7 + 2 = 26

Cavaler, uses 1 resolve point so everyone gains a +2 bonus to their next attack and damage roll because of Improved Get 'Em.

Wayfinders

Human Female Operative (ace pilot)-10 (Spaceship speed +1 from sky jockey); init +10; SP 84/110; HP 84/84; Res 12/12; Reroll 0/1; Cloak 10/10; mk 1 healing serum 1 KAC29 ; EAC 28; (2d6 electrostatic field); DR 5/-; fire&cold/5; elect/10; Fort 8; Ref 13; Will 9; (immune to confusion)Perc +16; SM +16; Stealth +23 :T10=34 for trick shot)

DR reduces damage by 5, just as well. 30. Ouch! Did you remember the off target? If not, she may just have missed me. Just.

Taking advantage of Cavaleer's suggestion, Gunnz ducks, dives and tries to get out of sight of the heavy-artillery-wielding eoxian.

"Cavaler, your aim is totally Drift today!"

trick T10: 10 + 21 = 31
attack vs FF EAC,IG: 1d20 + 11 + 2 ⇒ (4) + 11 + 2 = 17 Likely a miss, sadly
F damage,IG: 2d4 + 4 + 2 ⇒ (1, 1) + 4 + 2 = 8
trick attack damage: 5d8 ⇒ (2, 1, 7, 4, 2) = 16 Plus off target

Exo-Guardians

Male LN Elf Icon Envoy 9 (PC Sheet) | SP 39/54 HP 58/58 | RP 9/9 | EAC 25; KAC 25 |Fort +3; Ref +12; Will +6 | Init: +6 | Low Light Vision; Perc +14; SM +12 | Speed 30 ft. |Active Conditions: Immune to magical sleep effects.

Yillith is only flat footed to Cavaler's attack.

Wayfinders

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Human Female Operative (ace pilot)-10 (Spaceship speed +1 from sky jockey); init +10; SP 84/110; HP 84/84; Res 12/12; Reroll 0/1; Cloak 10/10; mk 1 healing serum 1 KAC29 ; EAC 28; (2d6 electrostatic field); DR 5/-; fire&cold/5; elect/10; Fort 8; Ref 13; Will 9; (immune to confusion)Perc +16; SM +16; Stealth +23 :T10=34 for trick shot)

I make Yilith FF against me with with trick attack.

Acquisitives

Android Exocotrex Mechanic 7 | SP 42/42 : HP 46/46 : RP 5/5 | EAC 25 : KAC 26| F+6 : R+13 : W+2 | INIT+8 | Speed 40ft | Resist Fire 7| Low Light & Darkvision| Arc Rifle 40/40
Skills:
Acro +6 : Ath+15 : Bluff 0 : Comp +16 : Cult +5 : Dip +10 : Disg 0 : Eng +16 : Intim +10 : LSci +5 : Med +8 : Perc +12 : Phy Sci +8 : Pilot +16: Prof+4 : Se Mot -2 : Stealth +10 : Surv 0

Warning lights flash on Kat's combat visual overlay. Nothing she hasn't seen before. She raises her rifle and fires a volley at her target.

Static Arc Rifle vs EAC: 1d20 + 12 - 4 ⇒ (10) + 12 - 4 = 18
Damage, E: 1d12 + 6 ⇒ (2) + 6 = 8

Static Arc Rifle vs EAC: 1d20 + 12 - 4 ⇒ (6) + 12 - 4 = 14
Damage, E: 1d12 + 6 ⇒ (10) + 6 = 16

SP 0/40, HP 33/40, ammo 34/40. Maybe I shouldn't have waited till 7th level to buy armour.

Second Seekers (Ehu Hadif)

Female Gnome (Bleachling) Death-touched Vanguard 7 | SP 0/84 HP 23/51 | RP 4/9 | EAC 21; KAC 23 | Fort +10; Ref +8; Will +3| Init: +3 | Perc: +13, SM: +1 Senses: Low-Light | Speed 25ft |Uncanny Agility
phaeton_nz wrote:

Fodder takes a guarded step out of flank and fires on Mizix

AoO, as they're firing right next to me

AoO v EAC: 1d20 + 11 ⇒ (5) + 11 = 16 for Acid (magic, ghost-touch): 2d6 + 12 ⇒ (1, 1) + 12 = 14

If you're shooting at the back lines, focus fire on the injured one! Mizix yells to her teammates as her hand wavers with entropic energy. She then strikes out at her own target, adding It would mean a bit les shots back to us.

