| GM Frost |
As for the greased floor, DC 16 Survival or Thievery to remove the slippery coating or any ability that turns the area into difficult terrain.
The party check what is behind the yellow door. This room contains a working still, and vats for the homemade beer and sake served in the Tofu Shop.
As for the other arrows...
When the tengu sees the party, he invites them for a drink.
"Fancy some wine, eh?" the tengu wobbly stands and look around for more bottles of wine.
Olegaro
|
Olegaro calls over his hireling again to try to deal with the floor, but without much luck. Might need someone else to look at that one.
DC 16 Thievery: 1d20 + 8 ⇒ (5) + 8 = 13
Moist Definitely
|
To deal with the slippery surface, Moist simply pelts the ground in front of him with rocks and debris until it is what would normally be considered "difficult." tk projectile
--------------------
After finding nothing of note in the "brewing and distilling" room, Moist moves on to the "Gold League costumes" room. He very quickly gravitates towards the desks with ledgers...
DC18 Perception: 1d20 + 9 ⇒ (1) + 9 = 10
Hmm, nothing interesting here I guess.
Onto the room with the tengu...
He looks between the new one and Otani.
Hey, we have one of... oh nevermind.
On the tengu's offer he starts to look around and count empty bottles against any unopened.
No thank you, maybe you should take a break from the wine? Who are you?
| GM Frost |
Will allow more time for others to check the room with the Orange arrow before we resolve the area with Purple arrow.
Ōtani Yoshitsugu.
|
Otani blinks at the river and he returns upstairs.
The Tengu's black-blue feathers seem to be a bit embarrassed by the mannequins bearing various uniforms....
Perception DC 18: 1d20 + 5 ⇒ (10) + 5 = 15
Smiling at the tipsy tengu, the Oracle does indeed share a cup!
Cheers to your ancestors.
Olegaro
|
Olegaro will follow the others through the orange door and take a look around the room.
"Hey what do you make of this Moist?' Olegaro will ask passing over a thick ledger. "And I wonder what this Bloodmoon is that they found?"
and then Olegaro will pull out the thorn triad from its hidden spot in the desk.
DC18 Perception: 1d20 + 9 ⇒ (18) + 9 = 27
Zepth.
|
"Just look at this!" says Zepth as he takes a look at the spot pointed by Olegaro. "It's filled with documents about a lifetime of smuggling and ... an artifact they came by recently? Maybe this is the cause of the fog? We should be careful moving forward"
Perception DC 18: 1d20 + 9 ⇒ (9) + 9 = 18
Moist Definitely
|
Confused, Moist runs back to the desk where he hadn’t found anything.
Huh. Good eye Zepth! Does it say anything about the nature of the artifact?
He rereads the papers Zepth is holding.
The Bloodmoon. I’m not sure they realize what they have or what it does. We need a good look at it.
| GM Frost |
No thank you, maybe you should take a break from the wine? Who are you?
With blood-shot eyes, and wobbly countenance, the tengu replies mischievously. "Well, I will be your nightmare!" He is more than drunk, one can suppose. Aside from the drunkard, two large vessels begin to move as well!
Ghul, Doomed Knight's Initiative using Defend: 1d20 + 10 ⇒ (8) + 10 = 18 (Otani's Oracular Warning)
Olegaro's Initiative using Defend: 1d20 + 11 ⇒ (19) + 11 = 30 (Otani's Oracular Warning)
Zepth's Initiative using Repeat a Spell: 1d20 + 9 ⇒ (3) + 9 = 12 (Otani's Oracular Warning)
Otani's Initiative using Search: 1d20 + 7 ⇒ (12) + 7 = 19
Black: 1d20 + 6 ⇒ (14) + 6 = 20
Red Vessel: 1d20 + 9 ⇒ (20) + 9 = 29
Blue Vessel: 1d20 + 9 ⇒ (17) + 9 = 26
⬤ WHY FURIOUS?! Round 1 ⬤
Terrain Feature(s): The area has 15-foot-high ceilings and is well-lit throughout by lamps hanging from the walls. GREASED FLOOR/STAIRS: DC 14 Acrobatics check to avoid falling prone when you enter the floor. The area is uneven ground (See below).
Map Link: ENCOUNTER MAP
Note(s):
➤ BOLD NAMES CAN ACT; STRIKETHROUGH MEANS ELIMINATED.
➤ Olegaro (AC 21) (56/56 HP) | Steel Shield (20/20 HP, Hardness 5)
Red Vessel (- HP)
Moist Definitely (AC 19) (30/30 HP)
Blue Vessel (- HP)
Black Sneaker (- HP)
Otani (AC 22) (40/40 HP)
Ghul, Doomed Knight (AC 22) (50/50 HP) | Meteor Shield (16/16 HP, Hardness 4)
Zepth (AC 21) (50/50 HP) | Reinforced Steel Shield (64/64 HP, Hardness 8)
EFFECTS & CONDITIONS REFERENCE
Moist Definitely: 2☘️
Otani: 2☘️
Ghul, Doomed Knight: 2☘️
Zepth: 2☘️
Olegaro
|
Olegaro replies to the drunkard 'Not sure my nightmares ever included shambling vessels like these."
and he will step up to the sneaker, strike with his longsword and then raise his shield.
