Angels Fall: A Hells' Vengeance Campaign

Game Master bluedove

Hell's Vengeance Combat Map


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LE Male Human Wizard| HP 22/22 | AC 16 ; T 12; F 14| Fort +1, Ref +3, Will +6| Init +2 | Perception +6

I realize now that everyone probably speaks infernal.


Female Human Pathfinder Society GM Hell's Vengeance Map

Whoops, I'm forgetting things too. You were invited to the Sweetest Drop Tavern this evening unless you'd rather not attend. I think Giuliano at least still has his rumoring to do but we could narrate that simply and move on to something else if you prefer.

We're into the sandbox now, so you can decide what you do next. I will pull the trigger on the next logical encounter once I've given enough time for input.


LE Male Human Wizard| HP 22/22 | AC 16 ; T 12; F 14| Fort +1, Ref +3, Will +6| Init +2 | Perception +6

Well, if it is the same day, might as well go to the tavern while I still have my bonus to Charisma skills.


Male Human Cleric 4, 35 hp, +2 Init, Saves: 6/2/6, Domains: Trickery & Evil, AC 18, FF16, T 12, Spells 4-0, 5-1st, 4-2nd, Bluff8, Dip7,Heal7,Perc3,Sense7,Stlth6,Spell7, Geo&Hist5, Craft10

Tavern works for me too. I'm watching for blonde beards the whole way there and back.


Male LE Human Vigilante 4 | HP: 37/37 | AC: 21 (14 Tch,17 Fl) | CMB: +4, CMD: 18 | F: +4, R: +9, W: +5 | Init: +4 | Perc: +7, SM: +0, Darkvision 30ft | Speed 30ft | Active conditions:
bluedove wrote:

Ok, I see that I left out an i by not double checking my spelling, but it seems I need to make an NPC roster list...

Giuliano Gracchus wrote:
"Nevlindor..." Giuliano pauses to give it a thought. "We have a name, and someone must know him and lead us to him." he says with confidence.

Why yes, someone must. Considering Oppian Nevilindor is the current governor of Kantaria and most recently your brunch host. ^_~

Lol, I searched the thread for Nevlindor but since it didn't get any results I thought that's someone new... :) Should've checked the slides...

Tavern is fine, Giuliano can do his renown stuff there. Also we can do a little halfling hunting


Male LE Human Vigilante 4 | HP: 37/37 | AC: 21 (14 Tch,17 Fl) | CMB: +4, CMD: 18 | F: +4, R: +9, W: +5 | Init: +4 | Perc: +7, SM: +0, Darkvision 30ft | Speed 30ft | Active conditions:

For other things to do next: Can we investigate / research into the council members? Find out their secrets, get some leverage or blackmail material etc.?

And was there anything in our rumors to look into? Mine was about harbormaster, but nothing to act upon in my opinion.


Female Human Pathfinder Society GM Hell's Vengeance Map

Got the map key posted now and here it is again in case it's difficult to read:

1. Groat’s Smithy
2. Harbor
3. Healthy Heart Alchemicals
4. Inheritor’s Square
5. Iomedae’s Home
6. Kantaria Historicum
7. Labor Guild
8. The Little Uskwood
9. Narikopolus Manor
10. Shrine of the Hammer
11. The Sweetest Drop
12. Sword Towers
13. Valor’s Fastness

-The Shrike- wrote:

For other things to do next: Can we investigate / research into the council members? Find out their secrets, get some leverage or blackmail material etc.?

And was there anything in our rumors to look into? Mine was about harbormaster, but nothing to act upon in my opinion.

You're meant to influence the Council members more directly via the social combat method we introduced during Brunch. You get a new opportunity to influence the NPCs once per day. But you can gather information to learn things to help you with that endeavor. You can seek to uncover more rumors or further details concerning rumors you have already learned.

You'll want to look at things logistically and maybe devise creative approaches to undermining the Reclamation's infrastructure. The harbor is a significant resource in Kantaria, thus the background of the harbormaster may prove useful in determining how to deny the resource from your enemies or provide it to your allies, instead.


Female Human Pathfinder Society GM Hell's Vengeance Map

Wanted to note without adding to the combat post, even though the creature has Giuliano pinned, it is not the same as being tied up. He will still be opposing the creature's CMD to break free rather than 20 + the creatures CMB, which would make the task impossible.

Also, you can aid another to give someone +2 bonus to CMB. Concealment won't affect your ability to provide aid.


Male Resistances Fire:5 Cold:5 Lightning 5 curr effect:Divine Favor Thiefling (Demon Spawn) Omdura of Malacoda 4 HP34/34AC22/22/10Fort 6 Dex 1 Will 3 Init 0 Perc4 Sense motive 3 CMB/CMD7/17[/ooc] Spell Slots L1[ooc]4/4 [ooc]L22/2

Paizo forums decided to not give me updates on this one for some reason, but it seemingly works again now!


Male LE Human Vigilante 4 | HP: 37/37 | AC: 21 (14 Tch,17 Fl) | CMB: +4, CMD: 18 | F: +4, R: +9, W: +5 | Init: +4 | Perc: +7, SM: +0, Darkvision 30ft | Speed 30ft | Active conditions:

For them aid anothers to do any good, I'd need to be rolling a bit better :P But I have a fair amount of hit points left, so you could just poke it to death. Too bad I'm soaking half of the damage.


Male Human Cleric 4, 35 hp, +2 Init, Saves: 6/2/6, Domains: Trickery & Evil, AC 18, FF16, T 12, Spells 4-0, 5-1st, 4-2nd, Bluff8, Dip7,Heal7,Perc3,Sense7,Stlth6,Spell7, Geo&Hist5, Craft10

20% miss chance, Guillaume?


Male Human Cleric 4, 35 hp, +2 Init, Saves: 6/2/6, Domains: Trickery & Evil, AC 18, FF16, T 12, Spells 4-0, 5-1st, 4-2nd, Bluff8, Dip7,Heal7,Perc3,Sense7,Stlth6,Spell7, Geo&Hist5, Craft10

I hate to bot him when he's already enraged... :)

But could he grab the shredskin and rip it away? Like a countergrapple? Maybe somebody could calculate the CMB of a raging Guillaume?

Here's an attack roll and a miss chance:
Grapple d20 only: 1d20 ⇒ 161d100 ⇒ 81

Sorry, G. Two good rolls, though.


Female Human Pathfinder Society GM Hell's Vengeance Map

Unfortunately, the Enshrouded condition, (which is unique to this undead, as best as I can tell) complicates things since all attacks on the shredskin are shared with it's victim. Else anything that could move the grappler away from their victim (Bull Rush, Drag, Reposition) would do the trick since you have to be at least adjacent to the target to maintain the grapple.

But I appreciate the effort, so how about this:
Fellzir redirects his CMW to damage the shredskin instead and Charles' shot will kill it. It will put Giuliano at -4 hp but with no more threat to him, you'll be able to save him. ^_^


Male Human Cleric 4, 35 hp, +2 Init, Saves: 6/2/6, Domains: Trickery & Evil, AC 18, FF16, T 12, Spells 4-0, 5-1st, 4-2nd, Bluff8, Dip7,Heal7,Perc3,Sense7,Stlth6,Spell7, Geo&Hist5, Craft10

Very reasonable. Thanks.

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