Attack v EAC: 1d20 + 11 ⇒ (20) + 11 = 31 for Acid (magic, ghost-touch): 2d6 + 12 + 1d4 ⇒ (1, 3) + 12 + (1) = 17
More: 2d6 + 12 + 1d4 ⇒ (1, 2) + 12 + (4) = 19
And Yellow's prone from the crit (knockdown)

Exo-Guardians

Male LN Elf Icon Envoy 9 (PC Sheet) | SP 39/54 HP 58/58 | RP 9/9 | EAC 25; KAC 25 |Fort +3; Ref +12; Will +6 | Init: +6 | Low Light Vision; Perc +14; SM +12 | Speed 30 ft. |Active Conditions: Immune to magical sleep effects.

All of Kat5e and Mizix's attacks should have a +2 bonus to the attack roll and damage rolls from Cavaler's Improved Get 'Em action.

Second Seekers (Ehu Hadif)

Female Gnome (Bleachling) Death-touched Vanguard 7 | SP 0/84 HP 23/51 | RP 4/9 | EAC 21; KAC 23 | Fort +10; Ref +8; Will +3| Init: +3 | Perc: +13, SM: +1 Senses: Low-Light | Speed 25ft |Uncanny Agility

Yeah, missed it (and the flank too, though less important with a nat 20. Still, I'll take 4 more damage :)

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 1-35 | PFS1e 8-07 | PFS1e 6-04

Oooh .... that's gonna leave a mark .... and Fodder is DOWN

Yeah .. I don't think he's gonna be getting up in a hurry. Still, there's lots more of those where that one came from.

Yillith is down too. What a mighty blow from Cavaler

I don't think he's getting up in a hurry from that either. And ... ooooh boy ... that medical bill is going to be ... expensive.

((Who is Gunnz and Kat5e shooting at?))

Acquisitives

Android Exocotrex Mechanic 7 | SP 42/42 : HP 46/46 : RP 5/5 | EAC 25 : KAC 26| F+6 : R+13 : W+2 | INIT+8 | Speed 40ft | Resist Fire 7| Low Light & Darkvision| Arc Rifle 40/40
Skills:
Acro +6 : Ath+15 : Bluff 0 : Comp +16 : Cult +5 : Dip +10 : Disg 0 : Eng +16 : Intim +10 : LSci +5 : Med +8 : Perc +12 : Phy Sci +8 : Pilot +16: Prof+4 : Se Mot -2 : Stealth +10 : Surv 0

Kat has combat tracking on Yetsin and is focusing her fire there

Wayfinders

Human Female Operative (ace pilot)-10 (Spaceship speed +1 from sky jockey); init +10; SP 84/110; HP 84/84; Res 12/12; Reroll 0/1; Cloak 10/10; mk 1 healing serum 1 KAC29 ; EAC 28; (2d6 electrostatic field); DR 5/-; fire&cold/5; elect/10; Fort 8; Ref 13; Will 9; (immune to confusion)Perc +16; SM +16; Stealth +23 :T10=34 for trick shot)

I was going for Yillith, but I guess Yetsin is the last target? Not that is likely matters with my to-hit roll.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 1-35 | PFS1e 8-07 | PFS1e 6-04

Kat5e hits Yetsin with the first attack (-19) Gunnz misses.

Yetsin fires another volley of missiles at Kat5e.
mm: 3d4 + 3 ⇒ (3, 1, 1) + 3 = 8

All Starfinders are up.

Second Seekers (Ehu Hadif)

Female Gnome (Bleachling) Death-touched Vanguard 7 | SP 0/84 HP 23/51 | RP 4/9 | EAC 21; KAC 23 | Fort +10; Ref +8; Will +3| Init: +3 | Perc: +13, SM: +1 Senses: Low-Light | Speed 25ft |Uncanny Agility

With the undead in fron of her dropped, Mizix charges forth to strike at (or at least throw off her magic) Yetsin.