◆ Step
◆ Strike melee to hit: 1d20 + 13 ⇒ (7) + 13 = 20 with his +1 striking longsword for 2d8 + 4 ⇒ (7, 5) + 4 = 16 slashing damage
◆ Raise shield - Steel Shield (Hardness 5, HP 20, BT 10) +2 to AC
--
↺ Shield Block with the steel shield to reduce damage by 5 and then Olegaro and the shield both take the remaining damage.
| GM Frost |
Olegaro steps closer and slices Black Sneaker.
The Red Vessel steps closer and bites Olegaro.
Jaw Attack: 1d20 + 11 ⇒ (10) + 11 = 21
Damage: 2d8 + 4 ⇒ (1, 3) + 4 = 8 B damage
The vessel secures its bite that restrains him in place.
Athletics to Grapple: 1d20 + 17 ⇒ (17) + 17 = 34 vs Olegaro's Fort DC 20 (Crit Success, Restrained)
⬤ WHY FURIOUS?! Round 1 ⬤
Terrain Feature(s): The area has 15-foot-high ceilings and is well-lit throughout by lamps hanging from the walls.
Map Link: ENCOUNTER MAP
Note(s):
➤ BOLD NAMES CAN ACT; STRIKETHROUGH MEANS ELIMINATED.
Olegaro (AC 21) (56/56 HP) | Restrained (OG, Immobilized), DC 27 Escape | Steel Shield (20/20 HP, Hardness 5)
Red Vessel (- HP)
➤ Moist Definitely (AC 19) (30/30 HP)
Blue Vessel (- HP)
Black Sneaker (- HP)
Otani (AC 22) (40/40 HP)
Ghul, Doomed Knight (AC 22) (50/50 HP) | Meteor Shield (16/16 HP, Hardness 4)
Zepth (AC 21) (50/50 HP) | Reinforced Steel Shield (64/64 HP, Hardness 8)
EFFECTS & CONDITIONS REFERENCE
Moist Definitely: 2☘️
Otani: 2☘️
Ghul, Doomed Knight: 2☘️
Zepth: 2☘️
Moist Definitely
|
My nightmare? I don't recall any dreams like this. Sometimes it is hard for me to tell when they're happening though.
He rushes up behind Ghul.
◆ Stride 20ft
Maybe I can break your pot?
◆◆ Cast a spell: Telekinetic Projectile BLUE
Spell attack BLUE, bludgeoning/piercing/slashing damage: 1d20 + 10 ⇒ (8) + 10 = 183d6 ⇒ (2, 3, 6) = 11
| GM Frost |
Moist gets closer but misses hitting one of the hostile vessels.
The Black Sneaker drops the bottle they are holding, draws a weapon, and attacks Olegaro in return!
Wakizashi: 1d20 + 8 ⇒ (12) + 8 = 20 vs Olegaro AC 21-2 OG
Damage: 1d4 ⇒ 4 S damage
Black then steps closer to Ghaul.
Blue vessel draws closer and spits a stream of wine straight to Ghaul and Moist in a 15-foot line, dealing 2d8 ⇒ (7, 5) = 12 bludgeoning damage (DC 19 basic Reflex save)!
⬤ WHY FURIOUS?! Round 1 and 2 ⬤
Terrain Feature(s): The area has 15-foot-high ceilings and is well-lit throughout by lamps hanging from the walls.
Map Link: ENCOUNTER MAP
Note(s):
BEFORE YOUR TURN
❗ Moist Definitely: DC 19 basic Reflex save vs 12 B damage ❗
❗ Ghul, Doomed Knight: DC 19 basic Reflex save vs 12 B damage ❗
➤ BOLD NAMES CAN ACT; STRIKETHROUGH MEANS ELIMINATED.
➤ Olegaro (AC 21) (56/56 HP) | Restrained (OG, Immobilized), DC 27 Escape | Steel Shield (20/20 HP, Hardness 5)
Red Vessel (- HP)
Moist Definitely (AC 19) (30/30 HP)
Blue Vessel (- HP)
Black Sneaker (- HP)
➤ Otani (AC 22) (40/40 HP)
➤ Ghul, Doomed Knight (AC 22) (50/50 HP) | Meteor Shield (16/16 HP, Hardness 4)
➤ Zepth (AC 21) (50/50 HP) | Reinforced Steel Shield (64/64 HP, Hardness 8)
EFFECTS & CONDITIONS REFERENCE
Moist Definitely: 2☘️
Otani: 2☘️
Ghul, Doomed Knight: 2☘️
Zepth: 2☘️
Zepth.
|
Zepth quickly gets his anthem up and with the help of his magiks sends a couple of rocks towards the black sneaker.