Attack v EAC: 1d20 + 11 - 2 ⇒ (5) + 11 - 2 = 14 for Acid: 2d6 + 12 ⇒ (1, 6) + 12 = 19

Gain 1 EP from charging, back to 2

Wayfinders

Human Female Operative (ace pilot)-10 (Spaceship speed +1 from sky jockey); init +10; SP 84/110; HP 84/84; Res 12/12; Reroll 0/1; Cloak 10/10; mk 1 healing serum 1 KAC29 ; EAC 28; (2d6 electrostatic field); DR 5/-; fire&cold/5; elect/10; Fort 8; Ref 13; Will 9; (immune to confusion)Perc +16; SM +16; Stealth +23 :T10=34 for trick shot)

Sneaky post

Slipping around behind her allies, Gunnz tries to both wave to a camera crew, while simulatnously keeping hidden from Yetsin.

Finally she emerges and offers another shut at the undead.

trickyness T10: 10 + 21 = 31

attack vs FF EAC: 1d20 + 11 ⇒ (13) + 11 = 24
F damage: 2d4 + 4 ⇒ (3, 3) + 4 = 10
sneakiness: 4d8 ⇒ (6, 7, 2, 5) = 20 Plus off target

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 1-35 | PFS1e 8-07 | PFS1e 6-04

Yetsin takes the hit, and trick (-49)

Exo-Guardians

Male LN Elf Icon Envoy 9 (PC Sheet) | SP 39/54 HP 58/58 | RP 9/9 | EAC 25; KAC 25 |Fort +3; Ref +12; Will +6 | Init: +6 | Low Light Vision; Perc +14; SM +12 | Speed 30 ft. |Active Conditions: Immune to magical sleep effects.

Cavaler's dromaeosaurid careens across the stadium floor and tries to tear apart Yetsin with its talons.

Cavaler, reloads his crossbolter and fires again.

Dromaeosaurid Talons + Improved Get 'Em vs. Yetsin KAC: 1d20 + 11 + 2 ⇒ (2) + 11 + 2 = 15
Slashing Damage: 1d6 + 5 ⇒ (5) + 5 = 10

Dual Crossbolter + Improved Get 'Em vs. Yetsin KAC: 1d20 + 11 + 2 ⇒ (4) + 11 + 2 = 17
Piercing Damage: 2d10 + 7 ⇒ (9, 4) + 7 = 20

Everyone's next attack against Yetsin benefits from a +2 bonus to the attack roll.

Acquisitives

Android Exocotrex Mechanic 7 | SP 42/42 : HP 46/46 : RP 5/5 | EAC 25 : KAC 26| F+6 : R+13 : W+2 | INIT+8 | Speed 40ft | Resist Fire 7| Low Light & Darkvision| Arc Rifle 40/40
Skills:
Acro +6 : Ath+15 : Bluff 0 : Comp +16 : Cult +5 : Dip +10 : Disg 0 : Eng +16 : Intim +10 : LSci +5 : Med +8 : Perc +12 : Phy Sci +8 : Pilot +16: Prof+4 : Se Mot -2 : Stealth +10 : Surv 0

Kat mercilessly rains down fire on the remaining undead.

Static Arc Rifle Vs EAC: 1d20 + 12 - 4 + 2 ⇒ (2) + 12 - 4 + 2 = 12
Damage,E: 1d12 + 6 ⇒ (4) + 6 = 10
Static Arc Rifle Vs EAC: 1d20 + 12 - 4 + 2 ⇒ (20) + 12 - 4 + 2 = 30
Damage,E: 1d12 + 6 + 1d12 + 6 ⇒ (12) + 6 + (3) + 6 = 27

Oops,Crit Arc to closest creature: 1d6 ⇒ 5

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 1-35 | PFS1e 8-07 | PFS1e 6-04

Yetsim manages to avoid the rampaging Dromaeosaurid and Cavaler's bolt with some rather deft acrobatics but Kat5e's Static Arc takes him down with the excess arc smacking the Dromaeosaurid.

A hush falls on the stadium, followed by a resounding burst of cheering.

And .. there goes Death and Despair's winning streak. Victory goes to TEAM STARFINDER

We're sending our cameras down to interview the victors. But first, some messages from our sponsors

The gravity in the arena returns to normal.

Second Seekers (Ehu Hadif)

Female Gnome (Bleachling) Death-touched Vanguard 7 | SP 0/84 HP 23/51 | RP 4/9 | EAC 21; KAC 23 | Fort +10; Ref +8; Will +3| Init: +3 | Perc: +13, SM: +1 Senses: Low-Light | Speed 25ft |Uncanny Agility

Are the cameras down quickly?

As Mizix calms down a bit from the short but brutal fight the gnome is annoyed by the cameras being shoved into her face.

Remember: this is the job for the mission. Play along

Forcing down a scowl, she tries to instead offer a big smile. The result is a bit ghoulish whihc maybe plays for this audience, given the circumstances of who's running it.

Hundreds of years of extra unlife, you would think they'd have had more time to practice and get good.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 1-35 | PFS1e 8-07 | PFS1e 6-04

The camera drones accost you all allowing you to pose for the crowds or boast of your victory while a ghoul crew ruses to interview Caveler with questions asked via video like from Quell and Lethea.

At Mizix's response, Lethe interrupts the interview to say. Ooooooh ...... Buuuurn. Might me a personal rematch challenge coming in the future

The questions for Cavaler are:

How did you rate your chances going into this match?
That dinosaur was a slick move. What else can you pull out of your hat ... err ... metaphorically speaking?
What other surprises are we likely to see from the Starfinders?

Exo-Guardians

Male LN Elf Icon Envoy 9 (PC Sheet) | SP 39/54 HP 58/58 | RP 9/9 | EAC 25; KAC 25 |Fort +3; Ref +12; Will +6 | Init: +6 | Low Light Vision; Perc +14; SM +12 | Speed 30 ft. |Active Conditions: Immune to magical sleep effects.

Cavaler, removes his helmet so the camera can see his movie star good looks and perfect hair.

"We were confident going into the match that we were going to put forth a good performance. Death and Despair competed at a high level and we feel fortunate that we came out on top. Make no mistake though, we trained hard in preparation to face them and we executed our game plan just as we planned it."

"I might have a few more tricks up my sleeve. You'll just have to stay tuned and keep watching if you want to see them."

"At this level of competition there are no more surprises. Everyone knows everyone else's strategies. What I can say though is we will fight hard, fight smart, and fight together until the final buzzer sounds."

Wayfinders

Human Female Operative (ace pilot)-10 (Spaceship speed +1 from sky jockey); init +10; SP 84/110; HP 84/84; Res 12/12; Reroll 0/1; Cloak 10/10; mk 1 healing serum 1 KAC29 ; EAC 28; (2d6 electrostatic field); DR 5/-; fire&cold/5; elect/10; Fort 8; Ref 13; Will 9; (immune to confusion)Perc +16; SM +16; Stealth +23 :T10=34 for trick shot)

Gunnz can hardly resist finding a camera crew. Nahh.. she can't resist the chance.

"Of course, listing to SMC is like *so* uplifting. How could anyone fail with one of their anthems blasting away through suit speakers? Totally Drift."

Acquisitives

Android Exocotrex Mechanic 7 | SP 42/42 : HP 46/46 : RP 5/5 | EAC 25 : KAC 26| F+6 : R+13 : W+2 | INIT+8 | Speed 40ft | Resist Fire 7| Low Light & Darkvision| Arc Rifle 40/40
Skills:
Acro +6 : Ath+15 : Bluff 0 : Comp +16 : Cult +5 : Dip +10 : Disg 0 : Eng +16 : Intim +10 : LSci +5 : Med +8 : Perc +12 : Phy Sci +8 : Pilot +16: Prof+4 : Se Mot -2 : Stealth +10 : Surv 0

If approached, Kat loads a pre-programmed sub-routine of stock interview answers and spouts them off in a randomized order.