◆Corageous Anthem
◇Lingering Performance DC 19: 1d20 + 11 + 1 ⇒ (11) + 11 + 1 = 23
◆◆Telekinetic Proyectile: 1d20 + 9 ⇒ (19) + 9 = 28, Bludgeoning: 3d6 + 1 ⇒ (1, 4, 4) + 1 = 10
Ghul, Doomed Knight
|
Basic Reflex vs 12 B (DC 19): 1d20 + 7 ⇒ (15) + 7 = 22 @ 6 B
Ghul hunches low and savages the relentless sneaker.
◆) Everstand Stance
◆◆) Strike x2 (melee vs Black, but will throw shield at Blue if Black down - subtract 2 from attack rolls)
↺) Glimpse of Redemption (Repent or DR 6 plus Enfeeble 2)
Shield Boss w/ Everstand (d8) w/ Anthem (+1/+1) against Concealed (Flat 5) vs White: 1d20 ⇒ 131d20 + 11 + 1 ⇒ (16) + 11 + 1 = 282d8 + 4 + 1 ⇒ (8, 1) + 4 + 1 = 14
Shield Boss w/ Everstand (d8) w/ MAP (-5) w/ Anthem (+1/+1) against Concealed (Flat 5) vs White: 1d20 ⇒ 21d20 + 11 - 5 + 1 ⇒ (15) + 11 - 5 + 1 = 222d8 + 4 + 1 ⇒ (7, 1) + 4 + 1 = 13
Ōtani Yoshitsugu.
|
Otani frowns at the beak-stabbing tengu!
He Strides next to Ghul. The Battle Oracle casts Protection before bringing down his trusty katana!
Melee(T) +1 Striking Katana, CA, bespell : 1d20 + 9 + 1 ⇒ (4) + 9 + 1 = 142d10 + 2 + 1 + 1d6 ⇒ (1, 9) + 2 + 1 + (2) = 15 Force S Traits Uncommon Deadly d8 Two-Hand 1d10 Versatile P
The Battle Ancestors begins to intercede!
Hero Point! Melee(T) +1 Striking Katana, CA, bespell : 1d20 + 9 + 1 ⇒ (11) + 9 + 1 = 212d10 + 2 + 1 + 1d6 ⇒ (2, 10) + 2 + 1 + (6) = 21 Force S Traits Uncommon Deadly d8 Two-Hand 1d10 Versatile P
Olegaro
|
Hmm, I think Olegaro should have been missed by the red vessels' first attack as he had his shield up, so AC was 23 and the jug hit AC 21. Apologies if I have missed something.
If it still hit here's his turn
Escape DC 27: 1d20 + 12 ⇒ (9) + 12 = 21
Escape DC 27,MAP: 1d20 + 12 - 5 ⇒ (11) + 12 - 5 = 18
Escape DC 27,MAP: 1d20 + 12 - 10 ⇒ (6) + 12 - 10 = 8
| GM Frost |
Hmm, I think Olegaro should have been missed by the red vessels' first attack as he had his shield up, so AC was 23 and the jug hit AC 21. Apologies if I have missed something.
You're right, I missed the shield raised part, and it must be a miss. Let's just assume the attacker's remaining action is wasted after that.
Zepth inspires allies for 3 rounds, and takes down Black Sneaker for good. Sneaker out
Ghul throws shield at Blue Vessel, hitting at both instances. 14 B - Hardness 4; 13 B - Hardness 4
Otani, Black Sneaker is down, will move you close to Blue, but with ◆◆ Protection, you are left with no action to attack it.
Olegaro, you are no more restrained, you can redo all actions for Round 2
Olegaro
|
Realising the true threat here, Olegaro will focus on the Red vessel, not to much effect though!
◆ Strike melee to hit,CA: 1d20 + 13 + 1 ⇒ (2) + 13 + 1 = 16 with his +1 striking longsword for 2d8 + 4 + 1 ⇒ (4, 3) + 4 + 1 = 12 slashing damage
◆ Exacting Strike melee to hit,CA,MAP: 1d20 + 13 + 1 - 5 ⇒ (6) + 13 + 1 - 5 = 15 with his +1 striking longsword for 2d8 + 4 + 1 ⇒ (4, 1) + 4 + 1 = 10 slashing damage
◆ Raise shield - Steel Shield (Hardness 5, HP 20, BT 10) +2 to AC
--
↺ Shield Block with the steel shield to reduce damage by 5 and then Olegaro and the shield both take the remaining damage.
| GM Frost |
Olegaro's attacks are not exact this time that he raises shield.
Red Vessel bites Olegaro in return.
Jaw Attack: 1d20 + 11 ⇒ (5) + 11 = 16
And again.
Jaw Attack, MAP: 1d20 + 11 - 5 ⇒ (18) + 11 - 5 = 24
Damage: 2d8 + 4 ⇒ (3, 6) + 4 = 13 B damage
Olegaro blocks the bite. 8 damage to shield and Olegaro
The vessel secures its bite at Olegaro.
Athletics to Grapple: 1d20 + 17 ⇒ (16) + 17 = 33 vs Olegaro's Fort DC 20 (Crit Success, Restrained)
⬤ WHY FURIOUS?! Round 2 ⬤
Party Condition(s): COURAGEOUS ANTHEM (Rd 2-4): +1 status bonus to attack rolls, damage rolls, and saves against fear effects
Terrain Feature(s): The area has 15-foot-high ceilings and is well-lit throughout by lamps hanging from the walls.
Map Link: ENCOUNTER MAP
Note(s):
BEFORE YOUR TURN
❗ Moist Definitely: DC 19 basic Reflex save vs 12 B damage ❗
➤ BOLD NAMES CAN ACT; STRIKETHROUGH MEANS ELIMINATED.
Olegaro (AC 21+2 w Steel Shield) (48/56 HP) | Restrained (OG, Immobilized) | Steel Shield (12/20 HP, Hardness 5)
Red Vessel (- HP)
➤ Moist Definitely (AC 19) (30/30 HP)
Blue Vessel (-19 HP)
Black Sneaker (-36 HP)
Otani (AC 22) (40/40 HP)
Ghul, Doomed Knight (AC 22) (44/50 HP) | Protection (+1 status bonus to Armor Class and saving throws) | Meteor Shield (16/16 HP, Hardness 4)
Zepth (AC 21) (50/50 HP) | Reinforced Steel Shield (64/64 HP, Hardness 8)
EFFECTS & CONDITIONS REFERENCE
Moist Definitely: 1☘️
Otani: 2☘️
Ghul, Doomed Knight: 2☘️
Zepth: 2☘️
Moist Definitely
|
Moist skulks into the room and backs into a corner.
◆ Stride 15ft
He levels a stone at the nearest vessel.
◆◆ Cast a spell: Telekinetic Projectile
Spell attack RED, bludgeoning/piercing/slashing damage: 1d20 + 10 ⇒ (4) + 10 = 143d6 ⇒ (2, 1, 2) = 5
| GM Frost |
Moist seems to love corners because he goes to another corner once more, but whatever he throws at his target is a miss.
Blue Vessel opens its big mouth to bite Otani!
Jaw Attack: 1d20 + 11 ⇒ (2) + 11 = 13
And again.
Jaw Attack, MAP: 1d20 + 11 - 5 ⇒ (20) + 11 - 5 = 26 Crit
Damage: 2d8 + 4 ⇒ (4, 4) + 4 = 12 B damage x2
The vessel secures its bite at Otani.
Athletics to Grapple: 1d20 + 17 ⇒ (20) + 17 = 37 vs Otani's Fort DC 18 (Crit Success, Restrained)
⬤ WHY FURIOUS?! Round 2 and 3 ⬤
Party Condition(s): COURAGEOUS ANTHEM (Rd 2-4): +1 status bonus to attack rolls, damage rolls, and saves against fear effects
Terrain Feature(s): The area has 15-foot-high ceilings and is well-lit throughout by lamps hanging from the walls.
Map Link: ENCOUNTER MAP
Note(s):
BEFORE YOUR TURN
❗ Moist Definitely: DC 19 basic Reflex save vs 12 B damage ❗
➤ BOLD NAMES CAN ACT; STRIKETHROUGH MEANS ELIMINATED.
➤ Olegaro (AC 21) (48/56 HP) | Restrained (OG, Immobilized) | Steel Shield (12/20 HP, Hardness 5)
Red Vessel (- HP)
Moist Definitely (AC 19) (30/30 HP)
Blue Vessel (-19 HP)
Black Sneaker (-36 HP)
➤ Otani (AC 22) (16/40 HP) | Restrained (OG, Immobilized)
➤ Ghul, Doomed Knight (AC 22) (44/50 HP) | Protection (+1 status bonus to Armor Class and saving throws) | Meteor Shield (16/16 HP, Hardness 4)
➤ Zepth (AC 21) (50/50 HP) | Reinforced Steel Shield (64/64 HP, Hardness 8)
EFFECTS & CONDITIONS REFERENCE
Moist Definitely: 1☘️
Otani: 2☘️
Ghul, Doomed Knight: 2☘️
Zepth: 2☘️
Ghul, Doomed Knight
|
GM - Ghul has a powerful reaction that helps mitigate damage!
Indigo energy begins spiraling out from Ghul's shield, his soul expands from a gaunt wisp of a wretched creature to an elegantly elongated and unhunched protector, and stepping forward, he smashes into the bell with renewed spirit!
↺) Glimpse of Redemption (Repent or DR 6 plus Enfeeble 2) vs Olegaro
◆) Shields of the Spirit (+2 AC Ghul, +1 AC allies; reprisal 1d4 spirit per attemtped Strike)
◆) Step
◆) Strike vs Blue
↺) Glimpse of Redemption (Repent or DR 6 plus Enfeeble 2 vs next Bell that hits!)