"I'm really proud of the way our guys hung in there."
"We gotta keep getting more shots in deep."
"Communication is key"
"We just got to stay on our game, stick to the plan."
"I was just doing my job."
"This team showed alot of heart."
"We're taking it one game at a time."

If there is an opportunity for downtime between matches, Kat will burn an RP to recover stamina and use a mk1 healing serum for 1d8 ⇒ 2

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 1-35 | PFS1e 8-07 | PFS1e 6-04

You have three rounds to prepare, which is not enough time to recover stamina, before you go into a second combat. At the end of those three rounds thunderous music fills the Zo!Dome and new creatures arrive to confront you. As this happens, the gravity again drops.

And now we move on to some more interesting opponents! Traveling through the Drift is convenient, but it’s a strange place.

Even stranger now

Ah-hem! Anyway, you never know what sort of creature might be following your starship as it flits from world to world. Well, now you do: Drift wraiths! These fleshy flyers look like a cross between a gargoyle and a lamprey, with more than a little “Ew!” thrown into the mix.

Initiatives:
Cavaler: 1d20 + 6 ⇒ (2) + 6 = 8
Gunnz: 1d20 + 9 ⇒ (13) + 9 = 22
Kat5e: 1d20 + 7 ⇒ (11) + 7 = 18
Mizix: 1d20 + 3 ⇒ (13) + 3 = 16

red: 1d20 + 5 ⇒ (18) + 5 = 23
blue: 1d20 + 5 ⇒ (10) + 5 = 15
green: 1d20 + 5 ⇒ (18) + 5 = 23

Red and Green immediately hurl themselves at the Starfinders down both sides of the arena. Everyone but Cavaler is up.

And they're off!

Exo-Guardians

Male LN Elf Icon Envoy 9 (PC Sheet) | SP 39/54 HP 58/58 | RP 9/9 | EAC 25; KAC 25 |Fort +3; Ref +12; Will +6 | Init: +6 | Low Light Vision; Perc +14; SM +12 | Speed 30 ft. |Active Conditions: Immune to magical sleep effects.

That was 3 rounds of combat and 3 rounds between when the drift wraiths showed up, so Cav's dinosaur is still active for 4 more rounds.

Cavaler, reloads his crossbolter and checks to make sure the syringe stick attached to it is primed and full of Blue Whinnis poison.

Wayfinders

Human Female Operative (ace pilot)-10 (Spaceship speed +1 from sky jockey); init +10; SP 84/110; HP 84/84; Res 12/12; Reroll 0/1; Cloak 10/10; mk 1 healing serum 1 KAC29 ; EAC 28; (2d6 electrostatic field); DR 5/-; fire&cold/5; elect/10; Fort 8; Ref 13; Will 9; (immune to confusion)Perc +16; SM +16; Stealth +23 :T10=34 for trick shot)

Gunnz skips, slips and boogies along to the music blaring in her armour. Still, as she moves, she takes advantage of the bodies, sand and other starfinders to try and keep her target guessing.

trick attack T10: 10 + 21 = 31
attack vs red FF EAC: 1d20 + 11 + 2 ⇒ (12) + 11 + 2 = 25
F damage: 2d4 + 4 ⇒ (2, 2) + 4 = 8
tricky damage: 4d8 ⇒ (4, 7, 8, 1) = 20 Plus off target

Exo-Guardians

Male LN Elf Icon Envoy 9 (PC Sheet) | SP 39/54 HP 58/58 | RP 9/9 | EAC 25; KAC 25 |Fort +3; Ref +12; Will +6 | Init: +6 | Low Light Vision; Perc +14; SM +12 | Speed 30 ft. |Active Conditions: Immune to magical sleep effects.

So we are in low gravity at the moment?

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 1-35 | PFS1e 8-07 | PFS1e 6-04

Yes

A camera drone manages to keep pace with Gunnz but stays out of the way.

First shot to Gunnz. The Gagaraga .... erm ... Drift Wraith takes it in the face

You have difficulties pronouncing that name too?