↺) Shield Block (Hardness 11, 90/90 HPs)
~) First reaction to trigger
Shield Boss w/ Everstand (d8) w/ Anthem (+1/+1) against Blue Bell: 1d20 + 11 + 1 ⇒ (1) + 11 + 1 = 132d8 + 4 + 1 ⇒ (5, 1) + 4 + 1 = 11
Hero Point!
Shield Boss w/ Everstand (d8) w/ Anthem (+1/+1) against Blue Bell: 1d20 + 11 + 1 ⇒ (11) + 11 + 1 = 232d8 + 4 + 1 ⇒ (7, 1) + 4 + 1 = 13
Zepth.
|
Zepth will cast Libertaing Command on Otani and then follow it up with another Telekinetic Proyectile at the blue vessel.
◆Libertaing Command at Otani You call out a liberating cry, urging an ally to break free of an effect that holds them in place. If the target is grabbed, immobilized, or restrained, it can immediately use a reaction to attempt to Escape.
◆◆Telekinetic Proyectile at Blue 1d20 + 9 + 1 ⇒ (10) + 9 + 1 = 20, Bludgeoning: 3d6 + 1 ⇒ (4, 6, 4) + 1 = 15
Ōtani Yoshitsugu.
|
Otani--Reacts--by attempting to Escape, nodding his gratitude to Zepth!
Athletics(T) to Escape, CA: 1d20 + 8 + 1 ⇒ (13) + 8 + 1 = 22
| GM Frost |
GM - Ghul has a powerful reaction that helps mitigate damage!
Ah, yes. I’m still not used to remembering the champion’s reaction. Hopefully, I’ll start remembering it naturally.
Thanks to Ghul, Red Vessel regrets biting Olegaro with harm. No damage Still it secures its bite on him.
With a ephemeral approach, Ghul protects allies and attacks Blue Vessel with shield, somewhat breaking it! 13 B damage, Broken
Zepth cries out for Otani to Escape, but the grip is too tight on the tengu. Fail to Escape Nonetheless, Zepth cracks Blue into pieces, letting Otani be free again. Blue Vessel out
⬤ WHY FURIOUS?! Round 2 and 3 ⬤
Party Condition(s): COURAGEOUS ANTHEM (Rd 2-4): +1 status bonus to attack rolls, damage rolls, and saves against fear effects
Terrain Feature(s): The area has 15-foot-high ceilings and is well-lit throughout by lamps hanging from the walls.
Map Link: ENCOUNTER MAP
Note(s):
BEFORE YOUR TURN
❗ Moist Definitely: DC 19 basic Reflex save vs 12 B damage ❗
➤ BOLD NAMES CAN ACT; STRIKETHROUGH MEANS ELIMINATED.
➤ Olegaro (AC 21) (56/56 HP) | Restrained (OG, Immobilized) | Steel Shield (20/20 HP, Hardness 5)
Red Vessel (- HP)
Moist Definitely (AC 19) (30/30 HP)
Blue Vessel (-47 HP)
Black Sneaker (-36 HP)
➤ Otani (AC 22) (16/40 HP)
Ghul, Doomed Knight (AC 22) (44/50 HP) | Protection (+1 status bonus to Armor Class and saving throws); Shields of the Spirit (+2 AC Ghul, +1 status AC allies; reprisal 1d4 spirit per attemtped Strike) | Meteor Shield (90/90 HP, Hardness 11)
Zepth (AC 21) (50/50 HP) | Reinforced Steel Shield (64/64 HP, Hardness 8)
EFFECTS & CONDITIONS REFERENCE
Moist Definitely: 1☘️
Otani: 2☘️
Ghul, Doomed Knight: 1☘️
Zepth: 2☘️
Moist Definitely
|
Gah, sorry for missing this earlier
DC 19 basic Reflex save vs 12 B damage: 1d20 + 8 ⇒ (11) + 8 = 19
Olegaro
|
He'd had a premonition that this was going to be bad situation to be in, but now that he was stuck in the jug, all he could do was try to wriggle out, and when that fails, glare at it.
◆ Escape DC 27: 1d20 + 12 ⇒ (13) + 12 = 25 (fail)
◆ Escape DC 27: 1d20 + 12 - 5 ⇒ (10) + 12 - 5 = 17 (crit fail, so no more attempts)
Ōtani Yoshitsugu.
|
Otani bows to Zepth, notices Olegaro being fresh with a Jug, and decides to Tengu block him!
He Steps. He casts Guidance on himself. He Aids in Olegaro's Escape!
Athletics(T) to Aid DC 15: 1d20 + 8 + 1 ⇒ (5) + 8 + 1 = 14
The Ancestors are laughing at the Oracle....
| GM Frost |
Moist is washed by the wine spit.
Olegaro tries to escape to no avail. This isn't good for the fighter, unless...
Otani is careful to get close, casts Guidance, and helps Olegaro escape, but the attempt is ineffective.
With Olegaro grabbed, the Red Wine Vessel opens wide its ceramic mouth to swallow Olegaro!