Acquisitives

Android Exocotrex Mechanic 7 | SP 42/42 : HP 46/46 : RP 5/5 | EAC 25 : KAC 26| F+6 : R+13 : W+2 | INIT+8 | Speed 40ft | Resist Fire 7| Low Light & Darkvision| Arc Rifle 40/40
Skills:
Acro +6 : Ath+15 : Bluff 0 : Comp +16 : Cult +5 : Dip +10 : Disg 0 : Eng +16 : Intim +10 : LSci +5 : Med +8 : Perc +12 : Phy Sci +8 : Pilot +16: Prof+4 : Se Mot -2 : Stealth +10 : Surv 0

Kat moves out into the combat field, keeping towards the centre as the creatures move down the sidelines. She wants to keep an open field of fire around her. She takes aim at one of the pair swooping towards them and fires an overcharged blast.

Overcharge, Static Arc Rifle vs Green EAC: 1d20 + 10 ⇒ (20) + 10 = 30
Crit Damage, E: 1d12 + 6 + 1d6 + 1d12 + 6 + 1d6 ⇒ (10) + 6 + (5) + (1) + 6 + (6) = 34

SP 0/40, HP 27/40, ammo 29/40

Second Seekers (Ehu Hadif)

Female Gnome (Bleachling) Death-touched Vanguard 7 | SP 0/84 HP 23/51 | RP 4/9 | EAC 21; KAC 23 | Fort +10; Ref +8; Will +3| Init: +3 | Perc: +13, SM: +1 Senses: Low-Light | Speed 25ft |Uncanny Agility

Mizix steps up and lashes out at the driftwrith Gunnz shot, hoping to take it down or drive it off.

Attack v EAC: 1d20 + 11 ⇒ (10) + 11 = 21 for Acid, magic: 2d6 + 12 ⇒ (2, 4) + 12 = 18

1 Entropy, AC 22/24

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 1-35 | PFS1e 8-07 | PFS1e 6-04

((Red -46, Green: -51, Blue: -0))

Blue double flies right down the middle, another camera drone trying desperately to keep up.

Ga ... ra ... giga ....

BOOM de yay! as Kat5e shoots one - and discovers their weakness.

Too cheesy! And here comes the third one, right down the middle

Cavaler is up.

Ta Ra Ra Boom De-Ay

Exo-Guardians

Male LN Elf Icon Envoy 9 (PC Sheet) | SP 39/54 HP 58/58 | RP 9/9 | EAC 25; KAC 25 |Fort +3; Ref +12; Will +6 | Init: +6 | Low Light Vision; Perc +14; SM +12 | Speed 30 ft. |Active Conditions: Immune to magical sleep effects.

Cavaler, looks at the drift wraith Kat5e just blasted and yells, "Take it down." His Dromaeosaurid bolts across the stadium floor straight at it and swings its deadly talons for the wraith's lamprey like head.

Bringing up his crossbolter he also aims for the wraith's terrifying face before launching two armor piercing bolts at it.

Dromaeosaurid Talons + Improved Get 'Em vs. Green KAC: 1d20 + 11 + 2 ⇒ (19) + 11 + 2 = 32
Slashing Damage: 1d6 + 5 ⇒ (1) + 5 = 6

Bluff (Improved Feint): 1d20 + 15 + 1d6 + 1 ⇒ (16) + 15 + (1) + 1 = 33 If Cav's bluff succeeds the drift wraith is flat footed to his attack.
Dual Crossbolter + Improved Get 'Em vs. Green KAC: 1d20 + 11 + 2 ⇒ (13) + 11 + 2 = 26
Piercing Damage: 2d10 + 7 ⇒ (4, 5) + 7 = 16

Everyone's next attack against green gets a +2 bonus to the attack roll from Improved Get 'Em.

Silver Crusade

Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 1-35 | PFS1e 8-07 | PFS1e 6-04

Green is barely hanging on after that assault (-73) but attempts to bite the dinosaur.
bite: 1d20 + 12 ⇒ (8) + 12 = 20 piercing: 2d6 + 9 ⇒ (5, 3) + 9 = 17

Red attempts the same thing against Mizix
bite: 1d20 + 12 ⇒ (20) + 12 = 32 piercing: 2d6 + 9 ⇒ (1, 2) + 9 = 12
crit damage: 2d6 + 9 ⇒ (3, 1) + 9 = 13

Everyone but Cavaler is up.

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