Athletics to Swallow Whole: 1d20 + 17 ⇒ (19) + 17 = 36 vs Olegaro's Reflex DC 19 Crit Success
Damage: 2d8 + 4 ⇒ (2, 7) + 4 = 13 bludgeoning x2 plus Wine-Soaked
The vessel spits more wine, this time to Otani. DC 19 basic Reflex save vs 2d8 ⇒ (3, 8) = 11 bludgeoning damage
⬤ WHY FURIOUS?! Round 3 and 4 ⬤
Party Condition(s): COURAGEOUS ANTHEM (Rd 2-4): +1 status bonus to attack rolls, damage rolls, and saves against fear effects
Terrain Feature(s): The area has 15-foot-high ceilings and is well-lit throughout by lamps hanging from the walls.
Map Link: ENCOUNTER MAP
Note(s):
BEFORE YOUR TURN
❗ Otani: DC 19 basic Reflex save vs 11 bludgeoning damage ❗
➤ BOLD NAMES CAN ACT; STRIKETHROUGH MEANS ELIMINATED.
➤ Olegaro (AC 21) (30/56 HP) | Swallowed by Red (Grabbed, Slowed 1, Suffocating for 5+CON rds) | Steel Shield (20/20 HP, Hardness 5)
Red Vessel (- HP)
➤ Moist Definitely (AC 19) (18/30 HP)
Blue Vessel (-47 HP)
Black Sneaker (-36 HP)
➤ Otani (AC 22) (16/40 HP) | Protection (+1 status bonus to Armor Class and saving throws)
➤ Ghul, Doomed Knight (AC 22) (44/50 HP) | Shields of the Spirit (+2 AC Ghul, +1 status AC allies; reprisal 1d4 spirit per attempted Strike) | Meteor Shield (90/90 HP, Hardness 11)
➤ Zepth (AC 21) (50/50 HP) | Reinforced Steel Shield (64/64 HP, Hardness 8)
AFTER YOUR TURN
❗ Olegaro: (If still swallowed) DC 19 Fortitude save or become sickened 1 from Wine-Soaked ❗
EFFECTS & CONDITIONS REFERENCE
Moist Definitely: 1☘️
Otani: 2☘️
Ghul, Doomed Knight: 1☘️
Zepth: 2☘️
Ghul, Doomed Knight
|
Blood to wine, wine to water... A short prayer for the swallowed fighter sees his attacker beset by temporary regret.
↺) Glimpse of Redemption (Repent or DR 6 plus Enfeeble 2) vs Olegaro
◆) Raise Shield (to AC 24)
◆◆) Strike x2 vs Final Wine Jug
↺) Glimpse of Redemption (Repent or DR 6 plus Enfeeble 2)
↺) Shield Block (Hardness 11, 90/90 HPs)
~) First reaction to trigger
Shield Boss w/ Everstand (d8) w/ Anthem (+1/+1) against Final Wine Jug: 1d20 + 11 + 1 ⇒ (14) + 11 + 1 = 262d8 + 4 + 1 ⇒ (2, 7) + 4 + 1 = 14
Shield Boss w/ Everstand (d8) w/ Anthem (+1/+1) w/ MAP (-5) against Final Wine Jug: 1d20 + 11 + 1 - 5 ⇒ (15) + 11 + 1 - 5 = 222d8 + 4 + 1 ⇒ (6, 8) + 4 + 1 = 19
He slams it repeatedly hoping to spring it a leak!
| GM Frost |
| 1 person marked this as a favorite. |
My bad, I forgot about the Glimpse again.
Red Vessel resists the urge not to hurt Olegaro, but it weakens the vessel. updated damage of Olegaro to 26 B - 6 resistance
Ghul continues to raise shield and bonks the vessel with the same! 14 B - Hardness 4; 19 B - Hardness 4
The vessel starts to leak wine! Broken
Others are up!
Moist Definitely
|
We've got to break that thing open before we lose Olegaro! Moist frets.
◆◆ Cast a spell: Telekinetic Projectile
Spell attack, bludgeoning (CA): 1d20 + 10 + 1 ⇒ (8) + 10 + 1 = 193d6 + 1 ⇒ (4, 4, 2) + 1 = 11
A fragment of his recent cooking dreams emerges in front of him: a serving platter.
◆ Cast a spell: Shield
| GM Frost |
A well placed hit causes another fracture at the vessel before Moist raises shield, but the animated thing is still standing. 11 B damage
Olegaro, Otani, and Zepth are up!
Olegaro
|
"Mmmnh, mmmnh" can be heard from within the jug, before Olegaro rights himself and kicks hard against the base of the jug before erupting from the vessel.
Dripping wine, he lands on his feet next to Ghul and takes a half-hearted swing against the vessel before saying "That's a pretty foul vintage I have to say!"
◆ Escape DC 25: 1d20 + 12 ⇒ (20) + 12 = 32
◆ Strike melee to hit,CA,MAP: 1d20 + 13 + 1 - 5 ⇒ (5) + 13 + 1 - 5 = 14 with his +1 striking longsword for 2d8 + 4 + 1 ⇒ (5, 4) + 4 + 1 = 14 slashing damage
--
| GM Frost |
Olegaro easily gets his way out of the vessel's mouth after being swallowed. His strike is not exact to hit the vessel though.
⬤ WHY FURIOUS?! Round 3 and 4 ⬤
Party Condition(s): COURAGEOUS ANTHEM (Rd 2-4): +1 status bonus to attack rolls, damage rolls, and saves against fear effects
Terrain Feature(s): The area has 15-foot-high ceilings and is well-lit throughout by lamps hanging from the walls.
Map Link: ENCOUNTER MAP
Note(s):
BEFORE YOUR TURN
❗ Otani: DC 19 basic Reflex save vs 11 bludgeoning damage ❗
➤ BOLD NAMES CAN ACT; STRIKETHROUGH MEANS ELIMINATED.
Olegaro (AC 21) (36/56 HP) | Steel Shield (20/20 HP, Hardness 5)
Red Vessel (-36 HP) | Enfeebled 2 (Rd 4); Broken
Moist Definitely (AC 19+1 w Shield cantrip) (18/30 HP)
Blue Vessel (-47 HP)
Black Sneaker (-36 HP)
➤ Otani (AC 22) (16/40 HP) | Protection (+1 status bonus to Armor Class and saving throws)
Ghul, Doomed Knight (AC 22+2 w Meteor Shield) (44/50 HP) | Shields of the Spirit (+2 AC Ghul, +1 status AC allies; reprisal 1d4 spirit per attempted Strike) | Meteor Shield (90/90 HP, Hardness 11)
➤ Zepth (AC 21) (50/50 HP) | Reinforced Steel Shield (64/64 HP, Hardness 8)
EFFECTS & CONDITIONS REFERENCE
Moist Definitely: 1☘️
Otani: 2☘️
Ghul, Doomed Knight: 1☘️
Zepth: 2☘️
Ōtani Yoshitsugu.
|
Ref(T), protection DC 19: 1d20 + 8 + 1 ⇒ (17) + 8 + 1 = 26
Otani dances the Tengu out of the way! The Samurai then decides to crack this case wide open!
Melee(T) +1 Striking Katana, CA: 1d20 + 9 + 1 ⇒ (3) + 9 + 1 = 132d10 + 2 + 1 ⇒ (2, 4) + 2 + 1 = 9 S Traits Uncommon Deadly d8 Two-Hand 1d10 Versatile P
Don't worry, Olegaro! We'll get you out!
Melee(T) +1 Striking Katana, CA, map: 1d20 + 9 + 1 - 5 ⇒ (11) + 9 + 1 - 5 = 162d10 + 2 + 1 ⇒ (5, 10) + 2 + 1 = 18 S Traits Uncommon Deadly d8 Two-Hand 1d10 Versatile P
Zepth.
|
"Hang in there, we'll get you out!"
Zepth will cast Libertaing Command on Olegaro and then follow it up with another Telekinetic Proyectile at the blue vessel.
◆Libertaing Command at Olegaro You call out a liberating cry, urging an ally to break free of an effect that holds them in place. If the target is grabbed, immobilized, or restrained, it can immediately use a reaction to attempt to Escape.
◆◆Telekinetic Proyectile at Red 1d20 + 9 + 1 ⇒ (4) + 9 + 1 = 14, Bludgeoning: 3d6 + 1 ⇒ (4, 6, 1) + 1 = 12
Moist Definitely
|
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I know he's covered in wine, but he's out! That pile of vessel-puke and sludge contains Olegaro! See!
He swipes Olegaro with his thumb and samples the wine.
| GM Frost |
Otani has feeble attack to give the vessel more cracks.
Zepth launches another hurl but misses to hit after commanding Olegaro who has already out of the vessel.
Just wanna tell that Olegaro has actually Escaped being Swallowed.
The remaining vessel continues to bite, this time at 1 Olegaro, 2 Ghul, 3 Otani: 1d3 ⇒ 2 Ghul
Jaw Attack, Enfeebled 2: 1d20 + 11 - 2 ⇒ (14) + 11 - 2 = 23
Jaw Attack, Enfeebled 2, MAP: 1d20 + 11 - 2 - 5 ⇒ (13) + 11 - 2 - 5 = 17
Jaw Attack, Enfeebled 2, MAP: 1d20 + 11 - 2 - 5 ⇒ (16) + 11 - 2 - 5 = 20
All misses.
⬤ WHY FURIOUS?! Round 4 and 5 ⬤
Party Condition(s): COURAGEOUS ANTHEM (Rd 2-4): +1 status bonus to attack rolls, damage rolls, and saves against fear effects
Terrain Feature(s): The area has 15-foot-high ceilings and is well-lit throughout by lamps hanging from the walls.
Map Link: ENCOUNTER MAP
Note(s):
➤ BOLD NAMES CAN ACT; STRIKETHROUGH MEANS ELIMINATED.
➤ Olegaro (AC 21) (36/56 HP) | Steel Shield (20/20 HP, Hardness 5)
Red Vessel (-36 HP) | Broken
➤ Moist Definitely (AC 19) (18/30 HP)
Blue Vessel (-47 HP)
Black Sneaker (-36 HP)
➤ Otani (AC 22) (11/40 HP) | Protection (+1 status bonus to Armor Class and saving throws)
➤ Ghul, Doomed Knight (AC 22) (44/50 HP) | Meteor Shield (90/90 HP, Hardness 11)
➤ Zepth (AC 21) (50/50 HP) | Reinforced Steel Shield (64/64 HP, Hardness 8)
EFFECTS & CONDITIONS REFERENCE
Moist Definitely: 1☘️
Otani: 2☘️
Ghul, Doomed Knight: 1☘️
Zepth: 2☘️
Moist Definitely
|
Moist frowns at the vessel.
It has to be ready to crack at any time!
This time he steps up to it...
◆ Stride
and from his imagination comes an oversized scimitar that slashes at the vessel before it dissipates.
◆◆ Cast a spell: Imaginary Weapon
Spell attack, slashing damage (CA): 1d20 + 10 + 1 ⇒ (3) + 10 + 1 = 143d8 + 1 ⇒ (1, 4, 6) + 1 = 12
On a critical success, you deal double damage and can choose to detonate your weapon to push the target 10 feet away from you (yes!)
Ghul, Doomed Knight
|
◆) Raise Shield (to AC 24)
◆◆) Strike x2 vs Final Wine Jug
↺) Glimpse of Redemption (Repent or DR 6 plus Enfeeble 2)
↺) Shield Block (Hardness 11, 90/90 HPs)
~) First reaction to trigger
Shield Boss w/ Everstand (d8) w/ Anthem (+1/+1) against Final Wine Jug: 1d20 + 11 + 1 ⇒ (15) + 11 + 1 = 272d8 + 4 + 1 ⇒ (1, 5) + 4 + 1 = 11
Shield Boss w/ Everstand (d8) w/ Anthem (+1/+1) w/ MAP (-5) against Final Wine Jug: 1d20 + 11 + 1 - 5 ⇒ (14) + 11 + 1 - 5 = 212d8 + 4 + 1 ⇒ (1, 8) + 4 + 1 = 14
Slam. SLAM!
Ōtani Yoshitsugu.
|
Otani waves a Olegaro's recently win freedom. The Samurai then cast Shield before delivering two trusty katana strikes!
Melee(T) +1 Striking Katana, CA: 1d20 + 9 + 1 ⇒ (2) + 9 + 1 = 122d10 + 2 + 1 ⇒ (9, 9) + 2 + 1 = 21 S Traits Uncommon Deadly d8 Two-Hand 1d10 Versatile P
Eat this!
Melee(T) +1 Striking Katana, CA, map: 1d20 + 9 + 1 - 5 ⇒ (20) + 9 + 1 - 5 = 252d10 + 2 + 1 ⇒ (7, 3) + 2 + 1 = 13 S Traits Uncommon Deadly d8 Two-Hand 1d10 Versatile P
The Tengu's black-blue feathers seem in good spirits.
| GM Frost |
Moist focuses and flings something solid to extend the vessel's crack, but misses by a hair. Ghul uses his shield in slamming the vessel, causing it to rupture and fall into pieces!
COMBAT OVER! WELL DONE!
Moist Definitely (18/30 HP) [1☘️]
Otani (11/40 HP) [2☘️] | Protection (+1 status bonus to Armor Class and saving throws)
Ghul, Doomed Knight (44/50 HP) [1☘️]
Zepth (50/50 HP) [2☘️]
There are a few rooms to check, but you have time to patch themselves.
Olegaro
|
"Nice hit there Ghul! Anyway, ah, I might make use of that river that Otani found before we go too much further" and Olegaro will move back to the stairs and quickly wash as much of the wine off as he can.
Once back Olegaro will tend to his own wounds
Treat wounds (trained) w/assurance: 2d8 ⇒ (8, 1) = 9 healing plus 10 = 10 healing from the aeon stone over that 10 minutes.
Moist Definitely
|
Moist sits down to rest, exhaling in relief.
That was... more dangerous than our usual outings.
He looks his wounds over, while not grievous, are certainly serious.
Zepth.
|
Hymn of healing on Otani: +16HP, then refocus while Olegaro treats his wounds.
Ghul, Doomed Knight
|
Ghul nods to Olegaro.
And sets down next to Moist.
Treat Wounds (Nature) vs DC 15: 1d20 + 8 ⇒ (16) + 8 = 242d8 ⇒ (2, 7) = 9
Ōtani Yoshitsugu.
|
Otani bows in gratitude to Zepth, as the Oracle Channels a Healing aura.
Heal(2), 3 Actions: 2d8 ⇒ (8, 6) = 14